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167 Commits

Author SHA1 Message Date
Nicola Musatti
28d5417cc9 bcbboost branch rebased on current release
[SVN r49389]
2008-10-19 14:43:01 +00:00
Anthony Williams
0997fad8ec Merged Boost.Thread changes from trunk
[SVN r49324]
2008-10-13 20:30:13 +00:00
Nicola Musatti
73715bd096 Merge from trunk
[SVN r49137]
2008-10-05 08:23:27 +00:00
Nicola Musatti
372ba84c40 Merge from trunk
[SVN r49113]
2008-10-02 17:47:30 +00:00
Nicola Musatti
6b562eab48 Merge from trunk
[SVN r49053]
2008-09-29 22:02:20 +00:00
Nicola Musatti
2f53e5d440 Patches for Codegear C++ Builder 2009
[SVN r48981]
2008-09-27 08:59:20 +00:00
Anthony Williams
8fd0dd0cc0 Define a raw DLL main which is called by the C runtime if we're statically linked into a DLL --- fix for issue #2199
[SVN r48537]
2008-09-02 16:56:57 +00:00
Anthony Williams
8eea5811ba Don't allocate TLS Key unless we need it; deallocate it on process exit --- partial fix for bug #2199
[SVN r48536]
2008-09-02 16:54:56 +00:00
Anthony Williams
a154c2adab Removed locked and get_active_count
[SVN r48531]
2008-09-02 10:38:17 +00:00
Anthony Williams
10bf4ed576 Removed locked and get_active_count
[SVN r48530]
2008-09-02 10:38:04 +00:00
Anthony Williams
60d12dd395 Added recursive_mutex/condition::wait() change to list of breaking changes
[SVN r48528]
2008-09-02 10:22:06 +00:00
Anthony Williams
b4e9be3c52 Added missing relative time constructor to unique_lock
[SVN r48213]
2008-08-19 10:26:53 +00:00
Anthony Williams
dcebae6d4a Renamed internal bind stuff to invoker, as more expressive
[SVN r48209]
2008-08-19 07:03:22 +00:00
Anthony Williams
8749696538 Merged Thread doc changes from trunk
[SVN r48038]
2008-08-08 20:38:50 +00:00
Anthony Williams
0d776bcd26 Updated changes list
[SVN r48037]
2008-08-08 20:37:30 +00:00
Anthony Williams
2d6ed47cf2 Updated signature of create_thread
[SVN r48036]
2008-08-08 20:21:29 +00:00
Anthony Williams
9beea23f63 Merged thread doc changes from trunk
[SVN r47827]
2008-07-26 08:39:51 +00:00
Anthony Williams
ea06434425 Doc updates missed by previous checkin
[SVN r47826]
2008-07-26 08:37:55 +00:00
Anthony Williams
6508eff95e Added note about max number of arguments
[SVN r47818]
2008-07-25 22:22:58 +00:00
Anthony Williams
69930684a9 Added a description for the new thread constructors that allow functions with arguments.
[SVN r47817]
2008-07-25 22:21:05 +00:00
Anthony Williams
b1931a3eda Fix for trac issue #2118
[SVN r47816]
2008-07-25 22:01:04 +00:00
Anthony Williams
63b44d4e32 Added documentation for the lock and try_lock free functions
[SVN r47815]
2008-07-25 21:57:33 +00:00
Anthony Williams
f7cb8d8141 Added a description for the scoped_try_lock typedefs
[SVN r47814]
2008-07-25 21:30:37 +00:00
Anthony Williams
48c857e02c Fix for issue #2105: specify which header to include for each class or function
[SVN r47810]
2008-07-25 21:12:29 +00:00
Anthony Williams
2978d43a5d Merged thread doc changes from trunk
[SVN r47701]
2008-07-23 09:37:02 +00:00
Anthony Williams
a264766584 Merged changes over from trunk
[SVN r47700]
2008-07-23 09:35:40 +00:00
Anthony Williams
442dc58e0f Use sysconf(_SC_NPROCESSORS_ONLN) where it is available, as a fallback
[SVN r47654]
2008-07-21 10:39:50 +00:00
Anthony Williams
25460c652c Use sysconf to detect number of processors on AIX too
[SVN r47653]
2008-07-21 10:25:08 +00:00
Anthony Williams
31a98f0a1e BOOST_NO_SFINAE isn't enough to identify compilers that can't auto-detect mutexes, so create a new macro for that, and add IBM and Sun compilers to list
[SVN r47652]
2008-07-21 10:04:26 +00:00
Anthony Williams
36c44b6f45 Borland-specific fixes should apply to all compilers for which enable_if is broken: check for BOOST_NO_SFINAE instead
[SVN r47554]
2008-07-18 13:42:10 +00:00
Anthony Williams
27426b18d1 Split lock and try_lock into mutex and range overloads without using enable_if, so it works on Borland compilers
[SVN r47472]
2008-07-16 14:41:09 +00:00
Anthony Williams
3ea9ce1c8c Fixes to make basic thread functionality work with Borland compilers again
[SVN r47471]
2008-07-16 13:19:43 +00:00
Anthony Williams
f03a9bfcf3 Merged thread changes from trunk
[SVN r47211]
2008-07-08 07:44:55 +00:00
Anthony Williams
4dfc636c84 test and fix for issue #2080
[SVN r47199]
2008-07-07 22:19:28 +00:00
Anthony Williams
5fe4312c6c test and fix for issue #2081
[SVN r47197]
2008-07-07 22:04:10 +00:00
Anthony Williams
63e675a6bb Corrected description to avoid reference to arguments
[SVN r47172]
2008-07-07 07:30:27 +00:00
Anthony Williams
e92aeac7d7 Added notify functions to class synopsis
[SVN r47171]
2008-07-07 07:28:32 +00:00
Anthony Williams
f1f7eac1f2 Backwards compatibility with xtime --- test and fix for issue #2052
[SVN r47149]
2008-07-06 21:58:11 +00:00
Anthony Williams
eff0c84553 Test and fix for issue #2076
[SVN r47120]
2008-07-05 21:55:36 +00:00
Anthony Williams
58c8ce61c7 Fix for issue #2065
[SVN r47077]
2008-07-04 15:45:52 +00:00
Anthony Williams
6ac5e6953a Qualify everything with boost:: to try and avoid name clashes on AIX
[SVN r47070]
2008-07-04 07:30:35 +00:00
Anthony Williams
5d9ad59af2 Use rvalue refs for move semantics of unique_lock where available
[SVN r47033]
2008-07-03 09:16:49 +00:00
Anthony Williams
3c48a05437 Added try_lock_upgrade to shared_mutex: second half of #1867 fix
[SVN r46961]
2008-07-01 16:28:06 +00:00
Anthony Williams
4462124ff2 Added try_lock_upgrade to shared_mutex: second half of #1867 fix
[SVN r46960]
2008-07-01 16:27:59 +00:00
Anthony Williams
373f557ef7 Reduced thread counts to make tests run faster
[SVN r46958]
2008-07-01 16:22:47 +00:00
Anthony Williams
495e561398 Partial fix for issue #1867 - ensure boost::shared_mutex supports try_lock
[SVN r46956]
2008-07-01 16:04:51 +00:00
Anthony Williams
d24a579033 Partial fix for issue #1867 - ensure boost::shared_mutex supports try_lock
[SVN r46955]
2008-07-01 16:04:43 +00:00
Anthony Williams
77130424b4 Removed tabs from source files
[SVN r46706]
2008-06-26 06:43:30 +00:00
Anthony Williams
eb30688937 Added license and copyright to docs
[SVN r46705]
2008-06-26 06:41:00 +00:00
Anthony Williams
880bac0633 Added missing include of detail/config.hpp
[SVN r46624]
2008-06-23 12:14:58 +00:00
Anthony Williams
60fdcddcb5 Merge of new boost.thread code along with required changes from boost.bind
[SVN r46474]
2008-06-18 13:01:08 +00:00
Anthony Williams
851d6a987f Correctly remove the reference type when copying the thread function into the thread data area so we don't end up with a dangling reference
[SVN r46295]
2008-06-10 15:29:35 +00:00
Anthony Williams
9bebd7b35f Disable general templated thread constructor for movable types, in order to prevent it trying to act as a thread copy constructor for EDG based compilers
[SVN r46273]
2008-06-09 14:00:03 +00:00
Anthony Williams
309acb9597 Don't try and use _interlockedbittestandset primitives if we don't know they're present
[SVN r46219]
2008-06-07 20:54:19 +00:00
Anthony Williams
a56887167e Added swap for try_lock_wrapper
[SVN r46164]
2008-06-05 12:25:58 +00:00
Anthony Williams
e984dff4e4 Combined TSS header for pthread and win32, #1958 now fixed for pthread too
[SVN r46162]
2008-06-05 11:19:06 +00:00
Anthony Williams
685e4d446b Test and fix for bug #1958 on Win32
[SVN r46161]
2008-06-05 11:16:05 +00:00
Anthony Williams
8af680f307 Added swap for unique_lock
[SVN r46160]
2008-06-05 10:39:08 +00:00
Anthony Williams
6c60cce60d Removed partial initializer for res: both values will be assigned later, so no need to initialize either
[SVN r46124]
2008-06-04 16:05:29 +00:00
Anthony Williams
5882a675bb Added extra initializer to timeout to try and eliminate warnings with some compilers
[SVN r46123]
2008-06-04 16:03:51 +00:00
Anthony Williams
a5e95845b3 Added documentation for swap()
[SVN r46122]
2008-06-04 16:00:13 +00:00
Anthony Williams
5b83d81e40 Added free function swap() for threads
[SVN r46121]
2008-06-04 15:50:34 +00:00
Anthony Williams
c8e5ad564d basic_condition_variable::lock_entry extracted to basic_cv_lock_entry in order to try and eliminate problems on Borland compiler
[SVN r46094]
2008-06-03 20:56:39 +00:00
Anthony Williams
5edfa273ff removed unused header
[SVN r46093]
2008-06-03 20:55:40 +00:00
Anthony Williams
4db57bcb10 Move thread_data to detail namespace rather than have it as a nested type of boost::thread, to try and help compilers that have problems with the partial specializations for reference_wrapper
[SVN r45912]
2008-05-29 15:38:08 +00:00
Anthony Williams
3f13340903 Don't construct function objects directly in boost::thread constructor as some compilers can't handle that.
[SVN r45911]
2008-05-29 15:36:52 +00:00
Anthony Williams
6abb53c9d3 Move definition of constructor and destructor of condition_variable into condition_variable_fwd.hpp, so they are always available
[SVN r45909]
2008-05-29 15:16:55 +00:00
Anthony Williams
fdd20a519e Use wrapper functions in try_lock_wrapper rather than using declarations, as the latter confuse some compilers
[SVN r45908]
2008-05-29 15:16:04 +00:00
Anthony Williams
67cc49f333 More tests for generic locks, and a new range version
[SVN r45897]
2008-05-29 09:02:05 +00:00
Anthony Williams
31a34cd0b5 Added missing "no"
[SVN r45870]
2008-05-28 14:50:25 +00:00
Anthony Williams
ef8c08ba99 Removed surplus "the"
[SVN r45869]
2008-05-28 12:55:30 +00:00
Anthony Williams
2991ca6c6f Added abi prefix and suffix headers
[SVN r45865]
2008-05-28 11:02:06 +00:00
Anthony Williams
52bace18b2 hardware_concurrency works for CYGWIN
[SVN r45860]
2008-05-28 09:38:14 +00:00
Anthony Williams
767d14ae4f Added documentation for time support in the thread library
[SVN r45859]
2008-05-28 09:00:32 +00:00
Anthony Williams
1a5c911e36 Added documentation for time support in the thread library
[SVN r45858]
2008-05-28 09:00:23 +00:00
Anthony Williams
6e42a04e43 Added note about move support
[SVN r45856]
2008-05-28 08:09:07 +00:00
Anthony Williams
28be2cfeef intrusive_ptr_add_ref and intrusive_ptr_release need to be inline if defined in the header
[SVN r45809]
2008-05-27 06:32:05 +00:00
Anthony Williams
8be168fd87 Basic tests for lock() when other thread is acquiring locks in same or opposite order
[SVN r45767]
2008-05-26 08:59:48 +00:00
Anthony Williams
eee95fef57 Initial test for generic lock functions
[SVN r45766]
2008-05-26 08:40:21 +00:00
Anthony Williams
9ea179b052 Initial test for generic lock functions
[SVN r45765]
2008-05-26 08:40:13 +00:00
Anthony Williams
6868280409 Try and avoid compile errors in test_thread_callable_object_one_argument
[SVN r45764]
2008-05-26 07:36:16 +00:00
Anthony Williams
e00b764454 The signature of _interlockedbittestandset changes between MSVC 2005 and MSVC 2008
[SVN r45689]
2008-05-23 19:53:06 +00:00
Anthony Williams
999613c686 Added note about mutex not being recursive
[SVN r45688]
2008-05-23 19:33:18 +00:00
Anthony Williams
c2661d7eb5 define intrusive_ptr_add_ref and intrusive_ptr_release at namespace scope rather than inline as friends in order to try and avoid compiler problems
[SVN r45682]
2008-05-23 15:18:19 +00:00
Anthony Williams
4d21dd1f47 try_lock_wrapper implements operator! in order to try and avoid compiler problems
[SVN r45681]
2008-05-23 15:17:14 +00:00
Anthony Williams
a0a0e57527 Fixed #ifdef to actually use BTS primitives on MSVC 9
[SVN r45676]
2008-05-23 13:16:01 +00:00
Anthony Williams
d8af0d0b4e Reset thread_info on move rather than assigning 0
[SVN r45672]
2008-05-23 10:48:07 +00:00
Anthony Williams
113288e3b0 tidying up move
[SVN r45661]
2008-05-22 16:33:34 +00:00
Anthony Williams
afecfd7c2d Refactored boost::thread code to try and remove duplication
[SVN r45647]
2008-05-22 11:49:48 +00:00
Anthony Williams
94d89aac5f more rvalue reference stuff
[SVN r45626]
2008-05-21 21:11:30 +00:00
Anthony Williams
8831b13efc Use lock_guard<> instead of unique_lock<> internally. Clear out generations after notify_all, as they're all notified
[SVN r45625]
2008-05-21 21:10:45 +00:00
Peter Dimov
01f99da03a Extended boost::thread to 9 arguments, hopefully fixed member function ambiguity.
[SVN r45621]
2008-05-21 20:44:08 +00:00
Anthony Williams
080654e3ef New tests for a normal function with one argument, and a member function with 0 or 1 arguments
[SVN r45607]
2008-05-21 13:38:04 +00:00
Anthony Williams
2ac2eb2a61 try_lock_wrapper has its own operator bool_type to avoid problems with a using declaration
[SVN r45602]
2008-05-21 10:39:47 +00:00
Anthony Williams
61b940b705 Renamed namespace user to user_test_ns to try and avoid a name clash on some platforms
[SVN r45601]
2008-05-21 09:51:53 +00:00
Anthony Williams
4a4f87e017 support for a generic lock() function
[SVN r45481]
2008-05-18 09:10:20 +00:00
Anthony Williams
6d5e7f63a7 Added beginnings of real rvalue-reference support
[SVN r45479]
2008-05-18 08:45:44 +00:00
Anthony Williams
f77285f375 Updated docs to make it explicit that terminate is called if a thread function throws an exception
[SVN r45294]
2008-05-12 09:04:02 +00:00
Anthony Williams
dc5d03a6dc Cleaned up to remove warnings
[SVN r45244]
2008-05-09 07:59:57 +00:00
Anthony Williams
ea0961b7f6 Fixed type truncation warning
[SVN r45243]
2008-05-09 07:49:22 +00:00
Anthony Williams
33d9f9774c Test and fix for bug #1905
[SVN r45242]
2008-05-09 07:48:44 +00:00
Anthony Williams
86097fa038 Use _WIN32 rather than WIN32 to prevent include of <unistd.h>
[SVN r45241]
2008-05-09 07:47:14 +00:00
Anthony Williams
70d9dbc45a Added default constructor to lock types
[SVN r45212]
2008-05-08 14:34:40 +00:00
Anthony Williams
3926fd3a20 Added docs for native_handle
[SVN r45211]
2008-05-08 12:59:59 +00:00
Anthony Williams
7861cf1146 Added native_handle to mutex types where possible
[SVN r45210]
2008-05-08 12:59:10 +00:00
Anthony Williams
0516b86a6e new BTS-based mutex implementation on win32
[SVN r45119]
2008-05-04 22:39:52 +00:00
Anthony Williams
ec735d3e9b Simplified move support
[SVN r45108]
2008-05-04 09:52:54 +00:00
Anthony Williams
1c5c070983 Updated locks.hpp to work with gcc as well as msvc
[SVN r44846]
2008-04-28 12:26:27 +00:00
Anthony Williams
a5c02b73dc Added entry to breaking changes about default-constructed threads and the current thread: issue #1835
[SVN r44840]
2008-04-28 09:10:38 +00:00
Anthony Williams
918b920670 Added detail::try_lock_wrapper for use as scoped_try_lock typedefs, to fix issue #1873
[SVN r44838]
2008-04-28 09:00:58 +00:00
Anthony Williams
de67d2e27e Fixed g++ compile error
[SVN r44773]
2008-04-26 07:34:46 +00:00
Anthony Williams
bc89df04cb Revamped condition variable to try and fix swallowed-notify problems (trac issue #1834)
[SVN r44699]
2008-04-21 16:22:16 +00:00
Anthony Williams
c26a4cf082 added private copy assignment operator and copy constructor to remove warnings
[SVN r44698]
2008-04-21 16:20:31 +00:00
Anthony Williams
6e1a866b13 Fix for issue #1657
[SVN r44424]
2008-04-14 21:04:33 +00:00
Anthony Williams
f91986ad0d Added extended adopt/defer/try constructors to upgrade_lock
[SVN r44370]
2008-04-13 15:50:08 +00:00
Anthony Williams
795cc23f3e Added test and fix for win32 condition_variable broadcast bug similar to #1803
[SVN r44168]
2008-04-11 08:52:09 +00:00
Anthony Williams
a3695bd4a0 Updated thread.hpp as catch-all header
[SVN r44153]
2008-04-10 18:34:42 +00:00
Anthony Williams
08dc521daf Added native_handle to condition_variable on pthreads
[SVN r44152]
2008-04-10 15:52:01 +00:00
Anthony Williams
8b916d21b1 added tests for plain timed_lock on shared_mutex
[SVN r44150]
2008-04-10 14:15:26 +00:00
Anthony Williams
c40f47a78a added overloads of timed_lock_shared with a relative timeout to shared_mutex
[SVN r44149]
2008-04-10 14:07:39 +00:00
Anthony Williams
e9fb470b06 Added native_handle to thread on posix platforms
[SVN r44148]
2008-04-10 13:35:07 +00:00
Anthony Williams
343d049772 fix for trac ticket #1804
[SVN r44147]
2008-04-10 13:27:44 +00:00
Anthony Williams
86f9480da4 fix for notify problem in trac ticket #1803
[SVN r44146]
2008-04-10 13:14:43 +00:00
Anthony Williams
8696b610ca Added test for trac ticket #1803: condition_variable::notify_one may fail to wake a waiting thread on win32
[SVN r44136]
2008-04-09 19:33:06 +00:00
Anthony Williams
6f13227eda Added locked-> owns_lock change to breaking changes
[SVN r44089]
2008-04-07 13:09:36 +00:00
Anthony Williams
58d5110e61 removed forward declaration for undefined type exclusive_lock
[SVN r43847]
2008-03-24 21:44:36 +00:00
Anthony Williams
76e53c7bc5 Removed some warnings: those from issue #1640 and others
[SVN r43730]
2008-03-19 17:25:13 +00:00
Anthony Williams
cfb08be1a8 New documentation for new thread library
[SVN r43671]
2008-03-17 10:29:27 +00:00
Anthony Williams
b5bbb7fb1c Test and fix for bug #1693 to ensure thread_specific_ptr works as desired
[SVN r43666]
2008-03-17 08:36:09 +00:00
Anthony Williams
a76c33f8cc made the callable_no_args function object a named object rather than a temporary, in order to avoid gratuitous breakage on some compilers
[SVN r43528]
2008-03-06 07:59:16 +00:00
Anthony Williams
810306b8f3 thread constructor now accepts up to three additional arguments to pass to thread function
[SVN r43464]
2008-03-03 10:52:44 +00:00
Anthony Williams
6c22bdb3bd Test and fix for issue #1665
[SVN r43461]
2008-03-03 08:44:42 +00:00
Daniel James
6a0d3e98bc Fix broken copyright urls. Fixes #1573.
[SVN r43422]
2008-02-27 18:51:14 +00:00
Anthony Williams
3809321037 added test for duration overloads of timed_lock, and added missing implementation to win32 version
[SVN r43094]
2008-02-04 13:16:32 +00:00
Anthony Williams
eef695bdf0 Provide tss_cleanup_implemented as a dummy function on Windows CE to allow tests to run
[SVN r42818]
2008-01-16 15:23:36 +00:00
Anthony Williams
ab01ab1e4d removed references to NULL
[SVN r42657]
2008-01-10 14:19:36 +00:00
Anthony Williams
c8d8a108a7 Updated thread ID test
[SVN r42228]
2007-12-21 10:54:59 +00:00
Anthony Williams
7afd9efcc5 added hardware_concurrency support for apple, freebsd and sun platforms
[SVN r42195]
2007-12-20 08:37:02 +00:00
Anthony Williams
56ded87ad2 added missing parentheses
[SVN r42194]
2007-12-20 07:46:00 +00:00
Anthony Williams
82e503339b Implement hardware_concurrency for pthread
[SVN r42168]
2007-12-19 10:45:01 +00:00
Anthony Williams
713d0c7ace Updated thread ID, and added tests
[SVN r42166]
2007-12-19 10:39:45 +00:00
Anthony Williams
25ad6e3f8f boost::move support for locks
[SVN r42118]
2007-12-17 12:52:50 +00:00
Anthony Williams
df0197b617 Updated move function test to be fair to Borland
[SVN r42117]
2007-12-17 11:24:13 +00:00
Anthony Williams
a89c4f01ad explicit move functions for threads, with a test
[SVN r42087]
2007-12-15 22:36:43 +00:00
Anthony Williams
ae67099633 added timed_wait overloads that take a duration
[SVN r42086]
2007-12-15 22:34:30 +00:00
Anthony Williams
57542d3a5c fixed order of comparison in timeout check
[SVN r41819]
2007-12-07 08:11:11 +00:00
Anthony Williams
9a1da14116 improved timeout checks
[SVN r41741]
2007-12-05 10:58:45 +00:00
Anthony Williams
ed050d753d added missing include of detail/config.hpp
[SVN r41738]
2007-12-05 08:27:44 +00:00
Anthony Williams
8bec363710 changed order of declaration to eliminate warnings
[SVN r41687]
2007-12-04 14:07:01 +00:00
Anthony Williams
7c68e190a9 Added test for thread move constructor; implemented move on pthreads
[SVN r41686]
2007-12-04 13:02:58 +00:00
Anthony Williams
7ebf5ea3d1 add explicit casts to remove warnings
[SVN r41684]
2007-12-04 12:08:38 +00:00
Anthony Williams
11e0435a4b don't dllexport/dllimport inline functions
[SVN r41683]
2007-12-04 11:44:25 +00:00
Anthony Williams
d15ee57cd1 split shared mutex tests in two to take less time
[SVN r41682]
2007-12-04 10:04:30 +00:00
Anthony Williams
56d660b7fd changed boost::move to boost::detail::thread_move to fix issue #1492
[SVN r41681]
2007-12-04 09:15:37 +00:00
Anthony Williams
792958e693 fixed typo in condition_variable_any::timed_wait
[SVN r41679]
2007-12-04 07:57:23 +00:00
Anthony Williams
914e67dc04 check predicate before returning if we time out on a predicated version of timed_wait
[SVN r41668]
2007-12-03 22:00:26 +00:00
Anthony Williams
b50a7ccb61 interruptible_wait (and hence condition timed_wait) now uses a WaitableTimer where possible, to be robust in the face of clock changes
[SVN r41505]
2007-11-30 18:38:21 +00:00
Anthony Williams
f827709d42 add support for relative timeouts to condition timed_wait
[SVN r41413]
2007-11-27 14:24:29 +00:00
Anthony Williams
36abb42175 reverted accidental checkin of new timed_wait functions on condition_variable
[SVN r41405]
2007-11-26 21:15:04 +00:00
Anthony Williams
40f3b1b4c8 once_flag uses zero-initialization on POSIX as well as windows
[SVN r41401]
2007-11-26 17:01:08 +00:00
Anthony Williams
4f35e25688 fixed import/export declarations so new once code works with pthread-win32
[SVN r41398]
2007-11-26 15:44:07 +00:00
Anthony Williams
270e88edd7 Don't compare native_handle_t against 0 --- do appropriate checks in create_native_thread for platforms where pthread_t is not comparable
[SVN r41396]
2007-11-26 13:29:15 +00:00
Anthony Williams
5ded171247 workaround for Borland compiler
[SVN r41395]
2007-11-26 12:17:45 +00:00
Nicola Musatti
bf46b2ee96 Merge from trunk
[SVN r39987]
2007-10-13 21:25:29 +00:00
Nicola Musatti
bfaeda36c7 Merge from trunk
[SVN r39861]
2007-10-09 20:52:02 +00:00
Nicola Musatti
ffe0e489d9 Merge from trunk
[SVN r39768]
2007-10-07 20:10:53 +00:00
Nicola Musatti
4c165ab173 Branch for CodeGear (Borland) specific fixes
[SVN r39356]
2007-09-17 20:28:43 +00:00
150 changed files with 18430 additions and 1884 deletions

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[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:acknowledgements Acknowledgments]
The original implementation of __boost_thread__ was written by William Kempf, with contributions from numerous others. This new

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.acknowledgements"
last-revision="$Date$">
<title>Acknowledgements</title>
<para>William E. Kempf was the architect, designer, and implementor of
&Boost.Thread;.</para>
<para>Mac OS Carbon implementation written by Mac Murrett.</para>
<para>Dave Moore provided initial submissions and further comments on the
<code>barrier</code>
,
<code>thread_pool</code>
,
<code>read_write_mutex</code>
,
<code>read_write_try_mutex</code>
and
<code>read_write_timed_mutex</code>
classes.</para>
<para>Important contributions were also made by Jeremy Siek (lots of input
on the design and on the implementation), Alexander Terekhov (lots of input
on the Win32 implementation, especially in regards to boost::condition, as
well as a lot of explanation of POSIX behavior), Greg Colvin (lots of input
on the design), Paul Mclachlan, Thomas Matelich and Iain Hanson (for help
in trying to get the build to work on other platforms), and Kevin S. Van
Horn (for several updates/corrections to the documentation).</para>
<para>Mike Glassford finished changes to &Boost.Thread; that were begun
by William Kempf and moved them into the main CVS branch.
He also addressed a number of issues that were brought up on the Boost
developer's mailing list and provided some additions and changes to the
read_write_mutex and related classes.</para>
<para>The documentation was written by William E. Kempf. Beman Dawes
provided additional documentation material and editing.
Mike Glassford finished William Kempf's conversion of the documentation to
BoostBook format and added a number of new sections.</para>
<para>Discussions on the boost.org mailing list were essential in the
development of &Boost.Thread;
. As of August 1, 2001, participants included Alan Griffiths, Albrecht
Fritzsche, Aleksey Gurtovoy, Alexander Terekhov, Andrew Green, Andy Sawyer,
Asger Alstrup Nielsen, Beman Dawes, Bill Klein, Bill Rutiser, Bill Wade,
Branko &egrave;ibej, Brent Verner, Craig Henderson, Csaba Szepesvari,
Dale Peakall, Damian Dixon, Dan Nuffer, Darryl Green, Daryle Walker, David
Abrahams, David Allan Finch, Dejan Jelovic, Dietmar Kuehl, Douglas Gregor,
Duncan Harris, Ed Brey, Eric Swanson, Eugene Karpachov, Fabrice Truillot,
Frank Gerlach, Gary Powell, Gernot Neppert, Geurt Vos, Ghazi Ramadan, Greg
Colvin, Gregory Seidman, HYS, Iain Hanson, Ian Bruntlett, J Panzer, Jeff
Garland, Jeff Paquette, Jens Maurer, Jeremy Siek, Jesse Jones, Joe Gottman,
John (EBo) David, John Bandela, John Maddock, John Max Skaller, John
Panzer, Jon Jagger , Karl Nelson, Kevlin Henney, KG Chandrasekhar, Levente
Farkas, Lie-Quan Lee, Lois Goldthwaite, Luis Pedro Coelho, Marc Girod, Mark
A. Borgerding, Mark Rodgers, Marshall Clow, Matthew Austern, Matthew Hurd,
Michael D. Crawford, Michael H. Cox , Mike Haller, Miki Jovanovic, Nathan
Myers, Paul Moore, Pavel Cisler, Peter Dimov, Petr Kocmid, Philip Nash,
Rainer Deyke, Reid Sweatman, Ross Smith, Scott McCaskill, Shalom Reich,
Steve Cleary, Steven Kirk, Thomas Holenstein, Thomas Matelich, Trevor
Perrin, Valentin Bonnard, Vesa Karvonen, Wayne Miller, and William
Kempf.</para>
<para>
As of February 2006 Anthony Williams and Roland Schwarz took over maintainance
and further development of the library after it has been in an orphaned state
for a rather long period of time.
</para>
<para>Apologies for anyone inadvertently missed.</para>
</section>

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/barrier.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="barrier">
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<purpose>
<para>An object of class <classname>barrier</classname> is a synchronization
primitive used to cause a set of threads to wait until they each perform a
certain function or each reach a particular point in their execution.</para>
</purpose>
<description>
<para>When a barrier is created, it is initialized with a thread count N.
The first N-1 calls to <code>wait()</code> will all cause their threads to be blocked.
The Nth call to <code>wait()</code> will allow all of the waiting threads, including
the Nth thread, to be placed in a ready state. The Nth call will also "reset"
the barrier such that, if an additional N+1th call is made to <code>wait()</code>,
it will be as though this were the first call to <code>wait()</code>; in other
words, the N+1th to 2N-1th calls to <code>wait()</code> will cause their
threads to be blocked, and the 2Nth call to <code>wait()</code> will allow all of
the waiting threads, including the 2Nth thread, to be placed in a ready state
and reset the barrier. This functionality allows the same set of N threads to re-use
a barrier object to synchronize their execution at multiple points during their
execution.</para>
<para>See <xref linkend="thread.glossary"/> for definitions of thread
states <link linkend="thread.glossary.thread-state">blocked</link>
and <link linkend="thread.glossary.thread-state">ready</link>.
Note that "waiting" is a synonym for blocked.</para>
</description>
<constructor>
<parameter name="count">
<paramtype>size_t</paramtype>
</parameter>
<effects><simpara>Constructs a <classname>barrier</classname> object that
will cause <code>count</code> threads to block on a call to <code>wait()</code>.
</simpara></effects>
</constructor>
<destructor>
<effects><simpara>Destroys <code>*this</code>. If threads are still executing
their <code>wait()</code> operations, the behavior for these threads is undefined.
</simpara></effects>
</destructor>
<method-group name="waiting">
<method name="wait">
<type>bool</type>
<effects><simpara>Wait until N threads call <code>wait()</code>, where
N equals the <code>count</code> provided to the constructor for the
barrier object.</simpara>
<simpara><emphasis role="bold">Note</emphasis> that if the barrier is
destroyed before <code>wait()</code> can return, the behavior is
undefined.</simpara></effects>
<returns>Exactly one of the N threads will receive a return value
of <code>true</code>, the others will receive a value of <code>false</code>.
Precisely which thread receives the return value of <code>true</code> will
be implementation-defined. Applications can use this value to designate one
thread as a leader that will take a certain action, and the other threads
emerging from the barrier can wait for that action to take place.</returns>
</method>
</method-group>
</class>
</namespace>
</header>

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[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:barriers Barriers]
A barrier is a simple concept. Also known as a ['rendezvous], it is a synchronization point between multiple threads. The barrier is

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<bibliography id="thread.bibliography"
last-revision="$Date$">
<title>Bibliography</title>
<biblioentry id="thread.bib.AndrewsSchneider83">
<abbrev id="thread.bib.AndrewsSchneider83.abbrev">AndrewsSchnieder83</abbrev>
<biblioset relation="journal">
<title>ACM Computing Surveys</title>
<volumenum>Vol. 15</volumenum>
<issuenum>No. 1</issuenum>
<date>March, 1983</date>
</biblioset>
<biblioset relation="article">
<authorgroup>
<author>
<firstname>Gregory</firstname>
<othername>R.</othername>
<surname>Andrews</surname>
</author>
<author>
<firstname>Fred</firstname>
<othername>B.</othername>
<surname>Schneider</surname>
</author>
</authorgroup>
<title>
<ulink
url="http://www.acm.org/pubs/citations/journals/surveys/1983-15-1/p3-andrews/"
>Concepts and Notations for Concurrent Programming</ulink>
</title>
</biblioset>
<para>Good general background reading. Includes descriptions of Path
Expressions, Message Passing, and Remote Procedure Call in addition to the
basics</para>
</biblioentry>
<biblioentry id="thread.bib.Boost">
<abbrev id="thread.bib.Boost.abbrev">Boost</abbrev>
<bibliomisc>The <emphasis>Boost</emphasis> world wide web site.
<ulink url="http:/www.boost.org">http://www.boost.org</ulink></bibliomisc>
<para>&Boost.Thread; is one of many Boost libraries. The Boost web
site includes a great deal of documentation and general information which
applies to all Boost libraries. Current copies of the libraries including
documentation and test programs may be downloaded from the web
site.</para>
</biblioentry>
<biblioentry id="thread.bib.Hansen73">
<abbrev id="thread.bib.Hansen73.abbrev">Hansen73</abbrev>
<biblioset relation="journal">
<title>ACM Computing Surveys</title>
<volumenum>Vol. 5</volumenum>
<issuenum>No. 4</issuenum>
<date>December, 1973</date>
</biblioset>
<biblioset relation="article">
<author>0-201-63392-2
<firstname>Per Brinch</firstname>
<lastname>Hansen</lastname>
</author>
<title>
<ulink
url="http://www.acm.org/pubs/articles/journals/surveys/1973-5-4/p223-hansen/"
>Concurrent Programming Concepts</ulink>
</title>
</biblioset>
<para>"This paper describes the evolution of language features for
multiprogramming from event queues and semaphores to critical regions and
monitors." Includes analysis of why events are considered error-prone. Also
noteworthy because of an introductory quotation from Christopher Alexander;
Brinch Hansen was years ahead of others in recognizing pattern concepts
applied to software, too.</para>
</biblioentry>
<biblioentry id="thread.bib.Butenhof97">
<abbrev id="thread.bib.Butenhof97.abbrev">Butenhof97</abbrev>
<title>
<ulink url="http://cseng.aw.com/book/0,3828,0201633922,00.html"
>Programming with POSIX Threads </ulink>
</title>
<author>
<firstname>David</firstname>
<othername>R.</othername>
<surname>Butenhof</surname>
</author>
<publisher>Addison-Wesley</publisher>
<copyright><year>1997</year></copyright>
<isbn>ISNB: 0-201-63392-2</isbn>
<para>This is a very readable explanation of threads and how to use
them. Many of the insights given apply to all multithreaded programming, not
just POSIX Threads</para>
</biblioentry>
<biblioentry id="thread.bib.Hoare74">
<abbrev id="thread.bib.Hoare74.abbrev">Hoare74</abbrev>
<biblioset relation="journal">
<title>Communications of the ACM</title>
<volumenum>Vol. 17</volumenum>
<issuenum>No. 10</issuenum>
<date>October, 1974</date>
</biblioset>
<biblioset relation="article">
<title>
<ulink url=" http://www.acm.org/classics/feb96/"
>Monitors: An Operating System Structuring Concept</ulink>
</title>
<author>
<firstname>C.A.R.</firstname>
<surname>Hoare</surname>
</author>
<pagenums>549-557</pagenums>
</biblioset>
<para>Hoare and Brinch Hansen's work on Monitors is the basis for reliable
multithreading patterns. This is one of the most often referenced papers in
all of computer science, and with good reason.</para>
</biblioentry>
<biblioentry id="thread.bib.ISO98">
<abbrev id="thread.bib.ISO98.abbrev">ISO98</abbrev>
<title>
<ulink url="http://www.ansi.org">Programming Language C++</ulink>
</title>
<orgname>ISO/IEC</orgname>
<releaseinfo>14882:1998(E)</releaseinfo>
<para>This is the official C++ Standards document. Available from the ANSI
(American National Standards Institute) Electronic Standards Store.</para>
</biblioentry>
<biblioentry id="thread.bib.McDowellHelmbold89">
<abbrev id="thread.bib.McDowellHelmbold89.abbrev">McDowellHelmbold89</abbrev>
<biblioset relation="journal">
<title>Communications of the ACM</title>
<volumenum>Vol. 21</volumenum>
<issuenum>No. 2</issuenum>
<date>December, 1989</date>
</biblioset>
<biblioset>
<author>
<firstname>Charles</firstname>
<othername>E.</othername>
<surname>McDowell</surname>
</author>
<author>
<firstname>David</firstname>
<othername>P.</othername>
<surname>Helmbold</surname>
</author>
<title>
<ulink
url="http://www.acm.org/pubs/citations/journals/surveys/1989-21-4/p593-mcdowell/"
>Debugging Concurrent Programs</ulink>
</title>
</biblioset>
<para>Identifies many of the unique failure modes and debugging difficulties
associated with concurrent programs.</para>
</biblioentry>
<biblioentry id="thread.bib.SchmidtPyarali">
<abbrev id="thread.bib.SchmidtPyarali.abbrev">SchmidtPyarali</abbrev>
<title>
<ulink url="http://www.cs.wustl.edu/~schmidt/win32-cv-1.html8"
>Strategies for Implementing POSIX Condition Variables on Win32</ulink>
</title>
<authorgroup>
<author>
<firstname>Douglas</firstname>
<othername>C.</othername>
<surname>Schmidt</surname>
</author>
<author>
<firstname>Irfan</firstname>
<surname>Pyarali</surname>
</author>
</authorgroup>
<orgname>Department of Computer Science, Washington University, St. Louis,
Missouri</orgname>
<para>Rationale for understanding &Boost.Thread; condition
variables. Note that Alexander Terekhov found some bugs in the
implementation given in this article, so pthreads-win32 and &Boost.Thread;
are even more complicated yet.</para>
</biblioentry>
<biblioentry id="thread.bib.SchmidtStalRohnertBuschmann">
<abbrev
id="thread.bib.SchmidtStalRohnertBuschmann.abbrev">SchmidtStalRohnertBuschmann</abbrev>
<title>
<ulink
url="http://www.wiley.com/Corporate/Website/Objects/Products/0,9049,104671,00.html"
>Pattern-Oriented Architecture Volume 2</ulink>
</title>
<subtitle>Patterns for Concurrent and Networked Objects</subtitle>
<titleabbrev>POSA2</titleabbrev>
<authorgroup>
<author>
<firstname>Douglas</firstname>
<othername>C.</othername>
<surname>Schmidt</surname>
</author>
<author>
<firstname>Michael</firstname>
<lastname>Stal</lastname>
</author>
<author>
<firstname>Hans</firstname>
<surname>Rohnert</surname>
</author>
<author>
<firstname>Frank</firstname>
<surname>Buschmann</surname>
</author>
</authorgroup>
<publisher>Wiley</publisher>
<copyright><year>2000</year></copyright>
<para>This is a very good explanation of how to apply several patterns
useful for concurrent programming. Among the patterns documented is the
Monitor Pattern mentioned frequently in the &Boost.Thread;
documentation.</para>
</biblioentry>
<biblioentry id="thread.bib.Stroustrup">
<abbrev id="thread.bib.Stroustrup.abbrev">Stroustrup</abbrev>
<title>
<ulink url="http://cseng.aw.com/book/0,3828,0201700735,00.html"
>The C++ Programming Language</ulink>
</title>
<edition>Special Edition</edition>
<publisher>Addison-Wesley</publisher>
<copyright><year>2000</year></copyright>
<isbn>ISBN: 0-201-70073-5</isbn>
<para>The first book a C++ programmer should own. Note that the 3rd edition
(and subsequent editions like the Special Edition) has been rewritten to
cover the ISO standard language and library.</para>
</biblioentry>
</bibliography>

