2
0
mirror of https://github.com/boostorg/thread.git synced 2026-02-03 09:42:16 +00:00

Compare commits

..

1 Commits

Author SHA1 Message Date
Beman Dawes
560e8320d1 Branch for development of boost.system related changes
[SVN r40931]
2007-11-08 14:20:16 +00:00
323 changed files with 10251 additions and 32966 deletions

2
build/.cvsignore Normal file
View File

@@ -0,0 +1,2 @@
bin*
*.pdb

View File

@@ -43,16 +43,7 @@ project boost/thread
<link>shared:<define>BOOST_THREAD_BUILD_DLL=1
-<tag>@$(BOOST_JAMROOT_MODULE)%$(BOOST_JAMROOT_MODULE).tag
<tag>@$(__name__).tag
<toolset>gcc:<cxxflags>-Wno-long-long
<define>BOOST_SYSTEM_NO_DEPRECATED
<library>/boost/system//boost_system
# : default-build <threading>multi
: usage-requirements # pass these requirement to dependents (i.e. users)
<link>static:<define>BOOST_THREAD_BUILD_LIB=1
<link>shared:<define>BOOST_THREAD_BUILD_DLL=1
<define>BOOST_SYSTEM_NO_DEPRECATED
<library>/boost/system//boost_system
: default-build <threading>multi
;
local rule default_threadapi ( )
@@ -160,23 +151,12 @@ rule usage-requirements ( properties * )
# in that case?
}
}
if <toolset>vacpp in $(properties)
{
result += <define>BOOST_THREAD_DONT_USE_CHRONO ;
}
else
{
result += <library>/boost/chrono//boost_chrono ;
}
return $(result) ;
}
rule requirements ( properties * )
{
local result ;
if <threadapi>pthread in $(properties)
{
result += <define>BOOST_THREAD_POSIX ;
@@ -193,21 +173,15 @@ rule requirements ( properties * )
}
}
}
if <toolset>vacpp in $(properties)
{
result += <define>BOOST_THREAD_DONT_USE_CHRONO ;
}
else
{
result += <library>/boost/chrono//boost_chrono ;
}
return $(result) ;
}
alias thread_sources
: ## win32 sources ##
win32/thread.cpp
win32/exceptions.cpp
win32/tss.cpp
win32/tss_hooks.cpp
win32/tss_dll.cpp
win32/tss_pe.cpp
: ## requirements ##
@@ -217,7 +191,8 @@ alias thread_sources
alias thread_sources
: ## pthread sources ##
pthread/thread.cpp
pthread/once.cpp
pthread/exceptions.cpp
pthread/tss.cpp
: ## requirements ##
<threadapi>pthread
;
@@ -225,10 +200,8 @@ alias thread_sources
explicit thread_sources ;
lib boost_thread
: thread_sources future.cpp
: thread_sources
: <conditional>@requirements
:
: <link>shared:<define>BOOST_THREAD_USE_DLL=1
<link>static:<define>BOOST_THREAD_USE_LIB=1
<conditional>@usage-requirements
: <conditional>@usage-requirements
;

View File

@@ -1,32 +1,11 @@
# (C) Copyright 2008-11 Anthony Williams
# (C) Copyright 2011-12 Vicente J. Botet Escriba
# Copyright (C) 2001-2003
# William E. Kempf
#
# Distributed under the Boost Software License, Version 1.0. (See accompanying
# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
path-constant boost-images : ../../../doc/src/images ;
xml thread : thread.qbk ;
boostbook standalone
:
thread
:
# HTML options first:
# Use graphics not text for navigation:
<xsl:param>navig.graphics=1
# How far down we chunk nested sections, basically all of them:
<xsl:param>chunk.section.depth=2
# Don't put the first section on the same page as the TOC:
<xsl:param>chunk.first.sections=1
# How far down sections get TOC's
<xsl:param>toc.section.depth=4
# Max depth in each TOC:
<xsl:param>toc.max.depth=2
# How far down we go with TOC's
<xsl:param>generate.section.toc.level=10
# Path for links to Boost:
<xsl:param>boost.root=../../../..
;
import toolset ;
toolset.using doxygen ;
boostbook thread : thread.xml ;

View File

@@ -1,23 +0,0 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:acknowledgements Acknowledgments]
The original implementation of __boost_thread__ was written by William Kempf, with contributions from numerous others. This new
version initially grew out of an attempt to rewrite __boost_thread__ to William Kempf's design with fresh code that could be
released under the Boost Software License. However, as the C++ Standards committee have been actively discussing standardizing a
thread library for C++, this library has evolved to reflect the proposals, whilst retaining as much backwards-compatibility as
possible.
Particular thanks must be given to Roland Schwarz, who contributed a lot of time and code to the original __boost_thread__ library,
and who has been actively involved with the rewrite. The scheme for dividing the platform-specific implementations into separate
directories was devised by Roland, and his input has contributed greatly to improving the quality of the current implementation.
Thanks also must go to Peter Dimov, Howard Hinnant, Alexander Terekhov, Chris Thomasson and others for their comments on the
implementation details of the code.
[endsect]

73
doc/acknowledgements.xml Normal file
View File

@@ -0,0 +1,73 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.acknowledgements"
last-revision="$Date$">
<title>Acknowledgements</title>
<para>William E. Kempf was the architect, designer, and implementor of
&Boost.Thread;.</para>
<para>Mac OS Carbon implementation written by Mac Murrett.</para>
<para>Dave Moore provided initial submissions and further comments on the
<code>barrier</code>
,
<code>thread_pool</code>
,
<code>read_write_mutex</code>
,
<code>read_write_try_mutex</code>
and
<code>read_write_timed_mutex</code>
classes.</para>
<para>Important contributions were also made by Jeremy Siek (lots of input
on the design and on the implementation), Alexander Terekhov (lots of input
on the Win32 implementation, especially in regards to boost::condition, as
well as a lot of explanation of POSIX behavior), Greg Colvin (lots of input
on the design), Paul Mclachlan, Thomas Matelich and Iain Hanson (for help
in trying to get the build to work on other platforms), and Kevin S. Van
Horn (for several updates/corrections to the documentation).</para>
<para>Mike Glassford finished changes to &Boost.Thread; that were begun
by William Kempf and moved them into the main CVS branch.
He also addressed a number of issues that were brought up on the Boost
developer's mailing list and provided some additions and changes to the
read_write_mutex and related classes.</para>
<para>The documentation was written by William E. Kempf. Beman Dawes
provided additional documentation material and editing.
Mike Glassford finished William Kempf's conversion of the documentation to
BoostBook format and added a number of new sections.</para>
<para>Discussions on the boost.org mailing list were essential in the
development of &Boost.Thread;
. As of August 1, 2001, participants included Alan Griffiths, Albrecht
Fritzsche, Aleksey Gurtovoy, Alexander Terekhov, Andrew Green, Andy Sawyer,
Asger Alstrup Nielsen, Beman Dawes, Bill Klein, Bill Rutiser, Bill Wade,
Branko &egrave;ibej, Brent Verner, Craig Henderson, Csaba Szepesvari,
Dale Peakall, Damian Dixon, Dan Nuffer, Darryl Green, Daryle Walker, David
Abrahams, David Allan Finch, Dejan Jelovic, Dietmar Kuehl, Douglas Gregor,
Duncan Harris, Ed Brey, Eric Swanson, Eugene Karpachov, Fabrice Truillot,
Frank Gerlach, Gary Powell, Gernot Neppert, Geurt Vos, Ghazi Ramadan, Greg
Colvin, Gregory Seidman, HYS, Iain Hanson, Ian Bruntlett, J Panzer, Jeff
Garland, Jeff Paquette, Jens Maurer, Jeremy Siek, Jesse Jones, Joe Gottman,
John (EBo) David, John Bandela, John Maddock, John Max Skaller, John
Panzer, Jon Jagger , Karl Nelson, Kevlin Henney, KG Chandrasekhar, Levente
Farkas, Lie-Quan Lee, Lois Goldthwaite, Luis Pedro Coelho, Marc Girod, Mark
A. Borgerding, Mark Rodgers, Marshall Clow, Matthew Austern, Matthew Hurd,
Michael D. Crawford, Michael H. Cox , Mike Haller, Miki Jovanovic, Nathan
Myers, Paul Moore, Pavel Cisler, Peter Dimov, Petr Kocmid, Philip Nash,
Rainer Deyke, Reid Sweatman, Ross Smith, Scott McCaskill, Shalom Reich,
Steve Cleary, Steven Kirk, Thomas Holenstein, Thomas Matelich, Trevor
Perrin, Valentin Bonnard, Vesa Karvonen, Wayne Miller, and William
Kempf.</para>
<para>
As of February 2006 Anthony Williams and Roland Schwarz took over maintainance
and further development of the library after it has been in an orphaned state
for a rather long period of time.
</para>
<para>Apologies for anyone inadvertently missed.</para>
</section>

82
doc/barrier-ref.xml Normal file
View File

@@ -0,0 +1,82 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/barrier.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="barrier">
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<purpose>
<para>An object of class <classname>barrier</classname> is a synchronization
primitive used to cause a set of threads to wait until they each perform a
certain function or each reach a particular point in their execution.</para>
</purpose>
<description>
<para>When a barrier is created, it is initialized with a thread count N.
The first N-1 calls to <code>wait()</code> will all cause their threads to be blocked.
The Nth call to <code>wait()</code> will allow all of the waiting threads, including
the Nth thread, to be placed in a ready state. The Nth call will also "reset"
the barrier such that, if an additional N+1th call is made to <code>wait()</code>,
it will be as though this were the first call to <code>wait()</code>; in other
words, the N+1th to 2N-1th calls to <code>wait()</code> will cause their
threads to be blocked, and the 2Nth call to <code>wait()</code> will allow all of
the waiting threads, including the 2Nth thread, to be placed in a ready state
and reset the barrier. This functionality allows the same set of N threads to re-use
a barrier object to synchronize their execution at multiple points during their
execution.</para>
<para>See <xref linkend="thread.glossary"/> for definitions of thread
states <link linkend="thread.glossary.thread-state">blocked</link>
and <link linkend="thread.glossary.thread-state">ready</link>.
Note that "waiting" is a synonym for blocked.</para>
</description>
<constructor>
<parameter name="count">
<paramtype>size_t</paramtype>
</parameter>
<effects><simpara>Constructs a <classname>barrier</classname> object that
will cause <code>count</code> threads to block on a call to <code>wait()</code>.
</simpara></effects>
</constructor>
<destructor>
<effects><simpara>Destroys <code>*this</code>. If threads are still executing
their <code>wait()</code> operations, the behavior for these threads is undefined.
</simpara></effects>
</destructor>
<method-group name="waiting">
<method name="wait">
<type>bool</type>
<effects><simpara>Wait until N threads call <code>wait()</code>, where
N equals the <code>count</code> provided to the constructor for the
barrier object.</simpara>
<simpara><emphasis role="bold">Note</emphasis> that if the barrier is
destroyed before <code>wait()</code> can return, the behavior is
undefined.</simpara></effects>
<returns>Exactly one of the N threads will receive a return value
of <code>true</code>, the others will receive a value of <code>false</code>.
Precisely which thread receives the return value of <code>true</code> will
be implementation-defined. Applications can use this value to designate one
thread as a leader that will take a certain action, and the other threads
emerging from the barrier can wait for that action to take place.</returns>
</method>
</method-group>
</class>
</namespace>
</header>

View File

@@ -1,72 +0,0 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:barriers Barriers]
A barrier is a simple concept. Also known as a ['rendezvous], it is a synchronization point between multiple threads. The barrier is
configured for a particular number of threads (`n`), and as threads reach the barrier they must wait until all `n` threads have
arrived. Once the `n`-th thread has reached the barrier, all the waiting threads can proceed, and the barrier is reset.
[section:barrier Class `barrier`]
#include <boost/thread/barrier.hpp>
class barrier
{
public:
barrier(unsigned int count);
~barrier();
bool wait();
};
Instances of __barrier__ are not copyable or movable.
[heading Constructor]
barrier(unsigned int count);
[variablelist
[[Effects:] [Construct a barrier for `count` threads.]]
[[Throws:] [__thread_resource_error__ if an error occurs.]]
]
[heading Destructor]
~barrier();
[variablelist
[[Precondition:] [No threads are waiting on `*this`.]]
[[Effects:] [Destroys `*this`.]]
[[Throws:] [Nothing.]]
]
[heading Member function `wait`]
bool wait();
[variablelist
[[Effects:] [Block until `count` threads have called `wait` on `*this`. When the `count`-th thread calls `wait`, all waiting threads
are unblocked, and the barrier is reset. ]]
[[Returns:] [`true` for exactly one thread from each batch of waiting threads, `false` otherwise.]]
[[Throws:] [__thread_resource_error__ if an error occurs.]]
]
[endsect]
[endsect]

