The hash and key equality functions were assigned before allocating new
buckets. If that allocation failed, then the existing elements would be
left in place - so if accessed after the exception they could be in the
wrong buckets or equivalent elements could be incorrectly grouped
together.
AFAICT it's not needed since the construct arguments and the members are
the same reference type. Maybe it was for older compilers? And it appears
to be causing issues with string literals in older versions of Visual
C++.
It seems my defect report was accepted at some point, and they tweaked
the requirements involving bucket counts. This also makes it possible to
have a bucket count of 0, which I think wasn't allowed in the past. I
don't think I'll change this implementation to do so, but I'd like to be
able to run these tests against standard implementations, so I'm
starting to take that into account.
I believe these changes were made after the C++14 standard, but I've
always been tracking the draft standards, so that doesn't really matter.
Split node_constructor into two classes, one for constructing a node
without a value, and then another for holding it once the value is
constructed.
Do the work of constructing values in convenience functions in
allocate.hpp (construct_value_generic, construct_value, construct_pair).
Oops, I merged the wrong 'develop' branch into master. Luckily, there's
not much of a difference, so I'm resolving the merge here, and will
merge into master soon.
The intel-linux failures I'm getting now are odd. This find test is
failing for iterator, but not const_iterator. So maybe it's a problem
with the iterator object. The failures I was getting before have
disappeared, so I'm not sure about that.