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<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Copyright (c) 2007 Roland Schwarz
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.build" last-revision="$Date$">
<title>Build</title>
<para>
How you build the &Boost.Thread; libraries, and how you build your own applications
that use those libraries, are some of the most frequently asked questions. Build
processes are difficult to deal with in a portable manner. That's one reason
why &Boost.Thread; makes use of &Boost.Build;.
In general you should refer to the documentation for &Boost.Build;.
This document will only supply you with some simple usage examples for how to
use <emphasis>bjam</emphasis> to build and test &Boost.Thread;. In addition, this document
will try to explain the build requirements so that users may create their own
build processes (for instance, create an IDE specific project), both for building
and testing &Boost.Thread;, as well as for building their own projects using
&Boost.Thread;.
</para>
<section id="thread.build.building">
<title>Building the &Boost.Thread; Libraries</title>
<para>
Building the &Boost.Thread; Library depends on how you intend to use it. You have several options:
<itemizedlist>
<listitem>
Using as a <link linkend="thread.build.precompiled">precompiled</link> library, possibly
with auto-linking, or for use from within an IDE.
</listitem>
<listitem>
Use from a <link linkend="thread.build.bjam">&Boost.Build;</link> project.
</listitem>
<listitem>
Using in <link linkend="thread.build.source">source</link> form.
</listitem>
</itemizedlist>
</para>
<section id="thread.build.precompiled">
<title>Precompiled</title>
<para>
Using the &Boost.Thread; library in precompiled form is the way to go if you want to
install the library to a standard place, from where your linker is able to resolve code
in binary form. You also will want this option if compile time is a concern. Multiple
variants are available, for different toolsets and build variants (debug/release).
The library files are named <emphasis>{lead}boost_thread{build-specific-tags}.{extension}</emphasis>,
where the build-specific-tags indicate the toolset used to build the library, whether it's
a debug or release build, what version of &Boost; was used, etc.; and the lead and extension
are the appropriate extensions for a dynamic link library or static library for the platform
for which &Boost.Thread; is being built.
For instance, a debug build of the dynamic library built for Win32 with VC++ 7.1 using Boost 1.34 would
be named <emphasis>boost_thread-vc71-mt-gd-1_34.dll</emphasis>.
More information on this should be available from the &Boost.Build; documentation.
</para>
<para>
Building should be possible with the default configuration. If you are running into problems,
it might be wise to adjust your local settings of &Boost.Build; though. Typically you will
need to get your user-config.jam file to reflect your environment, i.e. used toolsets. Please
refer to the &Boost.Build; documentation to learn how to do this.
</para>
<para>
To create the libraries you need to open a command shell and change to the
<emphasis>boost_root</emphasis> directory. From there you give the command
<programlisting>bjam --toolset=<emphasis>mytoolset</emphasis> stage --with-thread</programlisting>
Replace <emphasis>mytoolset</emphasis> with the name of your toolset, e.g. msvc-7.1 .
This will compile and put the libraries into the <emphasis>stage</emphasis> directory which is just below the
<emphasis>boost_root</emphasis> directory. &Boost.Build; by default will generate static and
dynamic variants for debug and release.
</para>
<note>
Invoking the above command without the --with-thread switch &Boost.Build; will build all of
the Boost distribution, including &Boost.Thread;.
</note>
<para>
The next step is to copy your libraries to a place where your linker is able to pick them up.
It is also quite possible to leave them in the stage directory and instruct your IDE to take them
from there.
</para>
<para>
In your IDE you then need to add <emphasis>boost_root</emphasis>/boost to the paths where the compiler
expects to find files to be included. For toolsets that support <emphasis>auto-linking</emphasis>
it is not necessary to explicitly specify the name of the library to link against, it is sufficient
to specify the path of the stage directory. Typically this is true on Windows. For gcc you need
to specify the exact library name (including all the tags). Please don't forget that threading
support must be turned on to be able to use the library. You should be able now to build your
project from the IDE.
</para>
</section>
<section id="thread.build.bjam">
<title>&Boost.Build; Project</title>
<para>
If you have decided to use &Boost.Build; as a build environment for your application, you simply
need to add a single line to your <emphasis>Jamroot</emphasis> file:
<programlisting>use-project /boost : {path-to-boost-root} ;</programlisting>
where <emphasis>{path-to-boost-root}</emphasis> needs to be replaced with the location of
your copy of the boost tree.
Later when you specify a component that needs to link against &Boost.Thread; you specify this
as e.g.:
<programlisting>exe myapp : {myappsources} /boost//thread ;</programlisting>
and you are done.
</para>
</section>
<section id="thread.build.source">
<title>Source Form</title>
<para>
Of course it is also possible to use the &Boost.Thread; library in source form.
First you need to specify the <emphasis>boost_root</emphasis>/boost directory as
a path where your compiler expects to find files to include. It is not easy
to isolate the &Boost.Thread; include files from the rest of the boost
library though. You would also need to isolate every include file that the thread
library depends on. Next you need to copy the files from
<emphasis>boost_root</emphasis>/libs/thread/src to your project and instruct your
build system to compile them together with your project. Please look into the
<emphasis>Jamfile</emphasis> in <emphasis>boost_root</emphasis>/libs/thread/build
to find out which compiler options and defines you will need to get a clean compile.
Using the boost library in this way is the least recommended, and should only be
considered if avoiding dependency on &Boost.Build; is a requirement. Even if so
it might be a better option to use the library in it's precompiled form.
Precompiled downloads are available from the boost consulting web site, or as
part of most linux distributions.
</para>
</section>
</section>
<section id="thread.build.testing">
<title>Testing the &Boost.Thread; Libraries</title>
<para>
To test the &Boost.Thread; libraries using &Boost.Build;, simply change to the
directory <emphasis>boost_root</emphasis>/libs/thread/test and execute the command:
<programlisting>bjam --toolset=<emphasis>mytoolset</emphasis> test</programlisting>
</para>
</section>
</section>

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[section:changes Changes since boost 1.34]
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:changes Changes since boost 1.35]
The 1.36.0 release of Boost includes a few new features in the thread library:
* New generic __lock_multiple_ref__ and __try_lock_multiple_ref__ functions for locking multiple mutexes at once.
* Rvalue reference support for move semantics where the compilers supports it.
* A few bugs fixed and missing functions added (including the serious win32 condition variable bug).
* `scoped_try_lock` types are now backwards-compatible with Boost 1.34.0 and previous releases.
* Support for passing function arguments to the thread function by supplying additional arguments to the __thread__ constructor.
* Backwards-compatibility overloads added for `timed_lock` and `timed_wait` functions to allow use of `xtime` for timeouts.
[heading Changes since boost 1.34]
Almost every line of code in __boost_thread__ has been changed since the 1.34 release of boost. However, most of the interface
changes have been extensions, so the new code is largely backwards-compatible with the old code. The new features and breaking
@@ -44,7 +67,17 @@ functions.
but did not lock it on construction. This facility has now been replaced with the constructor that takes a
`boost::defer_lock_type` as the second parameter: ``boost::mutex::scoped_lock some_lock(some_mutex,boost::defer_lock);``
* The `locked()` member function of the `scoped_lock` types has been renamed to __owns_lock_ref__.
* You can no longer obtain a __thread__ instance representing the current thread: a default-constructed __thread__ object is not
associated with any thread. The only use for such a thread object was to support the comparison operators: this functionality has
been moved to __thread_id__.
* The broken `boost::read_write_mutex` has been replaced with __shared_mutex__.
* __mutex__ is now never recursive. For Boost releases prior to 1.35 __mutex__ was recursive on Windows and not on POSIX platforms.
* When using a __recursive_mutex__ with a call to [cond_any_wait_link `boost::condition_variable_any::wait()`], the mutex is only
unlocked one level, and not completely. This prior behaviour was not guaranteed and did not feature in the tests.
[endsect]

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196
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@@ -0,0 +1,196 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/condition.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="condition">
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<purpose>
<para>An object of class <classname>condition</classname> is a
synchronization primitive used to cause a thread to wait until a
particular shared-data condition (or time) is met.</para>
</purpose>
<description>
<para>A <classname>condition</classname> object is always used in
conjunction with a <link linkend="thread.concepts.mutexes">mutex</link>
object (an object whose type is a model of a <link
linkend="thread.concepts.Mutex">Mutex</link> or one of its
refinements). The mutex object must be locked prior to waiting on the
condition, which is verified by passing a lock object (an object whose
type is a model of <link linkend="thread.concepts.Lock">Lock</link> or
one of its refinements) to the <classname>condition</classname> object's
wait functions. Upon blocking on the <classname>condition</classname>
object, the thread unlocks the mutex object. When the thread returns
from a call to one of the <classname>condition</classname> object's wait
functions the mutex object is again locked. The tricky unlock/lock
sequence is performed automatically by the
<classname>condition</classname> object's wait functions.</para>
<para>The <classname>condition</classname> type is often used to
implement the Monitor Object and other important patterns (see
&cite.SchmidtStalRohnertBuschmann; and &cite.Hoare74;). Monitors are one
of the most important patterns for creating reliable multithreaded
programs.</para>
<para>See <xref linkend="thread.glossary"/> for definitions of <link
linkend="thread.glossary.thread-state">thread states</link>
blocked and ready. Note that "waiting" is a synonym for blocked.</para>
</description>
<constructor>
<effects><simpara>Constructs a <classname>condition</classname>
object.</simpara></effects>
</constructor>
<destructor>
<effects><simpara>Destroys <code>*this</code>.</simpara></effects>
</destructor>
<method-group name="notification">
<method name="notify_one">
<type>void</type>
<effects><simpara>If there is a thread waiting on <code>*this</code>,
change that thread's state to ready. Otherwise there is no
effect.</simpara></effects>
<notes><simpara>If more than one thread is waiting on <code>*this</code>,
it is unspecified which is made ready. After returning to a ready
state the notified thread must still acquire the mutex again (which
occurs within the call to one of the <classname>condition</classname>
object's wait functions.)</simpara></notes>
</method>
<method name="notify_all">
<type>void</type>
<effects><simpara>Change the state of all threads waiting on
<code>*this</code> to ready. If there are no waiting threads,
<code>notify_all()</code> has no effect.</simpara></effects>
</method>
</method-group>
<method-group name="waiting">
<method name="wait">
<template>
<template-type-parameter name="ScopedLock"/>
</template>
<type>void</type>
<parameter name="lock">
<paramtype>ScopedLock&amp;</paramtype>
</parameter>
<requires><simpara><code>ScopedLock</code> meets the <link
linkend="thread.concepts.ScopedLock">ScopedLock</link>
requirements.</simpara></requires>
<effects><simpara>Releases the lock on the <link
linkend="thread.concepts.mutexes">mutex object</link>
associated with <code>lock</code>, blocks the current thread of execution
until readied by a call to <code>this->notify_one()</code>
or<code> this->notify_all()</code>, and then reacquires the
lock.</simpara></effects>
<throws><simpara><classname>lock_error</classname> if
<code>!lock.locked()</code></simpara></throws>
</method>
<method name="wait">
<template>
<template-type-parameter name="ScopedLock"/>
<template-type-parameter name="Pred"/>
</template>
<type>void</type>
<parameter name="lock">
<paramtype>ScopedLock&amp;</paramtype>
</parameter>
<parameter name="pred">
<paramtype>Pred</paramtype>
</parameter>
<requires><simpara><code>ScopedLock</code> meets the <link
linkend="thread.concepts.ScopedLock">ScopedLock</link>
requirements and the return from <code>pred()</code> is
convertible to <code>bool</code>.</simpara></requires>
<effects><simpara>As if: <code>while (!pred())
wait(lock)</code></simpara></effects>
<throws><simpara><classname>lock_error</classname> if
<code>!lock.locked()</code></simpara></throws>
</method>
<method name="timed_wait">
<template>
<template-type-parameter name="ScopedLock"/>
</template>
<type>bool</type>
<parameter name="lock">
<paramtype>ScopedLock&amp;</paramtype>
</parameter>
<parameter name="xt">
<paramtype>const <classname>boost::xtime</classname>&amp;</paramtype>
</parameter>
<requires><simpara><code>ScopedLock</code> meets the <link
linkend="thread.concepts.ScopedLock">ScopedLock</link>
requirements.</simpara></requires>
<effects><simpara>Releases the lock on the <link
linkend="thread.concepts.mutexes">mutex object</link>
associated with <code>lock</code>, blocks the current thread of execution
until readied by a call to <code>this->notify_one()</code>
or<code> this->notify_all()</code>, or until time <code>xt</code>
is reached, and then reacquires the lock.</simpara></effects>
<returns><simpara><code>false</code> if time <code>xt</code> is reached,
otherwise <code>true</code>.</simpara></returns>
<throws><simpara><classname>lock_error</classname> if
<code>!lock.locked()</code></simpara></throws>
</method>
<method name="timed_wait">
<template>
<template-type-parameter name="ScopedLock"/>
<template-type-parameter name="Pred"/>
</template>
<type>bool</type>
<parameter name="lock">
<paramtype>ScopedLock&amp;</paramtype>
</parameter>
<parameter name="xt">
<paramtype>const <classname>boost::xtime</classname>&amp;</paramtype>
</parameter>
<parameter name="pred">
<paramtype>Pred</paramtype>
</parameter>
<requires><simpara><code>ScopedLock</code> meets the <link
linkend="thread.concepts.ScopedLock">ScopedLock</link>
requirements and the return from <code>pred()</code> is
convertible to <code>bool</code>.</simpara></requires>
<effects><simpara>As if: <code>while (!pred()) { if (!timed_wait(lock,
xt)) return false; } return true;</code></simpara></effects>
<returns><simpara><code>false</code> if <code>xt</code> is reached,
otherwise <code>true</code>.</simpara></returns>
<throws><simpara><classname>lock_error</classname> if
<code>!lock.locked()</code></simpara></throws>
</method>
</method-group>
</class>
</namespace>
</header>

View File

@@ -1,3 +1,10 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:condvar_ref Condition Variables]
[heading Synopsis]
@@ -67,6 +74,8 @@ optimizations in some cases, based on the knowledge of the mutex type;
[section:condition_variable Class `condition_variable`]
#include <boost/thread/condition_variable.hpp>
namespace boost
{
class condition_variable
@@ -75,6 +84,9 @@ optimizations in some cases, based on the knowledge of the mutex type;
condition_variable();
~condition_variable();
void notify_one();
void notify_all();
void wait(boost::unique_lock<boost::mutex>& lock);
template<typename predicate_type>
@@ -284,6 +296,8 @@ return true;
[section:condition_variable_any Class `condition_variable_any`]
#include <boost/thread/condition_variable.hpp>
namespace boost
{
class condition_variable_any
@@ -292,6 +306,9 @@ return true;
condition_variable_any();
~condition_variable_any();
void notify_one();
void notify_all();
template<typename lock_type>
void wait(lock_type& lock);
@@ -485,6 +502,8 @@ return true;
[section:condition Typedef `condition`]
#include <boost/thread/condition.hpp>
typedef condition_variable_any condition;
The typedef `condition` is provided for backwards compatibility with previous boost releases.

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@@ -0,0 +1,96 @@
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.configuration" last-revision="$Date$">
<title>Configuration</title>
<para>&Boost.Thread; uses several configuration macros in &lt;boost/config.hpp&gt;,
as well as configuration macros meant to be supplied by the application. These
macros are documented here.
</para>
<section id="thread.configuration.public">
<title>Library Defined Public Macros</title>
<para>
These macros are defined by &Boost.Thread; but are expected to be used
by application code.
</para>
<informaltable>
<tgroup cols="2">
<thead>
<row>
<entry>Macro</entry>
<entry>Meaning</entry>
</row>
</thead>
<tbody>
<row>
<entry>BOOST_HAS_THREADS</entry>
<entry>
Indicates that threading support is available. This means both that there
is a platform specific implementation for &Boost.Thread; and that
threading support has been enabled in a platform specific manner. For instance,
on the Win32 platform there&#39;s an implementation for &Boost.Thread;
but unless the program is compiled against one of the multithreading runtimes
(often determined by the compiler predefining the macro _MT) the BOOST_HAS_THREADS
macro remains undefined.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</section>
<section id="thread.configuration.implementation">
<title>Library Defined Implementation Macros</title>
<para>
These macros are defined by &Boost.Thread; and are implementation details
of interest only to implementors.
</para>
<informaltable>
<tgroup cols="2">
<thead>
<row>
<entry>Macro</entry>
<entry>Meaning</entry>
</row>
</thead>
<tbody>
<row>
<entry>BOOST_HAS_WINTHREADS</entry>
<entry>
Indicates that the platform has the Microsoft Win32 threading libraries,
and that they should be used to implement &Boost.Thread;.
</entry>
</row>
<row>
<entry>BOOST_HAS_PTHREADS</entry>
<entry>
Indicates that the platform has the POSIX pthreads libraries, and that
they should be used to implement &Boost.Thread;.
</entry>
</row>
<row>
<entry>BOOST_HAS_FTIME</entry>
<entry>
Indicates that the implementation should use GetSystemTimeAsFileTime()
and the FILETIME type to calculate the current time. This is an implementation
detail used by boost::detail::getcurtime().
</entry>
</row>
<row>
<entry>BOOST_HAS_GETTTIMEOFDAY</entry>
<entry>
Indicates that the implementation should use gettimeofday() to calculate
the current time. This is an implementation detail used by boost::detail::getcurtime().
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</section>
</section>

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@@ -0,0 +1,159 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.design" last-revision="$Date$">
<title>Design</title>
<para>With client/server and three-tier architectures becoming common place
in today's world, it's becoming increasingly important for programs to be
able to handle parallel processing. Modern day operating systems usually
provide some support for this through native thread APIs. Unfortunately,
writing portable code that makes use of parallel processing in C++ is made
very difficult by a lack of a standard interface for these native APIs.
Further, these APIs are almost universally C APIs and fail to take
advantage of C++'s strengths, or to address concepts unique to C++, such as
exceptions.</para>
<para>The &Boost.Thread; library is an attempt to define a portable interface
for writing parallel processes in C++.</para>
<section id="thread.design.goals">
<title>Goals</title>
<para>The &Boost.Thread; library has several goals that should help to set
it apart from other solutions. These goals are listed in order of precedence
with full descriptions below.
<variablelist>
<varlistentry>
<term>Portability</term>
<listitem>
<para>&Boost.Thread; was designed to be highly portable. The goal is
for the interface to be easily implemented on any platform that
supports threads, and possibly even on platforms without native thread
support.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>Safety</term>
<listitem>
<para>&Boost.Thread; was designed to be as safe as possible. Writing
<link linkend="thread.glossary.thread-safe">thread-safe</link>
code is very difficult and successful libraries must strive to
insulate the programmer from dangerous constructs as much as
possible. This is accomplished in several ways:
<itemizedlist>
<listitem>
<para>C++ language features are used to make correct usage easy
(if possible) and error-prone usage impossible or at least more
difficult. For example, see the <link
linkend="thread.concepts.Mutex">Mutex</link> and <link
linkend="thread.concepts.Lock">Lock</link> designs, and note
how they interact.</para>
</listitem>
<listitem>
<para>Certain traditional concurrent programming features are
considered so error-prone that they are not provided at all. For
example, see <xref linkend="thread.rationale.events" />.</para>
</listitem>
<listitem>
<para>Dangerous features, or features which may be misused, are
identified as such in the documentation to make users aware of
potential pitfalls.</para>
</listitem>
</itemizedlist></para>
</listitem>
</varlistentry>
<varlistentry>
<term>Flexibility</term>
<listitem>
<para>&Boost.Thread; was designed to be flexible. This goal is often
at odds with <emphasis>safety</emphasis>. When functionality might be
compromised by the desire to keep the interface safe, &Boost.Thread;
has been designed to provide the functionality, but to make it's use
prohibitive for general use. In other words, the interfaces have been
designed such that it's usually obvious when something is unsafe, and
the documentation is written to explain why.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>Efficiency</term>
<listitem>
<para>&Boost.Thread; was designed to be as efficient as
possible. When building a library on top of another library there is
always a danger that the result will be so much slower than the
"native" API that programmers are inclined to ignore the higher level
API. &Boost.Thread; was designed to minimize the chances of this
occurring. The interfaces have been crafted to allow an implementation
the greatest chance of being as efficient as possible. This goal is
often at odds with the goal for <emphasis>safety</emphasis>. Every
effort was made to ensure efficient implementations, but when in
conflict <emphasis>safety</emphasis> has always taken
precedence.</para>
</listitem>
</varlistentry>
</variablelist></para>
</section>
<section>
<title>Iterative Phases</title>
<para>Another goal of &Boost.Thread; was to take a dynamic, iterative
approach in its development. The computing industry is still exploring the
concepts of parallel programming. Most thread libraries supply only simple
primitive concepts for thread synchronization. These concepts are very
simple, but it is very difficult to use them safely or to provide formal
proofs for constructs built on top of them. There has been a lot of research
into other concepts, such as in "Communicating Sequential Processes."
&Boost.Thread; was designed in iterative steps, with each step providing
the building blocks necessary for the next step and giving the researcher
the tools necessary to explore new concepts in a portable manner.</para>
<para>Given the goal of following a dynamic, iterative approach
&Boost.Thread; shall go through several growth cycles. Each phase in its
development shall be roughly documented here.</para>
</section>
<section>
<title>Phase 1, Synchronization Primitives</title>
<para>Boost is all about providing high quality libraries with
implementations for many platforms. Unfortunately, there's a big problem
faced by developers wishing to supply such high quality libraries, namely
thread-safety. The C++ standard doesn't address threads at all, but real
world programs often make use of native threading support. A portable
library that doesn't address the issue of thread-safety is therefore not
much help to a programmer who wants to use the library in his multithreaded
application. So there's a very great need for portable primitives that will
allow the library developer to create <link
linkend="thread.glossary.thread-safe">thread-safe</link>
implementations. This need far out weighs the need for portable methods to
create and manage threads.</para>
<para>Because of this need, the first phase of &Boost.Thread; focuses
solely on providing portable primitive concepts for thread
synchronization. Types provided in this phase include the
<classname>boost::mutex</classname>,
<classname>boost::try_mutex</classname>,
<classname>boost::timed_mutex</classname>,
<classname>boost::recursive_mutex</classname>,
<classname>boost::recursive_try_mutex</classname>,
<classname>boost::recursive_timed_mutex</classname>, and
<classname>boost::lock_error</classname>. These are considered the "core"
synchronization primitives, though there are others that will be added in
later phases.</para>
</section>
<section id="thread.design.phase2">
<title>Phase 2, Thread Management and Thread Specific Storage</title>
<para>This phase addresses the creation and management of threads and
provides a mechanism for thread specific storage (data associated with a
thread instance). Thread management is a tricky issue in C++, so this
phase addresses only the basic needs of multithreaded program. Later
phases are likely to add additional functionality in this area. This
phase of &Boost.Thread; adds the <classname>boost::thread</classname> and
<classname>boost::thread_specific_ptr</classname> types. With these
additions the &Boost.Thread; library can be considered minimal but
complete.</para>
</section>
<section>
<title>The Next Phase</title>
<para>The next phase will address more advanced synchronization concepts,
such as read/write mutexes and barriers.</para>
</section>
</section>

31
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@@ -0,0 +1,31 @@
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<!ENTITY Boost "<emphasis role='bold'>Boost</emphasis>">
<!ENTITY Boost.Thread "<emphasis role='bold'>Boost.Thread</emphasis>">
<!ENTITY Boost.Build "<emphasis role='bold'>Boost.Build</emphasis>">
<!ENTITY cite.AndrewsSchneider83 "<citation><xref
linkend='thread.bib.AndrewsSchneider83'
endterm='thread.bib.AndrewsSchneider83.abbrev'/></citation>">
<!ENTITY cite.Boost "<citation><xref linkend='thread.bib.Boost'
endterm='thread.bib.Boost.abbrev'/></citation>">
<!ENTITY cite.Hansen73 "<citation><xref linkend='thread.bib.Hansen73'
endterm='thread.bib.Hansen73.abbrev'/></citation>">
<!ENTITY cite.Butenhof97 "<citation><xref linkend='thread.bib.Butenhof97'
endterm='thread.bib.Butenhof97.abbrev'/></citation>">
<!ENTITY cite.Hoare74 "<citation><xref linkend='thread.bib.Hoare74'
endterm='thread.bib.Hoare74.abbrev'/></citation>">
<!ENTITY cite.ISO98 "<citation><xref linkend='thread.bib.ISO98'
endterm='thread.bib.ISO98.abbrev'/></citation>">
<!ENTITY cite.McDowellHelmbold89 "<citation><xref
linkend='thread.bib.McDowellHelmbold89'
endterm='thread.bib.McDowellHelmbold89.abbrev'/></citation>">
<!ENTITY cite.SchmidtPyarali "<citation><xref
linkend='thread.bib.SchmidtPyarali'
endterm='thread.bib.SchmidtPyarali.abbrev'/></citation>">
<!ENTITY cite.SchmidtStalRohnertBuschmann "<citation><xref
linkend='thread.bib.SchmidtStalRohnertBuschmann'
endterm='thread.bib.SchmidtStalRohnertBuschmann.abbrev'/></citation>">
<!ENTITY cite.Stroustrup "<citation><xref linkend='thread.bib.Stroustrup'
endterm='thread.bib.Stroustrup.abbrev'/></citation>">

62
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@@ -0,0 +1,62 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/exceptions.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="lock_error">
<purpose>
<simpara>The lock_error class defines an exception type thrown
to indicate a locking related error has been detected.</simpara>
</purpose>
<description>
<simpara>Examples of errors indicated by a lock_error exception
include a lock operation which can be determined to result in a
deadlock, or unlock operations attempted by a thread that does
not own the lock.</simpara>
</description>
<inherit access="public">
<type><classname>std::logical_error</classname></type>
</inherit>
<constructor>
<effects><simpara>Constructs a <code>lock_error</code> object.
</simpara></effects>
</constructor>
</class>
<class name="thread_resource_error">
<purpose>
<simpara>The <classname>thread_resource_error</classname> class
defines an exception type that is thrown by constructors in the
&Boost.Thread; library when thread-related resources can not be
acquired.</simpara>
</purpose>
<description>
<simpara><classname>thread_resource_error</classname> is used
only when thread-related resources cannot be acquired; memory
allocation failures are indicated by
<classname>std::bad_alloc</classname>.</simpara>
</description>
<inherit access="public">
<type><classname>std::runtime_error</classname></type>
</inherit>
<constructor>
<effects><simpara>Constructs a <code>thread_resource_error</code>
object.</simpara></effects>
</constructor>
</class>
</namespace>
</header>

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.faq" last-revision="$Date$">
<title>Frequently Asked Questions</title>
<qandaset>
<qandaentry>
<question>
<para>Are lock objects <link
linkend="thread.glossary.thread-safe">thread safe</link>?</para>
</question>
<answer>
<para><emphasis role="bold">No!</emphasis> Lock objects are not meant to
be shared between threads. They are meant to be short-lived objects
created on automatic storage within a code block. Any other usage is
just likely to lead to errors and won't really be of actual benefit anyway.
Share <link linkend="thread.concepts.mutexes">Mutexes</link>, not
Locks. For more information see the <link
linkend="thread.rationale.locks">rationale</link> behind the
design for lock objects.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why was &Boost.Thread; modeled after (specific library
name)?</para>
</question>
<answer>
<para>It wasn't. &Boost.Thread; was designed from scratch. Extensive
design discussions involved numerous people representing a wide range of
experience across many platforms. To ensure portability, the initial
implements were done in parallel using POSIX Threads and the Win32
threading API. But the &Boost.Thread; design is very much in the spirit
of C++, and thus doesn't model such C based APIs.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why wasn't &Boost.Thread; modeled after (specific library
name)?</para>
</question>
<answer>
<para>Existing C++ libraries either seemed dangerous (often failing to
take advantage of prior art to reduce errors) or had excessive
dependencies on library components unrelated to threading. Existing C
libraries couldn't meet our C++ requirements, and were also missing
certain features. For instance, the WIN32 thread API lacks condition
variables, even though these are critical for the important Monitor
pattern &cite.SchmidtStalRohnertBuschmann;.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why do <link linkend="thread.concepts.mutexes">Mutexes</link>
have noncopyable semantics?</para>
</question>
<answer>
<para>To ensure that <link
linkend="thread.glossary.deadlock">deadlocks</link> don't occur. The
only logical form of copy would be to use some sort of shallow copy
semantics in which multiple mutex objects could refer to the same mutex
state. This means that if ObjA has a mutex object as part of its state
and ObjB is copy constructed from it, then when ObjB::foo() locks the
mutex it has effectively locked ObjA as well. This behavior can result
in deadlock. Other copy semantics result in similar problems (if you
think you can prove this to be wrong then supply us with an alternative
and we'll reconsider).</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>How can you prevent <link
linkend="thread.glossary.deadlock">deadlock</link> from occurring when
a thread must lock multiple mutexes?</para>
</question>
<answer>
<para>Always lock them in the same order. One easy way of doing this is
to use each mutex's address to determine the order in which they are
locked. A future &Boost.Thread; concept may wrap this pattern up in a
reusable class.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Don't noncopyable <link
linkend="thread.concepts.mutexes">Mutex</link> semantics mean that a
class with a mutex member will be noncopyable as well?</para>
</question>
<answer>
<para>No, but what it does mean is that the compiler can't generate a
copy constructor and assignment operator, so they will have to be coded
explicitly. This is a <emphasis role="bold">good thing</emphasis>,
however, since the compiler generated operations would not be <link
linkend="thread.glossary.thread-safe">thread-safe</link>. The following
is a simple example of a class with copyable semantics and internal
synchronization through a mutex member.</para>
<programlisting>
class counter
{
public:
// Doesn't need synchronization since there can be no references to *this
// until after it's constructed!
explicit counter(int initial_value)
: m_value(initial_value)
{
}
// We only need to synchronize other for the same reason we don't have to
// synchronize on construction!
counter(const counter&amp; other)
{
boost::mutex::scoped_lock scoped_lock(other.m_mutex);
m_value = other.m_value;
}
// For assignment we need to synchronize both objects!
const counter&amp; operator=(const counter&amp; other)
{
if (this == &amp;other)
return *this;
boost::mutex::scoped_lock lock1(&amp;m_mutex &lt; &amp;other.m_mutex ? m_mutex : other.m_mutex);
boost::mutex::scoped_lock lock2(&amp;m_mutex &gt; &amp;other.m_mutex ? m_mutex : other.m_mutex);
m_value = other.m_value;
return *this;
}
int value() const
{
boost::mutex::scoped_lock scoped_lock(m_mutex);
return m_value;
}
int increment()
{
boost::mutex::scoped_lock scoped_lock(m_mutex);
return ++m_value;
}
private:
mutable boost::mutex m_mutex;
int m_value;
};
</programlisting>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>How can you lock a <link
linkend="thread.concepts.mutexes">Mutex</link> member in a const member
function, in order to implement the Monitor Pattern?</para>
</question>
<answer>
<para>The Monitor Pattern &cite.SchmidtStalRohnertBuschmann; mutex
should simply be declared as mutable. See the example code above. The
internal state of mutex types could have been made mutable, with all
lock calls made via const functions, but this does a poor job of
documenting the actual semantics (and in fact would be incorrect since
the logical state of a locked mutex clearly differs from the logical
state of an unlocked mutex). Declaring a mutex member as mutable clearly
documents the intended semantics.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why supply <classname>boost::condition</classname> variables rather than
event variables?</para>
</question>
<answer>
<para>Condition variables result in user code much less prone to <link
linkend="thread.glossary.race-condition">race conditions</link> than
event variables. See <xref linkend="thread.rationale.events" />
for analysis. Also see &cite.Hoare74; and &cite.SchmidtStalRohnertBuschmann;.
</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why isn't thread cancellation or termination provided?</para>
</question>
<answer>
<para>There's a valid need for thread termination, so at some point
&Boost.Thread; probably will include it, but only after we can find a
truly safe (and portable) mechanism for this concept.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Is it safe for threads to share automatic storage duration (stack)
objects via pointers or references?</para>
</question>
<answer>
<para>Only if you can guarantee that the lifetime of the stack object
will not end while other threads might still access the object. Thus the
safest practice is to avoid sharing stack objects, particularly in
designs where threads are created and destroyed dynamically. Restrict
sharing of stack objects to simple designs with very clear and
unchanging function and thread lifetimes. (Suggested by Darryl
Green).</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why has class semaphore disappeared?</para>
</question>
<answer>
<para>Semaphore was removed as too error prone. The same effect can be
achieved with greater safety by the combination of a mutex and a
condition variable.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why doesn't the thread's ctor take at least a void* to pass any
information along with the function? All other threading libs support
that and it makes Boost.Threads inferiour. </para>
</question>
<answer>
<para>There is no need, because Boost.Threads are superiour! First
thing is that its ctor doesn't take a function but a functor. That
means that you can pass an object with an overloaded operator() and
include additional data as members in that object. Beware though that
this object is copied, use boost::ref to prevent that. Secondly, even
a boost::function&lt;void (void)&gt; can carry parameters, you only have to
use boost::bind() to create it from any function and bind its
parameters.</para>
<para>That is also why Boost.Threads are superiour, because they
don't require you to pass a type-unsafe void pointer. Rather, you can
use the flexible Boost.Functions to create a thread entry out of
anything that can be called.</para>
</answer>
</qandaentry>
</qandaset>
</section>