234
doc/bibliography.xml Normal file
View File

@@ -0,0 +1,234 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<bibliography id="thread.bibliography"
last-revision="$Date$">
<title>Bibliography</title>
<biblioentry id="thread.bib.AndrewsSchneider83">
<abbrev id="thread.bib.AndrewsSchneider83.abbrev">AndrewsSchnieder83</abbrev>
<biblioset relation="journal">
<title>ACM Computing Surveys</title>
<volumenum>Vol. 15</volumenum>
<issuenum>No. 1</issuenum>
<date>March, 1983</date>
</biblioset>
<biblioset relation="article">
<authorgroup>
<author>
<firstname>Gregory</firstname>
<othername>R.</othername>
<surname>Andrews</surname>
</author>
<author>
<firstname>Fred</firstname>
<othername>B.</othername>
<surname>Schneider</surname>
</author>
</authorgroup>
<title>
<ulink
url="http://www.acm.org/pubs/citations/journals/surveys/1983-15-1/p3-andrews/"
>Concepts and Notations for Concurrent Programming</ulink>
</title>
</biblioset>
<para>Good general background reading. Includes descriptions of Path
Expressions, Message Passing, and Remote Procedure Call in addition to the
basics</para>
</biblioentry>
<biblioentry id="thread.bib.Boost">
<abbrev id="thread.bib.Boost.abbrev">Boost</abbrev>
<bibliomisc>The <emphasis>Boost</emphasis> world wide web site.
<ulink url="http:/www.boost.org">http://www.boost.org</ulink></bibliomisc>
<para>&Boost.Thread; is one of many Boost libraries. The Boost web
site includes a great deal of documentation and general information which
applies to all Boost libraries. Current copies of the libraries including
documentation and test programs may be downloaded from the web
site.</para>
</biblioentry>
<biblioentry id="thread.bib.Hansen73">
<abbrev id="thread.bib.Hansen73.abbrev">Hansen73</abbrev>
<biblioset relation="journal">
<title>ACM Computing Surveys</title>
<volumenum>Vol. 5</volumenum>
<issuenum>No. 4</issuenum>
<date>December, 1973</date>
</biblioset>
<biblioset relation="article">
<author>0-201-63392-2
<firstname>Per Brinch</firstname>
<lastname>Hansen</lastname>
</author>
<title>
<ulink
url="http://www.acm.org/pubs/articles/journals/surveys/1973-5-4/p223-hansen/"
>Concurrent Programming Concepts</ulink>
</title>
</biblioset>
<para>"This paper describes the evolution of language features for
multiprogramming from event queues and semaphores to critical regions and
monitors." Includes analysis of why events are considered error-prone. Also
noteworthy because of an introductory quotation from Christopher Alexander;
Brinch Hansen was years ahead of others in recognizing pattern concepts
applied to software, too.</para>
</biblioentry>
<biblioentry id="thread.bib.Butenhof97">
<abbrev id="thread.bib.Butenhof97.abbrev">Butenhof97</abbrev>
<title>
<ulink url="http://cseng.aw.com/book/0,3828,0201633922,00.html"
>Programming with POSIX Threads </ulink>
</title>
<author>
<firstname>David</firstname>
<othername>R.</othername>
<surname>Butenhof</surname>
</author>
<publisher>Addison-Wesley</publisher>
<copyright><year>1997</year></copyright>
<isbn>ISNB: 0-201-63392-2</isbn>
<para>This is a very readable explanation of threads and how to use
them. Many of the insights given apply to all multithreaded programming, not
just POSIX Threads</para>
</biblioentry>
<biblioentry id="thread.bib.Hoare74">
<abbrev id="thread.bib.Hoare74.abbrev">Hoare74</abbrev>
<biblioset relation="journal">
<title>Communications of the ACM</title>
<volumenum>Vol. 17</volumenum>
<issuenum>No. 10</issuenum>
<date>October, 1974</date>
</biblioset>
<biblioset relation="article">
<title>
<ulink url=" http://www.acm.org/classics/feb96/"
>Monitors: An Operating System Structuring Concept</ulink>
</title>
<author>
<firstname>C.A.R.</firstname>
<surname>Hoare</surname>
</author>
<pagenums>549-557</pagenums>
</biblioset>
<para>Hoare and Brinch Hansen's work on Monitors is the basis for reliable
multithreading patterns. This is one of the most often referenced papers in
all of computer science, and with good reason.</para>
</biblioentry>
<biblioentry id="thread.bib.ISO98">
<abbrev id="thread.bib.ISO98.abbrev">ISO98</abbrev>
<title>
<ulink url="http://www.ansi.org">Programming Language C++</ulink>
</title>
<orgname>ISO/IEC</orgname>
<releaseinfo>14882:1998(E)</releaseinfo>
<para>This is the official C++ Standards document. Available from the ANSI
(American National Standards Institute) Electronic Standards Store.</para>
</biblioentry>
<biblioentry id="thread.bib.McDowellHelmbold89">
<abbrev id="thread.bib.McDowellHelmbold89.abbrev">McDowellHelmbold89</abbrev>
<biblioset relation="journal">
<title>Communications of the ACM</title>
<volumenum>Vol. 21</volumenum>
<issuenum>No. 2</issuenum>
<date>December, 1989</date>
</biblioset>
<biblioset>
<author>
<firstname>Charles</firstname>
<othername>E.</othername>
<surname>McDowell</surname>
</author>
<author>
<firstname>David</firstname>
<othername>P.</othername>
<surname>Helmbold</surname>
</author>
<title>
<ulink
url="http://www.acm.org/pubs/citations/journals/surveys/1989-21-4/p593-mcdowell/"
>Debugging Concurrent Programs</ulink>
</title>
</biblioset>
<para>Identifies many of the unique failure modes and debugging difficulties
associated with concurrent programs.</para>
</biblioentry>
<biblioentry id="thread.bib.SchmidtPyarali">
<abbrev id="thread.bib.SchmidtPyarali.abbrev">SchmidtPyarali</abbrev>
<title>
<ulink url="http://www.cs.wustl.edu/~schmidt/win32-cv-1.html8"
>Strategies for Implementing POSIX Condition Variables on Win32</ulink>
</title>
<authorgroup>
<author>
<firstname>Douglas</firstname>
<othername>C.</othername>
<surname>Schmidt</surname>
</author>
<author>
<firstname>Irfan</firstname>
<surname>Pyarali</surname>
</author>
</authorgroup>
<orgname>Department of Computer Science, Washington University, St. Louis,
Missouri</orgname>
<para>Rationale for understanding &Boost.Thread; condition
variables. Note that Alexander Terekhov found some bugs in the
implementation given in this article, so pthreads-win32 and &Boost.Thread;
are even more complicated yet.</para>
</biblioentry>
<biblioentry id="thread.bib.SchmidtStalRohnertBuschmann">
<abbrev
id="thread.bib.SchmidtStalRohnertBuschmann.abbrev">SchmidtStalRohnertBuschmann</abbrev>
<title>
<ulink
url="http://www.wiley.com/Corporate/Website/Objects/Products/0,9049,104671,00.html"
>Pattern-Oriented Architecture Volume 2</ulink>
</title>
<subtitle>Patterns for Concurrent and Networked Objects</subtitle>
<titleabbrev>POSA2</titleabbrev>
<authorgroup>
<author>
<firstname>Douglas</firstname>
<othername>C.</othername>
<surname>Schmidt</surname>
</author>
<author>
<firstname>Michael</firstname>
<lastname>Stal</lastname>
</author>
<author>
<firstname>Hans</firstname>
<surname>Rohnert</surname>
</author>
<author>
<firstname>Frank</firstname>
<surname>Buschmann</surname>
</author>
</authorgroup>
<publisher>Wiley</publisher>
<copyright><year>2000</year></copyright>
<para>This is a very good explanation of how to apply several patterns
useful for concurrent programming. Among the patterns documented is the
Monitor Pattern mentioned frequently in the &Boost.Thread;
documentation.</para>
</biblioentry>
<biblioentry id="thread.bib.Stroustrup">
<abbrev id="thread.bib.Stroustrup.abbrev">Stroustrup</abbrev>
<title>
<ulink url="http://cseng.aw.com/book/0,3828,0201700735,00.html"
>The C++ Programming Language</ulink>
</title>
<edition>Special Edition</edition>
<publisher>Addison-Wesley</publisher>
<copyright><year>2000</year></copyright>
<isbn>ISBN: 0-201-70073-5</isbn>
<para>The first book a C++ programmer should own. Note that the 3rd edition
(and subsequent editions like the Special Edition) has been rewritten to
cover the ISO standard language and library.</para>
</biblioentry>
</bibliography>

137
doc/build.xml Normal file
View File

@@ -0,0 +1,137 @@
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Copyright (c) 2007 Roland Schwarz
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.build" last-revision="$Date$">
<title>Build</title>
<para>
How you build the &Boost.Thread; libraries, and how you build your own applications
that use those libraries, are some of the most frequently asked questions. Build
processes are difficult to deal with in a portable manner. That's one reason
why &Boost.Thread; makes use of &Boost.Build;.
In general you should refer to the documentation for &Boost.Build;.
This document will only supply you with some simple usage examples for how to
use <emphasis>bjam</emphasis> to build and test &Boost.Thread;. In addition, this document
will try to explain the build requirements so that users may create their own
build processes (for instance, create an IDE specific project), both for building
and testing &Boost.Thread;, as well as for building their own projects using
&Boost.Thread;.
</para>
<section id="thread.build.building">
<title>Building the &Boost.Thread; Libraries</title>
<para>
Building the &Boost.Thread; Library depends on how you intend to use it. You have several options:
<itemizedlist>
<listitem>
Using as a <link linkend="thread.build.precompiled">precompiled</link> library, possibly
with auto-linking, or for use from within an IDE.
</listitem>
<listitem>
Use from a <link linkend="thread.build.bjam">&Boost.Build;</link> project.
</listitem>
<listitem>
Using in <link linkend="thread.build.source">source</link> form.
</listitem>
</itemizedlist>
</para>
<section id="thread.build.precompiled">
<title>Precompiled</title>
<para>
Using the &Boost.Thread; library in precompiled form is the way to go if you want to
install the library to a standard place, from where your linker is able to resolve code
in binary form. You also will want this option if compile time is a concern. Multiple
variants are available, for different toolsets and build variants (debug/release).
The library files are named <emphasis>{lead}boost_thread{build-specific-tags}.{extension}</emphasis>,
where the build-specific-tags indicate the toolset used to build the library, whether it's
a debug or release build, what version of &Boost; was used, etc.; and the lead and extension
are the appropriate extensions for a dynamic link library or static library for the platform
for which &Boost.Thread; is being built.
For instance, a debug build of the dynamic library built for Win32 with VC++ 7.1 using Boost 1.34 would
be named <emphasis>boost_thread-vc71-mt-gd-1_34.dll</emphasis>.
More information on this should be available from the &Boost.Build; documentation.
</para>
<para>
Building should be possible with the default configuration. If you are running into problems,
it might be wise to adjust your local settings of &Boost.Build; though. Typically you will
need to get your user-config.jam file to reflect your environment, i.e. used toolsets. Please
refer to the &Boost.Build; documentation to learn how to do this.
</para>
<para>
To create the libraries you need to open a command shell and change to the
<emphasis>boost_root</emphasis> directory. From there you give the command
<programlisting>bjam --toolset=<emphasis>mytoolset</emphasis> stage --with-thread</programlisting>
Replace <emphasis>mytoolset</emphasis> with the name of your toolset, e.g. msvc-7.1 .
This will compile and put the libraries into the <emphasis>stage</emphasis> directory which is just below the
<emphasis>boost_root</emphasis> directory. &Boost.Build; by default will generate static and
dynamic variants for debug and release.
</para>
<note>
Invoking the above command without the --with-thread switch &Boost.Build; will build all of
the Boost distribution, including &Boost.Thread;.
</note>
<para>
The next step is to copy your libraries to a place where your linker is able to pick them up.
It is also quite possible to leave them in the stage directory and instruct your IDE to take them
from there.
</para>
<para>
In your IDE you then need to add <emphasis>boost_root</emphasis>/boost to the paths where the compiler
expects to find files to be included. For toolsets that support <emphasis>auto-linking</emphasis>
it is not necessary to explicitly specify the name of the library to link against, it is sufficient
to specify the path of the stage directory. Typically this is true on Windows. For gcc you need
to specify the exact library name (including all the tags). Please don't forget that threading
support must be turned on to be able to use the library. You should be able now to build your
project from the IDE.
</para>
</section>
<section id="thread.build.bjam">
<title>&Boost.Build; Project</title>
<para>
If you have decided to use &Boost.Build; as a build environment for your application, you simply
need to add a single line to your <emphasis>Jamroot</emphasis> file:
<programlisting>use-project /boost : {path-to-boost-root} ;</programlisting>
where <emphasis>{path-to-boost-root}</emphasis> needs to be replaced with the location of
your copy of the boost tree.
Later when you specify a component that needs to link against &Boost.Thread; you specify this
as e.g.:
<programlisting>exe myapp : {myappsources} /boost//thread ;</programlisting>
and you are done.
</para>
</section>
<section id="thread.build.source">
<title>Source Form</title>
<para>
Of course it is also possible to use the &Boost.Thread; library in source form.
First you need to specify the <emphasis>boost_root</emphasis>/boost directory as
a path where your compiler expects to find files to include. It is not easy
to isolate the &Boost.Thread; include files from the rest of the boost
library though. You would also need to isolate every include file that the thread
library depends on. Next you need to copy the files from
<emphasis>boost_root</emphasis>/libs/thread/src to your project and instruct your
build system to compile them together with your project. Please look into the
<emphasis>Jamfile</emphasis> in <emphasis>boost_root</emphasis>/libs/thread/build
to find out which compiler options and defines you will need to get a clean compile.
Using the boost library in this way is the least recommended, and should only be
considered if avoiding dependency on &Boost.Build; is a requirement. Even if so
it might be a better option to use the library in it's precompiled form.
Precompiled downloads are available from the boost consulting web site, or as
part of most linux distributions.
</para>
</section>
</section>
<section id="thread.build.testing">
<title>Testing the &Boost.Thread; Libraries</title>
<para>
To test the &Boost.Thread; libraries using &Boost.Build;, simply change to the
directory <emphasis>boost_root</emphasis>/libs/thread/test and execute the command:
<programlisting>bjam --toolset=<emphasis>mytoolset</emphasis> test</programlisting>
</para>
</section>
</section>

View File

@@ -1,176 +0,0 @@
[/
(C) Copyright 2007-11 Anthony Williams.
(C) Copyright 2011-12 Vicente J. Botet Escriba.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:changes History]
[heading Version 2.0.0 - boost 1.50]
New Features:
* [@http://svn.boost.org/trac/boost/ticket/2741 #2741] Proposal to manage portable and non portable thread attributes.
* [@http://svn.boost.org/trac/boost/ticket/6195 #6195] c++11 compliance: Provide the standard time related interface using Boost.Chrono.
* [@http://svn.boost.org/trac/boost/ticket/6224 #6224] c++11 compliance: Add the use of standard noexcept on compilers supporting them.
* [@http://svn.boost.org/trac/boost/ticket/6226 #6226] c++11 compliance: Add explicit bool conversion from locks.
* [@http://svn.boost.org/trac/boost/ticket/6230 #6230] c++11 compliance: Follows the exception reporting mechanism as defined in the c++11.
* [@http://svn.boost.org/trac/boost/ticket/6272 #6272] c++11 compliance: Add thread::id hash specialization.
* [@http://svn.boost.org/trac/boost/ticket/6273 #6273] c++11 compliance: Add cv_status enum class and use it on the conditions wait functions.
* [@http://svn.boost.org/trac/boost/ticket/6194 #6194] Adapt to Boost.Move.
Fixed Bugs:
* [@http://svn.boost.org/trac/boost/ticket/2575 #2575] Bug- Boost 1.36.0 on Itanium platform.
* [@http://svn.boost.org/trac/boost/ticket/4921 #4921] BOOST_THREAD_USE_DLL and BOOST_THREAD_USE_LIB are crucial and need to be documented.
* [@http://svn.boost.org/trac/boost/ticket/5013 #5013] documentation: boost::thread: pthreas_exit causes terminate().
* [@http://svn.boost.org/trac/boost/ticket/5351 #5351] interrupt a future get boost::unknown_exception.
* [@http://svn.boost.org/trac/boost/ticket/5516 #5516] Upgrade lock is not acquired when previous upgrade lock releases if another read lock is present.
* [@http://svn.boost.org/trac/boost/ticket/5990 #5990] shared_future<T>::get() has wrong return type.
* [@http://svn.boost.org/trac/boost/ticket/6174 #6174] packaged_task doesn't correctly handle moving results.
[/
Deprecated features since boost 1.50 available only until boost 1.55:
These deprecated features will be provided by default up to boost 1.52. If you don't want to include the deprecated features you could define BOOST_THREAD_DONT_PROVIDE_DEPRECATED_FEATURES_SINCE_V2_0_0. Since 1.53 these features will not be included any more by default. Since this version, if you want to include the deprecated features yet you could define BOOST_THREAD_PROVIDE_DEPRECATED_FEATURES_SINCE_V2_0_0. These deprecated features will be only available until boost 1.55, that is you have 1 year and a half to move to the new features.
* Time related functions don't using the Boost.Chrono library, use the chrono overloads instead.
Breaking changes:
There are some new features which share the same interface but with different behavior. These breaking features are not provided by default when BOOST_THREAD_VERSION is 2, but the user can however choose the version 1 behavior by defining the corresponding macro. As for the deprecated features, these broken features will be only available until boost 1.55.
* #6266 c++11 compliance: thread destructor should call terminate if joinable
* #6269 c++11 compliance: thread move assignment should call terminate if joinable
]
[heading boost 1.49]
Fixed Bugs:
* [@http://svn.boost.org/trac/boost/ticket/2309 #2309] Lack of g++ symbol visibility support in Boost.Thread.
* [@http://svn.boost.org/trac/boost/ticket/2639 #2639] documentation should be extended(defer_lock, try_to_lock, ...).
* [@http://svn.boost.org/trac/boost/ticket/3639 #3639] Boost.Thread doesn't build with Sun-5.9 on Linux.
* [@http://svn.boost.org/trac/boost/ticket/3762 #3762] Thread can't be compiled with winscw (Codewarrior by Nokia).
* [@http://svn.boost.org/trac/boost/ticket/3885 #3885] document about mix usage of boost.thread and native thread api.
* [@http://svn.boost.org/trac/boost/ticket/3975 #3975] Incorrect precondition for promise::set_wait_callback().
* [@http://svn.boost.org/trac/boost/ticket/4048 #4048] thread::id formatting involves locale
* [@http://svn.boost.org/trac/boost/ticket/4315 #4315] gcc 4.4 Warning: inline ... declared as dllimport: attribute ignored.
* [@http://svn.boost.org/trac/boost/ticket/4480 #4480] OpenVMS patches for compiler issues workarounds.
* [@http://svn.boost.org/trac/boost/ticket/4819 #4819] boost.thread's documentation misprints.
* [@http://svn.boost.org/trac/boost/ticket/5423 #5423] thread issues with C++0x.
* [@http://svn.boost.org/trac/boost/ticket/5617 #5617] boost::thread::id copy ctor.
* [@http://svn.boost.org/trac/boost/ticket/5739 #5739] set-but-not-used warnings with gcc-4.6.
* [@http://svn.boost.org/trac/boost/ticket/5826 #5826] threads.cpp: resource leak on threads creation failure.
* [@http://svn.boost.org/trac/boost/ticket/5839 #5839] thread.cpp: ThreadProxy leaks on exceptions.
* [@http://svn.boost.org/trac/boost/ticket/5859 #5859] win32 shared_mutex constructor leaks on exceptions.
* [@http://svn.boost.org/trac/boost/ticket/6100 #6100] Compute hardware_concurrency() using get_nprocs() on GLIBC systems.
* [@http://svn.boost.org/trac/boost/ticket/6168 #6168] recursive_mutex is using wrong config symbol (possible typo).
* [@http://svn.boost.org/trac/boost/ticket/6175 #6175] Compile error with SunStudio.
* [@http://svn.boost.org/trac/boost/ticket/6200 #6200] patch to have condition_variable and mutex error better handle EINTR.
* [@http://svn.boost.org/trac/boost/ticket/6207 #6207] shared_lock swap compiler error on clang 3.0 c++11.
* [@http://svn.boost.org/trac/boost/ticket/6208 #6208] try_lock_wrapper swap compiler error on clang 3.0 c++11.
[heading Changes since boost 1.40]
The 1.41.0 release of Boost adds futures to the thread library. There are also a few minor changes.
[heading Changes since boost 1.35]
The 1.36.0 release of Boost includes a few new features in the thread library:
* New generic __lock_multiple_ref__ and __try_lock_multiple_ref__ functions for locking multiple mutexes at once.
* Rvalue reference support for move semantics where the compilers supports it.
* A few bugs fixed and missing functions added (including the serious win32 condition variable bug).
* `scoped_try_lock` types are now backwards-compatible with Boost 1.34.0 and previous releases.
* Support for passing function arguments to the thread function by supplying additional arguments to the __thread__ constructor.
* Backwards-compatibility overloads added for `timed_lock` and `timed_wait` functions to allow use of `xtime` for timeouts.
[heading Changes since boost 1.34]
Almost every line of code in __boost_thread__ has been changed since the 1.34 release of boost. However, most of the interface
changes have been extensions, so the new code is largely backwards-compatible with the old code. The new features and breaking
changes are described below.
[heading New Features]
* Instances of __thread__ and of the various lock types are now movable.
* Threads can be interrupted at __interruption_points__.
* Condition variables can now be used with any type that implements the __lockable_concept__, through the use of
`boost::condition_variable_any` (`boost::condition` is a `typedef` to `boost::condition_variable_any`, provided for backwards
compatibility). `boost::condition_variable` is provided as an optimization, and will only work with
`boost::unique_lock<boost::mutex>` (`boost::mutex::scoped_lock`).
* Thread IDs are separated from __thread__, so a thread can obtain it's own ID (using `boost::this_thread::get_id()`), and IDs can
be used as keys in associative containers, as they have the full set of comparison operators.
* Timeouts are now implemented using the Boost DateTime library, through a typedef `boost::system_time` for absolute timeouts, and
with support for relative timeouts in many cases. `boost::xtime` is supported for backwards compatibility only.
* Locks are implemented as publicly accessible templates `boost::lock_guard`, `boost::unique_lock`, `boost::shared_lock`, and
`boost::upgrade_lock`, which are templated on the type of the mutex. The __lockable_concept__ has been extended to include publicly
available __lock_ref__ and __unlock_ref__ member functions, which are used by the lock types.
[heading Breaking Changes]
The list below should cover all changes to the public interface which break backwards compatibility.
* __try_mutex__ has been removed, and the functionality subsumed into __mutex__. __try_mutex__ is left as a `typedef`,
but is no longer a separate class.
* __recursive_try_mutex__ has been removed, and the functionality subsumed into
__recursive_mutex__. __recursive_try_mutex__ is left as a `typedef`, but is no longer a separate class.
* `boost::detail::thread::lock_ops` has been removed. Code that relies on the `lock_ops` implementation detail will no longer work,
as this has been removed, as it is no longer necessary now that mutex types now have public __lock_ref__ and __unlock_ref__ member
functions.
* `scoped_lock` constructors with a second parameter of type `bool` are no longer provided. With previous boost releases,
``boost::mutex::scoped_lock some_lock(some_mutex,false);`` could be used to create a lock object that was associated with a mutex,
but did not lock it on construction. This facility has now been replaced with the constructor that takes a
`boost::defer_lock_type` as the second parameter: ``boost::mutex::scoped_lock some_lock(some_mutex,boost::defer_lock);``
* The `locked()` member function of the `scoped_lock` types has been renamed to __owns_lock_ref__.
* You can no longer obtain a __thread__ instance representing the current thread: a default-constructed __thread__ object is not
associated with any thread. The only use for such a thread object was to support the comparison operators: this functionality has
been moved to __thread_id__.
* The broken `boost::read_write_mutex` has been replaced with __shared_mutex__.
* __mutex__ is now never recursive. For Boost releases prior to 1.35 __mutex__ was recursive on Windows and not on POSIX platforms.
* When using a __recursive_mutex__ with a call to [cond_any_wait_link `boost::condition_variable_any::wait()`], the mutex is only
unlocked one level, and not completely. This prior behaviour was not guaranteed and did not feature in the tests.
[endsect]
[section:future Future]
The following features will be included in next releases. By order of priority:
* [@http://svn.boost.org/trac/boost/ticket/4710 #4710] Missing async().
* Lock guards
* [@http://svn.boost.org/trac/boost/ticket/1850 #1850] request for unlock_guard (and/or unique_unlock) to compliment lock_guard/unique_lock
* [@http://svn.boost.org/trac/boost/ticket/3567 #3567] Request for shared_lock_guard
* #2880 Request for Thread scheduler support for boost ..
* #3696 Boost Thread library lacks any way to set priority of threads
* #5956 Add optional stack_size argument to thread::start_thread()
[endsect]

View File

@@ -1,101 +0,0 @@
[/
(C) Copyright 2011-12 Vicente J. Botet Escriba.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:compliance Compliance with standard]
[section:cpp11 C++11 standard Thread library]
[table Compliance C++11 standard
[[Section] [Description] [Status] [Comments] [Ticket]]
[[30] [Thread support library] [Partial] [-] [-]]
[[30.1] [General] [-] [-] [-]]
[[30.2] [Requirements] [-] [-] [-]]
[[30.2.1] [Template parameter names] [-] [-] [-]]
[[30.2.2] [Exceptions] [Yes] [-] [#6230]]
[[30.2.3] [Native handles] [Yes] [-] [-]]
[[30.2.4] [Timing specifications] [Yes] [-] [#6195]]
[[30.2.5] [Requirements for Lockable types] [Partial] [-] [-]]
[[30.2.5.1] [In general] [-] [-] [-]]
[[30.2.5.2] [BasicLockable requirements] [No] [-] [#6231]]
[[30.2.5.3] [Lockable requirements] [yes] [-] [-]]
[[30.2.5.4] [TimedLockable requirements] [Yes] [-] [#6195]]
[[30.2.6] [decay_copy] [-] [-] [-]]
[[30.3] [Threads] [Partial] [-] [-]]
[[30.3.1] [Class thread] [Partial] [move,terminate] [-]]
[[30.3.1.1] [Class thread::id] [Yes] [-] [#6224,#6272]]
[[30.3.1.2] [thread constructors] [Partial] [move] [#6224,#6194, #6270]]
[[30.3.1.3] [thread destructor] [Partial] [terminate] [#6266]]
[[30.3.1.4] [thread assignment] [Partial] [move, terminate] [#6269]]
[[30.3.1.5] [thread members] [Yes] [-] [#6224,#6195]]
[[30.3.1.6] [thread static members] [Yes] [-] [#6224]]
[[30.3.1.7] [thread specialized algorithms] [Yes] [-] [-]]
[[30.3.2] [Namespace this_thread] [Yes] [-] [#6195]]
[[30.4] [Mutual exclusion] [Partial] [move] [-]]
[[30.4.1] [Mutex requirements] [Yes] [-] [-]]
[[30.4.1.1] [In general] [Yes] [-] [-]]
[[30.4.1.2] [Mutex types] [Yes] [-] [#6224,#6225]]
[[30.4.1.2.1] [Class mutex] [Yes] [-] [#6224,#6225]]
[[30.4.1.2.2] [Class recursive_mutex] [Yes] [-] [#6224,#6225]]
[[30.4.1.3] [Timed mutex types] [Yes] [-] [#6224,#6195,#6225]]
[[30.4.1.3.1] [Class timed_mutex] [Yes] [-] [#6224,#6195,#6225]]
[[30.4.1.3.1] [Class recursive_timed_mutex] [Yes] [-] [#6224,#6195,#6225]]
[[30.4.2] [Locks] [Partial] [move] [#6224,#6195,#6225,#6227]]
[[30.4.2.1] [Class template lock_guard] [Yes] [-] [#6225]]
[[30.4.2.2] [Class template unique_lock] [Yes] [move] [#6224,#6195,#6225,#6227]]
[[30.4.2.2.1] [unique_lock constructors, destructor, and assignment] [Partial] [move] [#6224,#6195,#6225,#6227]]
[[30.4.2.2.2] [unique_lock locking] [Yes] [-] [#6195]]
[[30.4.2.2.3] [unique_lock modifiers] [Yes] [-] [-]]
[[30.4.2.2.4] [unique_lock observers] [Yes] [] [#6227]]
[[30.4.3] [Generic locking algorithms] [Partial] [variadic] [#6227]]
[[30.4.4] [Call once] [Partial] [move,variadic,] [#6194,#7]]
[[30.4.4.1] [Struct once_flag] [Partial] [interface] [#xx]]
[[30.4.4.2] [Function call_once] [Partial] [move,variadic,interface] [#xx]]
[[30.5] [Condition variables] [Partial] [notify_all_at_thread_exit] [#6195,#6273,#9]]
[[30.5 6-10] [Function notify_all_at_thread_exit] [No] [-] [#9]]
[[30.5.1] [Class condition_variable] [Yes] [-] [#6195,#6273]]
[[30.5.2] [Class condition_variable_any] [Yes] [-] [#6195,#6273]]
[[30.6] [Futures] [Partial] [-] [-]]
[[30.6.1] [Overview] [Partial] [-] [-]]
[[30.6.2] [Error handling] [No] [-] [-]]
[[30.6.3] [Class future_error] [No] [-] [-]]
[[30.6.4] [Shared state] [No] [-] [-]]
[[30.6.5] [Class template promise] [Partial] [allocator,move] [#6228,#6194,#6225]]
[[30.6.6] [Class template future] [No] [unique_future is the closest to future] [##6229,#6228]]
[[30.6.7] [Class template shared_future] [Partial] [allocator,move] [#6228,#6194,#6225]]
[[30.6.8] [Function template async] [No] [async] [#4710]]
[[30.6.8] [Class template packaged_task] [Partial] [move] [#6194]]
]
[/
[table Extension
[[Section] [Description] [Comments]]
[[30.3.1.5.x] [interrupt] [-]]
[[30.3.2.x] [Interruption] [-]]
[[30.3.2.y] [at_thread_exit] [-]]
[[30.4.3.x] [Generic locking algorithms begin/end] [-]]
[[30.x] [Barriers] [-]]
[[30.y] [Thread Local Storage] [-]]
[[30.z] [Class thread_group] [-]]
]
]
[endsect]
[/
[section:shared Shared Mutex library extension]
[table Clock Requirements
[[Section] [Description] [Status] [Comments]]
[[XXXX] [DDDD] [SSSS] [CCCC]]
[[XXXX] [DDDD] [SSSS] [CCCC]]
]
[endsect]
]
[endsect]

2305
doc/concepts.xml Normal file

File diff suppressed because it is too large Load Diff

196
doc/condition-ref.xml Normal file
View File

@@ -0,0 +1,196 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/condition.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="condition">
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<purpose>
<para>An object of class <classname>condition</classname> is a
synchronization primitive used to cause a thread to wait until a
particular shared-data condition (or time) is met.</para>
</purpose>
<description>
<para>A <classname>condition</classname> object is always used in
conjunction with a <link linkend="thread.concepts.mutexes">mutex</link>
object (an object whose type is a model of a <link
linkend="thread.concepts.Mutex">Mutex</link> or one of its
refinements). The mutex object must be locked prior to waiting on the
condition, which is verified by passing a lock object (an object whose
type is a model of <link linkend="thread.concepts.Lock">Lock</link> or
one of its refinements) to the <classname>condition</classname> object's
wait functions. Upon blocking on the <classname>condition</classname>
object, the thread unlocks the mutex object. When the thread returns
from a call to one of the <classname>condition</classname> object's wait
functions the mutex object is again locked. The tricky unlock/lock
sequence is performed automatically by the
<classname>condition</classname> object's wait functions.</para>
<para>The <classname>condition</classname> type is often used to
implement the Monitor Object and other important patterns (see
&cite.SchmidtStalRohnertBuschmann; and &cite.Hoare74;). Monitors are one
of the most important patterns for creating reliable multithreaded
programs.</para>
<para>See <xref linkend="thread.glossary"/> for definitions of <link
linkend="thread.glossary.thread-state">thread states</link>
blocked and ready. Note that "waiting" is a synonym for blocked.</para>
</description>
<constructor>
<effects><simpara>Constructs a <classname>condition</classname>
object.</simpara></effects>
</constructor>
<destructor>
<effects><simpara>Destroys <code>*this</code>.</simpara></effects>
</destructor>
<method-group name="notification">
<method name="notify_one">
<type>void</type>
<effects><simpara>If there is a thread waiting on <code>*this</code>,
change that thread's state to ready. Otherwise there is no
effect.</simpara></effects>
<notes><simpara>If more than one thread is waiting on <code>*this</code>,
it is unspecified which is made ready. After returning to a ready
state the notified thread must still acquire the mutex again (which
occurs within the call to one of the <classname>condition</classname>
object's wait functions.)</simpara></notes>
</method>
<method name="notify_all">
<type>void</type>
<effects><simpara>Change the state of all threads waiting on
<code>*this</code> to ready. If there are no waiting threads,
<code>notify_all()</code> has no effect.</simpara></effects>
</method>
</method-group>
<method-group name="waiting">
<method name="wait">
<template>
<template-type-parameter name="ScopedLock"/>
</template>
<type>void</type>
<parameter name="lock">
<paramtype>ScopedLock&amp;</paramtype>
</parameter>
<requires><simpara><code>ScopedLock</code> meets the <link
linkend="thread.concepts.ScopedLock">ScopedLock</link>
requirements.</simpara></requires>
<effects><simpara>Releases the lock on the <link
linkend="thread.concepts.mutexes">mutex object</link>
associated with <code>lock</code>, blocks the current thread of execution
until readied by a call to <code>this->notify_one()</code>
or<code> this->notify_all()</code>, and then reacquires the
lock.</simpara></effects>
<throws><simpara><classname>lock_error</classname> if
<code>!lock.locked()</code></simpara></throws>
</method>
<method name="wait">
<template>
<template-type-parameter name="ScopedLock"/>
<template-type-parameter name="Pred"/>
</template>
<type>void</type>
<parameter name="lock">
<paramtype>ScopedLock&amp;</paramtype>
</parameter>
<parameter name="pred">
<paramtype>Pred</paramtype>
</parameter>
<requires><simpara><code>ScopedLock</code> meets the <link
linkend="thread.concepts.ScopedLock">ScopedLock</link>
requirements and the return from <code>pred()</code> is
convertible to <code>bool</code>.</simpara></requires>
<effects><simpara>As if: <code>while (!pred())
wait(lock)</code></simpara></effects>
<throws><simpara><classname>lock_error</classname> if
<code>!lock.locked()</code></simpara></throws>
</method>
<method name="timed_wait">
<template>
<template-type-parameter name="ScopedLock"/>
</template>
<type>bool</type>
<parameter name="lock">
<paramtype>ScopedLock&amp;</paramtype>
</parameter>
<parameter name="xt">
<paramtype>const <classname>boost::xtime</classname>&amp;</paramtype>
</parameter>
<requires><simpara><code>ScopedLock</code> meets the <link
linkend="thread.concepts.ScopedLock">ScopedLock</link>
requirements.</simpara></requires>
<effects><simpara>Releases the lock on the <link
linkend="thread.concepts.mutexes">mutex object</link>
associated with <code>lock</code>, blocks the current thread of execution
until readied by a call to <code>this->notify_one()</code>
or<code> this->notify_all()</code>, or until time <code>xt</code>
is reached, and then reacquires the lock.</simpara></effects>
<returns><simpara><code>false</code> if time <code>xt</code> is reached,
otherwise <code>true</code>.</simpara></returns>
<throws><simpara><classname>lock_error</classname> if
<code>!lock.locked()</code></simpara></throws>
</method>
<method name="timed_wait">
<template>
<template-type-parameter name="ScopedLock"/>
<template-type-parameter name="Pred"/>
</template>
<type>bool</type>
<parameter name="lock">
<paramtype>ScopedLock&amp;</paramtype>
</parameter>
<parameter name="xt">
<paramtype>const <classname>boost::xtime</classname>&amp;</paramtype>
</parameter>
<parameter name="pred">
<paramtype>Pred</paramtype>
</parameter>
<requires><simpara><code>ScopedLock</code> meets the <link
linkend="thread.concepts.ScopedLock">ScopedLock</link>
requirements and the return from <code>pred()</code> is
convertible to <code>bool</code>.</simpara></requires>
<effects><simpara>As if: <code>while (!pred()) { if (!timed_wait(lock,
xt)) return false; } return true;</code></simpara></effects>
<returns><simpara><code>false</code> if <code>xt</code> is reached,
otherwise <code>true</code>.</simpara></returns>
<throws><simpara><classname>lock_error</classname> if
<code>!lock.locked()</code></simpara></throws>
</method>
</method-group>
</class>
</namespace>
</header>