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<glossary id="thread.glossary" last-revision="$Date$">
<title>Glossary</title>
<para>Definitions are given in terms of the C++ Standard
&cite.ISO98;. References to the standard are in the form [1.2.3/4], which
represents the section number, with the paragraph number following the
"/".</para>
<para>Because the definitions are written in something akin to "standardese",
they can be difficult to understand. The intent isn't to confuse, but rather
to clarify the additional requirements &Boost.Thread; places on a C++
implementation as defined by the C++ Standard.</para>
<glossentry id="thread.glossary.thread">
<glossterm>Thread</glossterm>
<glossdef>
<para>Thread is short for "thread of execution". A thread of execution is
an execution environment [1.9/7] within the execution environment of a C++
program [1.9]. The main() function [3.6.1] of the program is the initial
function of the initial thread. A program in a multithreading environment
always has an initial thread even if the program explicitly creates no
additional threads.</para>
<para>Unless otherwise specified, each thread shares all aspects of its
execution environment with other threads in the program. Shared aspects of
the execution environment include, but are not limited to, the
following:</para>
<itemizedlist>
<listitem><para>Static storage duration (static, extern) objects
[3.7.1].</para></listitem>
<listitem><para>Dynamic storage duration (heap) objects [3.7.3]. Thus
each memory allocation will return a unique addresses, regardless of the
thread making the allocation request.</para></listitem>
<listitem><para>Automatic storage duration (stack) objects [3.7.2]
accessed via pointer or reference from another thread.</para></listitem>
<listitem><para>Resources provided by the operating system. For example,
files.</para></listitem>
<listitem><para>The program itself. In other words, each thread is
executing some function of the same program, not a totally different
program.</para></listitem>
</itemizedlist>
<para>Each thread has its own:</para>
<itemizedlist>
<listitem><para>Registers and current execution sequence (program
counter) [1.9/5].</para></listitem>
<listitem><para>Automatic storage duration (stack) objects
[3.7.2].</para></listitem>
</itemizedlist>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.thread-safe">
<glossterm>Thread-safe</glossterm>
<glossdef>
<para>A program is thread-safe if it has no <link
linkend="thread.glossary.race-condition">race conditions</link>, does
not <link linkend="thread.glossary.deadlock">deadlock</link>, and has
no <link linkend="thread.glossary.priority-failure">priority
failures</link>.</para>
<para>Note that thread-safety does not necessarily imply efficiency, and
than while some thread-safety violations can be determined statically at
compile time, many thread-safety errors can only only be detected at
runtime.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.thread-state">
<glossterm>Thread State</glossterm>
<glossdef>
<para>During the lifetime of a thread, it shall be in one of the following
states:</para>
<table>
<title>Thread States</title>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>State</entry>
<entry>Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>Ready</entry>
<entry>Ready to run, but waiting for a processor.</entry>
</row>
<row>
<entry>Running</entry>
<entry>Currently executing on a processor. Zero or more threads
may be running at any time, with a maximum equal to the number of
processors.</entry>
</row>
<row>
<entry>Blocked</entry>
<entry>Waiting for some resource other than a processor which is
not currently available, or for the completion of calls to library
functions [1.9/6]. The term "waiting" is synonymous with
"blocked"</entry>
</row>
<row>
<entry>Terminated</entry>
<entry>Finished execution but not yet detached or joined.</entry>
</row>
</tbody>
</tgroup>
</table>
<para>Thread state transitions shall occur only as specified:</para>
<table>
<title>Thread States Transitions</title>
<tgroup cols="3" align="left">
<thead>
<row>
<entry>From</entry>
<entry>To</entry>
<entry>Cause</entry>
</row>
</thead>
<tbody>
<row>
<entry>[none]</entry>
<entry>Ready</entry>
<entry><para>Thread is created by a call to a library function.
In the case of the initial thread, creation is implicit and
occurs during the startup of the main() function [3.6.1].</para></entry>
</row>
<row>
<entry>Ready</entry>
<entry>Running</entry>
<entry><para>Processor becomes available.</para></entry>
</row>
<row>
<entry>Running</entry>
<entry>Ready</entry>
<entry>Thread preempted.</entry>
</row>
<row>
<entry>Running</entry>
<entry>Blocked</entry>
<entry>Thread calls a library function which waits for a resource or
for the completion of I/O.</entry>
</row>
<row>
<entry>Running</entry>
<entry>Terminated</entry>
<entry>Thread returns from its initial function, calls a thread
termination library function, or is canceled by some other thread
calling a thread termination library function.</entry>
</row>
<row>
<entry>Blocked</entry>
<entry>Ready</entry>
<entry>The resource being waited for becomes available, or the
blocking library function completes.</entry>
</row>
<row>
<entry>Terminated</entry>
<entry>[none]</entry>
<entry>Thread is detached or joined by some other thread calling the
appropriate library function, or by program termination
[3.6.3].</entry>
</row>
</tbody>
</tgroup>
</table>
<para>[Note: if a suspend() function is added to the threading library,
additional transitions to the blocked state will have to be added to the
above table.]</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.race-condition">
<glossterm>Race Condition</glossterm>
<glossdef>
<para>A race condition is what occurs when multiple threads read from and write
to the same memory without proper synchronization, resulting in an incorrect
value being read or written. The result of a race condition may be a bit
pattern which isn't even a valid value for the data type. A race condition
results in undefined behavior [1.3.12].</para>
<para>Race conditions can be prevented by serializing memory access using
the tools provided by &Boost.Thread;.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.deadlock">
<glossterm>Deadlock</glossterm>
<glossdef>
<para>Deadlock is an execution state where for some set of threads, each
thread in the set is blocked waiting for some action by one of the other
threads in the set. Since each is waiting on the others, none will ever
become ready again.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.starvation">
<glossterm>Starvation</glossterm>
<glossdef>
<para>The condition in which a thread is not making sufficient progress in
its work during a given time interval.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.priority-failure">
<glossterm>Priority Failure</glossterm>
<glossdef>
<para>A priority failure (such as priority inversion or infinite overtaking)
occurs when threads are executed in such a sequence that required work is not
performed in time to be useful.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.undefined-behavior">
<glossterm>Undefined Behavior</glossterm>
<glossdef>
<para>The result of certain operations in &Boost.Thread; is undefined;
this means that those operations can invoke almost any behavior when
they are executed.</para>
<para>An operation whose behavior is undefined can work "correctly"
in some implementations (i.e., do what the programmer thought it
would do), while in other implementations it may exhibit almost
any "incorrect" behavior--such as returning an invalid value,
throwing an exception, generating an access violation, or terminating
the process.</para>
<para>Executing a statement whose behavior is undefined is a
programming error.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.memory-visibility">
<glossterm>Memory Visibility</glossterm>
<glossdef>
<para>An address [1.7] shall always point to the same memory byte,
regardless of the thread or processor dereferencing the address.</para>
<para>An object [1.8, 1.9] is accessible from multiple threads if it is of
static storage duration (static, extern) [3.7.1], or if a pointer or
reference to it is explicitly or implicitly dereferenced in multiple
threads.</para>
<para>For an object accessible from multiple threads, the value of the
object accessed from one thread may be indeterminate or different from the
value accessed from another thread, except under the conditions specified in
the following table. For the same row of the table, the value of an object
accessible at the indicated sequence point in thread A will be determinate
and the same if accessed at or after the indicated sequence point in thread
B, provided the object is not otherwise modified. In the table, the
"sequence point at a call" is the sequence point after the evaluation of all
function arguments [1.9/17], while the "sequence point after a call" is the
sequence point after the copying of the returned value... [1.9/17].</para>
<table>
<title>Memory Visibility</title>
<tgroup cols="2">
<thead>
<row>
<entry>Thread A</entry>
<entry>Thread B</entry>
</row>
</thead>
<tbody>
<row>
<entry>The sequence point at a call to a library thread-creation
function.</entry>
<entry>The first sequence point of the initial function in the new
thread created by the Thread A call.</entry>
</row>
<row>
<entry>The sequence point at a call to a library function which
locks a mutex, directly or by waiting for a condition
variable.</entry>
<entry>The sequence point after a call to a library function which
unlocks the same mutex.</entry>
</row>
<row>
<entry>The last sequence point before thread termination.</entry>
<entry>The sequence point after a call to a library function which
joins the terminated thread.</entry>
</row>
<row>
<entry>The sequence point at a call to a library function which
signals or broadcasts a condition variable.</entry>
<entry>The sequence point after the call to the library function
which was waiting on that same condition variable or signal.</entry>
</row>
</tbody>
</tgroup>
</table>
<para>The architecture of the execution environment and the observable
behavior of the abstract machine [1.9] shall be the same on all
processors.</para>
<para>The latitude granted by the C++ standard for an implementation to
alter the definition of observable behavior of the abstract machine to
include additional library I/O functions [1.9/6] is extended to include
threading library functions.</para>
<para>When an exception is thrown and there is no matching exception handler
in the same thread, behavior is undefined. The preferred behavior is the
same as when there is no matching exception handler in a program
[15.3/9]. That is, terminate() is called, and it is implementation-defined
whether or not the stack is unwound.</para>
</glossdef>
</glossentry>
<section>
<title>Acknowledgements</title>
<para>This document was originally written by Beman Dawes, and then much
improved by the incorporation of comments from William Kempf, who now
maintains the contents.</para>
<para>The visibility rules are based on &cite.Butenhof97;.</para>
</section>
</glossary>

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.implementation_notes" last-revision="$Date$">
<title>Implementation Notes</title>
<section id="thread.implementation_notes.win32">
<title>Win32</title>
<para>
In the current Win32 implementation, creating a boost::thread object
during dll initialization will result in deadlock because the thread
class constructor causes the current thread to wait on the thread that
is being created until it signals that it has finished its initialization,
and, as stated in the
<ulink url="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dllproc/base/dllmain.asp">MSDN Library, "DllMain" article, "Remarks" section</ulink>,
"Because DLL notifications are serialized, entry-point functions should not
attempt to communicate with other threads or processes. Deadlocks may occur as a result."
(Also see <ulink url="http://www.microsoft.com/msj/archive/S220.aspx">"Under the Hood", January 1996</ulink>
for a more detailed discussion of this issue).
</para>
<para>
The following non-exhaustive list details some of the situations that
should be avoided until this issue can be addressed:
<itemizedlist>
<listitem>Creating a boost::thread object in DllMain() or in any function called by it.</listitem>
<listitem>Creating a boost::thread object in the constructor of a global static object or in any function called by one.</listitem>
<listitem>Creating a boost::thread object in MFC's CWinApp::InitInstance() function or in any function called by it.</listitem>
<listitem>Creating a boost::thread object in the function pointed to by MFC's _pRawDllMain function pointer or in any function called by it.</listitem>
</itemizedlist>
</para>
</section>
</section>

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/mutex.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="mutex">
<purpose>
<para>The <classname>mutex</classname> class is a model of the
<link linkend="thread.concepts.Mutex">Mutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>mutex</classname> class is a model of the
<link linkend="thread.concepts.Mutex">Mutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>try_mutex</classname> and <classname>timed_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics, see <classname>recursive_mutex</classname>,
<classname>recursive_try_mutex</classname>, and <classname>recursive_timed_mutex</classname>.
</para>
<para>The <classname>mutex</classname> class supplies the following typedef,
which <link linkend="thread.concepts.lock-models">models</link>
the specified locking strategy:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>mutex</classname> class uses an
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="try_mutex">
<purpose>
<para>The <classname>try_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryMutex">TryMutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>try_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryMutex">TryMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>mutex</classname> and <classname>timed_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics, see <classname>recursive_mutex</classname>,
<classname>recursive_try_mutex</classname>, and <classname>recursive_timed_mutex</classname>.
</para>
<para>The <classname>try_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>try_mutex</classname> class uses an
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>try_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>try_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>try_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>try_mutex</classname> object.
</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="timed_mutex">
<purpose>
<para>The <classname>timed_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedMutex">TimedMutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>timed_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedMutex">TimedMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>mutex</classname> and <classname>try_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics, see <classname>recursive_mutex</classname>,
<classname>recursive_try_mutex</classname>, and <classname>recursive_timed_mutex</classname>.
</para>
<para>The <classname>timed_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_timed_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedLock">ScopedTimedLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>timed_mutex</classname> class uses an
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>timed_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>timed_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>timed_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>timed_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
</namespace>
</header>

View File

@@ -1,3 +1,10 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:mutex_concepts Mutex Concepts]
A mutex object facilitates protection against data races and allows thread-safe synchronization of data between threads. A thread
@@ -305,6 +312,8 @@ without blocking.]]
[section:lock_guard Class template `lock_guard`]
#include <boost/thread/locks.hpp>
template<typename Lockable>
class lock_guard
{
@@ -369,10 +378,13 @@ object passed to the constructor.]]
[section:unique_lock Class template `unique_lock`]
#include <boost/thread/locks.hpp>
template<typename Lockable>
class unique_lock
{
public:
unique_lock();
explicit unique_lock(Lockable& m_);
unique_lock(Lockable& m_,adopt_lock_t);
unique_lock(Lockable& m_,defer_lock_t);
@@ -426,6 +438,20 @@ The member functions of __unique_lock__ are not thread-safe. In particular, __un
__lockable_concept_type__ object by a particular thread, and the member functions that release ownership of the lock state
(including the destructor) must be called by the same thread that acquired ownership of the lock state.
[section:defaultconstructor `unique_lock()`]
[variablelist
[[Effects:] [Creates a lock object with no associated mutex.]]
[[Postcondition:] [__owns_lock_ref__ returns `false`. __mutex_func_ref__ returns `NULL`.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:constructor `unique_lock(Lockable & m)`]
[variablelist
@@ -595,10 +621,13 @@ __owns_lock_ref__ returns `false`.]]
[section:shared_lock Class template `shared_lock`]
#include <boost/thread/locks.hpp>
template<typename Lockable>
class shared_lock
{
public:
shared_lock();
explicit shared_lock(Lockable& m_);
shared_lock(Lockable& m_,adopt_lock_t);
shared_lock(Lockable& m_,defer_lock_t);
@@ -644,6 +673,20 @@ The member functions of __shared_lock__ are not thread-safe. In particular, __sh
ownership of a __lockable_concept_type__ object by a particular thread, and the member functions that release ownership of the lock
state (including the destructor) must be called by the same thread that acquired ownership of the lock state.
[section:defaultconstructor `shared_lock()`]
[variablelist
[[Effects:] [Creates a lock object with no associated mutex.]]
[[Postcondition:] [__owns_lock_ref__ returns `false`. __mutex_func_ref__ returns `NULL`.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:constructor `shared_lock(Lockable & m)`]
[variablelist
@@ -813,6 +856,8 @@ __owns_lock_shared_ref__ returns `false`.]]
[section:upgrade_lock Class template `upgrade_lock`]
#include <boost/thread/locks.hpp>
template<typename Lockable>
class upgrade_lock
{
@@ -860,6 +905,8 @@ state (including the destructor) must be called by the same thread that acquired
[section:upgrade_to_unique_lock Class template `upgrade_to_unique_lock`]
#include <boost/thread/locks.hpp>
template <class Lockable>
class upgrade_to_unique_lock
{
@@ -884,4 +931,189 @@ __lockable_concept_type__ is downgraded back to ['upgrade ownership].
[endsect]
[section:scoped_try_lock Mutex-specific class `scoped_try_lock`]
class MutexType::scoped_try_lock
{
private:
MutexType::scoped_try_lock(MutexType::scoped_try_lock<MutexType>& other);
MutexType::scoped_try_lock& operator=(MutexType::scoped_try_lock<MutexType>& other);
public:
MutexType::scoped_try_lock();
explicit MutexType::scoped_try_lock(MutexType& m);
MutexType::scoped_try_lock(MutexType& m_,adopt_lock_t);
MutexType::scoped_try_lock(MutexType& m_,defer_lock_t);
MutexType::scoped_try_lock(MutexType& m_,try_to_lock_t);
MutexType::scoped_try_lock(MutexType::scoped_try_lock<MutexType>&& other);
MutexType::scoped_try_lock& operator=(MutexType::scoped_try_lock<MutexType>&& other);
void swap(MutexType::scoped_try_lock&& other);
void lock();
bool try_lock();
void unlock();
bool owns_lock() const;
MutexType* mutex() const;
MutexType* release();
bool operator!() const;
typedef ``['unspecified-bool-type]`` bool_type;
operator bool_type() const;
};
The member typedef `scoped_try_lock` is provided for each distinct
`MutexType` as a typedef to a class with the preceding definition. The
semantics of each constructor and member function are identical to
those of [unique_lock_link `boost::unique_lock<MutexType>`] for the same `MutexType`, except
that the constructor that takes a single reference to a mutex will
call [try_lock_ref_link `m.try_lock()`] rather than `m.lock()`.
[endsect]
[endsect]
[section:lock_functions Lock functions]
[section:lock_multiple Non-member function `lock(Lockable1,Lockable2,...)`]
template<typename Lockable1,typename Lockable2>
void lock(Lockable1& l1,Lockable2& l2);
template<typename Lockable1,typename Lockable2,typename Lockable3>
void lock(Lockable1& l1,Lockable2& l2,Lockable3& l3);
template<typename Lockable1,typename Lockable2,typename Lockable3,typename Lockable4>
void lock(Lockable1& l1,Lockable2& l2,Lockable3& l3,Lockable4& l4);
template<typename Lockable1,typename Lockable2,typename Lockable3,typename Lockable4,typename Lockable5>
void lock(Lockable1& l1,Lockable2& l2,Lockable3& l3,Lockable4& l4,Lockable5& l5);
[variablelist
[[Effects:] [Locks the __lockable_concept_type__ objects supplied as
arguments in an unspecified and indeterminate order in a way that
avoids deadlock. It is safe to call this function concurrently from
multiple threads with the same mutexes (or other lockable objects) in
different orders without risk of deadlock. If any of the __lock_ref__
or __try_lock_ref__ operations on the supplied
__lockable_concept_type__ objects throws an exception any locks
acquired by the function will be released before the function exits.]]
[[Throws:] [Any exceptions thrown by calling __lock_ref__ or
__try_lock_ref__ on the supplied __lockable_concept_type__ objects.]]
[[Postcondition:] [All the supplied __lockable_concept_type__ objects
are locked by the calling thread.]]
]
[endsect]
[section:lock_range Non-member function `lock(begin,end)`]
template<typename ForwardIterator>
void lock(ForwardIterator begin,ForwardIterator end);
[variablelist
[[Preconditions:] [The `value_type` of `ForwardIterator` must implement the __lockable_concept__]]
[[Effects:] [Locks all the __lockable_concept_type__ objects in the
supplied range in an unspecified and indeterminate order in a way that
avoids deadlock. It is safe to call this function concurrently from
multiple threads with the same mutexes (or other lockable objects) in
different orders without risk of deadlock. If any of the __lock_ref__
or __try_lock_ref__ operations on the __lockable_concept_type__
objects in the supplied range throws an exception any locks acquired
by the function will be released before the function exits.]]
[[Throws:] [Any exceptions thrown by calling __lock_ref__ or
__try_lock_ref__ on the supplied __lockable_concept_type__ objects.]]
[[Postcondition:] [All the __lockable_concept_type__ objects in the
supplied range are locked by the calling thread.]]
]
[endsect]
[section:try_lock_multiple Non-member function `try_lock(Lockable1,Lockable2,...)`]
template<typename Lockable1,typename Lockable2>
int try_lock(Lockable1& l1,Lockable2& l2);
template<typename Lockable1,typename Lockable2,typename Lockable3>
int try_lock(Lockable1& l1,Lockable2& l2,Lockable3& l3);
template<typename Lockable1,typename Lockable2,typename Lockable3,typename Lockable4>
int try_lock(Lockable1& l1,Lockable2& l2,Lockable3& l3,Lockable4& l4);
template<typename Lockable1,typename Lockable2,typename Lockable3,typename Lockable4,typename Lockable5>
int try_lock(Lockable1& l1,Lockable2& l2,Lockable3& l3,Lockable4& l4,Lockable5& l5);
[variablelist
[[Effects:] [Calls __try_lock_ref__ on each of the
__lockable_concept_type__ objects supplied as arguments. If any of the
calls to __try_lock_ref__ returns `false` then all locks acquired are
released and the zero-based index of the failed lock is returned.
If any of the __try_lock_ref__ operations on the supplied
__lockable_concept_type__ objects throws an exception any locks
acquired by the function will be released before the function exits.]]
[[Returns:] [`-1` if all the supplied __lockable_concept_type__ objects
are now locked by the calling thread, the zero-based index of the
object which could not be locked otherwise.]]
[[Throws:] [Any exceptions thrown by calling __try_lock_ref__ on the
supplied __lockable_concept_type__ objects.]]
[[Postcondition:] [If the function returns `-1`, all the supplied
__lockable_concept_type__ objects are locked by the calling
thread. Otherwise any locks acquired by this function will have been
released.]]
]
[endsect]
[section:try_lock_range Non-member function `try_lock(begin,end)`]
template<typename ForwardIterator>
ForwardIterator try_lock(ForwardIterator begin,ForwardIterator end);
[variablelist
[[Preconditions:] [The `value_type` of `ForwardIterator` must implement the __lockable_concept__]]
[[Effects:] [Calls __try_lock_ref__ on each of the
__lockable_concept_type__ objects in the supplied range. If any of the
calls to __try_lock_ref__ returns `false` then all locks acquired are
released and an iterator referencing the failed lock is returned.
If any of the __try_lock_ref__ operations on the supplied
__lockable_concept_type__ objects throws an exception any locks
acquired by the function will be released before the function exits.]]
[[Returns:] [`end` if all the supplied __lockable_concept_type__
objects are now locked by the calling thread, an iterator referencing
the object which could not be locked otherwise.]]
[[Throws:] [Any exceptions thrown by calling __try_lock_ref__ on the
supplied __lockable_concept_type__ objects.]]
[[Postcondition:] [If the function returns `end` then all the
__lockable_concept_type__ objects in the supplied range are locked by
the calling thread, otherwise all locks acquired by the function have
been released.]]
]
[endsect]
[endsect]

View File

@@ -1,7 +1,16 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:mutex_types Mutex Types]
[section:mutex Class `mutex`]
#include <boost/thread/mutex.hpp>
class mutex:
boost::noncopyable
{
@@ -12,18 +21,40 @@
void lock();
bool try_lock();
void unlock();
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
typedef unique_lock<mutex> scoped_lock;
typedef scoped_lock scoped_try_lock;
typedef unspecified-type scoped_try_lock;
};
__mutex__ implements the __lockable_concept__ to provide an exclusive-ownership mutex. At most one thread can own the lock on a given
instance of __mutex__ at any time. Multiple concurrent calls to __lock_ref__, __try_lock_ref__ and __unlock_ref__ shall be permitted.
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[section:try_mutex Typedef `try_mutex`]
#include <boost/thread/mutex.hpp>
typedef mutex try_mutex;
__try_mutex__ is a `typedef` to __mutex__, provided for backwards compatibility with previous releases of boost.
@@ -32,6 +63,8 @@ __try_mutex__ is a `typedef` to __mutex__, provided for backwards compatibility
[section:timed_mutex Class `timed_mutex`]
#include <boost/thread/mutex.hpp>
class timed_mutex:
boost::noncopyable
{
@@ -47,8 +80,11 @@ __try_mutex__ is a `typedef` to __mutex__, provided for backwards compatibility
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time);
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
typedef unique_lock<timed_mutex> scoped_timed_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef unspecified-type scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
@@ -56,10 +92,28 @@ __timed_mutex__ implements the __timed_lockable_concept__ to provide an exclusiv
lock on a given instance of __timed_mutex__ at any time. Multiple concurrent calls to __lock_ref__, __try_lock_ref__,
__timed_lock_ref__, __timed_lock_duration_ref__ and __unlock_ref__ shall be permitted.
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[section:recursive_mutex Class `recursive_mutex`]
#include <boost/thread/recursive_mutex.hpp>
class recursive_mutex:
boost::noncopyable
{
@@ -70,9 +124,12 @@ __timed_lock_ref__, __timed_lock_duration_ref__ and __unlock_ref__ shall be perm
void lock();
bool try_lock();
void unlock();
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
typedef unique_lock<recursive_mutex> scoped_lock;
typedef scoped_lock scoped_try_lock;
typedef unspecified-type scoped_try_lock;
};
__recursive_mutex__ implements the __lockable_concept__ to provide an exclusive-ownership recursive mutex. At most one thread can
@@ -81,10 +138,28 @@ __unlock_ref__ shall be permitted. A thread that already has exclusive ownership
__lock_ref__ or __try_lock_ref__ to acquire an additional level of ownership of the mutex. __unlock_ref__ must be called once for
each level of ownership acquired by a single thread before ownership can be acquired by another thread.
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[section:recursive_try_mutex Typedef `recursive_try_mutex`]
#include <boost/thread/recursive_mutex.hpp>
typedef recursive_mutex recursive_try_mutex;
__recursive_try_mutex__ is a `typedef` to __recursive_mutex__, provided for backwards compatibility with previous releases of boost.
@@ -93,6 +168,8 @@ __recursive_try_mutex__ is a `typedef` to __recursive_mutex__, provided for back
[section:recursive_timed_mutex Class `recursive_timed_mutex`]
#include <boost/thread/recursive_mutex.hpp>
class recursive_timed_mutex:
boost::noncopyable
{
@@ -108,9 +185,12 @@ __recursive_try_mutex__ is a `typedef` to __recursive_mutex__, provided for back
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time);
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
typedef unique_lock<recursive_timed_mutex> scoped_lock;
typedef scoped_lock scoped_try_lock;
typedef unspecified-type scoped_try_lock;
typedef scoped_lock scoped_timed_lock;
};
@@ -121,6 +201,22 @@ exclusive ownership of a given __recursive_timed_mutex__ instance can call __loc
__timed_lock_duration_ref__ or __try_lock_ref__ to acquire an additional level of ownership of the mutex. __unlock_ref__ must be
called once for each level of ownership acquired by a single thread before ownership can be acquired by another thread.
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[include shared_mutex_ref.qbk]

88
doc/once-ref.xml Normal file
View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/once.hpp"
last-revision="$Date$">
<macro name="BOOST_ONCE_INIT">
<purpose>The <functionname>call_once</functionname> function and
<code>once_flag</code> type (statically initialized to
<macroname>BOOST_ONCE_INIT</macroname>) can be used to run a
routine exactly once. This can be used to initialize data in a
<link linkend="thread.glossary.thread-safe">thread-safe</link>
manner.</purpose>
<description>The implementation-defined macro
<macroname>BOOST_ONCE_INIT</macroname> is a constant value used to
initialize <code>once_flag</code> instances to indicate that the
logically associated routine has not been run yet. See
<functionname>call_once</functionname> for more details.</description>
</macro>
<namespace name="boost">
<typedef name="once_flag">
<purpose>The <functionname>call_once</functionname> function and
<code>once_flag</code> type (statically initialized to
<macroname>BOOST_ONCE_INIT</macroname>) can be used to run a
routine exactly once. This can be used to initialize data in a
<link linkend="thread.glossary.thread-safe">thread-safe</link>
manner.</purpose>
<description>The implementation-defined type <code>once_flag</code>
is used as a flag to insure a routine is called only once.
Instances of this type should be statically initialized to
<macroname>BOOST_ONCE_INIT</macroname>. See
<functionname>call_once</functionname> for more details.
</description>
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<function name="call_once">
<purpose>The <functionname>call_once</functionname> function and
<code>once_flag</code> type (statically initialized to
<macroname>BOOST_ONCE_INIT</macroname>) can be used to run a
routine exactly once. This can be used to initialize data in a
<link linkend="thread.glossary.thread-safe">thread-safe</link>
manner.</purpose>
<description>
<para>Example usage is as follows:</para>
<para>
<programlisting>//Example usage:
boost::once_flag once = BOOST_ONCE_INIT;
void init()
{
//...
}
void thread_proc()
{
boost::call_once(once, &amp;init);
}</programlisting>
</para></description>
<parameter name="flag">
<paramtype>once_flag&amp;</paramtype>
</parameter>
<parameter name="func">
<paramtype>Function func</paramtype>
</parameter>
<effects>As if (in an atomic fashion):
<code>if (flag == BOOST_ONCE_INIT) func();</code>. If <code>func()</code> throws an exception, it shall be as if this
thread never invoked <code>call_once</code></effects>
<postconditions><code>flag != BOOST_ONCE_INIT</code> unless <code>func()</code> throws an exception.
</postconditions>
</function>
</namespace>
</header>

View File

@@ -1,9 +1,18 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:once One-time Initialization]
`boost::call_once` provides a mechanism for ensuring that an initialization routine is run exactly once without data races or deadlocks.
[section:once_flag Typedef `once_flag`]
#include <boost/thread/once.hpp>
typedef platform-specific-type once_flag;
#define BOOST_ONCE_INIT platform-specific-initializer
@@ -15,6 +24,8 @@ Objects of type `boost::once_flag` shall be initialized with `BOOST_ONCE_INIT`:
[section:call_once Non-member function `call_once`]
#include <boost/thread/once.hpp>
template<typename Callable>
void call_once(once_flag& flag,Callable func);
@@ -24,8 +35,8 @@ Objects of type `boost::once_flag` shall be initialized with `BOOST_ONCE_INIT`:
be equivalent to calling the original. ]]
[[Effects:] [Calls to `call_once` on the same `once_flag` object are serialized. If there has been no prior effective `call_once` on
the same `once_flag` object, the argument `func` (or a copy thereof) is called as-if by invoking `func(args)`, and the invocation of
`call_once` is effective if and only if `func(args)` returns without exception. If an exception is thrown, the exception is
the same `once_flag` object, the argument `func` (or a copy thereof) is called as-if by invoking `func()`, and the invocation of
`call_once` is effective if and only if `func()` returns without exception. If an exception is thrown, the exception is
propagated to the caller. If there has been a prior effective `call_once` on the same `once_flag` object, the `call_once` returns
without invoking `func`. ]]

View File

@@ -1,3 +1,10 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:overview Overview]
__boost_thread__ enables the use of multiple threads of execution with shared data in portable C++ code. It provides classes and
@@ -12,4 +19,12 @@ closely follow the proposals presented to the C++ Standards Committee, in partic
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2139.html N2139], and
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2094.html N2094]
In order to use the classes and functions described here, you can
either include the specific headers specified by the descriptions of
each class or function, or include the master thread library header:
#include <boost/thread.hpp>
which includes all the other headers in turn.
[endsect]

206
doc/overview.xml Normal file
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@@ -0,0 +1,206 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.overview" last-revision="$Date$">
<title>Overview</title>
<section id="thread.introduction">
<title>Introduction</title>
<para>&Boost.Thread; allows C++ programs to execute as multiple,
asynchronous, independent threads-of-execution. Each thread has its own
machine state including program instruction counter and registers. Programs
which execute as multiple threads are called multithreaded programs to
distinguish them from traditional single-threaded programs. The <link
linkend="thread.glossary">glossary</link> gives a more complete description
of the multithreading execution environment.</para>
<para>Multithreading provides several advantages:
<itemizedlist>
<listitem>
<para>Programs which would otherwise block waiting for some external
event can continue to respond if the blocking operation is placed in a
separate thread. Multithreading is usually an absolute requirement for
these programs.</para>
</listitem>
<listitem>
<para>Well-designed multithreaded programs may execute faster than
single-threaded programs, particularly on multiprocessor hardware.
Note, however, that poorly-designed multithreaded programs are often
slower than single-threaded programs.</para>
</listitem>
<listitem>
<para>Some program designs may be easier to formulate using a
multithreaded approach. After all, the real world is
asynchronous!</para>
</listitem>
</itemizedlist></para>
</section>
<section>
<title>Dangers</title>
<section>
<title>General considerations</title>
<para>Beyond the errors which can occur in single-threaded programs,
multithreaded programs are subject to additional errors:
<itemizedlist>
<listitem>
<para><link linkend="thread.glossary.race-condition">Race
conditions</link></para>
</listitem>
<listitem>
<para><link linkend="thread.glossary.deadlock">Deadlock</link>
(sometimes called "deadly embrace")</para>
</listitem>
<listitem>
<para><link linkend="thread.glossary.priority-failure">Priority
failures</link> (priority inversion, infinite overtaking, starvation,
etc.)</para>
</listitem>
</itemizedlist></para>
<para>Every multithreaded program must be designed carefully to avoid these
errors. These aren't rare or exotic failures - they are virtually guaranteed
to occur unless multithreaded code is designed to avoid them. Priority
failures are somewhat less common, but are nonetheless serious.</para>
<para>The <link linkend="thread.design">&Boost.Thread; design</link>
attempts to minimize these errors, but they will still occur unless the
programmer proactively designs to avoid them.</para>
<note>Please also see <xref linkend="thread.implementation_notes"/>
for additional, implementation-specific considerations.</note>
</section>
<section>
<title>Testing and debugging considerations</title>
<para>Multithreaded programs are non-deterministic. In other words, the
same program with the same input data may follow different execution
paths each time it is invoked. That can make testing and debugging a
nightmare:
<itemizedlist>
<listitem>
<para>Failures are often not repeatable.</para>
</listitem>
<listitem>
<para>Probe effect causes debuggers to produce very different results
from non-debug uses.</para>
</listitem>
<listitem>
<para>Debuggers require special support to show thread state.</para>
</listitem>
<listitem>
<para>Tests on a single processor system may give no indication of
serious errors which would appear on multiprocessor systems, and visa
versa. Thus test cases should include a varying number of
processors.</para>
</listitem>
<listitem>
<para>For programs which create a varying number of threads according
to workload, tests which don't span the full range of possibilities
may miss serious errors.</para>
</listitem>
</itemizedlist></para>
</section>
<section>
<title>Getting a head start</title>
<para>Although it might appear that multithreaded programs are inherently
unreliable, many reliable multithreaded programs do exist. Multithreading
techniques are known which lead to reliable programs.</para>
<para>Design patterns for reliable multithreaded programs, including the
important <emphasis>monitor</emphasis> pattern, are presented in
<emphasis>Pattern-Oriented Software Architecture Volume 2 - Patterns for
Concurrent and Networked Objects</emphasis>
&cite.SchmidtStalRohnertBuschmann;. Many important multithreading programming
considerations (independent of threading library) are discussed in
<emphasis>Programming with POSIX Threads</emphasis> &cite.Butenhof97;.</para>
<para>Doing some reading before attempting multithreaded designs will
give you a head start toward reliable multithreaded programs.</para>
</section>
</section>
<section>
<title>C++ Standard Library usage in multithreaded programs</title>
<section>
<title>Runtime libraries</title>
<para>
<emphasis role="bold">Warning:</emphasis> Multithreaded programs such as
those using &Boost.Thread; must link to <link
linkend="thread.glossary.thread-safe">thread-safe</link> versions of
all runtime libraries used by the program, including the runtime library
for the C++ Standard Library. Failure to do so will cause <link
linkend="thread.glossary.race-condition">race conditions</link> to occur
when multiple threads simultaneously execute runtime library functions for
<code>new</code>, <code>delete</code>, or other language features which
imply shared state.</para>
</section>
<section>
<title>Potentially non-thread-safe functions</title>
<para>Certain C++ Standard Library functions inherited from C are
particular problems because they hold internal state between
calls:
<itemizedlist>
<listitem>
<para><code>rand</code></para>
</listitem>
<listitem>
<para><code>strtok</code></para>
</listitem>
<listitem>
<para><code>asctime</code></para>
</listitem>
<listitem>
<para><code>ctime</code></para>
</listitem>
<listitem>
<para><code>gmtime</code></para>
</listitem>
<listitem>
<para><code>localtime</code></para>
</listitem>
</itemizedlist></para>
<para>It is possible to write thread-safe implementations of these by
using thread specific storage (see
<classname>boost::thread_specific_ptr</classname>), and several C++
compiler vendors do just that. The technique is well-know and is explained
in &cite.Butenhof97;.</para>
<para>But at least one vendor (HP-UX) does not provide thread-safe
implementations of the above functions in their otherwise thread-safe
runtime library. Instead they provide replacement functions with
different names and arguments.</para>
<para><emphasis role="bold">Recommendation:</emphasis> For the most
portable, yet thread-safe code, use Boost replacements for the problem
functions. See the <libraryname>Boost Random Number Library</libraryname>
and <libraryname>Boost Tokenizer Library</libraryname>.</para>
</section>
</section>
<section>
<title>Common guarantees for all &Boost.Thread; components</title>
<section>
<title>Exceptions</title>
<para>&Boost.Thread; destructors never
throw exceptions. Unless otherwise specified, other
&Boost.Thread; functions that do not have
an exception-specification may throw implementation-defined
exceptions.</para>
<para>In particular, &Boost.Thread;
reports failure to allocate storage by throwing an exception of type
<code>std::bad_alloc</code> or a class derived from
<code>std::bad_alloc</code>, failure to obtain thread resources other than
memory by throwing an exception of type
<classname>boost::thread_resource_error</classname>, and certain lock
related failures by throwing an exception of type
<classname>boost::lock_error</classname>.</para>
<para><emphasis role="bold">Rationale:</emphasis> Follows the C++ Standard
Library practice of allowing all functions except destructors or other
specified functions to throw exceptions on errors.</para>
</section>
<section>
<title>NonCopyable requirement</title>
<para>&Boost.Thread; classes documented as
meeting the NonCopyable requirement disallow copy construction and copy
assignment. For the sake of exposition, the synopsis of such classes show
private derivation from <classname>boost::noncopyable</classname>. Users
should not depend on this derivation, however, as implementations are free
to meet the NonCopyable requirement in other ways.</para>
</section>
</section>
</section>

438
doc/rationale.xml Normal file
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@@ -0,0 +1,438 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.rationale" last-revision="$Date$">
<title>Rationale</title>
<para>This page explains the rationale behind various design decisions in the
&Boost.Thread; library. Having the rationale documented here should explain
how we arrived at the current design as well as prevent future rehashing of
discussions and thought processes that have already occurred. It can also give
users a lot of insight into the design process required for this
library.</para>
<section id="thread.rationale.Boost.Thread">
<title>Rationale for the Creation of &Boost.Thread;</title>
<para>Processes often have a degree of "potential parallelism" and it can
often be more intuitive to design systems with this in mind. Further, these
parallel processes can result in more responsive programs. The benefits for
multithreaded programming are quite well known to most modern programmers,
yet the C++ language doesn't directly support this concept.</para>
<para>Many platforms support multithreaded programming despite the fact that
the language doesn't support it. They do this through external libraries,
which are, unfortunately, platform specific. POSIX has tried to address this
problem through the standardization of a "pthread" library. However, this is
a standard only on POSIX platforms, so its portability is limited.</para>
<para>Another problem with POSIX and other platform specific thread
libraries is that they are almost universally C based libraries. This leaves
several C++ specific issues unresolved, such as what happens when an
exception is thrown in a thread. Further, there are some C++ concepts, such
as destructors, that can make usage much easier than what's available in a C
library.</para>
<para>What's truly needed is C++ language support for threads. However, the
C++ standards committee needs existing practice or a good proposal as a
starting point for adding this to the standard.</para>
<para>The &Boost.Thread; library was developed to provide a C++ developer
with a portable interface for writing multithreaded programs on numerous
platforms. There's a hope that the library can be the basis for a more
detailed proposal for the C++ standards committee to consider for inclusion
in the next C++ standard.</para>
</section>
<section id="thread.rationale.primitives">
<title>Rationale for the Low Level Primitives Supported in &Boost.Thread;</title>
<para>The &Boost.Thread; library supplies a set of low level primitives for
writing multithreaded programs, such as mutexes and condition variables. In
fact, the first release of &Boost.Thread; supports only these low level
primitives. However, computer science research has shown that use of these
primitives is difficult since it's difficult to mathematically prove that a
usage pattern is correct, meaning it doesn't result in race conditions or
deadlocks. There are several algebras (such as CSP, CCS and Join calculus)
that have been developed to help write provably correct parallel
processes. In order to prove the correctness these processes must be coded
using higher level abstractions. So why does &Boost.Thread; support the
lower level concepts?</para>
<para>The reason is simple: the higher level concepts need to be implemented
using at least some of the lower level concepts. So having portable lower
level concepts makes it easier to develop the higher level concepts and will
allow researchers to experiment with various techniques.</para>
<para>Beyond this theoretical application of higher level concepts, however,
the fact remains that many multithreaded programs are written using only the
lower level concepts, so they are useful in and of themselves, even if it's
hard to prove that their usage is correct. Since many users will be familiar
with these lower level concepts but unfamiliar with any of the higher
level concepts, supporting the lower level concepts provides
greater accessibility.</para>
</section>
<section id="thread.rationale.locks">
<title>Rationale for the Lock Design</title>
<para>Programmers who are used to multithreaded programming issues will
quickly note that the &Boost.Thread; design for mutex lock concepts is not
<link linkend="thread.glossary.thread-safe">thread-safe</link> (this is
clearly documented as well). At first this may seem like a serious design
flaw. Why have a multithreading primitive that's not thread-safe
itself?</para>
<para>A lock object is not a synchronization primitive. A lock object's sole
responsibility is to ensure that a mutex is both locked and unlocked in a
manner that won't result in the common error of locking a mutex and then
forgetting to unlock it. This means that instances of a lock object are only
going to be created, at least in theory, within block scope and won't be
shared between threads. Only the mutex objects will be created outside of
block scope and/or shared between threads. Though it's possible to create a
lock object outside of block scope and to share it between threads, to do so
would not be a typical usage (in fact, to do so would likely be an
error). Nor are there any cases when such usage would be required.</para>
<para>Lock objects must maintain some state information. In order to allow a
program to determine if a try_lock or timed_lock was successful the lock
object must retain state indicating the success or failure of the call made
in its constructor. If a lock object were to have such state and remain
thread-safe it would need to synchronize access to the state information
which would result in roughly doubling the time of most operations. Worse,
since checking the state can occur only by a call after construction, we'd
have a race condition if the lock object were shared between threads.</para>
<para>So, to avoid the overhead of synchronizing access to the state
information and to avoid the race condition, the &Boost.Thread; library
simply does nothing to make lock objects thread-safe. Instead, sharing a
lock object between threads results in undefined behavior. Since the only
proper usage of lock objects is within block scope this isn't a problem, and
so long as the lock object is properly used there's no danger of any
multithreading issues.</para>
</section>
<section id="thread.rationale.non-copyable">
<title>Rationale for NonCopyable Thread Type</title>
<para>Programmers who are used to C libraries for multithreaded programming
are likely to wonder why &Boost.Thread; uses a noncopyable design for
<classname>boost::thread</classname>. After all, the C thread types are
copyable, and you often have a need for copying them within user
code. However, careful comparison of C designs to C++ designs shows a flaw
in this logic.</para>
<para>All C types are copyable. It is, in fact, not possible to make a
noncopyable type in C. For this reason types that represent system resources
in C are often designed to behave very similarly to a pointer to dynamic
memory. There's an API for acquiring the resource and an API for releasing
the resource. For memory we have pointers as the type and alloc/free for
the acquisition and release APIs. For files we have FILE* as the type and
fopen/fclose for the acquisition and release APIs. You can freely copy
instances of the types but must manually manage the lifetime of the actual
resource through the acquisition and release APIs.</para>
<para>C++ designs recognize that the acquisition and release APIs are error
prone and try to eliminate possible errors by acquiring the resource in the
constructor and releasing it in the destructor. The best example of such a
design is the std::iostream set of classes which can represent the same
resource as the FILE* type in C. A file is opened in the std::fstream's
constructor and closed in its destructor. However, if an iostream were
copyable it could lead to a file being closed twice, an obvious error, so
the std::iostream types are noncopyable by design. This is the same design
used by boost::thread, which is a simple and easy to understand design
that's consistent with other C++ standard types.</para>
<para>During the design of boost::thread it was pointed out that it would be
possible to allow it to be a copyable type if some form of "reference
management" were used, such as ref-counting or ref-lists, and many argued
for a boost::thread_ref design instead. The reasoning was that copying
"thread" objects was a typical need in the C libraries, and so presumably
would be in the C++ libraries as well. It was also thought that
implementations could provide more efficient reference management than
wrappers (such as boost::shared_ptr) around a noncopyable thread
concept. Analysis of whether or not these arguments would hold true doesn't
appear to bear them out. To illustrate the analysis we'll first provide
pseudo-code illustrating the six typical usage patterns of a thread
object.</para>
<section id="thread.rationale.non-copyable.simple">
<title>1. Use case: Simple creation of a thread.</title>
<programlisting>
void foo()
{
create_thread(&amp;bar);
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.joined">
<title>2. Use case: Creation of a thread that's later joined.</title>
<programlisting>
void foo()
{
thread = create_thread(&amp;bar);
join(thread);
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.loop">
<title>3. Use case: Simple creation of several threads in a loop.</title>
<programlisting>
void foo()
{
for (int i=0; i&lt;NUM_THREADS; ++i)
create_thread(&amp;bar);
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.loop-join">
<title>4. Use case: Creation of several threads in a loop which are later joined.</title>
<programlisting>
void foo()
{
for (int i=0; i&lt;NUM_THREADS; ++i)
threads[i] = create_thread(&amp;bar);
for (int i=0; i&lt;NUM_THREADS; ++i)
threads[i].join();
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.pass">
<title>5. Use case: Creation of a thread whose ownership is passed to another object/method.</title>
<programlisting>
void foo()
{
thread = create_thread(&amp;bar);
manager.owns(thread);
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.shared">
<title>6. Use case: Creation of a thread whose ownership is shared between multiple
objects.</title>
<programlisting>
void foo()
{
thread = create_thread(&amp;bar);
manager1.add(thread);
manager2.add(thread);
}
</programlisting>
</section>
<para>Of these usage patterns there's only one that requires reference
management (number 6). Hopefully it's fairly obvious that this usage pattern
simply won't occur as often as the other usage patterns. So there really
isn't a "typical need" for a thread concept, though there is some
need.</para>
<para>Since the need isn't typical we must use different criteria for
deciding on either a thread_ref or thread design. Possible criteria include
ease of use and performance. So let's analyze both of these
carefully.</para>
<para>With ease of use we can look at existing experience. The standard C++
objects that represent a system resource, such as std::iostream, are
noncopyable, so we know that C++ programmers must at least be experienced
with this design. Most C++ developers are also used to smart pointers such
as boost::shared_ptr, so we know they can at least adapt to a thread_ref
concept with little effort. So existing experience isn't going to lead us to
a choice.</para>
<para>The other thing we can look at is how difficult it is to use both
types for the six usage patterns above. If we find it overly difficult to
use a concept for any of the usage patterns there would be a good argument
for choosing the other design. So we'll code all six usage patterns using
both designs.</para>
<section id="thread.rationale_comparison.non-copyable.simple">
<title>1. Comparison: simple creation of a thread.</title>
<programlisting>
void foo()
{
thread thrd(&amp;bar);
}
void foo()
{
thread_ref thrd = create_thread(&amp;bar);
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.joined">
<title>2. Comparison: creation of a thread that's later joined.</title>
<programlisting>
void foo()
{
thread thrd(&amp;bar);
thrd.join();
}
void foo()
{
thread_ref thrd =
create_thread(&amp;bar);thrd-&gt;join();
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.loop">
<title>3. Comparison: simple creation of several threads in a loop.</title>
<programlisting>
void foo()
{
for (int i=0; i&lt;NUM_THREADS; ++i)
thread thrd(&amp;bar);
}
void foo()
{
for (int i=0; i&lt;NUM_THREADS; ++i)
thread_ref thrd = create_thread(&amp;bar);
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.loop-join">
<title>4. Comparison: creation of several threads in a loop which are later joined.</title>
<programlisting>
void foo()
{
std::auto_ptr&lt;thread&gt; threads[NUM_THREADS];
for (int i=0; i&lt;NUM_THREADS; ++i)
threads[i] = std::auto_ptr&lt;thread&gt;(new thread(&amp;bar));
for (int i= 0; i&lt;NUM_THREADS;
++i)threads[i]-&gt;join();
}
void foo()
{
thread_ref threads[NUM_THREADS];
for (int i=0; i&lt;NUM_THREADS; ++i)
threads[i] = create_thread(&amp;bar);
for (int i= 0; i&lt;NUM_THREADS;
++i)threads[i]-&gt;join();
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.pass">
<title>5. Comparison: creation of a thread whose ownership is passed to another object/method.</title>
<programlisting>
void foo()
{
thread thrd* = new thread(&amp;bar);
manager.owns(thread);
}
void foo()
{
thread_ref thrd = create_thread(&amp;bar);
manager.owns(thrd);
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.shared">
<title>6. Comparison: creation of a thread whose ownership is shared
between multiple objects.</title>
<programlisting>
void foo()
{
boost::shared_ptr&lt;thread&gt; thrd(new thread(&amp;bar));
manager1.add(thrd);
manager2.add(thrd);
}
void foo()
{
thread_ref thrd = create_thread(&amp;bar);
manager1.add(thrd);
manager2.add(thrd);
}
</programlisting>
</section>
<para>This shows the usage patterns being nearly identical in complexity for
both designs. The only actual added complexity occurs because of the use of
operator new in
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>,
<link linkend="thread.rationale_comparison.non-copyable.pass">(5)</link>, and
<link linkend="thread.rationale_comparison.non-copyable.shared">(6)</link>;
and the use of std::auto_ptr and boost::shared_ptr in
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link> and
<link linkend="thread.rationale_comparison.non-copyable.shared">(6)</link>
respectively. However, that's not really
much added complexity, and C++ programmers are used to using these idioms
anyway. Some may dislike the presence of operator new in user code, but
this can be eliminated by proper design of higher level concepts, such as
the boost::thread_group class that simplifies example
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>
down to:</para>
<programlisting>
void foo()
{
thread_group threads;
for (int i=0; i&lt;NUM_THREADS; ++i)
threads.create_thread(&amp;bar);
threads.join_all();
}
</programlisting>
<para>So ease of use is really a wash and not much help in picking a
design.</para>
<para>So what about performance? Looking at the above code examples,
we can analyze the theoretical impact to performance that both designs
have. For <link linkend="thread.rationale_comparison.non-copyable.simple">(1)</link>
we can see that platforms that don't have a ref-counted native
thread type (POSIX, for instance) will be impacted by a thread_ref
design. Even if the native thread type is ref-counted there may be an impact
if more state information has to be maintained for concepts foreign to the
native API, such as clean up stacks for Win32 implementations.
For <link linkend="thread.rationale_comparison.non-copyable.joined">(2)</link>
and <link linkend="thread.rationale_comparison.non-copyable.loop">(3)</link>
the performance impact will be identical to
<link linkend="thread.rationale_comparison.non-copyable.simple">(1)</link>.
For <link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>
things get a little more interesting and we find that theoretically at least
the thread_ref may perform faster since the thread design requires dynamic
memory allocation/deallocation. However, in practice there may be dynamic
allocation for the thread_ref design as well, it will just be hidden from
the user. As long as the implementation has to do dynamic allocations the
thread_ref loses again because of the reference management. For
<link linkend="thread.rationale_comparison.non-copyable.pass">(5)</link> we see
the same impact as we do for
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>.
For <link linkend="thread.rationale_comparison.non-copyable.shared">(6)</link>
we still have a possible impact to
the thread design because of dynamic allocation but thread_ref no longer
suffers because of its reference management, and in fact, theoretically at
least, the thread_ref may do a better job of managing the references. All of
this indicates that thread wins for
<link linkend="thread.rationale_comparison.non-copyable.simple">(1)</link>,
<link linkend="thread.rationale_comparison.non-copyable.joined">(2)</link> and
<link linkend="thread.rationale_comparison.non-copyable.loop">(3)</link>; with
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>
and <link linkend="thread.rationale_comparison.non-copyable.pass">(5)</link> the
winner depending on the implementation and the platform but with the thread design
probably having a better chance; and with
<link linkend="thread.rationale_comparison.non-copyable.shared">(6)</link>
it will again depend on the
implementation and platform but this time we favor thread_ref
slightly. Given all of this it's a narrow margin, but the thread design
prevails.</para>
<para>Given this analysis, and the fact that noncopyable objects for system
resources are the normal designs that C++ programmers are used to dealing
with, the &Boost.Thread; library has gone with a noncopyable design.</para>
</section>
<section id="thread.rationale.events">
<title>Rationale for not providing <emphasis>Event Variables</emphasis></title>
<para><emphasis>Event variables</emphasis> are simply far too
error-prone. <classname>boost::condition</classname> variables are a much safer
alternative. [Note that Graphical User Interface <emphasis>events</emphasis> are
a different concept, and are not what is being discussed here.]</para>
<para>Event variables were one of the first synchronization primitives. They
are still used today, for example, in the native Windows multithreading
API. Yet both respected computer science researchers and experienced
multithreading practitioners believe event variables are so inherently
error-prone that they should never be used, and thus should not be part of a
multithreading library.</para>
<para>Per Brinch Hansen &cite.Hansen73; analyzed event variables in some
detail, pointing out [emphasis his] that "<emphasis>event operations force
the programmer to be aware of the relative speeds of the sending and
receiving processes</emphasis>". His summary:</para>
<blockquote>
<para>We must therefore conclude that event variables of the previous type
are impractical for system design. <emphasis>The effect of an interaction
between two processes must be independent of the speed at which it is
carried out.</emphasis></para>
</blockquote>
<para>Experienced programmers using the Windows platform today report that
event variables are a continuing source of errors, even after previous bad
experiences caused them to be very careful in their use of event
variables. Overt problems can be avoided, for example, by teaming the event
variable with a mutex, but that may just convert a <link
linkend="thread.glossary.race-condition">race condition</link> into another
problem, such as excessive resource use. One of the most distressing aspects
of the experience reports is the claim that many defects are latent. That
is, the programs appear to work correctly, but contain hidden timing
dependencies which will cause them to fail when environmental factors or
usage patterns change, altering relative thread timings.</para>
<para>The decision to exclude event variables from &Boost.Thread; has been
surprising to some Windows programmers. They have written programs which
work using event variables, and wonder what the problem is. It seems similar
to the "goto considered harmful" controversy of 30 years ago. It isn't that
events, like gotos, can't be made to work, but rather that virtually all
programs using alternatives will be easier to write, debug, read, maintain,
and will be less likely to contain latent defects.</para>
<para>[Rationale provided by Beman Dawes]</para>
</section>
</section>

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@@ -0,0 +1,492 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/read_write_mutex.hpp"
last-revision="$Date$">
<namespace name="boost">
<namespace name="read_write_scheduling_policy">
<enum name="read_write_scheduling_policy">
<enumvalue name="writer_priority" />
<enumvalue name="reader_priority" />
<enumvalue name="alternating_many_reads" />
<enumvalue name="alternating_single_read" />
<purpose>
<para>Specifies the
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
to use when a set of threads try to obtain different types of
locks simultaneously.</para>
</purpose>
<description>
<para>The only clock type supported by &Boost.Thread; is
<code>TIME_UTC</code>. The epoch for <code>TIME_UTC</code>
is 1970-01-01 00:00:00.</para>
</description>
</enum>
</namespace>
<class name="read_write_mutex">
<purpose>
<para>The <classname>read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.ReadWriteMutex">ReadWriteMutex</link> concept.</para>
<note> Unfortunately it turned out that the current implementation of Read/Write Mutex has
some serious problems. So it was decided not to put this implementation into
release grade code. Also discussions on the mailing list led to the
conclusion that the current concepts need to be rethought. In particular
the schedulings <link linkend="thread.concepts.read-write-scheduling-policies.inter-class">
Inter-Class Scheduling Policies</link> are deemed unnecessary.
There seems to be common belief that a fair scheme suffices.
The following documentation has been retained however, to give
readers of this document the opportunity to study the original design.
</note>
</purpose>
<description>
<para>The <classname>read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.ReadWriteMutex">ReadWriteMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>try_read_write_mutex</classname> and <classname>timed_read_write_mutex</classname>.</para>
<para>The <classname>read_write_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.read-write-lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedReadWriteLock">ScopedReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>read_write_mutex</classname> class uses an
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>read_write_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.read-write-mutex-models">read/write mutex models</link>
in &Boost.Thread;, <classname>read_write_mutex</classname> has two types of
<link linkend="thread.concepts.read-write-scheduling-policies">scheduling policies</link>, an
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
between threads trying to obtain different types of locks and an
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link>
between threads trying to obtain the same type of lock.
The <classname>read_write_mutex</classname> class allows the
programmer to choose what
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
will be used; however, like all read/write mutex models,
<classname>read_write_mutex</classname> leaves the
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link> as
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>.
</para>
<note>Self-deadlock is virtually guaranteed if a thread tries to
lock the same <classname>read_write_mutex</classname> multiple times
unless all locks are read-locks (but see below)</note>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<parameter name="count">
<paramtype>boost::read_write_scheduling_policy</paramtype>
</parameter>
<effects>Constructs a <classname>read_write_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>read_write_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="try_read_write_mutex">
<purpose>
<para>The <classname>try_read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryReadWriteMutex">TryReadWriteMutex</link> concept.</para>
<note> Unfortunately it turned out that the current implementation of Read/Write Mutex has
some serious problems. So it was decided not to put this implementation into
release grade code. Also discussions on the mailing list led to the
conclusion that the current concepts need to be rethought. In particular
the schedulings <link linkend="thread.concepts.read-write-scheduling-policies.inter-class">
Inter-Class Scheduling Policies</link> are deemed unnecessary.
There seems to be common belief that a fair scheme suffices.
The following documentation has been retained however, to give
readers of this document the opportunity to study the original design.
</note>
</purpose>
<description>
<para>The <classname>try_read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryReadWriteMutex">TryReadWriteMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>read_write_mutex</classname> and <classname>timed_read_write_mutex</classname>.</para>
<para>The <classname>try_read_write_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.read-write-lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedReadWriteLock">ScopedReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_try_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryReadWriteLock">ScopedTryReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>try_read_write_mutex</classname> class uses an
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>try_read_write_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.read-write-mutex-models">read/write mutex models</link>
in &Boost.Thread;, <classname>try_read_write_mutex</classname> has two types of
<link linkend="thread.concepts.read-write-scheduling-policies">scheduling policies</link>, an
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
between threads trying to obtain different types of locks and an
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link>
between threads trying to obtain the same type of lock.
The <classname>try_read_write_mutex</classname> class allows the
programmer to choose what
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
will be used; however, like all read/write mutex models,
<classname>try_read_write_mutex</classname> leaves the
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link> as
<link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
</para>
<note>Self-deadlock is virtually guaranteed if a thread tries to
lock the same <classname>try_read_write_mutex</classname> multiple times
unless all locks are read-locks (but see below)</note>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<parameter name="count">
<paramtype>boost::read_write_scheduling_policy</paramtype>
</parameter>
<effects>Constructs a <classname>try_read_write_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>try_read_write_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="timed_read_write_mutex">
<purpose>
<para>The <classname>timed_read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedReadWriteMutex">TimedReadWriteMutex</link> concept.</para>
<note> Unfortunately it turned out that the current implementation of Read/Write Mutex has
some serious problems. So it was decided not to put this implementation into
release grade code. Also discussions on the mailing list led to the
conclusion that the current concepts need to be rethought. In particular
the schedulings <link linkend="thread.concepts.read-write-scheduling-policies.inter-class">
Inter-Class Scheduling Policies</link> are deemed unnecessary.
There seems to be common belief that a fair scheme suffices.
The following documentation has been retained however, to give
readers of this document the opportunity to study the original design.
</note>
</purpose>
<description>
<para>The <classname>timed_read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedReadWriteMutex">TimedReadWriteMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>read_write_mutex</classname> and <classname>try_read_write_mutex</classname>.</para>
<para>The <classname>timed_read_write_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.read-write-lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedReadWriteLock">ScopedReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_try_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryReadWriteLock">ScopedTryReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_timed_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedReadWriteLock">ScopedTimedReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_timed_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedLock">ScopedTimedLock</link></entry>
</row>
<row>
<entry>scoped_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_timed_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedLock">ScopedTimedLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>timed_read_write_mutex</classname> class uses an
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>timed_read_write_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.read-write-mutex-models">read/write mutex models</link>
in &Boost.Thread;, <classname>timed_read_write_mutex</classname> has two types of
<link linkend="thread.concepts.read-write-scheduling-policies">scheduling policies</link>, an
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
between threads trying to obtain different types of locks and an
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link>
between threads trying to obtain the same type of lock.
The <classname>timed_read_write_mutex</classname> class allows the
programmer to choose what
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
will be used; however, like all read/write mutex models,
<classname>timed_read_write_mutex</classname> leaves the
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link> as
<link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
</para>
<note>Self-deadlock is virtually guaranteed if a thread tries to
lock the same <classname>timed_read_write_mutex</classname> multiple times
unless all locks are read-locks (but see below)</note>
</description>
<typedef name="scoped_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<parameter name="count">
<paramtype>boost::read_write_scheduling_policy</paramtype>
</parameter>
<effects>Constructs a <classname>timed_read_write_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>timed_read_write_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
</namespace>
</header>

306
doc/recursive_mutex-ref.xml Normal file
View File

@@ -0,0 +1,306 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/recursive_mutex.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="recursive_mutex">
<purpose>
<para>The <classname>recursive_mutex</classname> class is a model of the
<link linkend="thread.concepts.Mutex">Mutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>recursive_mutex</classname> class is a model of the
<link linkend="thread.concepts.Mutex">Mutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>recursive_try_mutex</classname> and <classname>recursive_timed_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics, see <classname>mutex</classname>,
<classname>try_mutex</classname>, and <classname>timed_mutex</classname>.
</para>
<para>The <classname>recursive_mutex</classname> class supplies the following typedef,
which models the specified locking strategy:
<table>
<title>Supported Lock Types</title>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
</tbody>
</tgroup>
</table>
</para>
<para>The <classname>recursive_mutex</classname> class uses a
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking strategy, so attempts to recursively lock a
<classname>recursive_mutex</classname> object
succeed and an internal "lock count" is maintained.
Attempts to unlock a <classname>recursive_mutex</classname> object
by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>recursive_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>recursive_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>recursive_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="recursive_try_mutex">
<purpose>
<para>The <classname>recursive_try_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryMutex">TryMutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>recursive_try_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryMutex">TryMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>recursive_mutex</classname> and <classname>recursive_timed_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics, see <classname>mutex</classname>,
<classname>try_mutex</classname>, and <classname>timed_mutex</classname>.
</para>
<para>The <classname>recursive_try_mutex</classname> class supplies the following typedefs,
which model the specified locking strategies:
<table>
<title>Supported Lock Types</title>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
</tbody>
</tgroup>
</table>
</para>
<para>The <classname>recursive_try_mutex</classname> class uses a
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking strategy, so attempts to recursively lock a
<classname>recursive_try_mutex</classname> object
succeed and an internal "lock count" is maintained.
Attempts to unlock a <classname>recursive_mutex</classname> object
by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>recursive_try_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>recursive_try_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>recursive_try_mutex</classname> object.
</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="recursive_timed_mutex">
<purpose>
<para>The <classname>recursive_timed_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedMutex">TimedMutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>recursive_timed_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedMutex">TimedMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>recursive_mutex</classname> and <classname>recursive_try_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics, see <classname>mutex</classname>,
<classname>try_mutex</classname>, and <classname>timed_mutex</classname>.
</para>
<para>The <classname>recursive_timed_mutex</classname> class supplies the following typedefs,
which model the specified locking strategies:
<table>
<title>Supported Lock Types</title>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_timed_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedLock">ScopedTimedLock</link></entry>
</row>
</tbody>
</tgroup>
</table>
</para>
<para>The <classname>recursive_timed_mutex</classname> class uses a
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking strategy, so attempts to recursively lock a
<classname>recursive_timed_mutex</classname> object
succeed and an internal "lock count" is maintained.
Attempts to unlock a <classname>recursive_mutex</classname> object
by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>recursive_timed_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>recursive_timed_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>recursive_timed_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
</namespace>
</header>

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<library-reference id="thread.reference"
last-revision="$Date$"
xmlns:xi="http://www.w3.org/2001/XInclude">
<xi:include href="barrier-ref.xml"/>
<xi:include href="condition-ref.xml"/>
<xi:include href="exceptions-ref.xml"/>
<xi:include href="mutex-ref.xml"/>
<xi:include href="once-ref.xml"/>
<xi:include href="recursive_mutex-ref.xml"/>
<!--
The read_write_mutex is held back from release, since the
implementation suffers from a serious, yet unresolved bug.
The implementation is likely to appear in a reworked
form in the next release.
-->
<xi:include href="read_write_mutex-ref.xml"/>
<xi:include href="thread-ref.xml"/>
<xi:include href="tss-ref.xml"/>
<xi:include href="xtime-ref.xml"/>
</library-reference>

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.release_notes" last-revision="$Date$">
<title>Release Notes</title>
<section id="thread.release_notes.boost_1_34_0">
<title>Boost 1.34.0</title>
<section id="thread.release_notes.boost_1_34_0.change_log.maintainance">
<title>New team of maintainers</title>
<para>
Since the original author William E. Kempf no longer is available to
maintain the &Boost.Thread; library, a new team has been formed
in an attempt to continue the work on &Boost.Thread;.
Fortunately William E. Kempf has given
<ulink url="http://lists.boost.org/Archives/boost/2006/09/110143.php">
permission </ulink>
to use his work under the boost license.
</para>
<para>
The team currently consists of
<itemizedlist>
<listitem>
Anthony Williams, for the Win32 platform,
</listitem>
<listitem>
Roland Schwarz, for the linux platform, and various "housekeeping" tasks.
</listitem>
</itemizedlist>
Volunteers for other platforms are welcome!
</para>
<para>
As the &Boost.Thread; was kind of orphaned over the last release, this release
attempts to fix the known bugs. Upcoming releases will bring in new things.
</para>
</section>
<section id="thread.release_notes.boost_1_34_0.change_log.read_write_mutex">
<title>read_write_mutex still broken</title>
<para>
<note>
It has been decided not to release the Read/Write Mutex, since the current
implementation suffers from a serious bug. The documentation of the concepts
has been included though, giving the interested reader an opportunity to study the
original concepts. Please refer to the following links if you are interested
which problems led to the decision to held back this mutex type.The issue
has been discovered before 1.33 was released and the code has
been omitted from that release. A reworked mutex is expected to appear in 1.35.
Also see:
<ulink url="http://lists.boost.org/Archives/boost/2005/08/92307.php">
read_write_mutex bug</ulink>
and
<ulink url="http://lists.boost.org/Archives/boost/2005/09/93180.php">
read_write_mutex fundamentally broken in 1.33</ulink>
</note>
</para>
</section>
</section>
<section id="thread.release_notes.boost_1_32_0">
<title>Boost 1.32.0</title>
<section id="thread.release_notes.boost_1_32_0.change_log.documentation">
<title>Documentation converted to BoostBook</title>
<para>The documentation was converted to BoostBook format,
and a number of errors and inconsistencies were
fixed in the process.
Since this was a fairly large task, there are likely to be
more errors and inconsistencies remaining. If you find any,
please report them!</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.static_link">
<title>Statically-link build option added</title>
<para>The option to link &Boost.Thread; as a static
library has been added (with some limitations on Win32 platforms).
This feature was originally removed from an earlier version
of Boost because <classname>boost::thread_specific_ptr</classname>
required that &Boost.Thread; be dynamically linked in order
for its cleanup functionality to work on Win32 platforms.
Because this limitation never applied to non-Win32 platforms,
because significant progress has been made in removing
the limitation on Win32 platforms (many thanks to
Aaron LaFramboise and Roland Scwarz!), and because the lack
of static linking is one of the most common complaints of
&Boost.Thread; users, this decision was reversed.</para>
<para>On non-Win32 platforms:
To choose the dynamically linked version of &Boost.Thread;
using Boost's auto-linking feature, #define BOOST_THREAD_USE_DLL;
to choose the statically linked version,
#define BOOST_THREAD_USE_LIB.
If neither symbols is #defined, the default will be chosen.
Currently the default is the statically linked version.</para>
<para>On Win32 platforms using VC++:
Use the same #defines as for non-Win32 platforms
(BOOST_THREAD_USE_DLL and BOOST_THREAD_USE_LIB).
If neither is #defined, the default will be chosen.
Currently the default is the statically linked version
if the VC++ run-time library is set to
"Multi-threaded" or "Multi-threaded Debug", and
the dynamically linked version
if the VC++ run-time library is set to
"Multi-threaded DLL" or "Multi-threaded Debug DLL".</para>
<para>On Win32 platforms using compilers other than VC++:
Use the same #defines as for non-Win32 platforms
(BOOST_THREAD_USE_DLL and BOOST_THREAD_USE_LIB).
If neither is #defined, the default will be chosen.
Currently the default is the dynamically linked version
because it has not yet been possible to implement automatic
tss cleanup in the statically linked version for compilers
other than VC++, although it is hoped that this will be
possible in a future version of &Boost.Thread;.
Note for advanced users: &Boost.Thread; provides several "hook"
functions to allow users to experiment with the statically
linked version on Win32 with compilers other than VC++.
These functions are on_process_enter(), on_process_exit(),
on_thread_enter(), and on_thread_exit(), and are defined
in tls_hooks.cpp. See the comments in that file for more
information.</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.barrier">
<title>Barrier functionality added</title>
<para>A new class, <classname>boost::barrier</classname>, was added.</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.read_write_mutex">
<title>Read/write mutex functionality added</title>
<para>New classes,
<classname>boost::read_write_mutex</classname>,
<classname>boost::try_read_write_mutex</classname>, and
<classname>boost::timed_read_write_mutex</classname>
were added.
<note>Since the read/write mutex and related classes are new,
both interface and implementation are liable to change
in future releases of &Boost.Thread;.
The lock concepts and lock promotion in particular are
still under discussion and very likely to change.</note>
</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.thread_specific_ptr">
<title>Thread-specific pointer functionality changed</title>
<para>The <classname>boost::thread_specific_ptr</classname>
constructor now takes an optional pointer to a cleanup function that
is called to release the thread-specific data that is being pointed
to by <classname>boost::thread_specific_ptr</classname> objects.</para>
<para>Fixed: the number of available thread-specific storage "slots"
is too small on some platforms.</para>
<para>Fixed: <functionname>thread_specific_ptr::reset()</functionname>
doesn't check error returned by <functionname>tss::set()</functionname>
(the <functionname>tss::set()</functionname> function now throws
if it fails instead of returning an error code).</para>
<para>Fixed: calling
<functionname>boost::thread_specific_ptr::reset()</functionname> or
<functionname>boost::thread_specific_ptr::release()</functionname>
causes double-delete: once when
<functionname>boost::thread_specific_ptr::reset()</functionname> or
<functionname>boost::thread_specific_ptr::release()</functionname>
is called and once when
<functionname>boost::thread_specific_ptr::~thread_specific_ptr()</functionname>
is called.</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.mutex">
<title>Mutex implementation changed for Win32</title>
<para>On Win32, <classname>boost::mutex</classname>,
<classname>boost::try_mutex</classname>, <classname>boost::recursive_mutex</classname>,
and <classname>boost::recursive_try_mutex</classname> now use a Win32 critical section
whenever possible; otherwise they use a Win32 mutex. As before,
<classname>boost::timed_mutex</classname> and
<classname>boost::recursive_timed_mutex</classname> use a Win32 mutex.</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.wince">
<title>Windows CE support improved</title>
<para>Minor changes were made to make Boost.Thread work on Windows CE.</para>
</section>
</section>
</section>

View File

@@ -1,5 +1,14 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:shared_mutex Class `shared_mutex`]
#include <boost/thread/shared_mutex.hpp>
class shared_mutex
{
public:

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/thread.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="thread">
<purpose>
<para>The <classname>thread</classname> class represents threads of
execution, and provides the functionality to create and manage
threads within the &Boost.Thread; library. See
<xref linkend="thread.glossary"/> for a precise description of
<link linkend="thread.glossary.thread">thread of execution</link>,
and for definitions of threading-related terms and of thread states such as
<link linkend="thread.glossary.thread-state">blocked</link>.</para>
</purpose>
<description>
<para>A <link linkend="thread.glossary.thread">thread of execution</link>
has an initial function. For the program's initial thread, the initial
function is <code>main()</code>. For other threads, the initial
function is <code>operator()</code> of the function object passed to
the <classname>thread</classname> object's constructor.</para>
<para>A thread of execution is said to be &quot;finished&quot;
or to have &quot;finished execution&quot; when its initial function returns or
is terminated. This includes completion of all thread cleanup
handlers, and completion of the normal C++ function return behaviors,
such as destruction of automatic storage (stack) objects and releasing
any associated implementation resources.</para>
<para>A thread object has an associated state which is either
&quot;joinable&quot; or &quot;non-joinable&quot;.</para>
<para>Except as described below, the policy used by an implementation
of &Boost.Thread; to schedule transitions between thread states is
unspecified.</para>
<para><note>Just as the lifetime of a file may be different from the
lifetime of an <code>iostream</code> object which represents the file, the lifetime
of a thread of execution may be different from the
<classname>thread</classname> object which represents the thread of
execution. In particular, after a call to <code>join()</code>,
the thread of execution will no longer exist even though the
<classname>thread</classname> object continues to exist until the
end of its normal lifetime. The converse is also possible; if
a <classname>thread</classname> object is destroyed without
<code>join()</code> first having been called, the thread of execution
continues until its initial function completes.</note></para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<constructor>
<effects>Constructs a <classname>thread</classname> object
representing the current thread of execution.</effects>
<postconditions><code>*this</code> is non-joinable.</postconditions>
<notes><emphasis role="bold">Danger:</emphasis>
<code>*this</code> is valid only within the current thread.</notes>
</constructor>
<constructor specifiers="explicit">
<parameter name="threadfunc">
<paramtype>const boost::function0&lt;void&gt;&amp;</paramtype>
</parameter>
<effects>
Starts a new thread of execution and constructs a
<classname>thread</classname> object representing it.
Copies <code>threadfunc</code> (which in turn copies
the function object wrapped by <code>threadfunc</code>)
to an internal location which persists for the lifetime
of the new thread of execution. Calls <code>operator()</code>
on the copy of the <code>threadfunc</code> function object
in the new thread of execution.
</effects>
<postconditions><code>*this</code> is joinable.</postconditions>
<throws><code>boost::thread_resource_error</code> if a new thread
of execution cannot be started.</throws>
</constructor>
<destructor>
<effects>Destroys <code>*this</code>. The actual thread of
execution may continue to execute after the
<classname>thread</classname> object has been destroyed.
</effects>
<notes>If <code>*this</code> is joinable the actual thread
of execution becomes &quot;detached&quot;. Any resources used
by the thread will be reclaimed when the thread of execution
completes. To ensure such a thread of execution runs to completion
before the <classname>thread</classname> object is destroyed, call
<code>join()</code>.</notes>
</destructor>
<method-group name="comparison">
<method name="operator==" cv="const">
<type>bool</type>
<parameter name="rhs">
<type>const thread&amp;</type>
</parameter>
<requires>The thread is non-terminated or <code>*this</code>
is joinable.</requires>
<returns><code>true</code> if <code>*this</code> and
<code>rhs</code> represent the same thread of
execution.</returns>
</method>
<method name="operator!=" cv="const">
<type>bool</type>
<parameter name="rhs">
<type>const thread&amp;</type>
</parameter>
<requires>The thread is non-terminated or <code>*this</code>
is joinable.</requires>
<returns><code>!(*this==rhs)</code>.</returns>
</method>
</method-group>
<method-group name="modifier">
<method name="join">
<type>void</type>
<requires><code>*this</code> is joinable.</requires>
<effects>The current thread of execution blocks until the
initial function of the thread of execution represented by
<code>*this</code> finishes and all resources are
reclaimed.</effects>
<postcondition><code>*this</code> is non-joinable.</postcondition>
<notes>If <code>*this == thread()</code> the result is
implementation-defined. If the implementation doesn't
detect this the result will be
<link linkend="thread.glossary.deadlock">deadlock</link>.
</notes>
</method>
</method-group>
<method-group name="static">
<method name="sleep" specifiers="static">
<type>void</type>
<parameter name="xt">
<paramtype>const <classname>xtime</classname>&amp;</paramtype>
</parameter>
<effects>The current thread of execution blocks until
<code>xt</code> is reached.</effects>
</method>
<method name="yield" specifiers="static">
<type>void</type>
<effects>The current thread of execution is placed in the
<link linkend="thread.glossary.thread-state">ready</link>
state.</effects>
<notes>
<simpara>Allow the current thread to give up the rest of its
time slice (or other scheduling quota) to another thread.
Particularly useful in non-preemptive implementations.</simpara>
</notes>
</method>
</method-group>
</class>
<class name="thread_group">
<purpose>
The <classname>thread_group</classname> class provides a container
for easy grouping of threads to simplify several common thread
creation and management idioms.
</purpose>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<constructor>
<effects>Constructs an empty <classname>thread_group</classname>
container.</effects>
</constructor>
<destructor>
<effects>Destroys each contained thread object. Destroys <code>*this</code>.</effects>
<notes>Behavior is undefined if another thread references
<code>*this </code> during the execution of the destructor.
</notes>
</destructor>
<method-group name="modifier">
<method name="create_thread">
<type><classname>thread</classname>*</type>
<parameter name="threadfunc">
<paramtype>const boost::function0&lt;void&gt;&amp;</paramtype>
</parameter>
<effects>Creates a new <classname>thread</classname> object
that executes <code>threadfunc</code> and adds it to the
<code>thread_group</code> container object's list of managed
<classname>thread</classname> objects.</effects>
<returns>Pointer to the newly created
<classname>thread</classname> object.</returns>
</method>
<method name="add_thread">
<type>void</type>
<parameter name="thrd">
<paramtype><classname>thread</classname>*</paramtype>
</parameter>
<effects>Adds <code>thrd</code> to the
<classname>thread_group</classname> object's list of managed
<classname>thread</classname> objects. The <code>thrd</code>
object must have been allocated via <code>operator new</code> and will
be deleted when the group is destroyed.</effects>
</method>
<method name="remove_thread">
<type>void</type>
<parameter name="thrd">
<paramtype><classname>thread</classname>*</paramtype>
</parameter>
<effects>Removes <code>thread</code> from <code>*this</code>'s
list of managed <classname>thread</classname> objects.</effects>
<throws><emphasis role="bold">???</emphasis> if
<code>thrd</code> is not in <code>*this</code>'s list
of managed <classname>thread</classname> objects.</throws>
</method>
<method name="join_all">
<type>void</type>
<effects>Calls <code>join()</code> on each of the managed
<classname>thread</classname> objects.</effects>
</method>
</method-group>
</class>
</namespace>
</header>

View File

@@ -1,3 +1,10 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[article Thread
[quickbook 1.4]
[authors [Williams, Anthony]]
@@ -31,6 +38,12 @@
[template lock_ref_link[link_text] [link thread.synchronization.mutex_concepts.lockable.lock [link_text]]]
[def __lock_ref__ [lock_ref_link `lock()`]]
[template lock_multiple_ref_link[link_text] [link thread.synchronization.lock_functions.lock_multiple [link_text]]]
[def __lock_multiple_ref__ [lock_multiple_ref_link `lock()`]]
[template try_lock_multiple_ref_link[link_text] [link thread.synchronization.lock_functions.try_lock_multiple [link_text]]]
[def __try_lock_multiple_ref__ [try_lock_multiple_ref_link `try_lock()`]]
[template unlock_ref_link[link_text] [link thread.synchronization.mutex_concepts.lockable.unlock [link_text]]]
[def __unlock_ref__ [unlock_ref_link `unlock()`]]
@@ -94,8 +107,10 @@
[def __recursive_timed_mutex__ [link thread.synchronization.mutex_types.recursive_timed_mutex `boost::recursive_timed_mutex`]]
[def __shared_mutex__ [link thread.synchronization.mutex_types.shared_mutex `boost::shared_mutex`]]
[template unique_lock_link[link_text] [link thread.synchronization.locks.unique_lock [link_text]]]
[def __lock_guard__ [link thread.synchronization.locks.lock_guard `boost::lock_guard`]]
[def __unique_lock__ [link thread.synchronization.locks.unique_lock `boost::unique_lock`]]
[def __unique_lock__ [unique_lock_link `boost::unique_lock`]]
[def __shared_lock__ [link thread.synchronization.locks.shared_lock `boost::shared_lock`]]
[def __upgrade_lock__ [link thread.synchronization.locks.upgrade_lock `boost::upgrade_lock`]]
[def __upgrade_to_unique_lock__ [link thread.synchronization.locks.upgrade_to_unique_lock `boost::upgrade_to_unique_lock`]]
@@ -147,4 +162,6 @@
[include tss.qbk]
[include time.qbk]
[include acknowledgements.qbk]

48
doc/thread.xml Normal file
View File

@@ -0,0 +1,48 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<library name="Thread" dirname="thread" id="thread"
last-revision="$Date$"
xmlns:xi="http://www.w3.org/2001/XInclude">
<libraryinfo>
<author>
<firstname>William</firstname>
<othername>E.</othername>
<surname>Kempf</surname>
</author>
<copyright>
<year>2001</year>
<year>2002</year>
<year>2003</year>
<holder>William E. Kempf</holder>
</copyright>
<legalnotice>
<para>Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)</para>
</legalnotice>
<librarypurpose>Portable C++ multi-threading</librarypurpose>
<librarycategory name="category:concurrent" />
<title>Boost.Thread</title>
</libraryinfo>
<title>Boost.Thread</title>
<xi:include href="overview.xml"/>
<xi:include href="design.xml"/>
<xi:include href="concepts.xml"/>
<xi:include href="rationale.xml"/>
<xi:include href="reference.xml"/>
<xi:include href="faq.xml"/>
<xi:include href="configuration.xml"/>
<xi:include href="build.xml"/>
<xi:include href="implementation_notes.xml"/>
<xi:include href="release_notes.xml"/>
<xi:include href="glossary.xml"/>
<xi:include href="acknowledgements.xml"/>
<xi:include href="bibliography.xml"/>
</library>

View File

@@ -1,3 +1,10 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:thread_management Thread Management]
[heading Synopsis]
@@ -17,6 +24,13 @@ allows the details of thread creation to be wrapped in a function.
some_thread.join();
}
[Note: On compilers that support rvalue references, __thread__ provides a proper move constructor and move-assignment operator, and
therefore meets the C++0x ['MoveConstructible] and ['MoveAssignable] concepts. With such compilers, __thread__ can therefore be used
with containers that support those concepts.
For other compilers, move support is provided with a move emulation layer, so containers must explicitly detect that move emulation
layer. See <boost/thread/detail/move.hpp> for details.]
[heading Launching threads]
A new thread is launched by passing an object of a callable type that can be invoked with no parameters to the constructor. The
@@ -43,11 +57,21 @@ __boost_thread__ must ensure that the referred-to object outlives the newly-crea
// this leads to undefined behaviour
If you wish to construct an instance of __thread__ with a function or callable object that requires arguments to be supplied,
this can be done using `boost::bind`:
this can be done by passing additional arguments to the __thread__ constructor:
void find_the_question(int the_answer);
boost::thread deep_thought_2(boost::bind(find_the_question,42));
boost::thread deep_thought_2(find_the_question,42);
The arguments are ['copied] into the internal thread structure: if a reference is required, use `boost::ref`, just as for references
to callable functions.
There is an unspecified limit on the number of additional arguments that can be passed.
[heading Exceptions in thread functions]
If the function or callable object passed to the __thread__ constructor propagates an exception when invoked that is not of type
__thread_interrupted__, `std::terminate()` is called.
[heading Joining and detaching]
@@ -141,6 +165,8 @@ __thread_id__ yield a total order for every non-equal thread ID.
[section:thread Class `thread`]
#include <boost/thread/thread.hpp>
class thread
{
public:
@@ -150,6 +176,9 @@ __thread_id__ yield a total order for every non-equal thread ID.
template <class F>
explicit thread(F f);
template <class F,class A1,class A2,...>
thread(F f,A1 a1,A2 a2,...);
template <class F>
thread(detail::thread_move_t<F> f);
@@ -189,6 +218,8 @@ __thread_id__ yield a total order for every non-equal thread ID.
static void sleep(const system_time& xt);
};
void swap(thread& lhs,thread& rhs);
[section:default_constructor Default Constructor]
thread();
@@ -212,7 +243,9 @@ __thread_id__ yield a total order for every non-equal thread ID.
[[Preconditions:] [`Callable` must by copyable.]]
[[Effects:] [`func` is copied into storage managed internally by the thread library, and that copy is invoked on a newly-created thread of execution.]]
[[Effects:] [`func` is copied into storage managed internally by the thread library, and that copy is invoked on a newly-created
thread of execution. If this invocation results in an exception being propagated into the internals of the thread library that is
not of type __thread_interrupted__, then `std::terminate()` will be called.]]
[[Postconditions:] [`*this` refers to the newly created thread of execution.]]
@@ -222,6 +255,30 @@ __thread_id__ yield a total order for every non-equal thread ID.
[endsect]
[section:multiple_argument_constructor Thread Constructor with arguments]
template <class F,class A1,class A2,...>
thread(F f,A1 a1,A2 a2,...);
[variablelist
[[Preconditions:] [`F` and each `A`n must by copyable or movable.]]
[[Effects:] [As if [link
thread.thread_management.thread.callable_constructor
`thread(boost::bind(f,a1,a2,...))`. Consequently, `f` and each `a`n
are copied into internal storage for access by the new thread.]]]
[[Postconditions:] [`*this` refers to the newly created thread of execution.]]
[[Throws:] [__thread_resource_error__ if an error occurs.]]
[[Note:] [Currently up to nine additional arguments `a1` to `a9` can be specified in addition to the function `f`.]]
]
[endsect]
[section:destructor Thread Destructor]
~thread();
@@ -306,7 +363,7 @@ unchanged.]]
[variablelist
[[Effects:] [If `*this` refers to a thread of execution, that thread of execution becomes detached, and longer has an associated __thread__ object.]]
[[Effects:] [If `*this` refers to a thread of execution, that thread of execution becomes detached, and no longer has an associated __thread__ object.]]
[[Postconditions:] [`*this` no longer refers to any thread of execution.]]
@@ -364,6 +421,22 @@ or 0 if this information is not available.]]
[endsect]
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:equals `operator==`]
bool operator==(const thread& other) const;
@@ -416,9 +489,43 @@ or 0 if this information is not available.]]
[endsect]
[section:swap Member function `swap()`]
void swap(thread& other);
[variablelist
[[Effects:] [Exchanges the threads of execution associated with `*this` and `other`, so `*this` is associated with the thread of
execution associated with `other` prior to the call, and vice-versa.]]
[[Postconditions:] [`this->get_id()` returns the same value as `other.get_id()` prior to the call. `other.get_id()` returns the same
value as `this->get_id()` prior to the call.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:non_member_swap Non-member function `swap()`]
#include <boost/thread/thread.hpp>
void swap(thread& lhs,thread& rhs);
[variablelist
[[Effects:] [[link thread.thread_management.thread.swap `lhs.swap(rhs)`].]]
]
[endsect]
[section:id Class `boost::thread::id`]
#include <boost/thread/thread.hpp>
class thread::id
{
public:
@@ -471,7 +578,7 @@ otherwise.]]
[variablelist
[[Returns:] [`true` if `*this` and `y` represent the different threads of execution, or one represents a thread of execution, and
[[Returns:] [`true` if `*this` and `y` represent different threads of execution, or one represents a thread of execution, and
the other represent __not_a_thread__, `false` otherwise.]]
[[Throws:] [Nothing]]
@@ -567,6 +674,8 @@ instances of __thread_id__ `a` and `b` is the same if `a==b`, and different if `
[section:get_id Non-member function `get_id()`]
#include <boost/thread/thread.hpp>
namespace this_thread
{
thread::id get_id();
@@ -584,6 +693,8 @@ instances of __thread_id__ `a` and `b` is the same if `a==b`, and different if `
[section:interruption_point Non-member function `interruption_point()`]
#include <boost/thread/thread.hpp>
namespace this_thread
{
void interruption_point();
@@ -601,6 +712,8 @@ instances of __thread_id__ `a` and `b` is the same if `a==b`, and different if `
[section:interruption_requested Non-member function `interruption_requested()`]
#include <boost/thread/thread.hpp>
namespace this_thread
{
bool interruption_requested();
@@ -618,6 +731,8 @@ instances of __thread_id__ `a` and `b` is the same if `a==b`, and different if `
[section:interruption_enabled Non-member function `interruption_enabled()`]
#include <boost/thread/thread.hpp>
namespace this_thread
{
bool interruption_enabled();
@@ -635,6 +750,8 @@ instances of __thread_id__ `a` and `b` is the same if `a==b`, and different if `
[section:sleep Non-member function `sleep()`]
#include <boost/thread/thread.hpp>
namespace this_thread
{
template<typename TimeDuration>
@@ -655,6 +772,8 @@ instances of __thread_id__ `a` and `b` is the same if `a==b`, and different if `
[section:yield Non-member function `yield()`]
#include <boost/thread/thread.hpp>
namespace this_thread
{
void yield();
@@ -672,6 +791,8 @@ instances of __thread_id__ `a` and `b` is the same if `a==b`, and different if `
[section:disable_interruption Class `disable_interruption`]
#include <boost/thread/thread.hpp>
namespace this_thread
{
class disable_interruption
@@ -723,6 +844,8 @@ interruption state on destruction. Instances of `disable_interruption` cannot be
[section:restore_interruption Class `restore_interruption`]
#include <boost/thread/thread.hpp>
namespace this_thread
{
class restore_interruption
@@ -777,12 +900,16 @@ is destroyed, interruption is again disabled. Instances of `restore_interruption
[section:atthreadexit Non-member function template `at_thread_exit()`]
#include <boost/thread/thread.hpp>
template<typename Callable>
void at_thread_exit(Callable func);
[variablelist
[[Effects:] [A copy of `func` is taken and stored to in thread-specific storage. This copy is invoked when the current thread exits.]]
[[Effects:] [A copy of `func` is placed in
thread-specific storage. This copy is invoked when the current thread
exits (even if the thread has been interrupted).]]
[[Postconditions:] [A copy of `func` has been saved for invocation on thread exit.]]
@@ -797,6 +924,8 @@ error occurs within the thread library. Any exception thrown whilst copying `fun
[section:threadgroup Class `thread_group`]
#include <boost/thread/thread.hpp>
class thread_group:
private noncopyable
{
@@ -804,7 +933,8 @@ error occurs within the thread library. Any exception thrown whilst copying `fun
thread_group();
~thread_group();
thread* create_thread(const function0<void>& threadfunc);
template<typename F>
thread* create_thread(F threadfunc);
void add_thread(thread* thrd);
void remove_thread(thread* thrd);
void join_all();
@@ -841,7 +971,8 @@ error occurs within the thread library. Any exception thrown whilst copying `fun
[section:create_thread Member function `create_thread()`]
thread* create_thread(const function0<void>& threadfunc);
template<typename F>
thread* create_thread(F threadfunc);
[variablelist

75
doc/time.qbk Normal file
View File

@@ -0,0 +1,75 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:time Date and Time Requirements]
As of Boost 1.35.0, the __boost_thread__ library uses the [link date_time Boost.Date_Time] library for all operations that require a
time out. These include (but are not limited to):
* __sleep__
* __timed_join__
* __cond_timed_wait__
* __timed_lock_ref__
For the overloads that accept an absolute time parameter, an object of type [link thread.time.system_time `boost::system_time`] is
required. Typically, this will be obtained by adding a duration to the current time, obtained with a call to [link
thread.time.get_system_time `boost::get_system_time()`]. e.g.
boost::system_time const timeout=boost::get_system_time() + boost::posix_time::milliseconds(500);
extern bool done;
extern boost::mutex m;
extern boost::condition_variable cond;
boost::unique_lock<boost::mutex> lk(m);
while(!done)
{
if(!cond.timed_wait(lk,timeout))
{
throw "timed out";
}
}
For the overloads that accept a ['TimeDuration] parameter, an object of any type that meets the [link
date_time.posix_time.time_duration Boost.Date_Time Time Duration requirements] can be used, e.g.
boost::this_thread::sleep(boost::posix_time::milliseconds(25));
boost::mutex m;
if(m.timed_lock(boost::posix_time::nanoseconds(100)))
{
// ...
}
[section:system_time Typedef `system_time`]
#include <boost/thread/thread_time.hpp>
typedef boost::posix_time::ptime system_time;
See the documentation for [link date_time.posix_time.ptime_class `boost::posix_time::ptime`] in the Boost.Date_Time library.
[endsect]
[section:get_system_time Non-member function `get_system_time()`]
#include <boost/thread/thread_time.hpp>
system_time get_system_time();
[variablelist
[[Returns:] [The current time.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]

206
doc/tss-ref.xml Normal file
View File

@@ -0,0 +1,206 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/tss.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="thread_specific_ptr">
<purpose>
The <classname>thread_specific_ptr</classname> class defines
an interface for using thread specific storage.
</purpose>
<description>
<para>Thread specific storage is data associated with
individual threads and is often used to make operations
that rely on global data
<link linkend="thread.glossary.thread-safe">thread-safe</link>.
</para>
<para>Template <classname>thread_specific_ptr</classname>
stores a pointer to an object obtained on a thread-by-thread
basis and calls a specified cleanup handler on the contained
pointer when the thread terminates. The cleanup handlers are
called in the reverse order of construction of the
<classname>thread_specific_ptr</classname>s, and for the
initial thread are called by the destructor, providing the
same ordering guarantees as for normal declarations. Each
thread initially stores the null pointer in each
<classname>thread_specific_ptr</classname> instance.</para>
<para>The template <classname>thread_specific_ptr</classname>
is useful in the following cases:
<itemizedlist>
<listitem>An interface was originally written assuming
a single thread of control and it is being ported to a
multithreaded environment.</listitem>
<listitem>Each thread of control invokes sequences of
methods that share data that are physically unique
for each thread, but must be logically accessed
through a globally visible access point instead of
being explicitly passed.</listitem>
</itemizedlist>
</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<constructor>
<requires>The expression <code>delete get()</code> is well
formed.</requires>
<effects>A thread-specific data key is allocated and visible to
all threads in the process. Upon creation, the value
<code>NULL</code> will be associated with the new key in all
active threads. A cleanup method is registered with the key
that will call <code>delete</code> on the value associated
with the key for a thread when it exits. When a thread exits,
if a key has a registered cleanup method and the thread has a
non-<code>NULL</code> value associated with that key, the value
of the key is set to <code>NULL</code> and then the cleanup
method is called with the previously associated value as its
sole argument. The order in which registered cleanup methods
are called when a thread exits is undefined. If after all the
cleanup methods have been called for all non-<code>NULL</code>
values, there are still some non-<code>NULL</code> values
with associated cleanup handlers the result is undefined
behavior.</effects>
<throws><classname>boost::thread_resource_error</classname> if
the necessary resources can not be obtained.</throws>
<notes>There may be an implementation specific limit to the
number of thread specific storage objects that can be created,
and this limit may be small.</notes>
<rationale>The most common need for cleanup will be to call
<code>delete</code> on the associated value. If other forms
of cleanup are required the overloaded constructor should be
called instead.</rationale>
</constructor>
<constructor>
<parameter name="cleanup">
<paramtype>void (*cleanup)(void*)</paramtype>
</parameter>
<effects>A thread-specific data key is allocated and visible to
all threads in the process. Upon creation, the value
<code>NULL</code> will be associated with the new key in all
active threads. The <code>cleanup</code> method is registered
with the key and will be called for a thread with the value
associated with the key for that thread when it exits. When a
thread exits, if a key has a registered cleanup method and the
thread has a non-<code>NULL</code> value associated with that
key, the value of the key is set to <code>NULL</code> and then
the cleanup method is called with the previously associated
value as its sole argument. The order in which registered
cleanup methods are called when a thread exits is undefined.
If after all the cleanup methods have been called for all
non-<code>NULL</code> values, there are still some
non-<code>NULL</code> values with associated cleanup handlers
the result is undefined behavior.</effects>
<throws><classname>boost::thread_resource_error</classname> if
the necessary resources can not be obtained.</throws>
<notes>There may be an implementation specific limit to the
number of thread specific storage objects that can be created,
and this limit may be small.</notes>
<rationale>There is the occasional need to register
specialized cleanup methods, or to register no cleanup method
at all (done by passing <code>NULL</code> to this constructor.
</rationale>
</constructor>
<destructor>
<effects>Deletes the thread-specific data key allocated by the
constructor. The thread-specific data values associated with
the key need not be <code>NULL</code>. It is the responsibility
of the application to perform any cleanup actions for data
associated with the key.</effects>
<notes>Does not destroy any data that may be stored in any
thread's thread specific storage. For this reason you should
not destroy a <classname>thread_specific_ptr</classname> object
until you are certain there are no threads running that have
made use of its thread specific storage.</notes>
<rationale>Associated data is not cleaned up because registered
cleanup methods need to be run in the thread that allocated the
associated data to be guarranteed to work correctly. There's no
safe way to inject the call into another thread's execution
path, making it impossible to call the cleanup methods safely.
</rationale>
</destructor>
<method-group name="modifier functions">
<method name="release">
<type>T*</type>
<postconditions><code>*this</code> holds the null pointer
for the current thread.</postconditions>
<returns><code>this-&gt;get()</code> prior to the call.</returns>
<rationale>This method provides a mechanism for the user to
relinquish control of the data associated with the
thread-specific key.</rationale>
</method>
<method name="reset">
<type>void</type>
<parameter name="p">
<paramtype>T*</paramtype>
<default>0</default>
</parameter>
<effects>If <code>this-&gt;get() != p &amp;&amp;
this-&gt;get() != NULL</code> then call the
associated cleanup function.</effects>
<postconditions><code>*this</code> holds the pointer
<code>p</code> for the current thread.</postconditions>
</method>
</method-group>
<method-group name="observer functions">
<method name="get" cv="const">
<type>T*</type>
<returns>The object stored in thread specific storage for
the current thread for <code>*this</code>.</returns>
<notes>Each thread initially returns 0.</notes>
</method>
<method name="operator-&gt;" cv="const">
<type>T*</type>
<returns><code>this-&gt;get()</code>.</returns>
</method>
<method name="operator*()" cv="const">
<type>T&amp;</type>
<requires><code>this-&gt;get() != 0</code></requires>
<returns><code>this-&gt;get()</code>.</returns>
</method>
</method-group>
</class>
</namespace>
</header>

View File

@@ -1,3 +1,10 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section Thread Local Storage]
[heading Synopsis]
@@ -37,6 +44,8 @@ cleaned up, that value is added to the cleanup list. Cleanup finishes when there
[section:thread_specific_ptr Class `thread_specific_ptr`]
#include <boost/thread/tss.hpp>
template <typename T>
class thread_specific_ptr
{

82
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@@ -0,0 +1,82 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/xtime.hpp"
last-revision="$Date$">
<namespace name="boost">
<enum name="xtime_clock_types">
<enumvalue name="TIME_UTC" />
<purpose>
<para>Specifies the clock type to use when creating
an object of type <classname>xtime</classname>.</para>
</purpose>
<description>
<para>The only clock type supported by &Boost.Thread; is
<code>TIME_UTC</code>. The epoch for <code>TIME_UTC</code>
is 1970-01-01 00:00:00.</para>
</description>
</enum>
<struct name="xtime">
<purpose>
<simpara>An object of type <classname>xtime</classname>
defines a time that is used to perform high-resolution time operations.
This is a temporary solution that will be replaced by a more robust time
library once available in Boost.</simpara>
</purpose>
<description>
<simpara>The <classname>xtime</classname> type is used to represent a point on
some time scale or a duration in time. This type may be proposed for the C standard by
Markus Kuhn. &Boost.Thread; provides only a very minimal implementation of this
proposal; it is expected that a full implementation (or some other time
library) will be provided in Boost as a separate library, at which time &Boost.Thread;
will deprecate its own implementation.</simpara>
<simpara><emphasis role="bold">Note</emphasis> that the resolution is
implementation specific. For many implementations the best resolution
of time is far more than one nanosecond, and even when the resolution
is reasonably good, the latency of a call to <code>xtime_get()</code>
may be significant. For maximum portability, avoid durations of less than
one second.</simpara>
</description>
<free-function-group name="creation">
<function name="xtime_get">
<type>int</type>
<parameter name="xtp">
<paramtype><classname>xtime</classname>*</paramtype>
</parameter>
<parameter name="clock_type">
<paramtype>int</paramtype>
</parameter>
<postconditions>
<simpara><code>xtp</code> represents the current point in
time as a duration since the epoch specified by
<code>clock_type</code>.</simpara>
</postconditions>
<returns>
<simpara><code>clock_type</code> if successful, otherwise 0.</simpara>
</returns>
</function>
</free-function-group>
<data-member name="sec">
<type><emphasis>platform-specific-type</emphasis></type>
</data-member>
</struct>
</namespace>
</header>

2
example/.cvsignore Normal file
View File

@@ -0,0 +1,2 @@
bin
*.pdb

View File

@@ -46,11 +46,16 @@ private:
bounded_buffer buf(2);
boost::mutex io_mutex;
void sender() {
int n = 0;
while (n < 100) {
buf.send(n);
std::cout << "sent: " << n << std::endl;
{
boost::mutex::scoped_lock io_lock(io_mutex);
std::cout << "sent: " << n << std::endl;
}
++n;
}
buf.send(-1);
@@ -60,7 +65,10 @@ void receiver() {
int n;
do {
n = buf.receive();
std::cout << "received: " << n << std::endl;
{
boost::mutex::scoped_lock io_lock(io_mutex);
std::cout << "received: " << n << std::endl;
}
} while (n != -1); // -1 indicates end of buffer
}

View File

@@ -1,5 +1,6 @@
// Copyright (C) 2001-2003
// William E. Kempf
// (C) Copyright 2008 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -10,12 +11,15 @@
#define BOOST_THREAD_WEK01082003_HPP
#include <boost/thread/thread.hpp>
#include <boost/thread/condition.hpp>
#include <boost/thread/condition_variable.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/once.hpp>
#include <boost/thread/recursive_mutex.hpp>
#include <boost/thread/tss.hpp>
#include <boost/thread/xtime.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/thread/locks.hpp>
#include <boost/thread/shared_mutex.hpp>
#include <boost/thread/barrier.hpp>
#endif

View File

@@ -1,6 +1,6 @@
// Copyright (C) 2002-2003
// David Moore, William E. Kempf
// Copyright (C) 2007 Anthony Williams
// Copyright (C) 2007-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -15,6 +15,8 @@
#include <string>
#include <stdexcept>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
@@ -56,4 +58,6 @@ namespace boost
} // namespace boost
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -0,0 +1,209 @@
// Copyright (C) 2001-2003
// William E. Kempf
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_XLOCK_WEK070601_HPP
#define BOOST_XLOCK_WEK070601_HPP
#include <boost/thread/detail/config.hpp>
#include <boost/utility.hpp>
#include <boost/thread/exceptions.hpp>
namespace boost {
class condition;
struct xtime;
namespace detail { namespace thread {
template <typename Mutex>
class lock_ops : private noncopyable
{
private:
lock_ops() { }
public:
typedef typename Mutex::cv_state lock_state;
static void lock(Mutex& m)
{
m.do_lock();
}
static bool trylock(Mutex& m)
{
return m.do_trylock();
}
static bool timedlock(Mutex& m, const xtime& xt)
{
return m.do_timedlock(xt);
}
static void unlock(Mutex& m)
{
m.do_unlock();
}
static void lock(Mutex& m, lock_state& state)
{
m.do_lock(state);
}
static void unlock(Mutex& m, lock_state& state)
{
m.do_unlock(state);
}
};
template <typename Mutex>
class scoped_lock : private noncopyable
{
public:
typedef Mutex mutex_type;
explicit scoped_lock(Mutex& mx, bool initially_locked=true)
: m_mutex(mx), m_locked(false)
{
if (initially_locked) lock();
}
~scoped_lock()
{
if (m_locked) unlock();
}
void lock()
{
if (m_locked) throw lock_error();
lock_ops<Mutex>::lock(m_mutex);
m_locked = true;
}
void unlock()
{
if (!m_locked) throw lock_error();
lock_ops<Mutex>::unlock(m_mutex);
m_locked = false;
}
bool locked() const { return m_locked; }
operator const void*() const { return m_locked ? this : 0; }
private:
friend class boost::condition;
Mutex& m_mutex;
bool m_locked;
};
template <typename TryMutex>
class scoped_try_lock : private noncopyable
{
public:
typedef TryMutex mutex_type;
explicit scoped_try_lock(TryMutex& mx)
: m_mutex(mx), m_locked(false)
{
try_lock();
}
scoped_try_lock(TryMutex& mx, bool initially_locked)
: m_mutex(mx), m_locked(false)
{
if (initially_locked) lock();
}
~scoped_try_lock()
{
if (m_locked) unlock();
}
void lock()
{
if (m_locked) throw lock_error();
lock_ops<TryMutex>::lock(m_mutex);
m_locked = true;
}
bool try_lock()
{
if (m_locked) throw lock_error();
return (m_locked = lock_ops<TryMutex>::trylock(m_mutex));
}
void unlock()
{
if (!m_locked) throw lock_error();
lock_ops<TryMutex>::unlock(m_mutex);
m_locked = false;
}
bool locked() const { return m_locked; }
operator const void*() const { return m_locked ? this : 0; }
private:
friend class boost::condition;
TryMutex& m_mutex;
bool m_locked;
};
template <typename TimedMutex>
class scoped_timed_lock : private noncopyable
{
public:
typedef TimedMutex mutex_type;
scoped_timed_lock(TimedMutex& mx, const xtime& xt)
: m_mutex(mx), m_locked(false)
{
timed_lock(xt);
}
scoped_timed_lock(TimedMutex& mx, bool initially_locked)
: m_mutex(mx), m_locked(false)
{
if (initially_locked) lock();
}
~scoped_timed_lock()
{
if (m_locked) unlock();
}
void lock()
{
if (m_locked) throw lock_error();
lock_ops<TimedMutex>::lock(m_mutex);
m_locked = true;
}
bool try_lock()
{
if (m_locked) throw lock_error();
return (m_locked = lock_ops<TimedMutex>::trylock(m_mutex));
}
bool timed_lock(const xtime& xt)
{
if (m_locked) throw lock_error();
return (m_locked = lock_ops<TimedMutex>::timedlock(m_mutex, xt));
}
void unlock()
{
if (!m_locked) throw lock_error();
lock_ops<TimedMutex>::unlock(m_mutex);
m_locked = false;
}
bool locked() const { return m_locked; }
operator const void*() const { return m_locked ? this : 0; }
private:
friend class boost::condition;
TimedMutex& m_mutex;
bool m_locked;
};
} // namespace thread
} // namespace detail
} // namespace boost
#endif // BOOST_XLOCK_WEK070601_HPP
// Change Log:
// 8 Feb 01 WEKEMPF Initial version.
// 22 May 01 WEKEMPF Modified to use xtime for time outs.
// 30 Jul 01 WEKEMPF Moved lock types into boost::detail::thread. Renamed
// some types. Added locked() methods.

View File

@@ -1,11 +1,18 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
#ifndef BOOST_THREAD_MOVE_HPP
#define BOOST_THREAD_MOVE_HPP
#ifndef BOOST_NO_SFINAE
#include <boost/utility/enable_if.hpp>
#include <boost/type_traits/is_convertible.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
@@ -14,10 +21,15 @@ namespace boost
struct thread_move_t
{
T& t;
thread_move_t(T& t_):
explicit thread_move_t(T& t_):
t(t_)
{}
T& operator*() const
{
return t;
}
T* operator->() const
{
return &t;
@@ -26,8 +38,23 @@ namespace boost
void operator=(thread_move_t&);
};
}
#ifndef BOOST_NO_SFINAE
template<typename T>
typename enable_if<boost::is_convertible<T&,detail::thread_move_t<T> >, T >::type move(T& t)
{
return T(detail::thread_move_t<T>(t));
}
#endif
template<typename T>
detail::thread_move_t<T> move(detail::thread_move_t<T> t)
{
return t;
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -42,9 +42,9 @@
#elif defined(__QNXNTO__)
# define BOOST_THREAD_QNXNTO
#elif defined(unix) || defined(__unix) || defined(_XOPEN_SOURCE) || defined(_POSIX_SOURCE)
# if defined(BOOST_HAS_PTHREADS) && !defined(BOOST_THREAD_POSIX)
# define BOOST_THREAD_POSIX
# endif
# if defined(BOOST_HAS_PTHREADS) && !defined(BOOST_THREAD_POSIX)
# define BOOST_THREAD_POSIX
# endif
#endif
// For every supported platform add a new entry into the dispatch table below.