View File

@@ -1,772 +0,0 @@
[/
(C) Copyright 2007-11 Anthony Williams.
(C) Copyright 2011-12 Vicente J. Botet Escriba.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:condvar_ref Condition Variables]
[heading Synopsis]
namespace boost
{
enum class cv_status;
{
no_timeout,
timeout
};
class condition_variable;
class condition_variable_any;
}
The classes `condition_variable` and `condition_variable_any` provide a
mechanism for one thread to wait for notification from another thread that a
particular condition has become true. The general usage pattern is that one
thread locks a mutex and then calls `wait` on an instance of
`condition_variable` or `condition_variable_any`. When the thread is woken from
the wait, then it checks to see if the appropriate condition is now true, and
continues if so. If the condition is not true, then the thread then calls `wait`
again to resume waiting. In the simplest case, this condition is just a boolean
variable:
boost::condition_variable cond;
boost::mutex mut;
bool data_ready;
void process_data();
void wait_for_data_to_process()
{
boost::unique_lock<boost::mutex> lock(mut);
while(!data_ready)
{
cond.wait(lock);
}
process_data();
}
Notice that the `lock` is passed to `wait`: `wait` will atomically add the
thread to the set of threads waiting on the condition variable, and unlock the
mutex. When the thread is woken, the mutex will be locked again before the call
to `wait` returns. This allows other threads to acquire the mutex in order to
update the shared data, and ensures that the data associated with the condition
is correctly synchronized.
In the mean time, another thread sets the condition to `true`, and then calls
either `notify_one` or `notify_all` on the condition variable to wake one
waiting thread or all the waiting threads respectively.
void retrieve_data();
void prepare_data();
void prepare_data_for_processing()
{
retrieve_data();
prepare_data();
{
boost::lock_guard<boost::mutex> lock(mut);
data_ready=true;
}
cond.notify_one();
}
Note that the same mutex is locked before the shared data is updated, but that
the mutex does not have to be locked across the call to `notify_one`.
This example uses an object of type `condition_variable`, but would work just as
well with an object of type `condition_variable_any`: `condition_variable_any`
is more general, and will work with any kind of lock or mutex, whereas
`condition_variable` requires that the lock passed to `wait` is an instance of
`boost::unique_lock<boost::mutex>`. This enables `condition_variable` to make
optimizations in some cases, based on the knowledge of the mutex type;
`condition_variable_any` typically has a more complex implementation than
`condition_variable`.
[section:condition_variable Class `condition_variable`]
#include <boost/thread/condition_variable.hpp>
namespace boost
{
class condition_variable
{
public:
condition_variable();
~condition_variable();
void notify_one() noexcept;
void notify_all() noexcept;
void wait(boost::unique_lock<boost::mutex>& lock);
template<typename predicate_type>
void wait(boost::unique_lock<boost::mutex>& lock,predicate_type predicate);
bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::system_time const& abs_time); // DEPRECATED V2
template<typename duration_type>
bool timed_wait(boost::unique_lock<boost::mutex>& lock,duration_type const& rel_time); // DEPRECATED V2
template<typename predicate_type>
bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::system_time const& abs_time,predicate_type predicate); // DEPRECATED V2
template<typename duration_type,typename predicate_type>
bool timed_wait(boost::unique_lock<boost::mutex>& lock,duration_type const& rel_time,predicate_type predicate); // DEPRECATED V2
template <class Clock, class Duration>
typename cv_status::type
wait_until(
unique_lock<mutex>& lock,
const chrono::time_point<Clock, Duration>& t);
template <class Clock, class Duration, class Predicate>
bool
wait_until(
unique_lock<mutex>& lock,
const chrono::time_point<Clock, Duration>& t,
Predicate pred);
template <class Rep, class Period>
typename cv_status::type
wait_for(
unique_lock<mutex>& lock,
const chrono::duration<Rep, Period>& d);
template <class Rep, class Period, class Predicate>
bool
wait_for(
unique_lock<mutex>& lock,
const chrono::duration<Rep, Period>& d,
Predicate pred);
// backwards compatibility
bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::xtime const& abs_time); // DEPRECATED V2
template<typename predicate_type>
bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::xtime const& abs_time,predicate_type predicate); // DEPRECATED V2
};
}
[section:constructor `condition_variable()`]
[variablelist
[[Effects:] [Constructs an object of class `condition_variable`.]]
[[Throws:] [__thread_resource_error__ if an error occurs.]]
]
[endsect]
[section:destructor `~condition_variable()`]
[variablelist
[[Precondition:] [All threads waiting on `*this` have been notified by a call to
`notify_one` or `notify_all` (though the respective calls to `wait` or
`timed_wait` need not have returned).]]
[[Effects:] [Destroys the object.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:notify_one `void notify_one()`]
[variablelist
[[Effects:] [If any threads are currently __blocked__ waiting on `*this` in a call
to `wait` or `timed_wait`, unblocks one of those threads.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:notify_all `void notify_all()`]
[variablelist
[[Effects:] [If any threads are currently __blocked__ waiting on `*this` in a call
to `wait` or `timed_wait`, unblocks all of those threads.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:wait `void wait(boost::unique_lock<boost::mutex>& lock)`]
[variablelist
[[Precondition:] [`lock` is locked by the current thread, and either no other
thread is currently waiting on `*this`, or the execution of the `mutex()` member
function on the `lock` objects supplied in the calls to `wait` or `timed_wait`
in all the threads currently waiting on `*this` would return the same value as
`lock->mutex()` for this call to `wait`.]]
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, or spuriously. When the thread is unblocked (for whatever
reason), the lock is reacquired by invoking `lock.lock()` before the call to
`wait` returns. The lock is also reacquired by invoking `lock.lock()` if the
function exits with an exception.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[endsect]
[section:wait_predicate `template<typename predicate_type> void wait(boost::unique_lock<boost::mutex>& lock, predicate_type pred)`]
[variablelist
[[Effects:] [As-if ``
while(!pred())
{
wait(lock);
}
``]]
]
[endsect]
[section:timed_wait `bool timed_wait(boost::unique_lock<boost::mutex>& lock,boost::system_time const& abs_time)` DEPRECATED V2]
[variablelist
[[Precondition:] [`lock` is locked by the current thread, and either no other
thread is currently waiting on `*this`, or the execution of the `mutex()` member
function on the `lock` objects supplied in the calls to `wait` or `timed_wait`
in all the threads currently waiting on `*this` would return the same value as
`lock->mutex()` for this call to `wait`.]]
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, when the time as reported by `boost::get_system_time()`
would be equal to or later than the specified `abs_time`, or spuriously. When
the thread is unblocked (for whatever reason), the lock is reacquired by
invoking `lock.lock()` before the call to `wait` returns. The lock is also
reacquired by invoking `lock.lock()` if the function exits with an exception.]]
[[Returns:] [`false` if the call is returning because the time specified by
`abs_time` was reached, `true` otherwise.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[endsect]
[section:timed_wait_rel `template<typename duration_type> bool timed_wait(boost::unique_lock<boost::mutex>& lock,duration_type const& rel_time)` DEPRECATED V2]
[variablelist
[[Precondition:] [`lock` is locked by the current thread, and either no other
thread is currently waiting on `*this`, or the execution of the `mutex()` member
function on the `lock` objects supplied in the calls to `wait` or `timed_wait`
in all the threads currently waiting on `*this` would return the same value as
`lock->mutex()` for this call to `wait`.]]
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, after the period of time indicated by the `rel_time`
argument has elapsed, or spuriously. When the thread is unblocked (for whatever
reason), the lock is reacquired by invoking `lock.lock()` before the call to
`wait` returns. The lock is also reacquired by invoking `lock.lock()` if the
function exits with an exception.]]
[[Returns:] [`false` if the call is returning because the time period specified
by `rel_time` has elapsed, `true` otherwise.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[note The duration overload of timed_wait is difficult to use correctly. The overload taking a predicate should be preferred in most cases.]
[endsect]
[section:timed_wait_predicate `template<typename predicate_type> bool timed_wait(boost::unique_lock<boost::mutex>& lock, boost::system_time const& abs_time, predicate_type pred)` DEPRECATED V2]
[variablelist
[[Effects:] [As-if ``
while(!pred())
{
if(!timed_wait(lock,abs_time))
{
return pred();
}
}
return true;
``]]
]
[endsect]
[section:wait_until `template <class Clock, class Duration> cv_status wait_until(boost::unique_lock<boost::mutex>& lock, const chrono::time_point<Clock, Duration>& abs_time)`]
[variablelist
[[Precondition:] [`lock` is locked by the current thread, and either no other
thread is currently waiting on `*this`, or the execution of the `mutex()` member
function on the `lock` objects supplied in the calls to `wait` or `wait_for` or `wait_until`
in all the threads currently waiting on `*this` would return the same value as
`lock->mutex()` for this call to `wait`.]]
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, when the time as reported by `Clock::now()`
would be equal to or later than the specified `abs_time`, or spuriously. When
the thread is unblocked (for whatever reason), the lock is reacquired by
invoking `lock.lock()` before the call to `wait` returns. The lock is also
reacquired by invoking `lock.lock()` if the function exits with an exception.]]
[[Returns:] [`cv_status::no_timeout` if the call is returning because the time specified by
`abs_time` was reached, `cv_status::timeout` otherwise.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[endsect]
[section:wait_for `template <class Rep, class Period> cv_status wait_for(boost::unique_lock<boost::mutex>& lock, const chrono::duration<Rep, Period>& rel_time)`]
[variablelist
[[Precondition:] [`lock` is locked by the current thread, and either no other
thread is currently waiting on `*this`, or the execution of the `mutex()` member
function on the `lock` objects supplied in the calls to `wait` or `wait_until` or `wait_for`
in all the threads currently waiting on `*this` would return the same value as
`lock->mutex()` for this call to `wait`.]]
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, after the period of time indicated by the `rel_time`
argument has elapsed, or spuriously. When the thread is unblocked (for whatever
reason), the lock is reacquired by invoking `lock.lock()` before the call to
`wait` returns. The lock is also reacquired by invoking `lock.lock()` if the
function exits with an exception.]]
[[Returns:] [`cv_status::no_timeout ` if the call is returning because the time period specified
by `rel_time` has elapsed, `cv_status::timeout ` otherwise.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[note The duration overload of timed_wait is difficult to use correctly. The overload taking a predicate should be preferred in most cases.]
[endsect]
[section:wait_until_predicate `template <class Clock, class Duration, class Predicate> bool wait_until(boost::unique_lock<boost::mutex>& lock, const chrono::time_point<Clock, Duration>& abs_time, Predicate pred)`]
[variablelist
[[Effects:] [As-if ``
while(!pred())
{
if(!wait_until(lock,abs_time))
{
return pred();
}
}
return true;
``]]
]
[endsect]
[section:wait_for_predicate `template <class Rep, class Period, class Predicate> bool wait_for(boost::unique_lock<boost::mutex>& lock, const chrono::duration<Rep, Period>& rel_time, Predicate pred)`]
[variablelist
[[Effects:] [As-if ``
while(!pred())
{
if(!wait_for(lock,rel_time))
{
return pred();
}
}
return true;
``]]
]
[endsect]
[endsect]
[section:condition_variable_any Class `condition_variable_any`]
#include <boost/thread/condition_variable.hpp>
namespace boost
{
class condition_variable_any
{
public:
condition_variable_any();
~condition_variable_any();
void notify_one();
void notify_all();
template<typename lock_type>
void wait(lock_type& lock);
template<typename lock_type,typename predicate_type>
void wait(lock_type& lock,predicate_type predicate);
template<typename lock_type>
bool timed_wait(lock_type& lock,boost::system_time const& abs_time) // DEPRECATED V2;
template<typename lock_type,typename duration_type>
bool timed_wait(lock_type& lock,duration_type const& rel_time) // DEPRECATED V2;
template<typename lock_type,typename predicate_type>
bool timed_wait(lock_type& lock,boost::system_time const& abs_time,predicate_type predicate) // DEPRECATED V2;
template<typename lock_type,typename duration_type,typename predicate_type>
bool timed_wait(lock_type& lock,duration_type const& rel_time,predicate_type predicate) // DEPRECATED V2;
template <class lock_type, class Clock, class Duration>
cv_status wait_until(
lock_type& lock,
const chrono::time_point<Clock, Duration>& t);
template <class lock_type, class Clock, class Duration, class Predicate>
bool wait_until(
lock_type& lock,
const chrono::time_point<Clock, Duration>& t,
Predicate pred);
template <class lock_type, class Rep, class Period>
cv_status wait_for(
lock_type& lock,
const chrono::duration<Rep, Period>& d);
template <class lock_type, class Rep, class Period, class Predicate>
bool wait_for(
lock_type& lock,
const chrono::duration<Rep, Period>& d,
Predicate pred);
// backwards compatibility
template<typename lock_type>
bool timed_wait(lock_type>& lock,boost::xtime const& abs_time) // DEPRECATED V2;
template<typename lock_type,typename predicate_type>
bool timed_wait(lock_type& lock,boost::xtime const& abs_time,predicate_type predicate) // DEPRECATED V2;
};
}
[section:constructor `condition_variable_any()`]
[variablelist
[[Effects:] [Constructs an object of class `condition_variable_any`.]]
[[Throws:] [__thread_resource_error__ if an error occurs.]]
]
[endsect]
[section:destructor `~condition_variable_any()`]
[variablelist
[[Precondition:] [All threads waiting on `*this` have been notified by a call to
`notify_one` or `notify_all` (though the respective calls to `wait` or
`timed_wait` need not have returned).]]
[[Effects:] [Destroys the object.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:notify_one `void notify_one()`]
[variablelist
[[Effects:] [If any threads are currently __blocked__ waiting on `*this` in a call
to `wait` or `timed_wait`, unblocks one of those threads.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:notify_all `void notify_all()`]
[variablelist
[[Effects:] [If any threads are currently __blocked__ waiting on `*this` in a call
to `wait` or `timed_wait`, unblocks all of those threads.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:wait `template<typename lock_type> void wait(lock_type& lock)`]
[variablelist
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, or spuriously. When the thread is unblocked (for whatever
reason), the lock is reacquired by invoking `lock.lock()` before the call to
`wait` returns. The lock is also reacquired by invoking `lock.lock()` if the
function exits with an exception.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[endsect]
[section:wait_predicate `template<typename lock_type,typename predicate_type> void wait(lock_type& lock, predicate_type pred)`]
[variablelist
[[Effects:] [As-if ``
while(!pred())
{
wait(lock);
}
``]]
]
[endsect]
[section:timed_wait `template<typename lock_type> bool timed_wait(lock_type& lock,boost::system_time const& abs_time)` DEPRECATED V2]
[variablelist
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, when the time as reported by `boost::get_system_time()`
would be equal to or later than the specified `abs_time`, or spuriously. When
the thread is unblocked (for whatever reason), the lock is reacquired by
invoking `lock.lock()` before the call to `wait` returns. The lock is also
reacquired by invoking `lock.lock()` if the function exits with an exception.]]
[[Returns:] [`false` if the call is returning because the time specified by
`abs_time` was reached, `true` otherwise.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[endsect]
[section:timed_wait_rel `template<typename lock_type,typename duration_type> bool timed_wait(lock_type& lock,duration_type const& rel_time)` DEPRECATED V2]
[variablelist
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, after the period of time indicated by the `rel_time`
argument has elapsed, or spuriously. When the thread is unblocked (for whatever
reason), the lock is reacquired by invoking `lock.lock()` before the call to
`wait` returns. The lock is also reacquired by invoking `lock.lock()` if the
function exits with an exception.]]
[[Returns:] [`false` if the call is returning because the time period specified
by `rel_time` has elapsed, `true` otherwise.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[note The duration overload of timed_wait is difficult to use correctly. The overload taking a predicate should be preferred in most cases.]
[endsect]
[section:timed_wait_predicate `template<typename lock_type,typename predicate_type> bool timed_wait(lock_type& lock, boost::system_time const& abs_time, predicate_type pred)` DEPRECATED V2]
[variablelist
[[Effects:] [As-if ``
while(!pred())
{
if(!timed_wait(lock,abs_time))
{
return pred();
}
}
return true;
``]]
]
[endsect]
[section:wait_until `template <class lock_type, class Clock, class Duration> cv_status wait_until(lock_type& lock, const chrono::time_point<Clock, Duration>& abs_time)`]
[variablelist
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, when the time as reported by `Clock::now()`
would be equal to or later than the specified `abs_time`, or spuriously. When
the thread is unblocked (for whatever reason), the lock is reacquired by
invoking `lock.lock()` before the call to `wait` returns. The lock is also
reacquired by invoking `lock.lock()` if the function exits with an exception.]]
[[Returns:] [`cv_status::timeout` if the call is returning because the time specified by
`abs_time` was reached, `cv_status::no_timeout` otherwise.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[endsect]
[section:wait_for `template <class lock_type, class Rep, class Period> cv_status wait_for(lock_type& lock, const chrono::duration<Rep, Period>& rel_time)`]
[variablelist
[[Effects:] [Atomically call `lock.unlock()` and blocks the current thread. The
thread will unblock when notified by a call to `this->notify_one()` or
`this->notify_all()`, after the period of time indicated by the `rel_time`
argument has elapsed, or spuriously. When the thread is unblocked (for whatever
reason), the lock is reacquired by invoking `lock.lock()` before the call to
`wait` returns. The lock is also reacquired by invoking `lock.lock()` if the
function exits with an exception.]]
[[Returns:] [`cv_status::timeout` if the call is returning because the time specified by
`abs_time` was reached, `cv_status::no_timeout` otherwise.]]
[[Postcondition:] [`lock` is locked by the current thread.]]
[[Throws:] [__thread_resource_error__ if an error
occurs. __thread_interrupted__ if the wait was interrupted by a call to
__interrupt__ on the __thread__ object associated with the current thread of execution.]]
]
[note The duration overload of timed_wait is difficult to use correctly. The overload taking a predicate should be preferred in most cases.]
[endsect]
[section:wait_until_predicate `template <class lock_type, class Clock, class Duration, class Predicate> bool wait_until(lock_type& lock, const chrono::time_point<Clock, Duration>& abs_time, Predicate pred)`]
[variablelist
[[Effects:] [As-if ``
while(!pred())
{
if(!__cvany_wait_until(lock,abs_time))
{
return pred();
}
}
return true;
``]]
]
[endsect]
[section:wait_for_predicate `template <class lock_type, class Rep, class Period, class Predicate> bool wait_until(lock_type& lock, const chrono::duration<Rep, Period>& rel_time, Predicate pred)`]
[variablelist
[[Effects:] [As-if ``
while(!pred())
{
if(!__cvany_wait_for(lock,rel_time))
{
return pred();
}
}
return true;
``]]
]
[endsect]
[endsect]
[section:condition Typedef `condition`]
#include <boost/thread/condition.hpp>
typedef condition_variable_any condition;
The typedef `condition` is provided for backwards compatibility with previous boost releases.
[endsect]
[endsect]