File diff suppressed because it is too large Load Diff

View File

@@ -1,27 +1,29 @@
#ifndef BOOST_THREAD_THREAD_WIN32_HPP
#define BOOST_THREAD_THREAD_WIN32_HPP
#ifndef BOOST_THREAD_THREAD_COMMON_HPP
#define BOOST_THREAD_THREAD_COMMON_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007 Anthony Williams
#include <exception>
// (C) Copyright 2007-8 Anthony Williams
#include <boost/thread/exceptions.hpp>
#include <ostream>
#include <boost/thread/detail/move.hpp>
#include <boost/intrusive_ptr.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/thread_time.hpp>
#include "thread_primitives.hpp"
#include "thread_heap_alloc.hpp"
#include <boost/thread/xtime.hpp>
#include <boost/thread/detail/thread_heap_alloc.hpp>
#include <boost/utility.hpp>
#include <boost/assert.hpp>
#include <list>
#include <algorithm>
#include <boost/ref.hpp>
#include <boost/cstdint.hpp>
#include <boost/bind.hpp>
#include <stdlib.h>
#include <memory>
#include <boost/utility/enable_if.hpp>
#include <boost/type_traits/remove_reference.hpp>
#include <boost/config/abi_prefix.hpp>
#ifdef BOOST_MSVC
#pragma warning(push)
@@ -30,195 +32,262 @@
namespace boost
{
class thread_interrupted
{};
namespace detail
{
struct thread_exit_callback_node;
struct tss_data_node;
struct thread_data_base
{
long count;
detail::win32::handle_manager thread_handle;
detail::win32::handle_manager interruption_handle;
boost::detail::thread_exit_callback_node* thread_exit_callbacks;
boost::detail::tss_data_node* tss_data;
bool interruption_enabled;
unsigned id;
thread_data_base():
count(0),thread_handle(detail::win32::invalid_handle_value),
interruption_handle(create_anonymous_event(detail::win32::manual_reset_event,detail::win32::event_initially_reset)),
thread_exit_callbacks(0),tss_data(0),
interruption_enabled(true),
id(0)
{}
virtual ~thread_data_base()
{}
friend void intrusive_ptr_add_ref(thread_data_base * p)
{
BOOST_INTERLOCKED_INCREMENT(&p->count);
}
friend void intrusive_ptr_release(thread_data_base * p)
{
if(!BOOST_INTERLOCKED_DECREMENT(&p->count))
{
detail::heap_delete(p);
}
}
void interrupt()
{
BOOST_VERIFY(detail::win32::SetEvent(interruption_handle)!=0);
}
virtual void run()=0;
};
typedef boost::intrusive_ptr<detail::thread_data_base> thread_data_ptr;
struct timeout
{
unsigned long start;
uintmax_t milliseconds;
bool relative;
boost::system_time abs_time;
static unsigned long const max_non_infinite_wait=0xfffffffe;
timeout(uintmax_t milliseconds_):
start(win32::GetTickCount()),
milliseconds(milliseconds_),
relative(true),
abs_time(boost::get_system_time())
{}
timeout(boost::system_time const& abs_time_):
start(win32::GetTickCount()),
milliseconds(0),
relative(false),
abs_time(abs_time_)
{}
struct remaining_time
{
bool more;
unsigned long milliseconds;
remaining_time(uintmax_t remaining):
more(remaining>max_non_infinite_wait),
milliseconds(more?max_non_infinite_wait:(unsigned long)remaining)
{}
};
remaining_time remaining_milliseconds() const
{
if(is_sentinel())
{
return remaining_time(win32::infinite);
}
else if(relative)
{
unsigned long const now=win32::GetTickCount();
unsigned long const elapsed=now-start;
return remaining_time((elapsed<milliseconds)?(milliseconds-elapsed):0);
}
else
{
system_time const now=get_system_time();
if(abs_time<=now)
{
return remaining_time(0);
}
return remaining_time((abs_time-now).total_milliseconds()+1);
}
}
bool is_sentinel() const
{
return milliseconds==~uintmax_t(0);
}
static timeout sentinel()
{
return timeout(sentinel_type());
}
private:
struct sentinel_type
{};
explicit timeout(sentinel_type):
start(0),milliseconds(~uintmax_t(0)),relative(true)
{}
};
}
class BOOST_THREAD_DECL thread
{
private:
thread(thread&);
thread& operator=(thread&);
void release_handle();
template<typename F>
struct thread_data:
detail::thread_data_base
class thread_data:
public detail::thread_data_base
{
F f;
public:
#ifdef BOOST_HAS_RVALUE_REFS
thread_data(F&& f_):
f(static_cast<F&&>(f_))
{}
#else
thread_data(F f_):
f(f_)
{}
thread_data(detail::thread_move_t<F> f_):
f(f_)
{}
#endif
void run()
{
f();
}
private:
F f;
void operator=(thread_data&);
thread_data(thread_data&);
};
template<typename F>
class thread_data<boost::reference_wrapper<F> >:
public detail::thread_data_base
{
private:
F& f;
void operator=(thread_data&);
thread_data(thread_data&);
public:
thread_data(boost::reference_wrapper<F> f_):
f(f_)
{}
void run()
{
f();
}
};
template<typename F>
class thread_data<const boost::reference_wrapper<F> >:
public detail::thread_data_base
{
private:
F& f;
void operator=(thread_data&);
thread_data(thread_data&);
public:
thread_data(const boost::reference_wrapper<F> f_):
f(f_)
{}
void run()
{
f();
}
};
}
class BOOST_THREAD_DECL thread
{
private:
thread(thread&);
thread& operator=(thread&);
void release_handle();
mutable boost::mutex thread_info_mutex;
detail::thread_data_ptr thread_info;
static unsigned __stdcall thread_start_function(void* param);
void start_thread();
explicit thread(detail::thread_data_ptr data);
detail::thread_data_ptr get_thread_info() const;
#ifdef BOOST_HAS_RVALUE_REFS
template<typename F>
static inline detail::thread_data_ptr make_thread_info(F&& f)
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<typename boost::remove_reference<F>::type> >(static_cast<F&&>(f)));
}
static inline detail::thread_data_ptr make_thread_info(void (*f)())
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<void(*)()> >(f));
}
#else
template<typename F>
static inline detail::thread_data_ptr make_thread_info(F f)
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<F> >(f));
}
template<typename F>
static inline detail::thread_data_ptr make_thread_info(boost::detail::thread_move_t<F> f)
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<F> >(f));
}
struct dummy;
#endif
public:
thread();
~thread();
#ifdef BOOST_HAS_RVALUE_REFS
template <class F>
thread(F&& f):
thread_info(make_thread_info(static_cast<F&&>(f)))
{
start_thread();
}
thread(thread&& other)
{
thread_info.swap(other.thread_info);
}
thread& operator=(thread&& other)
{
thread_info=other.thread_info;
other.thread_info.reset();
return *this;
}
thread&& move()
{
return static_cast<thread&&>(*this);
}
#else
#ifdef BOOST_NO_SFINAE
template <class F>
explicit thread(F f):
thread_info(detail::heap_new<thread_data<F> >(f))
thread_info(make_thread_info(f))
{
start_thread();
}
#else
template <class F>
thread(detail::thread_move_t<F> f):
thread_info(detail::heap_new<thread_data<F> >(f))
explicit thread(F f,typename disable_if<boost::is_convertible<F&,detail::thread_move_t<F> >, dummy* >::type=0):
thread_info(make_thread_info(f))
{
start_thread();
}
#endif
template <class F>
explicit thread(detail::thread_move_t<F> f):
thread_info(make_thread_info(f))
{
start_thread();
}
thread(detail::thread_move_t<thread> x);
thread& operator=(detail::thread_move_t<thread> x);
operator detail::thread_move_t<thread>();
detail::thread_move_t<thread> move();
thread(detail::thread_move_t<thread> x)
{
thread_info=x->thread_info;
x->thread_info.reset();
}
thread& operator=(detail::thread_move_t<thread> x)
{
thread new_thread(x);
swap(new_thread);
return *this;
}
operator detail::thread_move_t<thread>()
{
return move();
}
detail::thread_move_t<thread> move()
{
detail::thread_move_t<thread> x(*this);
return x;
}
void swap(thread& x);
#endif
template <class F,class A1>
thread(F f,A1 a1):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1)))
{
start_thread();
}
template <class F,class A1,class A2>
thread(F f,A1 a1,A2 a2):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2)))
{
start_thread();
}
template <class F,class A1,class A2,class A3>
thread(F f,A1 a1,A2 a2,A3 a3):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5,class A6>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5,A6 a6):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5,a6)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5,class A6,class A7>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5,A6 a6,A7 a7):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5,a6,a7)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5,class A6,class A7,class A8>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5,A6 a6,A7 a7,A8 a8):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5,a6,a7,a8)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5,class A6,class A7,class A8,class A9>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5,A6 a6,A7 a7,A8 a8,A9 a9):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5,a6,a7,a8,a9)))
{
start_thread();
}
void swap(thread& x)
{
thread_info.swap(x.thread_info);
}
class id;
id get_id() const;
@@ -237,47 +306,44 @@ namespace boost
static unsigned hardware_concurrency();
typedef detail::win32::handle native_handle_type;
typedef detail::thread_data_base::native_handle_type native_handle_type;
native_handle_type native_handle();
// backwards compatibility
bool operator==(const thread& other) const;
bool operator!=(const thread& other) const;
static void yield();
static void sleep(const system_time& xt);
static inline void yield()
{
this_thread::yield();
}
static inline void sleep(const system_time& xt)
{
this_thread::sleep(xt);
}
// extensions
void interrupt();
bool interruption_requested() const;
};
inline detail::thread_move_t<thread> move(thread& x)
inline void swap(thread& lhs,thread& rhs)
{
return x.move();
return lhs.swap(rhs);
}
inline detail::thread_move_t<thread> move(detail::thread_move_t<thread> x)
#ifdef BOOST_HAS_RVALUE_REFS
inline thread&& move(thread&& t)
{
return x;
return t;
}
template<typename F>
struct thread::thread_data<boost::reference_wrapper<F> >:
detail::thread_data_base
#else
inline thread move(detail::thread_move_t<thread> t)
{
F& f;
thread_data(boost::reference_wrapper<F> f_):
f(f_)
{}
void run()
{
f();
}
};
return thread(t);
}
#endif
namespace this_thread
{
@@ -304,21 +370,13 @@ namespace boost
thread::id BOOST_THREAD_DECL get_id();
bool BOOST_THREAD_DECL interruptible_wait(detail::win32::handle handle_to_wait_for,detail::timeout target_time);
inline bool interruptible_wait(unsigned long milliseconds)
{
return interruptible_wait(detail::win32::invalid_handle_value,milliseconds);
}
void BOOST_THREAD_DECL interruption_point();
bool BOOST_THREAD_DECL interruption_enabled();
bool BOOST_THREAD_DECL interruption_requested();
void BOOST_THREAD_DECL yield();
template<typename TimeDuration>
void sleep(TimeDuration const& rel_time)
inline void sleep(xtime const& abs_time)
{
interruptible_wait(static_cast<unsigned long>(rel_time.total_milliseconds()));
sleep(system_time(abs_time));
}
}
@@ -334,7 +392,7 @@ namespace boost
friend id this_thread::get_id();
public:
id():
thread_data(0)
thread_data()
{}
bool operator==(const id& y) const
@@ -380,15 +438,6 @@ namespace boost
return os<<"{Not-any-thread}";
}
}
void interrupt()
{
if(thread_data)
{
thread_data->interrupt();
}
}
};
inline bool thread::operator==(const thread& other) const
@@ -521,4 +570,6 @@ namespace boost
#pragma warning(pop)
#endif
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -0,0 +1,23 @@
#ifndef BOOST_THREAD_THREAD_HEAP_ALLOC_HPP
#define BOOST_THREAD_THREAD_HEAP_ALLOC_HPP
// thread_heap_alloc.hpp
//
// (C) Copyright 2008 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/thread_heap_alloc.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/thread_heap_alloc.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#endif

View File

@@ -8,6 +8,8 @@
#include <boost/thread/detail/config.hpp>
#include <boost/config/abi_prefix.hpp>
#if defined(BOOST_HAS_WINTHREADS)
typedef void (__cdecl *thread_exit_handler)(void);
@@ -59,7 +61,7 @@
//a method for doing so has been discovered.
//May be omitted; may be called multiple times.
extern "C" BOOST_THREAD_DECL void on_thread_exit(void);
extern "C" BOOST_THREAD_DECL void __cdecl on_thread_exit(void);
//Function to be called just be fore a thread ends
//in an exe or dll that uses Boost.Threads.
//Must be called in the context of the thread
@@ -75,4 +77,6 @@
#endif //defined(BOOST_HAS_WINTHREADS)
#include <boost/config/abi_suffix.hpp>
#endif //!defined(BOOST_TLS_HOOKS_HPP)

View File

@@ -1,6 +1,6 @@
// Copyright (C) 2001-2003
// William E. Kempf
// Copyright (C) 2007 Anthony Williams
// Copyright (C) 2007-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -19,7 +19,13 @@
#include <string>
#include <stdexcept>
namespace boost {
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class BOOST_THREAD_DECL thread_interrupted
{};
class BOOST_THREAD_DECL thread_exception : public std::exception
{
@@ -99,6 +105,8 @@ public:
} // namespace boost
#include <boost/config/abi_suffix.hpp>
#endif // BOOST_THREAD_CONFIG_PDM070801_H
// Change log:

File diff suppressed because it is too large Load Diff

View File

@@ -18,6 +18,8 @@
#error "Boost threads unavailable on this platform"
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
inline void call_once(void (*func)(),once_flag& flag)
@@ -26,4 +28,6 @@ namespace boost
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,32 +3,17 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
#include <limits.h>
#include <boost/assert.hpp>
#include <algorithm>
#include <pthread.h>
#include "timespec.hpp"
#include "pthread_mutex_scoped_lock.hpp"
#include "thread_data.hpp"
#include "condition_variable_fwd.hpp"
#include <boost/config/abi_prefix.hpp>
namespace boost
{
inline condition_variable::condition_variable()
{
int const res=pthread_cond_init(&cond,NULL);
if(res)
{
throw thread_resource_error();
}
}
inline condition_variable::~condition_variable()
{
BOOST_VERIFY(!pthread_cond_destroy(&cond));
}
inline void condition_variable::wait(unique_lock<mutex>& m)
{
detail::interruption_checker check_for_interruption(&cond);
@@ -136,6 +121,17 @@ namespace boost
}
return true;
}
template<typename lock_type>
bool timed_wait(lock_type& m,xtime const& wait_until)
{
return timed_wait(m,system_time(wait_until));
}
template<typename lock_type,typename duration_type>
bool timed_wait(lock_type& m,duration_type const& wait_duration)
{
return timed_wait(m,get_system_time()+wait_duration);
}
template<typename lock_type,typename predicate_type>
bool timed_wait(lock_type& m,boost::system_time const& wait_until,predicate_type pred)
@@ -175,4 +171,6 @@ namespace boost
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,14 +3,17 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
#include <boost/assert.hpp>
#include <pthread.h>
#include <boost/thread/mutex.hpp>
#include <boost/thread/locks.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/thread/xtime.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class condition_variable
@@ -22,8 +25,18 @@ namespace boost
condition_variable& operator=(condition_variable&);
public:
condition_variable();
~condition_variable();
condition_variable()
{
int const res=pthread_cond_init(&cond,NULL);
if(res)
{
throw thread_resource_error();
}
}
~condition_variable()
{
BOOST_VERIFY(!pthread_cond_destroy(&cond));
}
void wait(unique_lock<mutex>& m);
@@ -34,6 +47,16 @@ namespace boost
}
bool timed_wait(unique_lock<mutex>& m,boost::system_time const& wait_until);
bool timed_wait(unique_lock<mutex>& m,xtime const& wait_until)
{
return timed_wait(m,system_time(wait_until));
}
template<typename duration_type>
bool timed_wait(unique_lock<mutex>& m,duration_type const& wait_duration)
{
return timed_wait(m,get_system_time()+wait_duration);
}
template<typename predicate_type>
bool timed_wait(unique_lock<mutex>& m,boost::system_time const& wait_until,predicate_type pred)
@@ -58,9 +81,17 @@ namespace boost
return timed_wait(m,get_system_time()+wait_duration,pred);
}
typedef pthread_cond_t* native_handle_type;
native_handle_type native_handle()
{
return &cond;
}
void notify_one();
void notify_all();
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,6 +1,6 @@
#ifndef BOOST_THREAD_PTHREAD_MUTEX_HPP
#define BOOST_THREAD_PTHREAD_MUTEX_HPP
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
@@ -10,10 +10,8 @@
#include <boost/thread/exceptions.hpp>
#include <boost/thread/locks.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/thread/xtime.hpp>
#include <boost/assert.hpp>
#ifndef WIN32
#include <unistd.h>
#endif
#include <errno.h>
#include "timespec.hpp"
#include "pthread_mutex_scoped_lock.hpp"
@@ -24,6 +22,8 @@
#endif
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class mutex:
@@ -69,7 +69,7 @@ namespace boost
}
typedef unique_lock<mutex> scoped_lock;
typedef scoped_lock scoped_try_lock;
typedef detail::try_lock_wrapper<mutex> scoped_try_lock;
};
typedef mutex try_mutex;
@@ -114,6 +114,10 @@ namespace boost
{
return timed_lock(get_system_time()+relative_time);
}
bool timed_lock(boost::xtime const & absolute_time)
{
return timed_lock(system_time(absolute_time));
}
#ifdef BOOST_PTHREAD_HAS_TIMEDLOCK
void lock()
@@ -136,9 +140,16 @@ namespace boost
{
struct timespec const timeout=detail::get_timespec(abs_time);
int const res=pthread_mutex_timedlock(&m,&timeout);
BOOST_ASSERT(!res || res==EBUSY);
BOOST_ASSERT(!res || res==ETIMEDOUT);
return !res;
}
typedef pthread_mutex_t* native_handle_type;
native_handle_type native_handle()
{
return &m;
}
#else
void lock()
{
@@ -187,11 +198,13 @@ namespace boost
#endif
typedef unique_lock<timed_mutex> scoped_timed_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef detail::try_lock_wrapper<timed_mutex> scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,7 +3,7 @@
// once.hpp
//
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -17,7 +17,10 @@
#include <boost/thread/pthread/pthread_mutex_scoped_lock.hpp>
#include <boost/cstdint.hpp>
namespace boost {
#include <boost/config/abi_prefix.hpp>
namespace boost
{
struct once_flag
{
@@ -82,4 +85,6 @@ namespace boost {
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,6 +1,6 @@
#ifndef BOOST_PTHREAD_MUTEX_SCOPED_LOCK_HPP
#define BOOST_PTHREAD_MUTEX_SCOPED_LOCK_HPP
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -9,6 +9,8 @@
#include <pthread.h>
#include <boost/assert.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace pthread
@@ -47,4 +49,6 @@ namespace boost
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,6 +1,6 @@
#ifndef BOOST_THREAD_PTHREAD_RECURSIVE_MUTEX_HPP
#define BOOST_THREAD_PTHREAD_RECURSIVE_MUTEX_HPP
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
@@ -11,7 +11,7 @@
#include <boost/thread/locks.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/assert.hpp>
#ifndef WIN32
#ifndef _WIN32
#include <unistd.h>
#endif
#include <boost/date_time/posix_time/conversion.hpp>
@@ -25,6 +25,8 @@
#endif
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class recursive_mutex:
@@ -76,8 +78,15 @@ namespace boost
BOOST_ASSERT(!res || res==EBUSY);
return !res;
}
typedef pthread_mutex_t* native_handle_type;
native_handle_type native_handle()
{
return &m;
}
typedef unique_lock<recursive_mutex> scoped_lock;
typedef scoped_lock scoped_try_lock;
typedef detail::try_lock_wrapper<recursive_mutex> scoped_try_lock;
};
typedef recursive_mutex recursive_try_mutex;
@@ -168,9 +177,16 @@ namespace boost
{
struct timespec const timeout=detail::get_timespec(abs_time);
int const res=pthread_mutex_timedlock(&m,&timeout);
BOOST_ASSERT(!res || res==EBUSY);
BOOST_ASSERT(!res || res==ETIMEDOUT);
return !res;
}
typedef pthread_mutex_t* native_handle_type;
native_handle_type native_handle()
{
return &m;
}
#else
void lock()
{
@@ -239,11 +255,12 @@ namespace boost
#endif
typedef unique_lock<recursive_timed_mutex> scoped_timed_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef detail::try_lock_wrapper<recursive_timed_mutex> scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,7 +1,7 @@
#ifndef BOOST_THREAD_PTHREAD_SHARED_MUTEX_HPP
#define BOOST_THREAD_PTHREAD_SHARED_MUTEX_HPP
// (C) Copyright 2006-7 Anthony Williams
// (C) Copyright 2006-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -13,6 +13,8 @@
#include <boost/thread/thread.hpp>
#include <boost/thread/condition_variable.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class shared_mutex
@@ -44,7 +46,7 @@ namespace boost
public:
shared_mutex()
{
state_data state_={0};
state_data state_={0,0,0,0};
state=state_;
}
@@ -55,30 +57,18 @@ namespace boost
void lock_shared()
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
while(state.exclusive || state.exclusive_waiting_blocked)
{
if(!state.exclusive && !state.exclusive_waiting_blocked)
{
++state.shared_count;
return;
}
shared_cond.wait(lock);
shared_cond.wait(lk);
}
++state.shared_count;
}
bool try_lock_shared()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
if(state.exclusive || state.exclusive_waiting_blocked)
{
@@ -94,33 +84,28 @@ namespace boost
bool timed_lock_shared(system_time const& timeout)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
while(state.exclusive || state.exclusive_waiting_blocked)
{
if(!state.exclusive && !state.exclusive_waiting_blocked)
{
++state.shared_count;
return true;
}
if(!shared_cond.timed_wait(lock,timeout))
if(!shared_cond.timed_wait(lk,timeout))
{
return false;
}
}
++state.shared_count;
return true;
}
template<typename TimeDuration>
bool timed_lock_shared(TimeDuration const & relative_time)
{
return timed_lock_shared(get_system_time()+relative_time);
}
void unlock_shared()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
bool const last_reader=!--state.shared_count;
if(last_reader)
@@ -142,63 +127,48 @@ namespace boost
void lock()
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
while(state.shared_count || state.exclusive)
{
if(state.shared_count || state.exclusive)
{
state.exclusive_waiting_blocked=true;
}
else
{
state.exclusive=true;
return;
}
exclusive_cond.wait(lock);
state.exclusive_waiting_blocked=true;
exclusive_cond.wait(lk);
}
state.exclusive=true;
}
bool timed_lock(system_time const& timeout)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lock(state_change);
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
boost::mutex::scoped_lock lk(state_change);
while(state.shared_count || state.exclusive)
{
if(state.shared_count || state.exclusive)
state.exclusive_waiting_blocked=true;
if(!exclusive_cond.timed_wait(lk,timeout))
{
state.exclusive_waiting_blocked=true;
}
else
{
state.exclusive=true;
return true;
}
if(!exclusive_cond.timed_wait(lock,timeout))
{
return false;
if(state.shared_count || state.exclusive)
{
state.exclusive_waiting_blocked=false;
exclusive_cond.notify_one();
return false;
}
break;
}
}
state.exclusive=true;
return true;
}
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time)
{
return timed_lock(get_system_time()+relative_time);
}
bool try_lock()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
if(state.shared_count || state.exclusive)
{
@@ -214,7 +184,7 @@ namespace boost
void unlock()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
state.exclusive=false;
state.exclusive_waiting_blocked=false;
release_waiters();
@@ -223,57 +193,44 @@ namespace boost
void lock_upgrade()
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lock(state_change);
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
boost::mutex::scoped_lock lk(state_change);
while(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
{
if(!state.exclusive && !state.exclusive_waiting_blocked && !state.upgrade)
{
++state.shared_count;
state.upgrade=true;
return;
}
shared_cond.wait(lock);
shared_cond.wait(lk);
}
++state.shared_count;
state.upgrade=true;
}
bool timed_lock_upgrade(system_time const& timeout)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lock(state_change);
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
boost::mutex::scoped_lock lk(state_change);
while(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
{
if(!state.exclusive && !state.exclusive_waiting_blocked && !state.upgrade)
if(!shared_cond.timed_wait(lk,timeout))
{
++state.shared_count;
state.upgrade=true;
return true;
}
if(!shared_cond.timed_wait(lock,timeout))
{
return false;
if(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
{
return false;
}
break;
}
}
++state.shared_count;
state.upgrade=true;
return true;
}
template<typename TimeDuration>
bool timed_lock_upgrade(TimeDuration const & relative_time)
{
return timed_lock(get_system_time()+relative_time);
}
bool try_lock_upgrade()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
if(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
{
return false;
@@ -288,7 +245,7 @@ namespace boost
void unlock_upgrade()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
state.upgrade=false;
bool const last_reader=!--state.shared_count;
@@ -302,30 +259,19 @@ namespace boost
void unlock_upgrade_and_lock()
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
--state.shared_count;
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
while(state.shared_count)
{
if(!state.shared_count)
{
state.upgrade=false;
state.exclusive=true;
break;
}
upgrade_cond.wait(lock);
upgrade_cond.wait(lk);
}
state.upgrade=false;
state.exclusive=true;
}
void unlock_and_lock_upgrade()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
state.exclusive=false;
state.upgrade=true;
++state.shared_count;
@@ -335,7 +281,7 @@ namespace boost
void unlock_and_lock_shared()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
state.exclusive=false;
++state.shared_count;
state.exclusive_waiting_blocked=false;
@@ -344,7 +290,7 @@ namespace boost
void unlock_upgrade_and_lock_shared()
{
boost::mutex::scoped_lock lock(state_change);
boost::mutex::scoped_lock lk(state_change);
state.upgrade=false;
state.exclusive_waiting_blocked=false;
release_waiters();
@@ -352,5 +298,6 @@ namespace boost
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,329 +0,0 @@
#ifndef BOOST_THREAD_THREAD_PTHREAD_HPP
#define BOOST_THREAD_THREAD_PTHREAD_HPP
// Copyright (C) 2001-2003
// William E. Kempf
// Copyright (C) 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/config.hpp>
#include <boost/utility.hpp>
#include <boost/function.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition_variable.hpp>
#include <list>
#include <memory>
#include <pthread.h>
#include <boost/optional.hpp>
#include <boost/thread/detail/move.hpp>
#include <boost/shared_ptr.hpp>
#include "thread_data.hpp"
#include <stdlib.h>
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4251)
#endif
namespace boost
{
class thread;
namespace detail
{
class thread_id;
}
namespace this_thread
{
BOOST_THREAD_DECL detail::thread_id get_id();
}
namespace detail
{
class thread_id
{
private:
detail::thread_data_ptr thread_data;
thread_id(detail::thread_data_ptr thread_data_):
thread_data(thread_data_)
{}
friend class boost::thread;
friend thread_id this_thread::get_id();
public:
thread_id():
thread_data()
{}
bool operator==(const thread_id& y) const
{
return thread_data==y.thread_data;
}
bool operator!=(const thread_id& y) const
{
return thread_data!=y.thread_data;
}
bool operator<(const thread_id& y) const
{
return thread_data<y.thread_data;
}
bool operator>(const thread_id& y) const
{
return y.thread_data<thread_data;
}
bool operator<=(const thread_id& y) const
{
return !(y.thread_data<thread_data);
}
bool operator>=(const thread_id& y) const
{
return !(thread_data<y.thread_data);
}
template<class charT, class traits>
friend std::basic_ostream<charT, traits>&
operator<<(std::basic_ostream<charT, traits>& os, const thread_id& x)
{
if(x.thread_data)
{
return os<<x.thread_data;
}
else
{
return os<<"{Not-any-thread}";
}
}
};
}
struct xtime;
class BOOST_THREAD_DECL thread
{
private:
thread(thread&);
thread& operator=(thread&);
template<typename F>
struct thread_data:
detail::thread_data_base
{
F f;
thread_data(F f_):
f(f_)
{}
thread_data(detail::thread_move_t<F> f_):
f(f_)
{}
void run()
{
f();
}
};
mutable boost::mutex thread_info_mutex;
detail::thread_data_ptr thread_info;
void start_thread();
explicit thread(detail::thread_data_ptr data);
detail::thread_data_ptr get_thread_info() const;
public:
thread();
~thread();
template <class F>
explicit thread(F f):
thread_info(new thread_data<F>(f))
{
start_thread();
}
template <class F>
thread(detail::thread_move_t<F> f):
thread_info(new thread_data<F>(f))
{
start_thread();
}
thread(detail::thread_move_t<thread> x);
thread& operator=(detail::thread_move_t<thread> x);
operator detail::thread_move_t<thread>();
detail::thread_move_t<thread> move();
void swap(thread& x);
typedef detail::thread_id id;
id get_id() const;
bool joinable() const;
void join();
bool timed_join(const system_time& wait_until);
template<typename TimeDuration>
inline bool timed_join(TimeDuration const& rel_time)
{
return timed_join(get_system_time()+rel_time);
}
void detach();
static unsigned hardware_concurrency();
// backwards compatibility
bool operator==(const thread& other) const;
bool operator!=(const thread& other) const;
static void sleep(const system_time& xt);
static void yield();
// extensions
void interrupt();
bool interruption_requested() const;
};
inline detail::thread_move_t<thread> move(thread& x)
{
return x.move();
}
inline detail::thread_move_t<thread> move(detail::thread_move_t<thread> x)
{
return x;
}
template<typename F>
struct thread::thread_data<boost::reference_wrapper<F> >:
detail::thread_data_base
{
F& f;
thread_data(boost::reference_wrapper<F> f_):
f(f_)
{}
void run()
{
f();
}
};
namespace this_thread
{
class BOOST_THREAD_DECL disable_interruption
{
disable_interruption(const disable_interruption&);
disable_interruption& operator=(const disable_interruption&);
bool interruption_was_enabled;
friend class restore_interruption;
public:
disable_interruption();
~disable_interruption();
};
class BOOST_THREAD_DECL restore_interruption
{
restore_interruption(const restore_interruption&);
restore_interruption& operator=(const restore_interruption&);
public:
explicit restore_interruption(disable_interruption& d);
~restore_interruption();
};
BOOST_THREAD_DECL thread::id get_id();
BOOST_THREAD_DECL void interruption_point();
BOOST_THREAD_DECL bool interruption_enabled();
BOOST_THREAD_DECL bool interruption_requested();
inline void yield()
{
thread::yield();
}
template<typename TimeDuration>
inline void sleep(TimeDuration const& rel_time)
{
thread::sleep(get_system_time()+rel_time);
}
}
namespace detail
{
struct thread_exit_function_base
{
virtual ~thread_exit_function_base()
{}
virtual void operator()() const=0;
};
template<typename F>
struct thread_exit_function:
thread_exit_function_base
{
F f;
thread_exit_function(F f_):
f(f_)
{}
void operator()() const
{
f();
}
};
BOOST_THREAD_DECL void add_thread_exit_function(thread_exit_function_base*);
}
namespace this_thread
{
template<typename F>
inline void at_thread_exit(F f)
{
detail::thread_exit_function_base* const thread_exit_func=new detail::thread_exit_function<F>(f);
detail::add_thread_exit_function(thread_exit_func);
}
}
class BOOST_THREAD_DECL thread_group
{
public:
thread_group();
~thread_group();
thread* create_thread(const function0<void>& threadfunc);
void add_thread(thread* thrd);
void remove_thread(thread* thrd);
void join_all();
void interrupt_all();
size_t size() const;
private:
thread_group(thread_group&);
void operator=(thread_group&);
std::list<thread*> m_threads;
mutex m_mutex;
};
} // namespace boost
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
#endif

View File

@@ -6,6 +6,7 @@
// (C) Copyright 2007 Anthony Williams
#include <boost/thread/detail/config.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/thread/mutex.hpp>
@@ -13,11 +14,12 @@
#include <pthread.h>
#include "condition_variable_fwd.hpp"
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class thread_interrupted
{};
class thread;
namespace detail
{
struct thread_exit_callback_node;
@@ -26,7 +28,7 @@ namespace boost
struct thread_data_base;
typedef boost::shared_ptr<thread_data_base> thread_data_ptr;
struct thread_data_base:
struct BOOST_THREAD_DECL thread_data_base:
enable_shared_from_this<thread_data_base>
{
thread_data_ptr self;
@@ -51,8 +53,9 @@ namespace boost
interrupt_requested(false),
current_cond(0)
{}
virtual ~thread_data_base()
{}
virtual ~thread_data_base();
typedef pthread_t native_handle_type;
virtual void run()=0;
};
@@ -95,7 +98,21 @@ namespace boost
}
};
}
namespace this_thread
{
void BOOST_THREAD_DECL yield();
void BOOST_THREAD_DECL sleep(system_time const& abs_time);
template<typename TimeDuration>
inline void sleep(TimeDuration const& rel_time)
{
this_thread::sleep(get_system_time()+rel_time);
}
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -0,0 +1,242 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2008 Anthony Williams
#ifndef THREAD_HEAP_ALLOC_PTHREAD_HPP
#define THREAD_HEAP_ALLOC_PTHREAD_HPP
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
{
template<typename T>
inline T* heap_new()
{
return new T();
}
#ifdef BOOST_HAS_RVALUE_REFS
template<typename T,typename A1>
inline T* heap_new(A1&& a1)
{
return new T(static_cast<A1&&>(a1));
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1&& a1,A2&& a2)
{
return new T(static_cast<A1&&>(a1),static_cast<A2&&>(a2));
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1&& a1,A2&& a2,A3&& a3)
{
return new T(static_cast<A1&&>(a1),static_cast<A2&&>(a2),
static_cast<A3&&>(a3));
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1&& a1,A2&& a2,A3&& a3,A4&& a4)
{
return new T(static_cast<A1&&>(a1),static_cast<A2&&>(a2),
static_cast<A3&&>(a3),static_cast<A4&&>(a4));
}
#else
template<typename T,typename A1>
inline T* heap_new_impl(A1 a1)
{
return new T(a1);
}
template<typename T,typename A1,typename A2>
inline T* heap_new_impl(A1 a1,A2 a2)
{
return new T(a1,a2);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new_impl(A1 a1,A2 a2,A3 a3)
{
return new T(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new_impl(A1 a1,A2 a2,A3 a3,A4 a4)
{
return new T(a1,a2,a3,a4);
}
template<typename T,typename A1>
inline T* heap_new(A1 const& a1)
{
return heap_new_impl<T,A1 const&>(a1);
}
template<typename T,typename A1>
inline T* heap_new(A1& a1)
{
return heap_new_impl<T,A1&>(a1);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1 const& a1,A2 const& a2)
{
return heap_new_impl<T,A1 const&,A2 const&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1& a1,A2 const& a2)
{
return heap_new_impl<T,A1&,A2 const&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1 const& a1,A2& a2)
{
return heap_new_impl<T,A1 const&,A2&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1& a1,A2& a2)
{
return heap_new_impl<T,A1&,A2&>(a1,a2);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3)
{
return heap_new_impl<T,A1&,A2&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3)
{
return heap_new_impl<T,A1&,A2 const&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3)
{
return heap_new_impl<T,A1 const&,A2&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2& a2,A3& a3)
{
return heap_new_impl<T,A1&,A2&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2&,A3&,A4&>(a1,a2,a3,a4);
}
#endif
template<typename T>
inline void heap_delete(T* data)
{
delete data;
}
template<typename T>
struct do_heap_delete
{
void operator()(T* data) const
{
detail::heap_delete(data);
}
};
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,6 +1,6 @@
#ifndef BOOST_THREAD_PTHREAD_TIMESPEC_HPP
#define BOOST_THREAD_PTHREAD_TIMESPEC_HPP
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -8,6 +8,12 @@
#include <boost/thread/thread_time.hpp>
#include <boost/date_time/posix_time/conversion.hpp>
#include <pthread.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
@@ -15,14 +21,16 @@ namespace boost
{
inline struct timespec get_timespec(boost::system_time const& abs_time)
{
struct timespec timeout={0};
struct timespec timeout={0,0};
boost::posix_time::time_duration const time_since_epoch=abs_time-boost::posix_time::from_time_t(0);
timeout.tv_sec=time_since_epoch.total_seconds();
timeout.tv_nsec=time_since_epoch.fractional_seconds()*(1000000000/time_since_epoch.ticks_per_second());
timeout.tv_nsec=(long)(time_since_epoch.fractional_seconds()*(1000000000l/time_since_epoch.ticks_per_second()));
return timeout;
}
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,103 +0,0 @@
#ifndef BOOST_THREAD_PTHREAD_TSS_HPP
#define BOOST_THREAD_PTHREAD_TSS_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007 Anthony Williams
#include <boost/thread/detail/config.hpp>
#include <boost/shared_ptr.hpp>
namespace boost
{
namespace detail
{
struct tss_cleanup_function
{
virtual ~tss_cleanup_function()
{}
virtual void operator()(void* data)=0;
};
BOOST_THREAD_DECL void set_tss_data(void const* key,boost::shared_ptr<tss_cleanup_function> func,void* tss_data,bool cleanup_existing);
BOOST_THREAD_DECL void* get_tss_data(void const* key);
}
template <typename T>
class thread_specific_ptr
{
private:
thread_specific_ptr(thread_specific_ptr&);
thread_specific_ptr& operator=(thread_specific_ptr&);
struct delete_data:
detail::tss_cleanup_function
{
void operator()(void* data)
{
delete static_cast<T*>(data);
}
};
struct run_custom_cleanup_function:
detail::tss_cleanup_function
{
void (*cleanup_function)(T*);
explicit run_custom_cleanup_function(void (*cleanup_function_)(T*)):
cleanup_function(cleanup_function_)
{}
void operator()(void* data)
{
cleanup_function(static_cast<T*>(data));
}
};
boost::shared_ptr<detail::tss_cleanup_function> cleanup;
public:
thread_specific_ptr():
cleanup(new delete_data)
{}
explicit thread_specific_ptr(void (*func_)(T*)):
cleanup(new run_custom_cleanup_function(func_))
{}
~thread_specific_ptr()
{
reset();
}
T* get() const
{
return static_cast<T*>(detail::get_tss_data(this));
}
T* operator->() const
{
return get();
}
T& operator*() const
{
return *get();
}
T* release()
{
T* const temp=get();
detail::set_tss_data(this,boost::shared_ptr<detail::tss_cleanup_function>(),0,false);
return temp;
}
void reset(T* new_value=0)
{
T* const current_value=get();
if(current_value!=new_value)
{
detail::set_tss_data(this,cleanup,new_value,true);
}
}
};
}
#endif

View File

@@ -3,7 +3,7 @@
// thread.hpp
//
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -12,11 +12,14 @@
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/thread.hpp>
#include <boost/thread/win32/thread_data.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/thread.hpp>
#include <boost/thread/pthread/thread_data.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#include <boost/thread/detail/thread.hpp>
#endif