96
doc/configuration.xml Normal file
View File

@@ -0,0 +1,96 @@
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.configuration" last-revision="$Date$">
<title>Configuration</title>
<para>&Boost.Thread; uses several configuration macros in &lt;boost/config.hpp&gt;,
as well as configuration macros meant to be supplied by the application. These
macros are documented here.
</para>
<section id="thread.configuration.public">
<title>Library Defined Public Macros</title>
<para>
These macros are defined by &Boost.Thread; but are expected to be used
by application code.
</para>
<informaltable>
<tgroup cols="2">
<thead>
<row>
<entry>Macro</entry>
<entry>Meaning</entry>
</row>
</thead>
<tbody>
<row>
<entry>BOOST_HAS_THREADS</entry>
<entry>
Indicates that threading support is available. This means both that there
is a platform specific implementation for &Boost.Thread; and that
threading support has been enabled in a platform specific manner. For instance,
on the Win32 platform there&#39;s an implementation for &Boost.Thread;
but unless the program is compiled against one of the multithreading runtimes
(often determined by the compiler predefining the macro _MT) the BOOST_HAS_THREADS
macro remains undefined.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</section>
<section id="thread.configuration.implementation">
<title>Library Defined Implementation Macros</title>
<para>
These macros are defined by &Boost.Thread; and are implementation details
of interest only to implementors.
</para>
<informaltable>
<tgroup cols="2">
<thead>
<row>
<entry>Macro</entry>
<entry>Meaning</entry>
</row>
</thead>
<tbody>
<row>
<entry>BOOST_HAS_WINTHREADS</entry>
<entry>
Indicates that the platform has the Microsoft Win32 threading libraries,
and that they should be used to implement &Boost.Thread;.
</entry>
</row>
<row>
<entry>BOOST_HAS_PTHREADS</entry>
<entry>
Indicates that the platform has the POSIX pthreads libraries, and that
they should be used to implement &Boost.Thread;.
</entry>
</row>
<row>
<entry>BOOST_HAS_FTIME</entry>
<entry>
Indicates that the implementation should use GetSystemTimeAsFileTime()
and the FILETIME type to calculate the current time. This is an implementation
detail used by boost::detail::getcurtime().
</entry>
</row>
<row>
<entry>BOOST_HAS_GETTTIMEOFDAY</entry>
<entry>
Indicates that the implementation should use gettimeofday() to calculate
the current time. This is an implementation detail used by boost::detail::getcurtime().
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</section>
</section>

159
doc/design.xml Normal file
View File

@@ -0,0 +1,159 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.design" last-revision="$Date$">
<title>Design</title>
<para>With client/server and three-tier architectures becoming common place
in today's world, it's becoming increasingly important for programs to be
able to handle parallel processing. Modern day operating systems usually
provide some support for this through native thread APIs. Unfortunately,
writing portable code that makes use of parallel processing in C++ is made
very difficult by a lack of a standard interface for these native APIs.
Further, these APIs are almost universally C APIs and fail to take
advantage of C++'s strengths, or to address concepts unique to C++, such as
exceptions.</para>
<para>The &Boost.Thread; library is an attempt to define a portable interface
for writing parallel processes in C++.</para>
<section id="thread.design.goals">
<title>Goals</title>
<para>The &Boost.Thread; library has several goals that should help to set
it apart from other solutions. These goals are listed in order of precedence
with full descriptions below.
<variablelist>
<varlistentry>
<term>Portability</term>
<listitem>
<para>&Boost.Thread; was designed to be highly portable. The goal is
for the interface to be easily implemented on any platform that
supports threads, and possibly even on platforms without native thread
support.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>Safety</term>
<listitem>
<para>&Boost.Thread; was designed to be as safe as possible. Writing
<link linkend="thread.glossary.thread-safe">thread-safe</link>
code is very difficult and successful libraries must strive to
insulate the programmer from dangerous constructs as much as
possible. This is accomplished in several ways:
<itemizedlist>
<listitem>
<para>C++ language features are used to make correct usage easy
(if possible) and error-prone usage impossible or at least more
difficult. For example, see the <link
linkend="thread.concepts.Mutex">Mutex</link> and <link
linkend="thread.concepts.Lock">Lock</link> designs, and note
how they interact.</para>
</listitem>
<listitem>
<para>Certain traditional concurrent programming features are
considered so error-prone that they are not provided at all. For
example, see <xref linkend="thread.rationale.events" />.</para>
</listitem>
<listitem>
<para>Dangerous features, or features which may be misused, are
identified as such in the documentation to make users aware of
potential pitfalls.</para>
</listitem>
</itemizedlist></para>
</listitem>
</varlistentry>
<varlistentry>
<term>Flexibility</term>
<listitem>
<para>&Boost.Thread; was designed to be flexible. This goal is often
at odds with <emphasis>safety</emphasis>. When functionality might be
compromised by the desire to keep the interface safe, &Boost.Thread;
has been designed to provide the functionality, but to make it's use
prohibitive for general use. In other words, the interfaces have been
designed such that it's usually obvious when something is unsafe, and
the documentation is written to explain why.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>Efficiency</term>
<listitem>
<para>&Boost.Thread; was designed to be as efficient as
possible. When building a library on top of another library there is
always a danger that the result will be so much slower than the
"native" API that programmers are inclined to ignore the higher level
API. &Boost.Thread; was designed to minimize the chances of this
occurring. The interfaces have been crafted to allow an implementation
the greatest chance of being as efficient as possible. This goal is
often at odds with the goal for <emphasis>safety</emphasis>. Every
effort was made to ensure efficient implementations, but when in
conflict <emphasis>safety</emphasis> has always taken
precedence.</para>
</listitem>
</varlistentry>
</variablelist></para>
</section>
<section>
<title>Iterative Phases</title>
<para>Another goal of &Boost.Thread; was to take a dynamic, iterative
approach in its development. The computing industry is still exploring the
concepts of parallel programming. Most thread libraries supply only simple
primitive concepts for thread synchronization. These concepts are very
simple, but it is very difficult to use them safely or to provide formal
proofs for constructs built on top of them. There has been a lot of research
into other concepts, such as in "Communicating Sequential Processes."
&Boost.Thread; was designed in iterative steps, with each step providing
the building blocks necessary for the next step and giving the researcher
the tools necessary to explore new concepts in a portable manner.</para>
<para>Given the goal of following a dynamic, iterative approach
&Boost.Thread; shall go through several growth cycles. Each phase in its
development shall be roughly documented here.</para>
</section>
<section>
<title>Phase 1, Synchronization Primitives</title>
<para>Boost is all about providing high quality libraries with
implementations for many platforms. Unfortunately, there's a big problem
faced by developers wishing to supply such high quality libraries, namely
thread-safety. The C++ standard doesn't address threads at all, but real
world programs often make use of native threading support. A portable
library that doesn't address the issue of thread-safety is therefore not
much help to a programmer who wants to use the library in his multithreaded
application. So there's a very great need for portable primitives that will
allow the library developer to create <link
linkend="thread.glossary.thread-safe">thread-safe</link>
implementations. This need far out weighs the need for portable methods to
create and manage threads.</para>
<para>Because of this need, the first phase of &Boost.Thread; focuses
solely on providing portable primitive concepts for thread
synchronization. Types provided in this phase include the
<classname>boost::mutex</classname>,
<classname>boost::try_mutex</classname>,
<classname>boost::timed_mutex</classname>,
<classname>boost::recursive_mutex</classname>,
<classname>boost::recursive_try_mutex</classname>,
<classname>boost::recursive_timed_mutex</classname>, and
<classname>boost::lock_error</classname>. These are considered the "core"
synchronization primitives, though there are others that will be added in
later phases.</para>
</section>
<section id="thread.design.phase2">
<title>Phase 2, Thread Management and Thread Specific Storage</title>
<para>This phase addresses the creation and management of threads and
provides a mechanism for thread specific storage (data associated with a
thread instance). Thread management is a tricky issue in C++, so this
phase addresses only the basic needs of multithreaded program. Later
phases are likely to add additional functionality in this area. This
phase of &Boost.Thread; adds the <classname>boost::thread</classname> and
<classname>boost::thread_specific_ptr</classname> types. With these
additions the &Boost.Thread; library can be considered minimal but
complete.</para>
</section>
<section>
<title>The Next Phase</title>
<para>The next phase will address more advanced synchronization concepts,
such as read/write mutexes and barriers.</para>
</section>
</section>

31
doc/entities.xml Normal file
View File

@@ -0,0 +1,31 @@
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<!ENTITY Boost "<emphasis role='bold'>Boost</emphasis>">
<!ENTITY Boost.Thread "<emphasis role='bold'>Boost.Thread</emphasis>">
<!ENTITY Boost.Build "<emphasis role='bold'>Boost.Build</emphasis>">
<!ENTITY cite.AndrewsSchneider83 "<citation><xref
linkend='thread.bib.AndrewsSchneider83'
endterm='thread.bib.AndrewsSchneider83.abbrev'/></citation>">
<!ENTITY cite.Boost "<citation><xref linkend='thread.bib.Boost'
endterm='thread.bib.Boost.abbrev'/></citation>">
<!ENTITY cite.Hansen73 "<citation><xref linkend='thread.bib.Hansen73'
endterm='thread.bib.Hansen73.abbrev'/></citation>">
<!ENTITY cite.Butenhof97 "<citation><xref linkend='thread.bib.Butenhof97'
endterm='thread.bib.Butenhof97.abbrev'/></citation>">
<!ENTITY cite.Hoare74 "<citation><xref linkend='thread.bib.Hoare74'
endterm='thread.bib.Hoare74.abbrev'/></citation>">
<!ENTITY cite.ISO98 "<citation><xref linkend='thread.bib.ISO98'
endterm='thread.bib.ISO98.abbrev'/></citation>">
<!ENTITY cite.McDowellHelmbold89 "<citation><xref
linkend='thread.bib.McDowellHelmbold89'
endterm='thread.bib.McDowellHelmbold89.abbrev'/></citation>">
<!ENTITY cite.SchmidtPyarali "<citation><xref
linkend='thread.bib.SchmidtPyarali'
endterm='thread.bib.SchmidtPyarali.abbrev'/></citation>">
<!ENTITY cite.SchmidtStalRohnertBuschmann "<citation><xref
linkend='thread.bib.SchmidtStalRohnertBuschmann'
endterm='thread.bib.SchmidtStalRohnertBuschmann.abbrev'/></citation>">
<!ENTITY cite.Stroustrup "<citation><xref linkend='thread.bib.Stroustrup'
endterm='thread.bib.Stroustrup.abbrev'/></citation>">

62
doc/exceptions-ref.xml Normal file
View File

@@ -0,0 +1,62 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/exceptions.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="lock_error">
<purpose>
<simpara>The lock_error class defines an exception type thrown
to indicate a locking related error has been detected.</simpara>
</purpose>
<description>
<simpara>Examples of errors indicated by a lock_error exception
include a lock operation which can be determined to result in a
deadlock, or unlock operations attempted by a thread that does
not own the lock.</simpara>
</description>
<inherit access="public">
<type><classname>std::logical_error</classname></type>
</inherit>
<constructor>
<effects><simpara>Constructs a <code>lock_error</code> object.
</simpara></effects>
</constructor>
</class>
<class name="thread_resource_error">
<purpose>
<simpara>The <classname>thread_resource_error</classname> class
defines an exception type that is thrown by constructors in the
&Boost.Thread; library when thread-related resources can not be
acquired.</simpara>
</purpose>
<description>
<simpara><classname>thread_resource_error</classname> is used
only when thread-related resources cannot be acquired; memory
allocation failures are indicated by
<classname>std::bad_alloc</classname>.</simpara>
</description>
<inherit access="public">
<type><classname>std::runtime_error</classname></type>
</inherit>
<constructor>
<effects><simpara>Constructs a <code>thread_resource_error</code>
object.</simpara></effects>
</constructor>
</class>
</namespace>
</header>

235
doc/faq.xml Normal file
View File

@@ -0,0 +1,235 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.faq" last-revision="$Date$">
<title>Frequently Asked Questions</title>
<qandaset>
<qandaentry>
<question>
<para>Are lock objects <link
linkend="thread.glossary.thread-safe">thread safe</link>?</para>
</question>
<answer>
<para><emphasis role="bold">No!</emphasis> Lock objects are not meant to
be shared between threads. They are meant to be short-lived objects
created on automatic storage within a code block. Any other usage is
just likely to lead to errors and won't really be of actual benefit anyway.
Share <link linkend="thread.concepts.mutexes">Mutexes</link>, not
Locks. For more information see the <link
linkend="thread.rationale.locks">rationale</link> behind the
design for lock objects.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why was &Boost.Thread; modeled after (specific library
name)?</para>
</question>
<answer>
<para>It wasn't. &Boost.Thread; was designed from scratch. Extensive
design discussions involved numerous people representing a wide range of
experience across many platforms. To ensure portability, the initial
implements were done in parallel using POSIX Threads and the Win32
threading API. But the &Boost.Thread; design is very much in the spirit
of C++, and thus doesn't model such C based APIs.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why wasn't &Boost.Thread; modeled after (specific library
name)?</para>
</question>
<answer>
<para>Existing C++ libraries either seemed dangerous (often failing to
take advantage of prior art to reduce errors) or had excessive
dependencies on library components unrelated to threading. Existing C
libraries couldn't meet our C++ requirements, and were also missing
certain features. For instance, the WIN32 thread API lacks condition
variables, even though these are critical for the important Monitor
pattern &cite.SchmidtStalRohnertBuschmann;.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why do <link linkend="thread.concepts.mutexes">Mutexes</link>
have noncopyable semantics?</para>
</question>
<answer>
<para>To ensure that <link
linkend="thread.glossary.deadlock">deadlocks</link> don't occur. The
only logical form of copy would be to use some sort of shallow copy
semantics in which multiple mutex objects could refer to the same mutex
state. This means that if ObjA has a mutex object as part of its state
and ObjB is copy constructed from it, then when ObjB::foo() locks the
mutex it has effectively locked ObjA as well. This behavior can result
in deadlock. Other copy semantics result in similar problems (if you
think you can prove this to be wrong then supply us with an alternative
and we'll reconsider).</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>How can you prevent <link
linkend="thread.glossary.deadlock">deadlock</link> from occurring when
a thread must lock multiple mutexes?</para>
</question>
<answer>
<para>Always lock them in the same order. One easy way of doing this is
to use each mutex's address to determine the order in which they are
locked. A future &Boost.Thread; concept may wrap this pattern up in a
reusable class.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Don't noncopyable <link
linkend="thread.concepts.mutexes">Mutex</link> semantics mean that a
class with a mutex member will be noncopyable as well?</para>
</question>
<answer>
<para>No, but what it does mean is that the compiler can't generate a
copy constructor and assignment operator, so they will have to be coded
explicitly. This is a <emphasis role="bold">good thing</emphasis>,
however, since the compiler generated operations would not be <link
linkend="thread.glossary.thread-safe">thread-safe</link>. The following
is a simple example of a class with copyable semantics and internal
synchronization through a mutex member.</para>
<programlisting>
class counter
{
public:
// Doesn't need synchronization since there can be no references to *this
// until after it's constructed!
explicit counter(int initial_value)
: m_value(initial_value)
{
}
// We only need to synchronize other for the same reason we don't have to
// synchronize on construction!
counter(const counter&amp; other)
{
boost::mutex::scoped_lock scoped_lock(other.m_mutex);
m_value = other.m_value;
}
// For assignment we need to synchronize both objects!
const counter&amp; operator=(const counter&amp; other)
{
if (this == &amp;other)
return *this;
boost::mutex::scoped_lock lock1(&amp;m_mutex &lt; &amp;other.m_mutex ? m_mutex : other.m_mutex);
boost::mutex::scoped_lock lock2(&amp;m_mutex &gt; &amp;other.m_mutex ? m_mutex : other.m_mutex);
m_value = other.m_value;
return *this;
}
int value() const
{
boost::mutex::scoped_lock scoped_lock(m_mutex);
return m_value;
}
int increment()
{
boost::mutex::scoped_lock scoped_lock(m_mutex);
return ++m_value;
}
private:
mutable boost::mutex m_mutex;
int m_value;
};
</programlisting>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>How can you lock a <link
linkend="thread.concepts.mutexes">Mutex</link> member in a const member
function, in order to implement the Monitor Pattern?</para>
</question>
<answer>
<para>The Monitor Pattern &cite.SchmidtStalRohnertBuschmann; mutex
should simply be declared as mutable. See the example code above. The
internal state of mutex types could have been made mutable, with all
lock calls made via const functions, but this does a poor job of
documenting the actual semantics (and in fact would be incorrect since
the logical state of a locked mutex clearly differs from the logical
state of an unlocked mutex). Declaring a mutex member as mutable clearly
documents the intended semantics.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why supply <classname>boost::condition</classname> variables rather than
event variables?</para>
</question>
<answer>
<para>Condition variables result in user code much less prone to <link
linkend="thread.glossary.race-condition">race conditions</link> than
event variables. See <xref linkend="thread.rationale.events" />
for analysis. Also see &cite.Hoare74; and &cite.SchmidtStalRohnertBuschmann;.
</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why isn't thread cancellation or termination provided?</para>
</question>
<answer>
<para>There's a valid need for thread termination, so at some point
&Boost.Thread; probably will include it, but only after we can find a
truly safe (and portable) mechanism for this concept.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Is it safe for threads to share automatic storage duration (stack)
objects via pointers or references?</para>
</question>
<answer>
<para>Only if you can guarantee that the lifetime of the stack object
will not end while other threads might still access the object. Thus the
safest practice is to avoid sharing stack objects, particularly in
designs where threads are created and destroyed dynamically. Restrict
sharing of stack objects to simple designs with very clear and
unchanging function and thread lifetimes. (Suggested by Darryl
Green).</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why has class semaphore disappeared?</para>
</question>
<answer>
<para>Semaphore was removed as too error prone. The same effect can be
achieved with greater safety by the combination of a mutex and a
condition variable.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
<para>Why doesn't the thread's ctor take at least a void* to pass any
information along with the function? All other threading libs support
that and it makes Boost.Threads inferiour. </para>
</question>
<answer>
<para>There is no need, because Boost.Threads are superiour! First
thing is that its ctor doesn't take a function but a functor. That
means that you can pass an object with an overloaded operator() and
include additional data as members in that object. Beware though that
this object is copied, use boost::ref to prevent that. Secondly, even
a boost::function&lt;void (void)&gt; can carry parameters, you only have to
use boost::bind() to create it from any function and bind its
parameters.</para>
<para>That is also why Boost.Threads are superiour, because they
don't require you to pass a type-unsafe void pointer. Rather, you can
use the flexible Boost.Functions to create a thread entry out of
anything that can be called.</para>
</answer>
</qandaentry>
</qandaset>
</section>