View File

@@ -9,6 +9,8 @@
#include <boost/date_time/microsec_time_clock.hpp>
#include <boost/date_time/posix_time/posix_time_types.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
typedef boost::posix_time::ptime system_time;
@@ -43,4 +45,6 @@ namespace boost
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,18 +1,111 @@
// Copyright (C) 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_THREAD_TSS_HPP
#define BOOST_THREAD_TSS_HPP
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/tss.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/tss.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#endif
#ifndef BOOST_THREAD_TSS_HPP
#define BOOST_THREAD_TSS_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-8 Anthony Williams
#include <boost/thread/detail/config.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/thread/detail/thread_heap_alloc.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
{
struct tss_cleanup_function
{
virtual ~tss_cleanup_function()
{}
virtual void operator()(void* data)=0;
};
BOOST_THREAD_DECL void set_tss_data(void const* key,boost::shared_ptr<tss_cleanup_function> func,void* tss_data,bool cleanup_existing);
BOOST_THREAD_DECL void* get_tss_data(void const* key);
}
template <typename T>
class thread_specific_ptr
{
private:
thread_specific_ptr(thread_specific_ptr&);
thread_specific_ptr& operator=(thread_specific_ptr&);
struct delete_data:
detail::tss_cleanup_function
{
void operator()(void* data)
{
delete static_cast<T*>(data);
}
};
struct run_custom_cleanup_function:
detail::tss_cleanup_function
{
void (*cleanup_function)(T*);
explicit run_custom_cleanup_function(void (*cleanup_function_)(T*)):
cleanup_function(cleanup_function_)
{}
void operator()(void* data)
{
cleanup_function(static_cast<T*>(data));
}
};
boost::shared_ptr<detail::tss_cleanup_function> cleanup;
public:
thread_specific_ptr():
cleanup(detail::heap_new<delete_data>(),detail::do_heap_delete<delete_data>())
{}
explicit thread_specific_ptr(void (*func_)(T*))
{
if(func_)
{
cleanup.reset(detail::heap_new<run_custom_cleanup_function>(func_),detail::do_heap_delete<run_custom_cleanup_function>());
}
}
~thread_specific_ptr()
{
reset();
}
T* get() const
{
return static_cast<T*>(detail::get_tss_data(this));
}
T* operator->() const
{
return get();
}
T& operator*() const
{
return *get();
}
T* release()
{
T* const temp=get();
detail::set_tss_data(this,boost::shared_ptr<detail::tss_cleanup_function>(),0,false);
return temp;
}
void reset(T* new_value=0)
{
T* const current_value=get();
if(current_value!=new_value)
{
detail::set_tss_data(this,cleanup,new_value,true);
}
}
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,7 +3,7 @@
// basic_recursive_mutex.hpp
//
// (C) Copyright 2006-7 Anthony Williams
// (C) Copyright 2006-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -12,6 +12,8 @@
#include "thread_primitives.hpp"
#include "basic_timed_mutex.hpp"
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
@@ -62,11 +64,6 @@ namespace boost
return timed_lock(get_system_time()+timeout);
}
long get_active_count()
{
return mutex.get_active_count();
}
void unlock()
{
if(!--recursion_count)
@@ -76,11 +73,6 @@ namespace boost
}
}
bool locked()
{
return mutex.locked();
}
private:
bool try_recursive_lock(long current_thread_id)
{
@@ -123,4 +115,6 @@ namespace boost
#define BOOST_BASIC_RECURSIVE_MUTEX_INITIALIZER {0}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,7 +3,7 @@
// basic_timed_mutex_win32.hpp
//
// (C) Copyright 2006 Anthony Williams
// (C) Copyright 2006-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -13,15 +13,21 @@
#include "thread_primitives.hpp"
#include "interlocked_read.hpp"
#include <boost/thread/thread_time.hpp>
#include <boost/thread/xtime.hpp>
#include <boost/detail/interlocked.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
{
struct basic_timed_mutex
{
BOOST_STATIC_CONSTANT(long,lock_flag_value=0x80000000);
BOOST_STATIC_CONSTANT(unsigned char,lock_flag_bit=31);
BOOST_STATIC_CONSTANT(unsigned char,event_set_flag_bit=30);
BOOST_STATIC_CONSTANT(long,lock_flag_value=1<<lock_flag_bit);
BOOST_STATIC_CONSTANT(long,event_set_flag_value=1<<event_set_flag_bit);
long active_count;
void* event;
@@ -50,18 +56,7 @@ namespace boost
bool try_lock()
{
long old_count=active_count&~lock_flag_value;
do
{
long const current_count=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,(old_count+1)|lock_flag_value,old_count);
if(current_count==old_count)
{
return true;
}
old_count=current_count;
}
while(!(old_count&lock_flag_value));
return false;
return !win32::interlocked_bit_test_and_set(&active_count,lock_flag_bit);
}
void lock()
@@ -70,47 +65,46 @@ namespace boost
}
bool timed_lock(::boost::system_time const& wait_until)
{
long old_count=active_count;
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
if(!win32::interlocked_bit_test_and_set(&active_count,lock_flag_bit))
{
long const current_count=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,(old_count+1)|lock_flag_value,old_count);
if(current_count==old_count)
return true;
}
long old_count=active_count;
for(;;)
{
long const new_count=(old_count&lock_flag_value)?(old_count+1):(old_count|lock_flag_value);
long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,new_count,old_count);
if(current==old_count)
{
break;
}
old_count=current_count;
old_count=current;
}
if(old_count&lock_flag_value)
{
bool lock_acquired=false;
void* const sem=get_event();
++old_count; // we're waiting, too
do
{
old_count-=(lock_flag_value+1); // there will be one less active thread on this mutex when it gets unlocked
if(win32::WaitForSingleObject(sem,::boost::detail::get_milliseconds_until(wait_until))!=0)
{
BOOST_INTERLOCKED_DECREMENT(&active_count);
return false;
}
do
old_count&=~lock_flag_value;
old_count|=event_set_flag_value;
for(;;)
{
long const current_count=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,old_count|lock_flag_value,old_count);
if(current_count==old_count)
long const new_count=((old_count&lock_flag_value)?old_count:((old_count-1)|lock_flag_value))&~event_set_flag_value;
long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,new_count,old_count);
if(current==old_count)
{
break;
}
old_count=current_count;
old_count=current;
}
while(!(old_count&lock_flag_value));
lock_acquired=!(old_count&lock_flag_value);
}
while(!lock_acquired);
@@ -124,27 +118,24 @@ namespace boost
return timed_lock(get_system_time()+timeout);
}
long get_active_count()
bool timed_lock(boost::xtime const& timeout)
{
return ::boost::detail::interlocked_read_acquire(&active_count);
return timed_lock(system_time(timeout));
}
void unlock()
{
long const offset=lock_flag_value+1;
long old_count=BOOST_INTERLOCKED_EXCHANGE_ADD(&active_count,(~offset)+1);
if(old_count>offset)
long const offset=lock_flag_value;
long const old_count=BOOST_INTERLOCKED_EXCHANGE_ADD(&active_count,lock_flag_value);
if(!(old_count&event_set_flag_value) && (old_count>offset))
{
win32::SetEvent(get_event());
if(!win32::interlocked_bit_test_and_set(&active_count,event_set_flag_bit))
{
win32::SetEvent(get_event());
}
}
}
bool locked()
{
return get_active_count()>=lock_flag_value;
}
private:
void* get_event()
{
@@ -182,4 +173,6 @@ namespace boost
#define BOOST_BASIC_TIMED_MUTEX_INITIALIZER {0}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,7 +3,7 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007 Anthony Williams
// (C) Copyright 2007-8 Anthony Williams
#include <boost/thread/mutex.hpp>
#include "thread_primitives.hpp"
@@ -14,85 +14,118 @@
#include <boost/thread/thread_time.hpp>
#include "interlocked_read.hpp"
#include <boost/thread/xtime.hpp>
#include <vector>
#include <boost/intrusive_ptr.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
{
class basic_cv_list_entry;
void intrusive_ptr_add_ref(basic_cv_list_entry * p);
void intrusive_ptr_release(basic_cv_list_entry * p);
class basic_cv_list_entry
{
private:
detail::win32::handle_manager semaphore;
detail::win32::handle_manager wake_sem;
long waiters;
bool notified;
long references;
basic_cv_list_entry(basic_cv_list_entry&);
void operator=(basic_cv_list_entry&);
public:
explicit basic_cv_list_entry(detail::win32::handle_manager const& wake_sem_):
semaphore(detail::win32::create_anonymous_semaphore(0,LONG_MAX)),
wake_sem(wake_sem_.duplicate()),
waiters(1),notified(false),references(0)
{}
static bool no_waiters(boost::intrusive_ptr<basic_cv_list_entry> const& entry)
{
return !detail::interlocked_read_acquire(&entry->waiters);
}
void add_waiter()
{
BOOST_INTERLOCKED_INCREMENT(&waiters);
}
void remove_waiter()
{
BOOST_INTERLOCKED_DECREMENT(&waiters);
}
void release(unsigned count_to_release)
{
notified=true;
detail::win32::ReleaseSemaphore(semaphore,count_to_release,0);
}
void release_waiters()
{
release(detail::interlocked_read_acquire(&waiters));
}
bool is_notified() const
{
return notified;
}
bool wait(timeout wait_until)
{
return this_thread::interruptible_wait(semaphore,wait_until);
}
bool woken()
{
unsigned long const woken_result=detail::win32::WaitForSingleObject(wake_sem,0);
BOOST_ASSERT((woken_result==detail::win32::timeout) || (woken_result==0));
return woken_result==0;
}
friend void intrusive_ptr_add_ref(basic_cv_list_entry * p);
friend void intrusive_ptr_release(basic_cv_list_entry * p);
};
inline void intrusive_ptr_add_ref(basic_cv_list_entry * p)
{
BOOST_INTERLOCKED_INCREMENT(&p->references);
}
inline void intrusive_ptr_release(basic_cv_list_entry * p)
{
if(!BOOST_INTERLOCKED_DECREMENT(&p->references))
{
delete p;
}
}
class basic_condition_variable
{
boost::mutex internal_mutex;
long total_count;
unsigned active_generation_count;
struct list_entry
typedef basic_cv_list_entry list_entry;
typedef boost::intrusive_ptr<list_entry> entry_ptr;
typedef std::vector<entry_ptr> generation_list;
generation_list generations;
detail::win32::handle_manager wake_sem;
void wake_waiters(long count_to_wake)
{
detail::win32::handle semaphore;
long count;
bool notified;
list_entry():
semaphore(0),count(0),notified(0)
{}
};
BOOST_STATIC_CONSTANT(unsigned,generation_count=3);
list_entry generations[generation_count];
detail::win32::handle wake_sem;
static bool no_waiters(list_entry const& entry)
{
return entry.count==0;
}
void shift_generations_down()
{
list_entry* const last_active_entry=std::remove_if(generations,generations+generation_count,no_waiters);
if(last_active_entry==generations+generation_count)
{
broadcast_entry(generations[generation_count-1],false);
}
else
{
active_generation_count=unsigned(last_active_entry-generations)+1;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4996)
#endif
std::copy_backward(generations,generations+active_generation_count-1,generations+active_generation_count);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
generations[0]=list_entry();
}
void broadcast_entry(list_entry& entry,bool wake)
{
long const count_to_wake=entry.count;
detail::interlocked_write_release(&total_count,total_count-count_to_wake);
if(wake)
{
detail::win32::ReleaseSemaphore(wake_sem,count_to_wake,0);
}
detail::win32::ReleaseSemaphore(entry.semaphore,count_to_wake,0);
entry.count=0;
dispose_entry(entry);
detail::win32::ReleaseSemaphore(wake_sem,count_to_wake,0);
}
void dispose_entry(list_entry& entry)
{
if(entry.semaphore)
{
BOOST_VERIFY(detail::win32::CloseHandle(entry.semaphore));
entry.semaphore=0;
}
entry.notified=false;
}
template<typename lock_type>
struct relocker
{
@@ -116,75 +149,78 @@ namespace boost
}
private:
relocker(relocker&);
void operator=(relocker&);
};
template<typename lock_type>
void start_wait_loop_first_time(relocker<lock_type>& locker,
detail::win32::handle_manager& local_wake_sem)
entry_ptr get_wait_entry()
{
locker.unlock();
boost::lock_guard<boost::mutex> internal_lock(internal_mutex);
if(!wake_sem)
{
wake_sem=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
BOOST_ASSERT(wake_sem);
}
local_wake_sem=detail::win32::duplicate_handle(wake_sem);
if(generations[0].notified)
detail::interlocked_write_release(&total_count,total_count+1);
if(generations.empty() || generations.back()->is_notified())
{
shift_generations_down();
entry_ptr new_entry(new list_entry(wake_sem));
generations.push_back(new_entry);
return new_entry;
}
else if(!active_generation_count)
else
{
active_generation_count=1;
generations.back()->add_waiter();
return generations.back();
}
}
template<typename lock_type>
void start_wait_loop(relocker<lock_type>& locker,
detail::win32::handle_manager& local_wake_sem,
detail::win32::handle_manager& sem)
struct entry_manager
{
boost::mutex::scoped_lock internal_lock(internal_mutex);
detail::interlocked_write_release(&total_count,total_count+1);
if(!local_wake_sem)
entry_ptr const entry;
entry_manager(entry_ptr const& entry_):
entry(entry_)
{}
~entry_manager()
{
start_wait_loop_first_time(locker,local_wake_sem);
entry->remove_waiter();
}
if(!generations[0].semaphore)
list_entry* operator->()
{
generations[0].semaphore=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
BOOST_ASSERT(generations[0].semaphore);
return entry.get();
}
++generations[0].count;
sem=detail::win32::duplicate_handle(generations[0].semaphore);
}
private:
void operator=(entry_manager&);
entry_manager(entry_manager&);
};
protected:
template<typename lock_type>
bool do_wait(lock_type& lock,timeout wait_until)
{
detail::win32::handle_manager local_wake_sem;
detail::win32::handle_manager sem;
bool woken=false;
relocker<lock_type> locker(lock);
entry_manager entry(get_wait_entry());
locker.unlock();
bool woken=false;
while(!woken)
{
start_wait_loop(locker,local_wake_sem,sem);
if(!this_thread::interruptible_wait(sem,wait_until))
if(!entry->wait(wait_until))
{
return false;
}
unsigned long const woken_result=detail::win32::WaitForSingleObject(local_wake_sem,0);
BOOST_ASSERT(woken_result==detail::win32::timeout || woken_result==0);
woken=(woken_result==0);
woken=entry->woken();
}
return woken;
}
@@ -202,45 +238,33 @@ namespace boost
basic_condition_variable(const basic_condition_variable& other);
basic_condition_variable& operator=(const basic_condition_variable& other);
public:
basic_condition_variable():
total_count(0),active_generation_count(0),wake_sem(0)
{}
~basic_condition_variable()
{
for(unsigned i=0;i<generation_count;++i)
{
dispose_entry(generations[i]);
}
detail::win32::CloseHandle(wake_sem);
}
{}
void notify_one()
{
if(detail::interlocked_read_acquire(&total_count))
{
boost::mutex::scoped_lock internal_lock(internal_mutex);
detail::win32::ReleaseSemaphore(wake_sem,1,0);
for(unsigned generation=active_generation_count;generation!=0;--generation)
boost::lock_guard<boost::mutex> internal_lock(internal_mutex);
if(!total_count)
{
list_entry& entry=generations[generation-1];
if(entry.count)
{
detail::interlocked_write_release(&total_count,total_count-1);
entry.notified=true;
detail::win32::ReleaseSemaphore(entry.semaphore,1,0);
if(!--entry.count)
{
dispose_entry(entry);
if(generation==active_generation_count)
{
--active_generation_count;
}
}
}
return;
}
wake_waiters(1);
for(generation_list::iterator it=generations.begin(),
end=generations.end();
it!=end;++it)
{
(*it)->release(1);
}
generations.erase(std::remove_if(generations.begin(),generations.end(),&basic_cv_list_entry::no_waiters),generations.end());
}
}
@@ -248,16 +272,20 @@ namespace boost
{
if(detail::interlocked_read_acquire(&total_count))
{
boost::mutex::scoped_lock internal_lock(internal_mutex);
for(unsigned generation=active_generation_count;generation!=0;--generation)
boost::lock_guard<boost::mutex> internal_lock(internal_mutex);
if(!total_count)
{
list_entry& entry=generations[generation-1];
if(entry.count)
{
broadcast_entry(entry,true);
}
return;
}
active_generation_count=0;
wake_waiters(total_count);
for(generation_list::iterator it=generations.begin(),
end=generations.end();
it!=end;++it)
{
(*it)->release_waiters();
}
generations.clear();
wake_sem=detail::win32::handle(0);
}
}
@@ -265,9 +293,18 @@ namespace boost
}
class condition_variable:
public detail::basic_condition_variable
private detail::basic_condition_variable
{
private:
condition_variable(condition_variable&);
void operator=(condition_variable&);
public:
condition_variable()
{}
using detail::basic_condition_variable::notify_one;
using detail::basic_condition_variable::notify_all;
void wait(unique_lock<mutex>& m)
{
do_wait(m,detail::timeout::sentinel());
@@ -313,9 +350,18 @@ namespace boost
};
class condition_variable_any:
public detail::basic_condition_variable
private detail::basic_condition_variable
{
private:
condition_variable_any(condition_variable_any&);
void operator=(condition_variable_any&);
public:
condition_variable_any()
{}
using detail::basic_condition_variable::notify_one;
using detail::basic_condition_variable::notify_all;
template<typename lock_type>
void wait(lock_type& m)
{
@@ -367,4 +413,6 @@ namespace boost
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,12 +3,16 @@
// interlocked_read_win32.hpp
//
// (C) Copyright 2005-7 Anthony Williams
// (C) Copyright 2005-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/detail/interlocked.hpp>
#include <boost/config/abi_prefix.hpp>
#ifdef BOOST_MSVC
extern "C" void _ReadWriteBarrier(void);
@@ -46,8 +50,6 @@ namespace boost
#else
#include <boost/detail/interlocked.hpp>
namespace boost
{
namespace detail
@@ -73,5 +75,6 @@ namespace boost
#endif
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -10,6 +10,8 @@
#include <boost/thread/exceptions.hpp>
#include <boost/thread/locks.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
@@ -18,7 +20,7 @@ namespace boost
}
class mutex:
boost::noncopyable,
boost::noncopyable,
public ::boost::detail::underlying_mutex
{
public:
@@ -32,7 +34,7 @@ namespace boost
}
typedef unique_lock<mutex> scoped_lock;
typedef scoped_lock scoped_try_lock;
typedef detail::try_lock_wrapper<mutex> scoped_try_lock;
};
typedef mutex try_mutex;
@@ -53,9 +55,11 @@ namespace boost
}
typedef unique_lock<timed_mutex> scoped_timed_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef detail::try_lock_wrapper<timed_mutex> scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -18,6 +18,8 @@
#include <boost/thread/win32/thread_primitives.hpp>
#include <boost/thread/win32/interlocked_read.hpp>
#include <boost/config/abi_prefix.hpp>
#ifdef BOOST_NO_STDC_NAMESPACE
namespace std
{
@@ -129,4 +131,6 @@ namespace boost
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -15,6 +15,8 @@
#include <boost/thread/exceptions.hpp>
#include <boost/thread/locks.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class recursive_mutex:
@@ -32,7 +34,7 @@ namespace boost
}
typedef unique_lock<recursive_mutex> scoped_lock;
typedef scoped_lock scoped_try_lock;
typedef detail::try_lock_wrapper<recursive_mutex> scoped_try_lock;
};
typedef recursive_mutex recursive_try_mutex;
@@ -52,10 +54,11 @@ namespace boost
}
typedef unique_lock<recursive_timed_mutex> scoped_timed_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef detail::try_lock_wrapper<recursive_timed_mutex> scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -15,6 +15,8 @@
#include <boost/utility.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class shared_mutex:
@@ -23,12 +25,12 @@ namespace boost
private:
struct state_data
{
unsigned shared_count:11;
unsigned shared_waiting:11;
unsigned exclusive:1;
unsigned upgrade:1;
unsigned exclusive_waiting:7;
unsigned exclusive_waiting_blocked:1;
unsigned shared_count:11,
shared_waiting:11,
exclusive:1,
upgrade:1,
exclusive_waiting:7,
exclusive_waiting_blocked:1;
friend bool operator==(state_data const& lhs,state_data const& rhs)
{
@@ -89,7 +91,7 @@ namespace boost
bool try_lock_shared()
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
if(!new_state.exclusive && !new_state.exclusive_waiting_blocked)
@@ -104,14 +106,6 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
return !(old_state.exclusive| old_state.exclusive_waiting_blocked);
}
@@ -120,19 +114,18 @@ namespace boost
BOOST_VERIFY(timed_lock_shared(::boost::detail::get_system_time_sentinel()));
}
template<typename TimeDuration>
bool timed_lock_shared(TimeDuration const & relative_time)
{
return timed_lock_shared(get_system_time()+relative_time);
}
bool timed_lock_shared(boost::system_time const& wait_until)
{
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
for(;;)
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
@@ -151,14 +144,6 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
@@ -168,7 +153,7 @@ namespace boost
unsigned long const res=detail::win32::WaitForSingleObject(unlock_sem,::boost::detail::get_milliseconds_until(wait_until));
if(res==detail::win32::timeout)
{
do
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
@@ -190,14 +175,6 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
@@ -213,7 +190,7 @@ namespace boost
void unlock_shared()
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
bool const last_reader=!--new_state.shared_count;
@@ -254,14 +231,6 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
}
void lock()
@@ -269,20 +238,45 @@ namespace boost
BOOST_VERIFY(timed_lock(::boost::detail::get_system_time_sentinel()));
}
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time)
{
return timed_lock(get_system_time()+relative_time);
}
bool try_lock()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
return false;
}
else
{
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
return true;
}
bool timed_lock(boost::system_time const& wait_until)
{
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
for(;;)
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
@@ -302,14 +296,6 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
if(!old_state.shared_count && !old_state.exclusive)
{
@@ -318,14 +304,17 @@ namespace boost
unsigned long const wait_res=detail::win32::WaitForMultipleObjects(2,semaphores,true,::boost::detail::get_milliseconds_until(wait_until));
if(wait_res==detail::win32::timeout)
{
do
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
if(new_state.exclusive_waiting)
{
--new_state.exclusive_waiting;
if(!--new_state.exclusive_waiting)
{
new_state.exclusive_waiting_blocked=false;
}
}
}
else
@@ -340,14 +329,6 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
if(!old_state.shared_count && !old_state.exclusive)
{
return true;
@@ -361,7 +342,7 @@ namespace boost
void unlock()
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
new_state.exclusive=false;
@@ -379,30 +360,15 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
release_waiters(old_state);
}
void lock_upgrade()
{
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true)
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
for(;;)
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked || new_state.upgrade)
@@ -422,14 +388,6 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
if(!(old_state.exclusive|| old_state.exclusive_waiting_blocked|| old_state.upgrade))
{
@@ -440,10 +398,36 @@ namespace boost
}
}
bool try_lock_upgrade()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked || new_state.upgrade)
{
return false;
}
else
{
++new_state.shared_count;
new_state.upgrade=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
return true;
}
void unlock_upgrade()
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
new_state.upgrade=false;
@@ -470,20 +454,12 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
}
void unlock_upgrade_and_lock()
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
bool const last_reader=!--new_state.shared_count;
@@ -505,20 +481,12 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
}
void unlock_and_lock_upgrade()
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
new_state.exclusive=false;
@@ -538,21 +506,13 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
release_waiters(old_state);
}
void unlock_and_lock_shared()
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
new_state.exclusive=false;
@@ -571,21 +531,13 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
release_waiters(old_state);
}
void unlock_upgrade_and_lock_shared()
{
state_data old_state=state;
do
for(;;)
{
state_data new_state=old_state;
new_state.upgrade=false;
@@ -603,19 +555,12 @@ namespace boost
}
old_state=current_state;
}
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4127)
#endif
while(true);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
release_waiters(old_state);
}
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -0,0 +1,178 @@
#ifndef BOOST_THREAD_PTHREAD_THREAD_DATA_HPP
#define BOOST_THREAD_PTHREAD_THREAD_DATA_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2008 Anthony Williams
#include <boost/thread/detail/config.hpp>
#include <boost/intrusive_ptr.hpp>
#include <boost/thread/thread_time.hpp>
#include "thread_primitives.hpp"
#include "thread_heap_alloc.hpp"
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
{
struct thread_exit_callback_node;
struct tss_data_node;
struct thread_data_base;
void intrusive_ptr_add_ref(thread_data_base * p);
void intrusive_ptr_release(thread_data_base * p);
struct thread_data_base
{
long count;
detail::win32::handle_manager thread_handle;
detail::win32::handle_manager interruption_handle;
boost::detail::thread_exit_callback_node* thread_exit_callbacks;
boost::detail::tss_data_node* tss_data;
bool interruption_enabled;
unsigned id;
thread_data_base():
count(0),thread_handle(detail::win32::invalid_handle_value),
interruption_handle(create_anonymous_event(detail::win32::manual_reset_event,detail::win32::event_initially_reset)),
thread_exit_callbacks(0),tss_data(0),
interruption_enabled(true),
id(0)
{}
virtual ~thread_data_base()
{}
friend void intrusive_ptr_add_ref(thread_data_base * p)
{
BOOST_INTERLOCKED_INCREMENT(&p->count);
}
friend void intrusive_ptr_release(thread_data_base * p)
{
if(!BOOST_INTERLOCKED_DECREMENT(&p->count))
{
detail::heap_delete(p);
}
}
void interrupt()
{
BOOST_VERIFY(detail::win32::SetEvent(interruption_handle)!=0);
}
typedef detail::win32::handle native_handle_type;
virtual void run()=0;
};
typedef boost::intrusive_ptr<detail::thread_data_base> thread_data_ptr;
struct timeout
{
unsigned long start;
uintmax_t milliseconds;
bool relative;
boost::system_time abs_time;
static unsigned long const max_non_infinite_wait=0xfffffffe;
timeout(uintmax_t milliseconds_):
start(win32::GetTickCount()),
milliseconds(milliseconds_),
relative(true),
abs_time(boost::get_system_time())
{}
timeout(boost::system_time const& abs_time_):
start(win32::GetTickCount()),
milliseconds(0),
relative(false),
abs_time(abs_time_)
{}
struct remaining_time
{
bool more;
unsigned long milliseconds;
remaining_time(uintmax_t remaining):
more(remaining>max_non_infinite_wait),
milliseconds(more?max_non_infinite_wait:(unsigned long)remaining)
{}
};
remaining_time remaining_milliseconds() const
{
if(is_sentinel())
{
return remaining_time(win32::infinite);
}
else if(relative)
{
unsigned long const now=win32::GetTickCount();
unsigned long const elapsed=now-start;
return remaining_time((elapsed<milliseconds)?(milliseconds-elapsed):0);
}
else
{
system_time const now=get_system_time();
if(abs_time<=now)
{
return remaining_time(0);
}
return remaining_time((abs_time-now).total_milliseconds()+1);
}
}
bool is_sentinel() const
{
return milliseconds==~uintmax_t(0);
}
static timeout sentinel()
{
return timeout(sentinel_type());
}
private:
struct sentinel_type
{};
explicit timeout(sentinel_type):
start(0),milliseconds(~uintmax_t(0)),relative(true)
{}
};
}
namespace this_thread
{
void BOOST_THREAD_DECL yield();
bool BOOST_THREAD_DECL interruptible_wait(detail::win32::handle handle_to_wait_for,detail::timeout target_time);
inline void interruptible_wait(unsigned long milliseconds)
{
interruptible_wait(detail::win32::invalid_handle_value,milliseconds);
}
inline void interruptible_wait(system_time const& abs_time)
{
interruptible_wait(detail::win32::invalid_handle_value,abs_time);
}
template<typename TimeDuration>
inline void sleep(TimeDuration const& rel_time)
{
interruptible_wait(static_cast<unsigned long>(rel_time.total_milliseconds()));
}
inline void sleep(system_time const& abs_time)
{
interruptible_wait(abs_time);
}
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -49,6 +49,8 @@ namespace boost
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
@@ -69,7 +71,7 @@ namespace boost
}
template<typename T>
T* heap_new()
inline T* heap_new()
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
@@ -84,8 +86,72 @@ namespace boost
}
}
#ifdef BOOST_HAS_RVALUE_REFS
template<typename T,typename A1>
T* heap_new(A1 a1)
inline T* heap_new(A1&& a1)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(static_cast<A1&&>(a1));
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1&& a1,A2&& a2)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(static_cast<A1&&>(a1),static_cast<A2&&>(a2));
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1&& a1,A2&& a2,A3&& a3)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(static_cast<A1&&>(a1),static_cast<A2&&>(a2),
static_cast<A3&&>(a3));
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1&& a1,A2&& a2,A3&& a3,A4&& a4)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(static_cast<A1&&>(a1),static_cast<A2&&>(a2),
static_cast<A3&&>(a3),static_cast<A4&&>(a4));
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
#else
template<typename T,typename A1>
inline T* heap_new_impl(A1 a1)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
@@ -99,9 +165,9 @@ namespace boost
throw;
}
}
template<typename T,typename A1,typename A2>
T* heap_new(A1 a1,A2 a2)
inline T* heap_new_impl(A1 a1,A2 a2)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
@@ -117,7 +183,7 @@ namespace boost
}
template<typename T,typename A1,typename A2,typename A3>
T* heap_new(A1 a1,A2 a2,A3 a3)
inline T* heap_new_impl(A1 a1,A2 a2,A3 a3)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
@@ -131,9 +197,9 @@ namespace boost
throw;
}
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
T* heap_new(A1 a1,A2 a2,A3 a3,A4 a4)
inline T* heap_new_impl(A1 a1,A2 a2,A3 a3,A4 a4)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
@@ -147,9 +213,168 @@ namespace boost
throw;
}
}
template<typename T,typename A1>
inline T* heap_new(A1 const& a1)
{
return heap_new_impl<T,A1 const&>(a1);
}
template<typename T,typename A1>
inline T* heap_new(A1& a1)
{
return heap_new_impl<T,A1&>(a1);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1 const& a1,A2 const& a2)
{
return heap_new_impl<T,A1 const&,A2 const&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1& a1,A2 const& a2)
{
return heap_new_impl<T,A1&,A2 const&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1 const& a1,A2& a2)
{
return heap_new_impl<T,A1 const&,A2&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1& a1,A2& a2)
{
return heap_new_impl<T,A1&,A2&>(a1,a2);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3)
{
return heap_new_impl<T,A1&,A2&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3)
{
return heap_new_impl<T,A1&,A2 const&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3)
{
return heap_new_impl<T,A1 const&,A2&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2& a2,A3& a3)
{
return heap_new_impl<T,A1&,A2&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2&,A3&,A4&>(a1,a2,a3,a4);
}
#endif
template<typename T>
void heap_delete(T* data)
inline void heap_delete(T* data)
{
data->~T();
free_raw_heap_memory(data);
@@ -166,5 +391,7 @@ namespace boost
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -13,10 +13,12 @@
#include <boost/config.hpp>
#include <boost/assert.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/detail/interlocked.hpp>
#include <algorithm>
#if defined( BOOST_USE_WINDOWS_H )
# include <windows.h>
namespace boost
{
namespace detail
@@ -62,7 +64,7 @@ namespace boost
# ifdef UNDER_CE
# ifndef WINAPI
# ifndef _WIN32_WCE_EMULATION
# define WINAPI __cdecl // Note this doesn't match the desktop definition
# define WINAPI __cdecl // Note this doesn't match the desktop definition
# else
# define WINAPI __stdcall
# endif
@@ -146,6 +148,8 @@ namespace boost
# error "Win32 functions not available"
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
@@ -277,5 +281,118 @@ namespace boost
}
}
#if defined(BOOST_MSVC) && (_MSC_VER>=1400) && !defined(UNDER_CE)
namespace boost
{
namespace detail
{
namespace win32
{
#if _MSC_VER==1400
extern "C" unsigned char _interlockedbittestandset(long *a,long b);
extern "C" unsigned char _interlockedbittestandreset(long *a,long b);
#else
extern "C" unsigned char _interlockedbittestandset(volatile long *a,long b);
extern "C" unsigned char _interlockedbittestandreset(volatile long *a,long b);
#endif
#pragma intrinsic(_interlockedbittestandset)
#pragma intrinsic(_interlockedbittestandreset)
inline bool interlocked_bit_test_and_set(long* x,long bit)
{
return _interlockedbittestandset(x,bit)!=0;
}
inline bool interlocked_bit_test_and_reset(long* x,long bit)
{
return _interlockedbittestandreset(x,bit)!=0;
}
}
}
}
#define BOOST_THREAD_BTS_DEFINED
#elif (defined(BOOST_MSVC) || defined(BOOST_INTEL_WIN)) && defined(_M_IX86)
namespace boost
{
namespace detail
{
namespace win32
{
inline bool interlocked_bit_test_and_set(long* x,long bit)
{
__asm {
mov eax,bit;
mov edx,x;
lock bts [edx],eax;
setc al;
};
}
inline bool interlocked_bit_test_and_reset(long* x,long bit)
{
__asm {
mov eax,bit;
mov edx,x;
lock btr [edx],eax;
setc al;
};
}
}
}
}
#define BOOST_THREAD_BTS_DEFINED
#endif
#ifndef BOOST_THREAD_BTS_DEFINED
namespace boost
{
namespace detail
{
namespace win32
{
inline bool interlocked_bit_test_and_set(long* x,long bit)
{
long const value=1<<bit;
long old=*x;
do
{
long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(x,old|value,old);
if(current==old)
{
break;
}
old=current;
}
while(true);
return (old&value)!=0;
}
inline bool interlocked_bit_test_and_reset(long* x,long bit)
{
long const value=1<<bit;
long old=*x;
do
{
long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(x,old&~value,old);
if(current==old)
{
break;
}
old=current;
}
while(true);
return (old&value)!=0;
}
}
}
}
#endif
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,103 +0,0 @@
#ifndef BOOST_THREAD_WIN32_TSS_HPP
#define BOOST_THREAD_WIN32_TSS_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007 Anthony Williams
#include <boost/shared_ptr.hpp>
#include "thread_heap_alloc.hpp"
namespace boost
{
namespace detail
{
struct tss_cleanup_function
{
virtual ~tss_cleanup_function()
{}
virtual void operator()(void* data)=0;
};
BOOST_THREAD_DECL void set_tss_data(void const* key,boost::shared_ptr<tss_cleanup_function> func,void* tss_data,bool cleanup_existing);
BOOST_THREAD_DECL void* get_tss_data(void const* key);
}
template <typename T>
class thread_specific_ptr
{
private:
thread_specific_ptr(thread_specific_ptr&);
thread_specific_ptr& operator=(thread_specific_ptr&);
struct delete_data:
detail::tss_cleanup_function
{
void operator()(void* data)
{
delete static_cast<T*>(data);
}
};
struct run_custom_cleanup_function:
detail::tss_cleanup_function
{
void (*cleanup_function)(T*);
explicit run_custom_cleanup_function(void (*cleanup_function_)(T*)):
cleanup_function(cleanup_function_)
{}
void operator()(void* data)
{
cleanup_function(static_cast<T*>(data));
}
};
boost::shared_ptr<detail::tss_cleanup_function> cleanup;
public:
thread_specific_ptr():
cleanup(detail::heap_new<delete_data>(),detail::do_heap_delete<delete_data>())
{}
explicit thread_specific_ptr(void (*func_)(T*)):
cleanup(detail::heap_new<run_custom_cleanup_function>(func_),detail::do_heap_delete<run_custom_cleanup_function>())
{}
~thread_specific_ptr()
{
reset();
}
T* get() const
{
return static_cast<T*>(detail::get_tss_data(this));
}
T* operator->() const
{
return get();
}
T& operator*() const
{
return *get();
}
T* release()
{
T* const temp=get();
detail::set_tss_data(this,boost::shared_ptr<detail::tss_cleanup_function>(),0,false);
return temp;
}
void reset(T* new_value=0)
{
T* const current_value=get();
if(current_value!=new_value)
{
detail::set_tss_data(this,cleanup,new_value,true);
}
}
};
}
#endif

View File

@@ -1,6 +1,6 @@
// Copyright (C) 2001-2003
// William E. Kempf
// Copyright (C) 2007 Anthony Williams
// Copyright (C) 2007-8 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -14,6 +14,8 @@
#include <boost/thread/thread_time.hpp>
#include <boost/date_time/posix_time/conversion.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost {
enum xtime_clock_types
@@ -56,7 +58,7 @@ struct xtime
inline xtime get_xtime(boost::system_time const& abs_time)
{
xtime res={0};
xtime res;
boost::posix_time::time_duration const time_since_epoch=abs_time-boost::posix_time::from_time_t(0);
res.sec=static_cast<xtime::xtime_sec_t>(time_since_epoch.total_seconds());
@@ -85,4 +87,6 @@ inline int xtime_cmp(const xtime& xt1, const xtime& xt2)
} // namespace boost
#include <boost/config/abi_suffix.hpp>
#endif //BOOST_XTIME_WEK070601_HPP

42
src/barrier.cpp Normal file
View File

@@ -0,0 +1,42 @@
// Copyright (C) 2002-2003
// David Moore, William E. Kempf
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/config.hpp>
#include <boost/thread/barrier.hpp>
#include <string> // see http://article.gmane.org/gmane.comp.lib.boost.devel/106981
namespace boost {
barrier::barrier(unsigned int count)
: m_threshold(count), m_count(count), m_generation(0)
{
if (count == 0)
throw std::invalid_argument("count cannot be zero.");
}
barrier::~barrier()
{
}
bool barrier::wait()
{
boost::mutex::scoped_lock lock(m_mutex);
unsigned int gen = m_generation;
if (--m_count == 0)
{
m_generation++;
m_count = m_threshold;
m_cond.notify_all();
return true;
}
while (gen == m_generation)
m_cond.wait(lock);
return false;
}
} // namespace boost