View File

@@ -1,968 +0,0 @@
[/
(C) Copyright 2008-11 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:reference Futures Reference]
[section:future_state `state` enum]
namespace future_state
{
enum state {uninitialized, waiting, ready};
}
[endsect]
[section:unique_future `unique_future` class template]
template <typename R>
class unique_future
{
unique_future(unique_future & rhs);// = delete;
unique_future& operator=(unique_future& rhs);// = delete;
public:
typedef future_state::state state;
unique_future();
~unique_future();
// move support
unique_future(unique_future && other);
unique_future& operator=(unique_future && other);
void swap(unique_future& other);
// retrieving the value
R&& get();
// functions to check state
state get_state() const;
bool is_ready() const;
bool has_exception() const;
bool has_value() const;
// waiting for the result to be ready
void wait() const;
template<typename Duration>
bool timed_wait(Duration const& rel_time) const;
bool timed_wait_until(boost::system_time const& abs_time) const;
};
[section:default_constructor Default Constructor]
unique_future();
[variablelist
[[Effects:] [Constructs an uninitialized future.]]
[[Postconditions:] [[unique_future_is_ready_link `this->is_ready`] returns `false`. [unique_future_get_state_link
`this->get_state()`] returns __uninitialized__.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:destructor Destructor]
~unique_future();
[variablelist
[[Effects:] [Destroys `*this`.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:move_constructor Move Constructor]
unique_future(unique_future && other);
[variablelist
[[Effects:] [Constructs a new future, and transfers ownership of the asynchronous result associated with `other` to `*this`.]]
[[Postconditions:] [[unique_future_get_state_link `this->get_state()`] returns the value of `other->get_state()` prior to the
call. `other->get_state()` returns __uninitialized__. If `other` was associated with an asynchronous result, that result is now
associated with `*this`. `other` is not associated with any asynchronous result.]]
[[Throws:] [Nothing.]]
[[Notes:] [If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.]]
]
[endsect]
[section:move_assignment Move Assignment Operator]
unique_future& operator=(unique_future && other);
[variablelist
[[Effects:] [Transfers ownership of the asynchronous result associated with `other` to `*this`.]]
[[Postconditions:] [[unique_future_get_state_link `this->get_state()`] returns the value of `other->get_state()` prior to the
call. `other->get_state()` returns __uninitialized__. If `other` was associated with an asynchronous result, that result is now
associated with `*this`. `other` is not associated with any asynchronous result. If `*this` was associated with an asynchronous
result prior to the call, that result no longer has an associated __unique_future__ instance.]]
[[Throws:] [Nothing.]]
[[Notes:] [If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.]]
]
[endsect]
[section:swap Member function `swap()`]
void swap(unique_future & other);
[variablelist
[[Effects:] [Swaps ownership of the asynchronous results associated with `other` and `*this`.]]
[[Postconditions:] [[unique_future_get_state_link `this->get_state()`] returns the value of `other->get_state()` prior to the
call. `other->get_state()` returns the value of `this->get_state()` prior to the call. If `other` was associated with an
asynchronous result, that result is now associated with `*this`, otherwise `*this` has no associated result. If `*this` was
associated with an asynchronous result, that result is now associated with `other`, otherwise `other` has no associated result.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:get Member function `get()`]
R&& get();
R& unique_future<R&>::get();
void unique_future<void>::get();
[variablelist
[[Effects:] [If `*this` is associated with an asynchronous result, waits until the result is ready as-if by a call to
__unique_future_wait__, and retrieves the result (whether that is a value or an exception).]]
[[Returns:] [If the result type `R` is a reference, returns the stored reference. If `R` is `void`, there is no return
value. Otherwise, returns an rvalue-reference to the value stored in the asynchronous result.]]
[[Postconditions:] [[unique_future_is_ready_link `this->is_ready()`] returns `true`. [unique_future_get_state_link
`this->get_state()`] returns __ready__.]]
[[Throws:] [__future_uninitialized__ if `*this` is not associated with an asynchronous result. __thread_interrupted__ if the result
associated with `*this` is not ready at the point of the call, and the current thread is interrupted. Any exception stored in the
asynchronous result in place of a value.]]
[[Notes:] [`get()` is an ['interruption point].]]
]
[endsect]
[section:wait Member function `wait()`]
void wait();
[variablelist
[[Effects:] [If `*this` is associated with an asynchronous result, waits until the result is ready. If the result is not ready on
entry, and the result has a ['wait callback] set, that callback is invoked prior to waiting.]]
[[Throws:] [__future_uninitialized__ if `*this` is not associated with an asynchronous result. __thread_interrupted__ if the result
associated with `*this` is not ready at the point of the call, and the current thread is interrupted. Any exception thrown by the
['wait callback] if such a callback is called.]]
[[Postconditions:] [[unique_future_is_ready_link `this->is_ready()`] returns `true`. [unique_future_get_state_link
`this->get_state()`] returns __ready__.]]
[[Notes:] [`wait()` is an ['interruption point].]]
]
[endsect]
[section:timed_wait_duration Member function `timed_wait()`]
template<typename Duration>
bool timed_wait(Duration const& wait_duration);
[variablelist
[[Effects:] [If `*this` is associated with an asynchronous result, waits until the result is ready, or the time specified by
`wait_duration` has elapsed. If the result is not ready on entry, and the result has a ['wait callback] set, that callback is
invoked prior to waiting.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, and that result is ready before the specified time has
elapsed, `false` otherwise.]]
[[Throws:] [__future_uninitialized__ if `*this` is not associated with an asynchronous result. __thread_interrupted__ if the result
associated with `*this` is not ready at the point of the call, and the current thread is interrupted. Any exception thrown by the
['wait callback] if such a callback is called.]]
[[Postconditions:] [If this call returned `true`, then [unique_future_is_ready_link `this->is_ready()`] returns `true` and
[unique_future_get_state_link `this->get_state()`] returns __ready__.]]
[[Notes:] [`timed_wait()` is an ['interruption point]. `Duration` must be a type that meets the Boost.DateTime time duration requirements.]]
]
[endsect]
[section:timed_wait_absolute Member function `timed_wait()`]
bool timed_wait(boost::system_time const& wait_timeout);
[variablelist
[[Effects:] [If `*this` is associated with an asynchronous result, waits until the result is ready, or the time point specified by
`wait_timeout` has passed. If the result is not ready on entry, and the result has a ['wait callback] set, that callback is invoked
prior to waiting.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, and that result is ready before the specified time has
passed, `false` otherwise.]]
[[Throws:] [__future_uninitialized__ if `*this` is not associated with an asynchronous result. __thread_interrupted__ if the result
associated with `*this` is not ready at the point of the call, and the current thread is interrupted. Any exception thrown by the
['wait callback] if such a callback is called.]]
[[Postconditions:] [If this call returned `true`, then [unique_future_is_ready_link `this->is_ready()`] returns `true` and
[unique_future_get_state_link `this->get_state()`] returns __ready__.]]
[[Notes:] [`timed_wait()` is an ['interruption point].]]
]
[endsect]
[section:is_ready Member function `is_ready()`]
bool is_ready();
[variablelist
[[Effects:] [Checks to see if the asynchronous result associated with `*this` is set.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, and that result is ready for retrieval, `false`
otherwise.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:has_value Member function `has_value()`]
bool has_value();
[variablelist
[[Effects:] [Checks to see if the asynchronous result associated with `*this` is set with a value rather than an exception.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, that result is ready for retrieval, and the result is a
stored value, `false` otherwise.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:has_exception Member function `has_exception()`]
bool has_exception();
[variablelist
[[Effects:] [Checks to see if the asynchronous result associated with `*this` is set with an exception rather than a value.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, that result is ready for retrieval, and the result is a
stored exception, `false` otherwise.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:get_state Member function `get_state()`]
future_state::state get_state();
[variablelist
[[Effects:] [Determine the state of the asynchronous result associated with `*this`, if any.]]
[[Returns:] [__uninitialized__ if `*this` is not associated with an asynchronous result. __ready__ if the asynchronous result
associated with `*this` is ready for retrieval, __waiting__ otherwise.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[section:shared_future `shared_future` class template]
template <typename R>
class shared_future
{
public:
typedef future_state::state state;
shared_future();
~shared_future();
// copy support
shared_future(shared_future const& other);
shared_future& operator=(shared_future const& other);
// move support
shared_future(shared_future && other);
shared_future(unique_future<R> && other);
shared_future& operator=(shared_future && other);
shared_future& operator=(unique_future<R> && other);
void swap(shared_future& other);
// retrieving the value
R get();
// functions to check state, and wait for ready
state get_state() const;
bool is_ready() const;
bool has_exception() const;
bool has_value() const;
// waiting for the result to be ready
void wait() const;
template<typename Duration>
bool timed_wait(Duration const& rel_time) const;
bool timed_wait_until(boost::system_time const& abs_time) const;
};
[section:default_constructor Default Constructor]
shared_future();
[variablelist
[[Effects:] [Constructs an uninitialized future.]]
[[Postconditions:] [[shared_future_is_ready_link `this->is_ready`] returns `false`. [shared_future_get_state_link
`this->get_state()`] returns __uninitialized__.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:get Member function `get()`]
const R& get();
[variablelist
[[Effects:] [If `*this` is associated with an asynchronous result, waits until the result is ready as-if by a call to
__shared_future_wait__, and returns a `const` reference to the result.]]
[[Returns:] [If the result type `R` is a reference, returns the stored reference. If `R` is `void`, there is no return
value. Otherwise, returns a `const` reference to the value stored in the asynchronous result.]]
[[Throws:] [__future_uninitialized__ if `*this` is not associated with an asynchronous result. __thread_interrupted__ if the
result associated with `*this` is not ready at the point of the call, and the current thread is interrupted.]]
[[Notes:] [`get()` is an ['interruption point].]]
]
[endsect]
[section:wait Member function `wait()`]
void wait();
[variablelist
[[Effects:] [If `*this` is associated with an asynchronous result, waits until the result is ready. If the result is not ready on
entry, and the result has a ['wait callback] set, that callback is invoked prior to waiting.]]
[[Throws:] [__future_uninitialized__ if `*this` is not associated with an asynchronous result. __thread_interrupted__ if the result
associated with `*this` is not ready at the point of the call, and the current thread is interrupted. Any exception thrown by the
['wait callback] if such a callback is called.]]
[[Postconditions:] [[shared_future_is_ready_link `this->is_ready()`] returns `true`. [shared_future_get_state_link
`this->get_state()`] returns __ready__.]]
[[Notes:] [`wait()` is an ['interruption point].]]
]
[endsect]
[section:timed_wait_duration Member function `timed_wait()`]
template<typename Duration>
bool timed_wait(Duration const& wait_duration);
[variablelist
[[Effects:] [If `*this` is associated with an asynchronous result, waits until the result is ready, or the time specified by
`wait_duration` has elapsed. If the result is not ready on entry, and the result has a ['wait callback] set, that callback is
invoked prior to waiting.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, and that result is ready before the specified time has
elapsed, `false` otherwise.]]
[[Throws:] [__future_uninitialized__ if `*this` is not associated with an asynchronous result. __thread_interrupted__ if the result
associated with `*this` is not ready at the point of the call, and the current thread is interrupted. Any exception thrown by the
['wait callback] if such a callback is called.]]
[[Postconditions:] [If this call returned `true`, then [shared_future_is_ready_link `this->is_ready()`] returns `true` and
[shared_future_get_state_link `this->get_state()`] returns __ready__.]]
[[Notes:] [`timed_wait()` is an ['interruption point]. `Duration` must be a type that meets the Boost.DateTime time duration requirements.]]
]
[endsect]
[section:timed_wait_absolute Member function `timed_wait()`]
bool timed_wait(boost::system_time const& wait_timeout);
[variablelist
[[Effects:] [If `*this` is associated with an asynchronous result, waits until the result is ready, or the time point specified by
`wait_timeout` has passed. If the result is not ready on entry, and the result has a ['wait callback] set, that callback is invoked
prior to waiting.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, and that result is ready before the specified time has
passed, `false` otherwise.]]
[[Throws:] [__future_uninitialized__ if `*this` is not associated with an asynchronous result. __thread_interrupted__ if the result
associated with `*this` is not ready at the point of the call, and the current thread is interrupted. Any exception thrown by the
['wait callback] if such a callback is called.]]
[[Postconditions:] [If this call returned `true`, then [shared_future_is_ready_link `this->is_ready()`] returns `true` and
[shared_future_get_state_link `this->get_state()`] returns __ready__.]]
[[Notes:] [`timed_wait()` is an ['interruption point].]]
]
[endsect]
[section:is_ready Member function `is_ready()`]
bool is_ready();
[variablelist
[[Effects:] [Checks to see if the asynchronous result associated with `*this` is set.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, and that result is ready for retrieval, `false`
otherwise.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:has_value Member function `has_value()`]
bool has_value();
[variablelist
[[Effects:] [Checks to see if the asynchronous result associated with `*this` is set with a value rather than an exception.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, that result is ready for retrieval, and the result is a
stored value, `false` otherwise.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:has_exception Member function `has_exception()`]
bool has_exception();
[variablelist
[[Effects:] [Checks to see if the asynchronous result associated with `*this` is set with an exception rather than a value.]]
[[Returns:] [`true` if `*this` is associated with an asynchronous result, that result is ready for retrieval, and the result is a
stored exception, `false` otherwise.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:get_state Member function `get_state()`]
future_state::state get_state();
[variablelist
[[Effects:] [Determine the state of the asynchronous result associated with `*this`, if any.]]
[[Returns:] [__uninitialized__ if `*this` is not associated with an asynchronous result. __ready__ if the asynchronous result
associated with `*this` is ready for retrieval, __waiting__ otherwise.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[section:promise `promise` class template]
template <typename R>
class promise
{
promise(promise & rhs);// = delete;
promise & operator=(promise & rhs);// = delete;
public:
// template <class Allocator> explicit promise(Allocator a);
promise();
~promise();
// Move support
promise(promise && rhs);
promise & operator=(promise&& rhs);
void swap(promise& other);
// Result retrieval
unique_future<R> get_future();
// Set the value
void set_value(R& r);
void set_value(R&& r);
void set_exception(boost::exception_ptr e);
template<typename F>
void set_wait_callback(F f);
};
[section:default_constructor Default Constructor]
promise();
[variablelist
[[Effects:] [Constructs a new __promise__ with no associated result.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:move_constructor Move Constructor]
promise(promise && other);
[variablelist
[[Effects:] [Constructs a new __promise__, and transfers ownership of the result associated with `other` to `*this`, leaving `other`
with no associated result.]]
[[Throws:] [Nothing.]]
[[Notes:] [If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.]]
]
[endsect]
[section:move_assignment Move Assignment Operator]
promise& operator=(promise && other);
[variablelist
[[Effects:] [Transfers ownership of the result associated with `other` to `*this`, leaving `other` with no associated result. If there
was already a result associated with `*this`, and that result was not ['ready], sets any futures associated with that result to
['ready] with a __broken_promise__ exception as the result. ]]
[[Throws:] [Nothing.]]
[[Notes:] [If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.]]
]
[endsect]
[section:destructor Destructor]
~promise();
[variablelist
[[Effects:] [Destroys `*this`. If there was a result associated with `*this`, and that result is not ['ready], sets any futures
associated with that task to ['ready] with a __broken_promise__ exception as the result.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:get_future Member Function `get_future()`]
unique_future<R> get_future();
[variablelist
[[Effects:] [If `*this` was not associated with a result, allocate storage for a new asynchronous result and associate it with
`*this`. Returns a __unique_future__ associated with the result associated with `*this`. ]]
[[Throws:] [__future_already_retrieved__ if the future associated with the task has already been retrieved. `std::bad_alloc` if any
memory necessary could not be allocated.]]
]
[endsect]
[section:set_value Member Function `set_value()`]
void set_value(R&& r);
void set_value(const R& r);
void promise<R&>::set_value(R& r);
void promise<void>::set_value();
[variablelist
[[Effects:] [If `*this` was not associated with a result, allocate storage for a new asynchronous result and associate it with
`*this`. Store the value `r` in the asynchronous result associated with `*this`. Any threads blocked waiting for the asynchronous
result are woken.]]
[[Postconditions:] [All futures waiting on the asynchronous result are ['ready] and __unique_future_has_value__ or
__shared_future_has_value__ for those futures shall return `true`.]]
[[Throws:] [__promise_already_satisfied__ if the result associated with `*this` is already ['ready]. `std::bad_alloc` if the memory
required for storage of the result cannot be allocated. Any exception thrown by the copy or move-constructor of `R`.]]
]
[endsect]
[section:set_exception Member Function `set_exception()`]
void set_exception(boost::exception_ptr e);
[variablelist
[[Effects:] [If `*this` was not associated with a result, allocate storage for a new asynchronous result and associate it with
`*this`. Store the exception `e` in the asynchronous result associated with `*this`. Any threads blocked waiting for the asynchronous
result are woken.]]
[[Postconditions:] [All futures waiting on the asynchronous result are ['ready] and __unique_future_has_exception__ or
__shared_future_has_exception__ for those futures shall return `true`.]]
[[Throws:] [__promise_already_satisfied__ if the result associated with `*this` is already ['ready]. `std::bad_alloc` if the memory
required for storage of the result cannot be allocated.]]
]
[endsect]
[section:set_wait_callback Member Function `set_wait_callback()`]
template<typename F>
void set_wait_callback(F f);
[variablelist
[[Preconditions:] [The expression `f(t)` where `t` is a lvalue of type __promise__ shall be well-formed. Invoking a copy of
`f` shall have the same effect as invoking `f`]]
[[Effects:] [Store a copy of `f` with the asynchronous result associated with `*this` as a ['wait callback]. This will replace any
existing wait callback store alongside that result. If a thread subsequently calls one of the wait functions on a __unique_future__
or __shared_future__ associated with this result, and the result is not ['ready], `f(*this)` shall be invoked.]]
[[Throws:] [`std::bad_alloc` if memory cannot be allocated for the required storage.]]
]
[endsect]
[endsect]
[section:packaged_task `packaged_task` class template]
template<typename R>
class packaged_task
{
packaged_task(packaged_task&);// = delete;
packaged_task& operator=(packaged_task&);// = delete;
public:
// construction and destruction
template <class F>
explicit packaged_task(F const& f);
explicit packaged_task(R(*f)());
template <class F>
explicit packaged_task(F&& f);
// template <class F, class Allocator>
// explicit packaged_task(F const& f, Allocator a);
// template <class F, class Allocator>
// explicit packaged_task(F&& f, Allocator a);
~packaged_task()
{}
// move support
packaged_task(packaged_task&& other);
packaged_task& operator=(packaged_task&& other);
void swap(packaged_task& other);
// result retrieval
unique_future<R> get_future();
// execution
void operator()();
template<typename F>
void set_wait_callback(F f);
};
[section:task_constructor Task Constructor]
template<typename F>
packaged_task(F const &f);
packaged_task(R(*f)());
template<typename F>
packaged_task(F&&f);
[variablelist
[[Preconditions:] [`f()` is a valid expression with a return type convertible to `R`. Invoking a copy of `f` shall behave the same
as invoking `f`.]]
[[Effects:] [Constructs a new __packaged_task__ with a copy of `f` stored as the associated task.]]
[[Throws:] [Any exceptions thrown by the copy (or move) constructor of `f`. `std::bad_alloc` if memory for the internal data
structures could not be allocated.]]
]
[endsect]
[section:move_constructor Move Constructor]
packaged_task(packaged_task && other);
[variablelist
[[Effects:] [Constructs a new __packaged_task__, and transfers ownership of the task associated with `other` to `*this`, leaving `other`
with no associated task.]]
[[Throws:] [Nothing.]]
[[Notes:] [If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.]]
]
[endsect]
[section:move_assignment Move Assignment Operator]
packaged_task& operator=(packaged_task && other);
[variablelist
[[Effects:] [Transfers ownership of the task associated with `other` to `*this`, leaving `other` with no associated task. If there
was already a task associated with `*this`, and that task has not been invoked, sets any futures associated with that task to
['ready] with a __broken_promise__ exception as the result. ]]
[[Throws:] [Nothing.]]
[[Notes:] [If the compiler does not support rvalue-references, this is implemented using the boost.thread move emulation.]]
]
[endsect]
[section:destructor Destructor]
~packaged_task();
[variablelist
[[Effects:] [Destroys `*this`. If there was a task associated with `*this`, and that task has not been invoked, sets any futures
associated with that task to ['ready] with a __broken_promise__ exception as the result.]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:get_future Member Function `get_future()`]
unique_future<R> get_future();
[variablelist
[[Effects:] [Returns a __unique_future__ associated with the result of the task associated with `*this`. ]]
[[Throws:] [__task_moved__ if ownership of the task associated with `*this` has been moved to another instance of
__packaged_task__. __future_already_retrieved__ if the future associated with the task has already been retrieved.]]
]
[endsect]
[section:call_operator Member Function `operator()()`]
void operator()();
[variablelist
[[Effects:] [Invoke the task associated with `*this` and store the result in the corresponding future. If the task returns normally,
the return value is stored as the asynchronous result, otherwise the exception thrown is stored. Any threads blocked waiting for the
asynchronous result associated with this task are woken.]]
[[Postconditions:] [All futures waiting on the asynchronous result are ['ready]]]
[[Throws:] [__task_moved__ if ownership of the task associated with `*this` has been moved to another instance of
__packaged_task__. __task_already_started__ if the task has already been invoked.]]
]
[endsect]
[section:set_wait_callback Member Function `set_wait_callback()`]
template<typename F>
void set_wait_callback(F f);
[variablelist
[[Preconditions:] [The expression `f(t)` where `t` is a lvalue of type __packaged_task__ shall be well-formed. Invoking a copy of
`f` shall have the same effect as invoking `f`]]
[[Effects:] [Store a copy of `f` with the task associated with `*this` as a ['wait callback]. This will replace any existing wait
callback store alongside that task. If a thread subsequently calls one of the wait functions on a __unique_future__ or
__shared_future__ associated with this task, and the result of the task is not ['ready], `f(*this)` shall be invoked.]]
[[Throws:] [__task_moved__ if ownership of the task associated with `*this` has been moved to another instance of
__packaged_task__.]]
]
[endsect]
[endsect]
[section:wait_for_any Non-member function `wait_for_any()`]
template<typename Iterator>
Iterator wait_for_any(Iterator begin,Iterator end);
template<typename F1,typename F2>
unsigned wait_for_any(F1& f1,F2& f2);
template<typename F1,typename F2,typename F3>
unsigned wait_for_any(F1& f1,F2& f2,F3& f3);
template<typename F1,typename F2,typename F3,typename F4>
unsigned wait_for_any(F1& f1,F2& f2,F3& f3,F4& f4);
template<typename F1,typename F2,typename F3,typename F4,typename F5>
unsigned wait_for_any(F1& f1,F2& f2,F3& f3,F4& f4,F5& f5);
[variablelist
[[Preconditions:] [The types `Fn` shall be specializations of
__unique_future__ or __shared_future__, and `Iterator` shall be a
forward iterator with a `value_type` which is a specialization of
__unique_future__ or __shared_future__.]]
[[Effects:] [Waits until at least one of the specified futures is ['ready].]]
[[Returns:] [The range-based overload returns an `Iterator` identifying the first future in the range that was detected as
['ready]. The remaining overloads return the zero-based index of the first future that was detected as ['ready] (first parameter =>
0, second parameter => 1, etc.).]]
[[Throws:] [__thread_interrupted__ if the current thread is interrupted. Any exception thrown by the ['wait callback] associated
with any of the futures being waited for. `std::bad_alloc` if memory could not be allocated for the internal wait structures.]]
[[Notes:] [`wait_for_any()` is an ['interruption point].]]
]
[endsect]
[section:wait_for_all Non-member function `wait_for_all()`]
template<typename Iterator>
void wait_for_all(Iterator begin,Iterator end);
template<typename F1,typename F2>
void wait_for_all(F1& f1,F2& f2);
template<typename F1,typename F2,typename F3>
void wait_for_all(F1& f1,F2& f2,F3& f3);
template<typename F1,typename F2,typename F3,typename F4>
void wait_for_all(F1& f1,F2& f2,F3& f3,F4& f4);
template<typename F1,typename F2,typename F3,typename F4,typename F5>
void wait_for_all(F1& f1,F2& f2,F3& f3,F4& f4,F5& f5);
[variablelist
[[Preconditions:] [The types `Fn` shall be specializations of
__unique_future__ or __shared_future__, and `Iterator` shall be a
forward iterator with a `value_type` which is a specialization of
__unique_future__ or __shared_future__.]]
[[Effects:] [Waits until all of the specified futures are ['ready].]]
[[Throws:] [Any exceptions thrown by a call to `wait()` on the specified futures.]]
[[Notes:] [`wait_for_all()` is an ['interruption point].]]
]
[endsect]
[endsect]

View File

@@ -1,187 +0,0 @@
[/
(C) Copyright 2008-11 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:futures Futures]
[template future_state_link[link_text] [link thread.synchronization.futures.reference.future_state [link_text]]]
[def __uninitialized__ [future_state_link `boost::future_state::uninitialized`]]
[def __ready__ [future_state_link `boost::future_state::ready`]]
[def __waiting__ [future_state_link `boost::future_state::waiting`]]
[def __future_uninitialized__ `boost::future_uninitialized`]
[def __broken_promise__ `boost::broken_promise`]
[def __future_already_retrieved__ `boost::future_already_retrieved`]
[def __task_moved__ `boost::task_moved`]
[def __task_already_started__ `boost::task_already_started`]
[def __promise_already_satisfied__ `boost::promise_already_satisfied`]
[def __thread_interrupted__ `boost::thread_interrupted`]
[template unique_future_link[link_text] [link thread.synchronization.futures.reference.unique_future [link_text]]]
[def __unique_future__ [unique_future_link `boost::unique_future`]]
[template unique_future_get_link[link_text] [link thread.synchronization.futures.reference.unique_future.get [link_text]]]
[def __unique_future_get__ [unique_future_get_link `boost::unique_future<R>::get()`]]
[template unique_future_wait_link[link_text] [link thread.synchronization.futures.reference.unique_future.wait [link_text]]]
[def __unique_future_wait__ [unique_future_wait_link `boost::unique_future<R>::wait()`]]
[template unique_future_is_ready_link[link_text] [link thread.synchronization.futures.reference.unique_future.is_ready [link_text]]]
[def __unique_future_is_ready__ [unique_future_is_ready_link `boost::unique_future<R>::is_ready()`]]
[template unique_future_has_value_link[link_text] [link thread.synchronization.futures.reference.unique_future.has_value [link_text]]]
[def __unique_future_has_value__ [unique_future_has_value_link `boost::unique_future<R>::has_value()`]]
[template unique_future_has_exception_link[link_text] [link thread.synchronization.futures.reference.unique_future.has_exception [link_text]]]
[def __unique_future_has_exception__ [unique_future_has_exception_link `boost::unique_future<R>::has_exception()`]]
[template unique_future_get_state_link[link_text] [link thread.synchronization.futures.reference.unique_future.get_state [link_text]]]
[def __unique_future_get_state__ [unique_future_get_state_link `boost::unique_future<R>::get_state()`]]
[template shared_future_link[link_text] [link thread.synchronization.futures.reference.shared_future [link_text]]]
[def __shared_future__ [shared_future_link `boost::shared_future`]]
[template shared_future_get_link[link_text] [link thread.synchronization.futures.reference.shared_future.get [link_text]]]
[def __shared_future_get__ [shared_future_get_link `boost::shared_future<R>::get()`]]
[template shared_future_wait_link[link_text] [link thread.synchronization.futures.reference.shared_future.wait [link_text]]]
[def __shared_future_wait__ [shared_future_wait_link `boost::shared_future<R>::wait()`]]
[template shared_future_is_ready_link[link_text] [link thread.synchronization.futures.reference.shared_future.is_ready [link_text]]]
[def __shared_future_is_ready__ [shared_future_is_ready_link `boost::shared_future<R>::is_ready()`]]
[template shared_future_has_value_link[link_text] [link thread.synchronization.futures.reference.shared_future.has_value [link_text]]]
[def __shared_future_has_value__ [shared_future_has_value_link `boost::shared_future<R>::has_value()`]]
[template shared_future_has_exception_link[link_text] [link thread.synchronization.futures.reference.shared_future.has_exception [link_text]]]
[def __shared_future_has_exception__ [shared_future_has_exception_link `boost::shared_future<R>::has_exception()`]]
[template shared_future_get_state_link[link_text] [link thread.synchronization.futures.reference.shared_future.get_state [link_text]]]
[def __shared_future_get_state__ [shared_future_get_state_link `boost::shared_future<R>::get_state()`]]
[template promise_link[link_text] [link thread.synchronization.futures.reference.promise [link_text]]]
[def __promise__ [promise_link `boost::promise`]]
[template packaged_task_link[link_text] [link thread.synchronization.futures.reference.packaged_task [link_text]]]
[def __packaged_task__ [packaged_task_link `boost::packaged_task`]]
[template wait_for_any_link[link_text] [link thread.synchronization.futures.reference.wait_for_any [link_text]]]
[def __wait_for_any__ [wait_for_any_link `boost::wait_for_any()`]]
[template wait_for_all_link[link_text] [link thread.synchronization.futures.reference.wait_for_all [link_text]]]
[def __wait_for_all__ [wait_for_all_link `boost::wait_for_all()`]]
[section:overview Overview]
The futures library provides a means of handling synchronous future values, whether those values are generated by another thread, or
on a single thread in response to external stimuli, or on-demand.
This is done through the provision of four class templates: __unique_future__ and __shared_future__ which are used to retrieve the
asynchronous results, and __promise__ and __packaged_task__ which are used to generate the asynchronous results.
An instance of __unique_future__ holds the one and only reference to a result. Ownership can be transferred between instances using
the move constructor or move-assignment operator, but at most one instance holds a reference to a given asynchronous result. When
the result is ready, it is returned from __unique_future_get__ by rvalue-reference to allow the result to be moved or copied as
appropriate for the type.
On the other hand, many instances of __shared_future__ may reference the same result. Instances can be freely copied and assigned,
and __shared_future_get__ returns a `const` reference so that multiple calls to __shared_future_get__ are safe. You can move an
instance of __unique_future__ into an instance of __shared_future__, thus transferring ownership of the associated asynchronous
result, but not vice-versa.
You can wait for futures either individually or with one of the __wait_for_any__ and __wait_for_all__ functions.
[endsect]
[section:creating Creating asynchronous values]
You can set the value in a future with either a __promise__ or a __packaged_task__. A __packaged_task__ is a callable object that
wraps a function or callable object. When the packaged task is invoked, it invokes the contained function in turn, and populates a
future with the return value. This is an answer to the perennial question: "how do I return a value from a thread?": package the
function you wish to run as a __packaged_task__ and pass the packaged task to the thread constructor. The future retrieved from the
packaged task can then be used to obtain the return value. If the function throws an exception, that is stored in the future in
place of the return value.
int calculate_the_answer_to_life_the_universe_and_everything()
{
return 42;
}
boost::packaged_task<int> pt(calculate_the_answer_to_life_the_universe_and_everything);
boost::unique_future<int> fi=pt.get_future();
boost::thread task(boost::move(pt)); // launch task on a thread
fi.wait(); // wait for it to finish
assert(fi.is_ready());
assert(fi.has_value());
assert(!fi.has_exception());
assert(fi.get_state()==boost::future_state::ready);
assert(fi.get()==42);
A __promise__ is a bit more low level: it just provides explicit functions to store a value or an exception in the associated
future. A promise can therefore be used where the value may come from more than one possible source, or where a single operation may
produce multiple values.
boost::promise<int> pi;
boost::unique_future<int> fi;
fi=pi.get_future();
pi.set_value(42);
assert(fi.is_ready());
assert(fi.has_value());
assert(!fi.has_exception());
assert(fi.get_state()==boost::future_state::ready);
assert(fi.get()==42);
[endsect]
[section:lazy_futures Wait Callbacks and Lazy Futures]
Both __promise__ and __packaged_task__ support ['wait callbacks] that are invoked when a thread blocks in a call to `wait()` or
`timed_wait()` on a future that is waiting for the result from the __promise__ or __packaged_task__, in the thread that is doing the
waiting. These can be set using the `set_wait_callback()` member function on the __promise__ or __packaged_task__ in question.
This allows ['lazy futures] where the result is not actually computed until it is needed by some thread. In the example below, the
call to `f.get()` invokes the callback `invoke_lazy_task`, which runs the task to set the value. If you remove the call to
`f.get()`, the task is not ever run.
int calculate_the_answer_to_life_the_universe_and_everything()
{
return 42;
}
void invoke_lazy_task(boost::packaged_task<int>& task)
{
try
{
task();
}
catch(boost::task_already_started&)
{}
}
int main()
{
boost::packaged_task<int> task(calculate_the_answer_to_life_the_universe_and_everything);
task.set_wait_callback(invoke_lazy_task);
boost::unique_future<int> f(task.get_future());
assert(f.get()==42);
}
[endsect]
[include future_ref.qbk]
[endsect]