705
src/condition.cpp Normal file
View File

@@ -0,0 +1,705 @@
// Copyright (C) 2001-2003
// William E. Kempf
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/config.hpp>
#include <boost/thread/condition.hpp>
#include <boost/thread/xtime.hpp>
#include <boost/thread/thread.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/limits.hpp>
#include <cassert>
#include "timeconv.inl"
#if defined(BOOST_HAS_WINTHREADS)
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include <windows.h>
#elif defined(BOOST_HAS_PTHREADS)
# include <errno.h>
#elif defined(BOOST_HAS_MPTASKS)
# include <MacErrors.h>
# include "mac/init.hpp"
# include "mac/safe.hpp"
#endif
// The following include can be removed after the bug on QNX
// has been tracked down. I need this only for debugging
//#if !defined(NDEBUG) && defined(BOOST_HAS_PTHREADS)
#include <iostream>
//#endif
namespace boost {
namespace detail {
#if defined(BOOST_HAS_WINTHREADS)
condition_impl::condition_impl()
: m_gone(0), m_blocked(0), m_waiting(0)
{
m_gate = reinterpret_cast<void*>(CreateSemaphore(0, 1, 1, 0));
m_queue = reinterpret_cast<void*>(
CreateSemaphore(0, 0, (std::numeric_limits<long>::max)(), 0));
m_mutex = reinterpret_cast<void*>(CreateMutex(0, 0, 0));
if (!m_gate || !m_queue || !m_mutex)
{
int res = 0;
if (m_gate)
{
res = CloseHandle(reinterpret_cast<HANDLE>(m_gate));
assert(res);
}
if (m_queue)
{
res = CloseHandle(reinterpret_cast<HANDLE>(m_queue));
assert(res);
}
if (m_mutex)
{
res = CloseHandle(reinterpret_cast<HANDLE>(m_mutex));
assert(res);
}
throw thread_resource_error();
}
}
condition_impl::~condition_impl()
{
int res = 0;
res = CloseHandle(reinterpret_cast<HANDLE>(m_gate));
assert(res);
res = CloseHandle(reinterpret_cast<HANDLE>(m_queue));
assert(res);
res = CloseHandle(reinterpret_cast<HANDLE>(m_mutex));
assert(res);
}
void condition_impl::notify_one()
{
unsigned signals = 0;
int res = 0;
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_mutex), INFINITE);
assert(res == WAIT_OBJECT_0);
if (m_waiting != 0) // the m_gate is already closed
{
if (m_blocked == 0)
{
res = ReleaseMutex(reinterpret_cast<HANDLE>(m_mutex));
assert(res);
return;
}
++m_waiting;
--m_blocked;
signals = 1;
}
else
{
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_gate), INFINITE);
assert(res == WAIT_OBJECT_0);
if (m_blocked > m_gone)
{
if (m_gone != 0)
{
m_blocked -= m_gone;
m_gone = 0;
}
signals = m_waiting = 1;
--m_blocked;
}
else
{
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1, 0);
assert(res);
}
}
res = ReleaseMutex(reinterpret_cast<HANDLE>(m_mutex));
assert(res);
if (signals)
{
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_queue), signals, 0);
assert(res);
}
}
void condition_impl::notify_all()
{
unsigned signals = 0;
int res = 0;
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_mutex), INFINITE);
assert(res == WAIT_OBJECT_0);
if (m_waiting != 0) // the m_gate is already closed
{
if (m_blocked == 0)
{
res = ReleaseMutex(reinterpret_cast<HANDLE>(m_mutex));
assert(res);
return;
}
m_waiting += (signals = m_blocked);
m_blocked = 0;
}
else
{
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_gate), INFINITE);
assert(res == WAIT_OBJECT_0);
if (m_blocked > m_gone)
{
if (m_gone != 0)
{
m_blocked -= m_gone;
m_gone = 0;
}
signals = m_waiting = m_blocked;
m_blocked = 0;
}
else
{
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1, 0);
assert(res);
}
}
res = ReleaseMutex(reinterpret_cast<HANDLE>(m_mutex));
assert(res);
if (signals)
{
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_queue), signals, 0);
assert(res);
}
}
void condition_impl::enter_wait()
{
int res = 0;
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_gate), INFINITE);
assert(res == WAIT_OBJECT_0);
++m_blocked;
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1, 0);
assert(res);
}
void condition_impl::do_wait()
{
int res = 0;
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_queue), INFINITE);
assert(res == WAIT_OBJECT_0);
unsigned was_waiting=0;
unsigned was_gone=0;
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_mutex), INFINITE);
assert(res == WAIT_OBJECT_0);
was_waiting = m_waiting;
was_gone = m_gone;
if (was_waiting != 0)
{
if (--m_waiting == 0)
{
if (m_blocked != 0)
{
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1,
0); // open m_gate
assert(res);
was_waiting = 0;
}
else if (m_gone != 0)
m_gone = 0;
}
}
else if (++m_gone == ((std::numeric_limits<unsigned>::max)() / 2))
{
// timeout occured, normalize the m_gone count
// this may occur if many calls to wait with a timeout are made and
// no call to notify_* is made
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_gate), INFINITE);
assert(res == WAIT_OBJECT_0);
m_blocked -= m_gone;
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1, 0);
assert(res);
m_gone = 0;
}
res = ReleaseMutex(reinterpret_cast<HANDLE>(m_mutex));
assert(res);
if (was_waiting == 1)
{
for (/**/ ; was_gone; --was_gone)
{
// better now than spurious later
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_queue),
INFINITE);
assert(res == WAIT_OBJECT_0);
}
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1, 0);
assert(res);
}
}
bool condition_impl::do_timed_wait(const xtime& xt)
{
bool ret = false;
unsigned int res = 0;
for (;;)
{
int milliseconds;
to_duration(xt, milliseconds);
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_queue),
milliseconds);
assert(res != WAIT_FAILED && res != WAIT_ABANDONED);
ret = (res == WAIT_OBJECT_0);
if (res == WAIT_TIMEOUT)
{
xtime cur;
xtime_get(&cur, TIME_UTC);
if (xtime_cmp(xt, cur) > 0)
continue;
}
break;
}
unsigned was_waiting=0;
unsigned was_gone=0;
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_mutex), INFINITE);
assert(res == WAIT_OBJECT_0);
was_waiting = m_waiting;
was_gone = m_gone;
if (was_waiting != 0)
{
if (!ret) // timeout
{
if (m_blocked != 0)
--m_blocked;
else
++m_gone; // count spurious wakeups
}
if (--m_waiting == 0)
{
if (m_blocked != 0)
{
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1,
0); // open m_gate
assert(res);
was_waiting = 0;
}
else if (m_gone != 0)
m_gone = 0;
}
}
else if (++m_gone == ((std::numeric_limits<unsigned>::max)() / 2))
{
// timeout occured, normalize the m_gone count
// this may occur if many calls to wait with a timeout are made and
// no call to notify_* is made
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_gate), INFINITE);
assert(res == WAIT_OBJECT_0);
m_blocked -= m_gone;
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1, 0);
assert(res);
m_gone = 0;
}
res = ReleaseMutex(reinterpret_cast<HANDLE>(m_mutex));
assert(res);
if (was_waiting == 1)
{
for (/**/ ; was_gone; --was_gone)
{
// better now than spurious later
res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_queue),
INFINITE);
assert(res == WAIT_OBJECT_0);
}
res = ReleaseSemaphore(reinterpret_cast<HANDLE>(m_gate), 1, 0);
assert(res);
}
return ret;
}
#elif defined(BOOST_HAS_PTHREADS)
condition_impl::condition_impl()
{
int res = 0;
res = pthread_cond_init(&m_condition, 0);
if (res != 0)
throw thread_resource_error();
res = pthread_mutex_init(&m_mutex, 0);
if (res != 0)
throw thread_resource_error();
}
condition_impl::~condition_impl()
{
int res = 0;
res = pthread_cond_destroy(&m_condition);
assert(res == 0);
res = pthread_mutex_destroy(&m_mutex);
assert(res == 0);
}
void condition_impl::notify_one()
{
int res = 0;
res = pthread_mutex_lock(&m_mutex);
assert(res == 0);
res = pthread_cond_signal(&m_condition);
assert(res == 0);
res = pthread_mutex_unlock(&m_mutex);
assert(res == 0);
}
void condition_impl::notify_all()
{
int res = 0;
res = pthread_mutex_lock(&m_mutex);
assert(res == 0);
res = pthread_cond_broadcast(&m_condition);
assert(res == 0);
res = pthread_mutex_unlock(&m_mutex);
assert(res == 0);
}
void condition_impl::do_wait(pthread_mutex_t* pmutex)
{
int res = 0;
res = pthread_cond_wait(&m_condition, pmutex);
assert(res == 0);
}
bool condition_impl::do_timed_wait(const xtime& xt, pthread_mutex_t* pmutex)
{
timespec ts;
to_timespec(xt, ts);
int res = 0;
res = pthread_cond_timedwait(&m_condition, pmutex, &ts);
// Test code for QNX debugging, to get information during regressions
#ifndef NDEBUG
if (res == EINVAL) {
boost::xtime now;
boost::xtime_get(&now, boost::TIME_UTC);
std::cerr << "now: " << now.sec << " " << now.nsec << std::endl;
std::cerr << "time: " << time(0) << std::endl;
std::cerr << "xtime: " << xt.sec << " " << xt.nsec << std::endl;
std::cerr << "ts: " << ts.tv_sec << " " << ts.tv_nsec << std::endl;
std::cerr << "pmutex: " << pmutex << std::endl;
std::cerr << "condition: " << &m_condition << std::endl;
assert(res != EINVAL);
}
#endif
assert(res == 0 || res == ETIMEDOUT);
return res != ETIMEDOUT;
}
#elif defined(BOOST_HAS_MPTASKS)
using threads::mac::detail::safe_enter_critical_region;
using threads::mac::detail::safe_wait_on_semaphore;
condition_impl::condition_impl()
: m_gone(0), m_blocked(0), m_waiting(0)
{
threads::mac::detail::thread_init();
OSStatus lStatus = noErr;
lStatus = MPCreateSemaphore(1, 1, &m_gate);
if(lStatus == noErr)
lStatus = MPCreateSemaphore(ULONG_MAX, 0, &m_queue);
if(lStatus != noErr || !m_gate || !m_queue)
{
if (m_gate)
{
lStatus = MPDeleteSemaphore(m_gate);
assert(lStatus == noErr);
}
if (m_queue)
{
lStatus = MPDeleteSemaphore(m_queue);
assert(lStatus == noErr);
}
throw thread_resource_error();
}
}
condition_impl::~condition_impl()
{
OSStatus lStatus = noErr;
lStatus = MPDeleteSemaphore(m_gate);
assert(lStatus == noErr);
lStatus = MPDeleteSemaphore(m_queue);
assert(lStatus == noErr);
}
void condition_impl::notify_one()
{
unsigned signals = 0;
OSStatus lStatus = noErr;
lStatus = safe_enter_critical_region(m_mutex, kDurationForever,
m_mutex_mutex);
assert(lStatus == noErr);
if (m_waiting != 0) // the m_gate is already closed
{
if (m_blocked == 0)
{
lStatus = MPExitCriticalRegion(m_mutex);
assert(lStatus == noErr);
return;
}
++m_waiting;
--m_blocked;
}
else
{
lStatus = safe_wait_on_semaphore(m_gate, kDurationForever);
assert(lStatus == noErr);
if (m_blocked > m_gone)
{
if (m_gone != 0)
{
m_blocked -= m_gone;
m_gone = 0;
}
signals = m_waiting = 1;
--m_blocked;
}
else
{
lStatus = MPSignalSemaphore(m_gate);
assert(lStatus == noErr);
}
lStatus = MPExitCriticalRegion(m_mutex);
assert(lStatus == noErr);
while (signals)
{
lStatus = MPSignalSemaphore(m_queue);
assert(lStatus == noErr);
--signals;
}
}
}
void condition_impl::notify_all()
{
unsigned signals = 0;
OSStatus lStatus = noErr;
lStatus = safe_enter_critical_region(m_mutex, kDurationForever,
m_mutex_mutex);
assert(lStatus == noErr);
if (m_waiting != 0) // the m_gate is already closed
{
if (m_blocked == 0)
{
lStatus = MPExitCriticalRegion(m_mutex);
assert(lStatus == noErr);
return;
}
m_waiting += (signals = m_blocked);
m_blocked = 0;
}
else
{
lStatus = safe_wait_on_semaphore(m_gate, kDurationForever);
assert(lStatus == noErr);
if (m_blocked > m_gone)
{
if (m_gone != 0)
{
m_blocked -= m_gone;
m_gone = 0;
}
signals = m_waiting = m_blocked;
m_blocked = 0;
}
else
{
lStatus = MPSignalSemaphore(m_gate);
assert(lStatus == noErr);
}
lStatus = MPExitCriticalRegion(m_mutex);
assert(lStatus == noErr);
while (signals)
{
lStatus = MPSignalSemaphore(m_queue);
assert(lStatus == noErr);
--signals;
}
}
}
void condition_impl::enter_wait()
{
OSStatus lStatus = noErr;
lStatus = safe_wait_on_semaphore(m_gate, kDurationForever);
assert(lStatus == noErr);
++m_blocked;
lStatus = MPSignalSemaphore(m_gate);
assert(lStatus == noErr);
}
void condition_impl::do_wait()
{
OSStatus lStatus = noErr;
lStatus = safe_wait_on_semaphore(m_queue, kDurationForever);
assert(lStatus == noErr);
unsigned was_waiting=0;
unsigned was_gone=0;
lStatus = safe_enter_critical_region(m_mutex, kDurationForever,
m_mutex_mutex);
assert(lStatus == noErr);
was_waiting = m_waiting;
was_gone = m_gone;
if (was_waiting != 0)
{
if (--m_waiting == 0)
{
if (m_blocked != 0)
{
lStatus = MPSignalSemaphore(m_gate); // open m_gate
assert(lStatus == noErr);
was_waiting = 0;
}
else if (m_gone != 0)
m_gone = 0;
}
}
else if (++m_gone == ((std::numeric_limits<unsigned>::max)() / 2))
{
// timeout occured, normalize the m_gone count
// this may occur if many calls to wait with a timeout are made and
// no call to notify_* is made
lStatus = safe_wait_on_semaphore(m_gate, kDurationForever);
assert(lStatus == noErr);
m_blocked -= m_gone;
lStatus = MPSignalSemaphore(m_gate);
assert(lStatus == noErr);
m_gone = 0;
}
lStatus = MPExitCriticalRegion(m_mutex);
assert(lStatus == noErr);
if (was_waiting == 1)
{
for (/**/ ; was_gone; --was_gone)
{
// better now than spurious later
lStatus = safe_wait_on_semaphore(m_queue, kDurationForever);
assert(lStatus == noErr);
}
lStatus = MPSignalSemaphore(m_gate);
assert(lStatus == noErr);
}
}
bool condition_impl::do_timed_wait(const xtime& xt)
{
int milliseconds;
to_duration(xt, milliseconds);
OSStatus lStatus = noErr;
lStatus = safe_wait_on_semaphore(m_queue, milliseconds);
assert(lStatus == noErr || lStatus == kMPTimeoutErr);
bool ret = (lStatus == noErr);
unsigned was_waiting=0;
unsigned was_gone=0;
lStatus = safe_enter_critical_region(m_mutex, kDurationForever,
m_mutex_mutex);
assert(lStatus == noErr);
was_waiting = m_waiting;
was_gone = m_gone;
if (was_waiting != 0)
{
if (!ret) // timeout
{
if (m_blocked != 0)
--m_blocked;
else
++m_gone; // count spurious wakeups
}
if (--m_waiting == 0)
{
if (m_blocked != 0)
{
lStatus = MPSignalSemaphore(m_gate); // open m_gate
assert(lStatus == noErr);
was_waiting = 0;
}
else if (m_gone != 0)
m_gone = 0;
}
}
else if (++m_gone == ((std::numeric_limits<unsigned>::max)() / 2))
{
// timeout occured, normalize the m_gone count
// this may occur if many calls to wait with a timeout are made and
// no call to notify_* is made
lStatus = safe_wait_on_semaphore(m_gate, kDurationForever);
assert(lStatus == noErr);
m_blocked -= m_gone;
lStatus = MPSignalSemaphore(m_gate);
assert(lStatus == noErr);
m_gone = 0;
}
lStatus = MPExitCriticalRegion(m_mutex);
assert(lStatus == noErr);
if (was_waiting == 1)
{
for (/**/ ; was_gone; --was_gone)
{
// better now than spurious later
lStatus = safe_wait_on_semaphore(m_queue, kDurationForever);
assert(lStatus == noErr);
}
lStatus = MPSignalSemaphore(m_gate);
assert(lStatus == noErr);
}
return ret;
}
#endif
} // namespace detail
} // namespace boost
// Change Log:
// 8 Feb 01 WEKEMPF Initial version.
// 22 May 01 WEKEMPF Modified to use xtime for time outs.
// 3 Jan 03 WEKEMPF Modified for DLL implementation.

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// Copyright (C) 2001-2003
// William E. Kempf
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/config.hpp>
#include <boost/thread/exceptions.hpp>
#include <cstring>
#include <string>
namespace boost {
thread_exception::thread_exception()
: m_sys_err(0)
{
}
thread_exception::thread_exception(int sys_err_code)
: m_sys_err(sys_err_code)
{
}
thread_exception::~thread_exception() throw()
{
}
int thread_exception::native_error() const
{
return m_sys_err;
}
lock_error::lock_error()
{
}
lock_error::lock_error(int sys_err_code)
: thread_exception(sys_err_code)
{
}
lock_error::~lock_error() throw()
{
}
const char* lock_error::what() const throw()
{
return "boost::lock_error";
}
thread_resource_error::thread_resource_error()
{
}
thread_resource_error::thread_resource_error(int sys_err_code)
: thread_exception(sys_err_code)
{
}
thread_resource_error::~thread_resource_error() throw()
{
}
const char* thread_resource_error::what() const throw()
{
return "boost::thread_resource_error";
}
unsupported_thread_option::unsupported_thread_option()
{
}
unsupported_thread_option::unsupported_thread_option(int sys_err_code)
: thread_exception(sys_err_code)
{
}
unsupported_thread_option::~unsupported_thread_option() throw()
{
}
const char* unsupported_thread_option::what() const throw()
{
return "boost::unsupported_thread_option";
}
invalid_thread_argument::invalid_thread_argument()
{
}
invalid_thread_argument::invalid_thread_argument(int sys_err_code)
: thread_exception(sys_err_code)
{
}
invalid_thread_argument::~invalid_thread_argument() throw()
{
}
const char* invalid_thread_argument::what() const throw()
{
return "boost::invalid_thread_argument";
}
thread_permission_error::thread_permission_error()
{
}
thread_permission_error::thread_permission_error(int sys_err_code)
: thread_exception(sys_err_code)
{
}
thread_permission_error::~thread_permission_error() throw()
{
}
const char* thread_permission_error::what() const throw()
{
return "boost::thread_permission_error";
}
} // namespace boost

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#define TARGET_CARBON 1

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#include "delivery_man.hpp"
#include "os.hpp"
#include "execution_context.hpp"
namespace boost {
namespace threads {
namespace mac {
namespace detail {
delivery_man::delivery_man():
m_pPackage(NULL),
m_pSemaphore(kInvalidID),
m_bPackageWaiting(false)
{
assert(at_st());
OSStatus lStatus = MPCreateSemaphore(1UL, 0UL, &m_pSemaphore);
// TODO - throw on error here
assert(lStatus == noErr);
}
delivery_man::~delivery_man()
{
assert(m_bPackageWaiting == false);
OSStatus lStatus = MPDeleteSemaphore(m_pSemaphore);
assert(lStatus == noErr);
}
void delivery_man::accept_deliveries()
{
if(m_bPackageWaiting)
{
assert(m_pPackage != NULL);
m_pPackage->accept();
m_pPackage = NULL;
m_bPackageWaiting = false;
// signal to the thread making the call that we're done
OSStatus lStatus = MPSignalSemaphore(m_pSemaphore);
assert(lStatus == noErr);
}
}
} // namespace detail
} // namespace mac
} // namespace threads
} // namespace boost

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#ifndef BOOST_DELIVERY_MAN_MJM012402_HPP
#define BOOST_DELIVERY_MAN_MJM012402_HPP
#include <boost/function.hpp>
#include <boost/utility.hpp>
#include <boost/thread/mutex.hpp>
#include "package.hpp"
#include <Multiprocessing.h>
namespace boost {
namespace threads {
namespace mac {
namespace detail {
// class delivery_man is intended to move boost::function objects from MP tasks to
// other execution contexts (such as deferred task time or system task time).
class delivery_man: private noncopyable
{
public:
delivery_man();
~delivery_man();
public:
template<class R>
R deliver(function<R> &rFunctor);
void accept_deliveries();
private:
base_package *m_pPackage;
mutex m_oMutex;
MPSemaphoreID m_pSemaphore;
bool m_bPackageWaiting;
};
template<class R>
R delivery_man::deliver(function<R> &rFunctor)
{
assert(at_mp());
// lock our mutex
mutex::scoped_lock oLock(m_oMutex);
// create a package and save it
package<R> oPackage(rFunctor);
m_pPackage = &oPackage;
m_bPackageWaiting = true;
// wait on the semaphore
OSStatus lStatus = MPWaitOnSemaphore(m_pSemaphore, kDurationForever);
assert(lStatus == noErr);
return(oPackage.return_value());
}
} // namespace detail
} // namespace mac
} // namespace threads
} // namespace boost
#endif // BOOST_DELIVERY_MAN_MJM012402_HPP

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#include "dt_scheduler.hpp"
#include "ot_context.hpp"
#include <boost/thread/detail/singleton.hpp>
#include <OpenTransportProtocol.h>
namespace boost {
namespace threads {
namespace mac {
namespace detail {
const OTTimeout k_ulTimerTaskDelay = 1UL;
dt_scheduler::dt_scheduler():
m_bReschedule(false),
m_uppTask(NULL),
m_lTask(0UL)
{
using ::boost::detail::thread::singleton;
ot_context &rContext(singleton<ot_context>::instance());
m_uppTask = NewOTProcessUPP(task_entry);
m_lTask = OTCreateTimerTaskInContext(m_uppTask, this, rContext.get_context());
}
dt_scheduler::~dt_scheduler()
{
OTDestroyTimerTask(m_lTask);
m_lTask = 0UL;
DisposeOTProcessUPP(m_uppTask);
m_uppTask = NULL;
}
void dt_scheduler::start_polling()
{
m_bReschedule = true;
schedule_task();
}
void dt_scheduler::stop_polling()
{
m_bReschedule = false;
}
void dt_scheduler::schedule_task()
{
if(m_bReschedule)
{
OTScheduleTimerTask(m_lTask, k_ulTimerTaskDelay);
}
}
/*static*/ pascal void dt_scheduler::task_entry(void *pRefCon)
{
dt_scheduler *pThis = reinterpret_cast<dt_scheduler *>(pRefCon);
assert(pThis != NULL);
pThis->task();
}
void dt_scheduler::task()
{
periodic_function();
schedule_task();
}
} // namespace detail
} // namespace mac
} // namespace threads
} // namespace boost

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#ifndef BOOST_DT_SCHEDULER_MJM012402_HPP
#define BOOST_DT_SCHEDULER_MJM012402_HPP
#include "periodical.hpp"
#include <OpenTransport.h>
namespace boost {
namespace threads {
namespace mac {
namespace detail {
// class dt_scheduler calls its pure-virtual periodic_function method periodically at
// deferred task time. This is generally 1kHz under Mac OS 9.
class dt_scheduler
{
public:
dt_scheduler();
virtual ~dt_scheduler();
protected:
void start_polling();
void stop_polling();
private:
virtual void periodic_function() = 0;
private:
void schedule_task();
static pascal void task_entry(void *pRefCon);
void task();
private:
bool m_bReschedule;
OTProcessUPP m_uppTask;
long m_lTask;
};
} // namespace detail
} // namespace mac
} // namespace threads
} // namespace boost
#endif // BOOST_DT_SCHEDULER_MJM012402_HPP

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#include <Debugging.h>
#include <Multiprocessing.h>
#include "execution_context.hpp"
#include "init.hpp"
namespace boost {
namespace threads {
namespace mac {
execution_context_t execution_context()
{
// make sure that MP services are available the first time through
static bool bIgnored = detail::thread_init();
// first check if we're an MP task
if(MPTaskIsPreemptive(kInvalidID))
{
return(k_eExecutionContextMPTask);
}
#if TARGET_CARBON
// Carbon has TaskLevel
UInt32 ulLevel = TaskLevel();
if(ulLevel == 0UL)
{
return(k_eExecutionContextSystemTask);
}
if(ulLevel & kInDeferredTaskMask)
{
return(k_eExecutionContextDeferredTask);
}
return(k_eExecutionContextOther);
#else
// this can be implemented using TaskLevel if you don't mind linking against
// DebugLib (and therefore breaking Mac OS 8.6 support), or CurrentExecutionLevel.
# error execution_context unimplimented
#endif
}
} // namespace mac
} // namespace threads
} // namespace boost

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#ifndef BOOST_EXECUTION_CONTEXT_MJM012402_HPP
#define BOOST_EXECUTION_CONTEXT_MJM012402_HPP
namespace boost {
namespace threads {
namespace mac {
// utility functions for figuring out what context your code is executing in.
// Bear in mind that at_mp and in_blue are the only functions guarenteed by
// Apple to work. There is simply no way of being sure that you will not get
// false readings about task level at interrupt time in blue.
typedef enum {
k_eExecutionContextSystemTask,
k_eExecutionContextDeferredTask,
k_eExecutionContextMPTask,
k_eExecutionContextOther
} execution_context_t;
execution_context_t execution_context();
inline bool at_st()
{ return(execution_context() == k_eExecutionContextSystemTask); }
inline bool at_mp()
{ return(execution_context() == k_eExecutionContextMPTask); }
inline bool in_blue()
{ return(!at_mp()); }
} // namespace mac
} // namespace threads
} // namespace boost
#endif // BOOST_EXECUTION_CONTEXT_MJM012402_HPP

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#include "init.hpp"
#include "remote_call_manager.hpp"
#include <boost/thread/detail/singleton.hpp>
#include <Multiprocessing.h>
namespace boost {
namespace threads {
namespace mac {
namespace detail {
namespace {
// force these to get called by the end of static initialization time.
static bool g_bInitialized = (thread_init() && create_singletons());
}
bool thread_init()
{
static bool bResult = MPLibraryIsLoaded();
return(bResult);
}
bool create_singletons()
{
using ::boost::detail::thread::singleton;
singleton<remote_call_manager>::instance();
return(true);
}
} // namespace detail
} // namespace mac
} // namespace threads
} // namespace boost

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#ifndef BOOST_INIT_MJM012402_HPP
#define BOOST_INIT_MJM012402_HPP
namespace boost {
namespace threads {
namespace mac {
namespace detail {
bool thread_init();
bool create_singletons();
} // namespace detail
} // namespace mac
} // namespace threads
} // namespace boost
#endif // BOOST_INIT_MJM012402_HPP

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#include <cassert>
#include <cstdio>
#include <MacTypes.h>
#include "remote_calls.hpp"
// this function will be called when an assertion fails. We redirect the assertion
// to DebugStr (MacsBug under Mac OS 1.x-9.x, Console under Mac OS X).
void __assertion_failed(char const *pszAssertion, char const *pszFile, int nLine)
{
using std::snprintf;
unsigned char strlDebug[sizeof(Str255) + 1];
char *pszDebug = reinterpret_cast<char *>(&strlDebug[1]);
strlDebug[0] = snprintf(pszDebug, sizeof(Str255), "assertion failed: \"%s\", %s, line %d", pszAssertion, pszFile, nLine);
boost::threads::mac::dt_remote_call(DebugStr, static_cast<ConstStringPtr>(strlDebug));
}

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
//
// includes
//
#include <abort_exit.h>
#include <console.h>
#include <console_io.h>
#include <misc_io.h>
#include <SIOUX.h>
#include "remote_calls.hpp"
//
// using declarations
//
using std::__file_handle;
using std::__idle_proc;
using std::__io_error;
using std::__no_io_error;
using std::size_t;
using boost::threads::mac::st_remote_call;
//
// prototypes
//
static bool check_console();
static int do_read_console(__file_handle ulHandle, unsigned char *pBuffer, size_t *pCount, __idle_proc pfnIdleProc);
static int do_write_console(__file_handle ulHandle, unsigned char *pBuffer, size_t *pCount, __idle_proc pfnIdleProc);
//
// MSL function replacements
//
// these two functions are called by cin and cout, respectively, as well as by (all?)
// other functions in MSL that do console I/O. All that they do is as the remote
// call manager to ensure that their guts are called at system task time.
int __read_console(__file_handle handle, unsigned char * buffer, size_t * count, __idle_proc idle_proc)
{
return(st_remote_call(do_read_console, handle, buffer, count, idle_proc));
}
int __write_console(__file_handle handle, unsigned char * buffer, size_t * count, __idle_proc idle_proc)
{
return(st_remote_call(do_write_console, handle, buffer, count, idle_proc));
}
//
// implementations
//
static bool check_console()
{
static bool s_bHaveConsole(false);
static bool s_bWontHaveConsole(false);
if(s_bHaveConsole)
{
return(true);
}
if(s_bWontHaveConsole == false)
{
__stdio_atexit();
if(InstallConsole(0) != 0)
{
s_bWontHaveConsole = true;
return(false);
}
__console_exit = RemoveConsole;
s_bHaveConsole = true;
return(true);
}
return(false);
}
int do_read_console(__file_handle /*ulHandle*/, unsigned char *pBuffer, size_t *pCount, __idle_proc /*pfnIdleProc*/)
{
assert(pCount != NULL);
assert(pBuffer != NULL || *pCount == 0UL);
if(check_console() == false)
{
return(__io_error);
}
std::fflush(stdout);
long lCount = ReadCharsFromConsole(reinterpret_cast<char *>(pBuffer), static_cast<long>(*pCount));
*pCount = static_cast<size_t>(lCount);
if(lCount == -1L)
{
return(__io_error);
}
return(__no_io_error);
}
int do_write_console(__file_handle /*ulHandle*/, unsigned char *pBuffer, size_t *pCount, __idle_proc /*pfnIdleProc*/)
{
if(check_console() == false)
{
return(__io_error);
}
long lCount = WriteCharsToConsole(reinterpret_cast<char *>(pBuffer), static_cast<long>(*pCount));
*pCount = static_cast<size_t>(lCount);
if(lCount == -1L)
{
return(__io_error);
}
return(__no_io_error);
}

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
//
// includes
//
#include <cstdlib>
#include <Multiprocessing.h>
//
// using declarations
//
using std::size_t;
extern "C" {
//
// prototypes
//
void *malloc(size_t ulSize);
void free(void *pBlock);
}
//
// MSL function replacements
//
// all allocation/deallocation currently goes through MPAllocateAligned/MPFree. This
// solution is sub-optimal at best, but will have to do for now.
void *malloc(size_t ulSize)
{
static bool bIgnored = MPLibraryIsLoaded();
return(MPAllocateAligned(ulSize, kMPAllocateDefaultAligned, 0UL));
}
void free(void *pBlock)
{
if(pBlock == NULL) return;
MPFree(pBlock);
}

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
//
// includes
//
#include <new>
#include <Multiprocessing.h>
//
// using declarations
//
using std::size_t;
using std::bad_alloc;
using std::nothrow_t;
using std::nothrow;
//
// local utility functions
//
// all allocation/deallocation currently goes through MPAllocateAligned/MPFree. This
// solution is sub-optimal at best, but will have to do for now.
inline static void *allocate(size_t ulSize, const nothrow_t &)
{
static bool bIgnored = MPLibraryIsLoaded();
return(MPAllocateAligned(ulSize, kMPAllocateDefaultAligned, 0UL));
}
inline static void *allocate(size_t ulSize)
{
void *pBlock = allocate(ulSize, nothrow);
if(pBlock == NULL)
throw(bad_alloc());
return(pBlock);
}
inline static void deallocate(void *pBlock)
{
if(pBlock == NULL) return;
MPFree(pBlock);
}
//
// global operators
//
void *operator new(size_t ulSize)
{
return(allocate(ulSize));
}
void *operator new[](size_t ulSize)
{
return(allocate(ulSize));
}
void *operator new(size_t ulSize, const nothrow_t &rNoThrow)
{
return(allocate(ulSize, rNoThrow));
}
void *operator new[](size_t ulSize, const nothrow_t &rNoThrow)
{
return(allocate(ulSize, rNoThrow));
}
void operator delete(void *pBlock)
{
deallocate(pBlock);
}
void operator delete[](void *pBlock)
{
deallocate(pBlock);
}
void operator delete(void *pBlock, const nothrow_t &)
{
deallocate(pBlock);
}
void operator delete[](void *pBlock, const nothrow_t &)
{
deallocate(pBlock);
}

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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#include <cassert>
// we include timesize.mac.h to get whether or not __TIMESIZE_DOUBLE__ is
// defined. This is not safe, given that __TIMESIZE_DOUBLE__ affects MSL
// at MSL's compile time, not ours, so be forgiving if you have changed it
// since you have built MSL.
#include <timesize.mac.h>
#include <time.h>
#include <boost/thread/detail/force_cast.hpp>
#include <boost/thread/xtime.hpp>
#include "execution_context.hpp"
#include <DriverServices.h>
extern "C"
{
clock_t __get_clock();
time_t __get_time();
int __to_gm_time(time_t *pTime);
int __is_dst();
}
static inline uint64_t get_nanoseconds()
{
using boost::detail::thread::force_cast;
return(force_cast<uint64_t>(AbsoluteToNanoseconds(UpTime())));
}
#ifdef __TIMESIZE_DOUBLE__
// return number of microseconds since startup as a double
clock_t __get_clock()
{
static const double k_dNanosecondsPerMicrosecond(1000.0);
return(get_nanoseconds() / k_dNanosecondsPerMicrosecond);
}
#else
// return number of ticks (60th of a second) since startup as a long
clock_t __get_clock()
{
static const uint64_t k_ullTicksPerSecond(60ULL);
static const uint64_t k_ullNanosecondsPerSecond(1000ULL * 1000ULL * 1000ULL);
static const uint64_t k_ullNanosecondsPerTick(k_ullNanosecondsPerSecond / k_ullTicksPerSecond);
return(get_nanoseconds() / k_ullNanosecondsPerTick);
}
#endif
// return number of seconds elapsed since Jan 1, 1970
time_t __get_time()
{
boost::xtime sTime;
int nType = boost::xtime_get(&sTime, boost::TIME_UTC);
assert(nType == boost::TIME_UTC);
return(static_cast<time_t>(sTime.sec));
}
static inline MachineLocation &read_location()
{
static MachineLocation s_sLocation;
assert(boost::threads::mac::at_st());
ReadLocation(&s_sLocation);
return(s_sLocation);
}
static inline MachineLocation &get_location()
{
static MachineLocation &s_rLocation(read_location());
return(s_rLocation);
}
// force the machine location to be cached at static initlialization
static MachineLocation &g_rIgnored(get_location());
static inline long calculate_delta()
{
MachineLocation &rLocation(get_location());
// gmtDelta is a 24-bit, signed integer. We need to strip out the lower 24 bits,
// then sign-extend what we have.
long lDelta = rLocation.u.gmtDelta & 0x00ffffffL;
if((lDelta & 0x00800000L) != 0L)
{
lDelta |= 0xFF000000;
}
return(lDelta);
}
static inline bool check_if_location_is_broken()
{
MachineLocation &rLocation(get_location());
if(rLocation.latitude == 0 && rLocation.longitude == 0 && rLocation.u.gmtDelta == 0)
return(true);
return(false);
}
static inline bool location_is_broken()
{
static bool s_bLocationIsBroken(check_if_location_is_broken());
return(s_bLocationIsBroken);
}
// translate time to GMT
int __to_gm_time(time_t *pTime)
{
if(location_is_broken())
{
return(0);
}
static long s_lDelta(calculate_delta());
*pTime -= s_lDelta;
return(1);
}
static inline bool is_daylight_savings_time()
{
MachineLocation &rLocation(get_location());
return(rLocation.u.dlsDelta != 0);
}
// check if we're in daylight savings time
int __is_dst()
{
if(location_is_broken())
{
return(-1);
}
static bool bIsDaylightSavingsTime(is_daylight_savings_time());
return(static_cast<int>(bIsDaylightSavingsTime));
}

57
src/mac/os.cpp Normal file
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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#include "os.hpp"
#include <cassert>
#include <Gestalt.h>
namespace boost {
namespace threads {
namespace mac {
namespace os {
// read the OS version from Gestalt
static inline long get_version()
{
long lVersion;
OSErr nErr = Gestalt(gestaltSystemVersion, &lVersion);
assert(nErr == noErr);
return(lVersion);
}
// check if we're running under Mac OS X and cache that information
bool x()
{
static bool bX = (version() >= 0x1000);
return(bX);
}
// read the OS version and cache it
long version()
{
static long lVersion = get_version();
return(lVersion);
}
} // namespace os
} // namespace mac
} // namespace threads
} // namespace boost

37
src/mac/os.hpp Normal file
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// (C) Copyright Mac Murrett 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org for most recent version.
#ifndef BOOST_OS_MJM012402_HPP
#define BOOST_OS_MJM012402_HPP
namespace boost {
namespace threads {
namespace mac {
namespace os {
// functions to determine the OS environment. With namespaces, you get a cute call:
// mac::os::x
bool x();
long version();
} // namespace os
} // namespace mac
} // namespace threads
} // namespace boost
#endif // BOOST_OS_MJM012402_HPP

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