304
doc/glossary.xml Normal file
View File

@@ -0,0 +1,304 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<glossary id="thread.glossary" last-revision="$Date$">
<title>Glossary</title>
<para>Definitions are given in terms of the C++ Standard
&cite.ISO98;. References to the standard are in the form [1.2.3/4], which
represents the section number, with the paragraph number following the
"/".</para>
<para>Because the definitions are written in something akin to "standardese",
they can be difficult to understand. The intent isn't to confuse, but rather
to clarify the additional requirements &Boost.Thread; places on a C++
implementation as defined by the C++ Standard.</para>
<glossentry id="thread.glossary.thread">
<glossterm>Thread</glossterm>
<glossdef>
<para>Thread is short for "thread of execution". A thread of execution is
an execution environment [1.9/7] within the execution environment of a C++
program [1.9]. The main() function [3.6.1] of the program is the initial
function of the initial thread. A program in a multithreading environment
always has an initial thread even if the program explicitly creates no
additional threads.</para>
<para>Unless otherwise specified, each thread shares all aspects of its
execution environment with other threads in the program. Shared aspects of
the execution environment include, but are not limited to, the
following:</para>
<itemizedlist>
<listitem><para>Static storage duration (static, extern) objects
[3.7.1].</para></listitem>
<listitem><para>Dynamic storage duration (heap) objects [3.7.3]. Thus
each memory allocation will return a unique addresses, regardless of the
thread making the allocation request.</para></listitem>
<listitem><para>Automatic storage duration (stack) objects [3.7.2]
accessed via pointer or reference from another thread.</para></listitem>
<listitem><para>Resources provided by the operating system. For example,
files.</para></listitem>
<listitem><para>The program itself. In other words, each thread is
executing some function of the same program, not a totally different
program.</para></listitem>
</itemizedlist>
<para>Each thread has its own:</para>
<itemizedlist>
<listitem><para>Registers and current execution sequence (program
counter) [1.9/5].</para></listitem>
<listitem><para>Automatic storage duration (stack) objects
[3.7.2].</para></listitem>
</itemizedlist>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.thread-safe">
<glossterm>Thread-safe</glossterm>
<glossdef>
<para>A program is thread-safe if it has no <link
linkend="thread.glossary.race-condition">race conditions</link>, does
not <link linkend="thread.glossary.deadlock">deadlock</link>, and has
no <link linkend="thread.glossary.priority-failure">priority
failures</link>.</para>
<para>Note that thread-safety does not necessarily imply efficiency, and
than while some thread-safety violations can be determined statically at
compile time, many thread-safety errors can only only be detected at
runtime.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.thread-state">
<glossterm>Thread State</glossterm>
<glossdef>
<para>During the lifetime of a thread, it shall be in one of the following
states:</para>
<table>
<title>Thread States</title>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>State</entry>
<entry>Description</entry>
</row>
</thead>
<tbody>
<row>
<entry>Ready</entry>
<entry>Ready to run, but waiting for a processor.</entry>
</row>
<row>
<entry>Running</entry>
<entry>Currently executing on a processor. Zero or more threads
may be running at any time, with a maximum equal to the number of
processors.</entry>
</row>
<row>
<entry>Blocked</entry>
<entry>Waiting for some resource other than a processor which is
not currently available, or for the completion of calls to library
functions [1.9/6]. The term "waiting" is synonymous with
"blocked"</entry>
</row>
<row>
<entry>Terminated</entry>
<entry>Finished execution but not yet detached or joined.</entry>
</row>
</tbody>
</tgroup>
</table>
<para>Thread state transitions shall occur only as specified:</para>
<table>
<title>Thread States Transitions</title>
<tgroup cols="3" align="left">
<thead>
<row>
<entry>From</entry>
<entry>To</entry>
<entry>Cause</entry>
</row>
</thead>
<tbody>
<row>
<entry>[none]</entry>
<entry>Ready</entry>
<entry><para>Thread is created by a call to a library function.
In the case of the initial thread, creation is implicit and
occurs during the startup of the main() function [3.6.1].</para></entry>
</row>
<row>
<entry>Ready</entry>
<entry>Running</entry>
<entry><para>Processor becomes available.</para></entry>
</row>
<row>
<entry>Running</entry>
<entry>Ready</entry>
<entry>Thread preempted.</entry>
</row>
<row>
<entry>Running</entry>
<entry>Blocked</entry>
<entry>Thread calls a library function which waits for a resource or
for the completion of I/O.</entry>
</row>
<row>
<entry>Running</entry>
<entry>Terminated</entry>
<entry>Thread returns from its initial function, calls a thread
termination library function, or is canceled by some other thread
calling a thread termination library function.</entry>
</row>
<row>
<entry>Blocked</entry>
<entry>Ready</entry>
<entry>The resource being waited for becomes available, or the
blocking library function completes.</entry>
</row>
<row>
<entry>Terminated</entry>
<entry>[none]</entry>
<entry>Thread is detached or joined by some other thread calling the
appropriate library function, or by program termination
[3.6.3].</entry>
</row>
</tbody>
</tgroup>
</table>
<para>[Note: if a suspend() function is added to the threading library,
additional transitions to the blocked state will have to be added to the
above table.]</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.race-condition">
<glossterm>Race Condition</glossterm>
<glossdef>
<para>A race condition is what occurs when multiple threads read from and write
to the same memory without proper synchronization, resulting in an incorrect
value being read or written. The result of a race condition may be a bit
pattern which isn't even a valid value for the data type. A race condition
results in undefined behavior [1.3.12].</para>
<para>Race conditions can be prevented by serializing memory access using
the tools provided by &Boost.Thread;.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.deadlock">
<glossterm>Deadlock</glossterm>
<glossdef>
<para>Deadlock is an execution state where for some set of threads, each
thread in the set is blocked waiting for some action by one of the other
threads in the set. Since each is waiting on the others, none will ever
become ready again.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.starvation">
<glossterm>Starvation</glossterm>
<glossdef>
<para>The condition in which a thread is not making sufficient progress in
its work during a given time interval.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.priority-failure">
<glossterm>Priority Failure</glossterm>
<glossdef>
<para>A priority failure (such as priority inversion or infinite overtaking)
occurs when threads are executed in such a sequence that required work is not
performed in time to be useful.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.undefined-behavior">
<glossterm>Undefined Behavior</glossterm>
<glossdef>
<para>The result of certain operations in &Boost.Thread; is undefined;
this means that those operations can invoke almost any behavior when
they are executed.</para>
<para>An operation whose behavior is undefined can work "correctly"
in some implementations (i.e., do what the programmer thought it
would do), while in other implementations it may exhibit almost
any "incorrect" behavior--such as returning an invalid value,
throwing an exception, generating an access violation, or terminating
the process.</para>
<para>Executing a statement whose behavior is undefined is a
programming error.</para>
</glossdef>
</glossentry>
<glossentry id="thread.glossary.memory-visibility">
<glossterm>Memory Visibility</glossterm>
<glossdef>
<para>An address [1.7] shall always point to the same memory byte,
regardless of the thread or processor dereferencing the address.</para>
<para>An object [1.8, 1.9] is accessible from multiple threads if it is of
static storage duration (static, extern) [3.7.1], or if a pointer or
reference to it is explicitly or implicitly dereferenced in multiple
threads.</para>
<para>For an object accessible from multiple threads, the value of the
object accessed from one thread may be indeterminate or different from the
value accessed from another thread, except under the conditions specified in
the following table. For the same row of the table, the value of an object
accessible at the indicated sequence point in thread A will be determinate
and the same if accessed at or after the indicated sequence point in thread
B, provided the object is not otherwise modified. In the table, the
"sequence point at a call" is the sequence point after the evaluation of all
function arguments [1.9/17], while the "sequence point after a call" is the
sequence point after the copying of the returned value... [1.9/17].</para>
<table>
<title>Memory Visibility</title>
<tgroup cols="2">
<thead>
<row>
<entry>Thread A</entry>
<entry>Thread B</entry>
</row>
</thead>
<tbody>
<row>
<entry>The sequence point at a call to a library thread-creation
function.</entry>
<entry>The first sequence point of the initial function in the new
thread created by the Thread A call.</entry>
</row>
<row>
<entry>The sequence point at a call to a library function which
locks a mutex, directly or by waiting for a condition
variable.</entry>
<entry>The sequence point after a call to a library function which
unlocks the same mutex.</entry>
</row>
<row>
<entry>The last sequence point before thread termination.</entry>
<entry>The sequence point after a call to a library function which
joins the terminated thread.</entry>
</row>
<row>
<entry>The sequence point at a call to a library function which
signals or broadcasts a condition variable.</entry>
<entry>The sequence point after the call to the library function
which was waiting on that same condition variable or signal.</entry>
</row>
</tbody>
</tgroup>
</table>
<para>The architecture of the execution environment and the observable
behavior of the abstract machine [1.9] shall be the same on all
processors.</para>
<para>The latitude granted by the C++ standard for an implementation to
alter the definition of observable behavior of the abstract machine to
include additional library I/O functions [1.9/6] is extended to include
threading library functions.</para>
<para>When an exception is thrown and there is no matching exception handler
in the same thread, behavior is undefined. The preferred behavior is the
same as when there is no matching exception handler in a program
[15.3/9]. That is, terminate() is called, and it is implementation-defined
whether or not the stack is unwound.</para>
</glossdef>
</glossentry>
<section>
<title>Acknowledgements</title>
<para>This document was originally written by Beman Dawes, and then much
improved by the incorporation of comments from William Kempf, who now
maintains the contents.</para>
<para>The visibility rules are based on &cite.Butenhof97;.</para>
</section>
</glossary>

View File

@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.implementation_notes" last-revision="$Date$">
<title>Implementation Notes</title>
<section id="thread.implementation_notes.win32">
<title>Win32</title>
<para>
In the current Win32 implementation, creating a boost::thread object
during dll initialization will result in deadlock because the thread
class constructor causes the current thread to wait on the thread that
is being created until it signals that it has finished its initialization,
and, as stated in the
<ulink url="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dllproc/base/dllmain.asp">MSDN Library, "DllMain" article, "Remarks" section</ulink>,
"Because DLL notifications are serialized, entry-point functions should not
attempt to communicate with other threads or processes. Deadlocks may occur as a result."
(Also see <ulink url="http://www.microsoft.com/msj/archive/S220.aspx">"Under the Hood", January 1996</ulink>
for a more detailed discussion of this issue).
</para>
<para>
The following non-exhaustive list details some of the situations that
should be avoided until this issue can be addressed:
<itemizedlist>
<listitem>Creating a boost::thread object in DllMain() or in any function called by it.</listitem>
<listitem>Creating a boost::thread object in the constructor of a global static object or in any function called by one.</listitem>
<listitem>Creating a boost::thread object in MFC's CWinApp::InitInstance() function or in any function called by it.</listitem>
<listitem>Creating a boost::thread object in the function pointed to by MFC's _pRawDllMain function pointer or in any function called by it.</listitem>
</itemizedlist>
</para>
</section>
</section>

View File

@@ -1,6 +1,6 @@
<!-- Copyright (c) 2002-2003 Beman Dawes, William E. Kempf.
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<html>
<head>

309
doc/mutex-ref.xml Normal file
View File

@@ -0,0 +1,309 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/mutex.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="mutex">
<purpose>
<para>The <classname>mutex</classname> class is a model of the
<link linkend="thread.concepts.Mutex">Mutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>mutex</classname> class is a model of the
<link linkend="thread.concepts.Mutex">Mutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>try_mutex</classname> and <classname>timed_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics, see <classname>recursive_mutex</classname>,
<classname>recursive_try_mutex</classname>, and <classname>recursive_timed_mutex</classname>.
</para>
<para>The <classname>mutex</classname> class supplies the following typedef,
which <link linkend="thread.concepts.lock-models">models</link>
the specified locking strategy:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>mutex</classname> class uses an
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="try_mutex">
<purpose>
<para>The <classname>try_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryMutex">TryMutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>try_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryMutex">TryMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>mutex</classname> and <classname>timed_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics, see <classname>recursive_mutex</classname>,
<classname>recursive_try_mutex</classname>, and <classname>recursive_timed_mutex</classname>.
</para>
<para>The <classname>try_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>try_mutex</classname> class uses an
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>try_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>try_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>try_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>try_mutex</classname> object.
</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="timed_mutex">
<purpose>
<para>The <classname>timed_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedMutex">TimedMutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>timed_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedMutex">TimedMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>mutex</classname> and <classname>try_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics, see <classname>recursive_mutex</classname>,
<classname>recursive_try_mutex</classname>, and <classname>recursive_timed_mutex</classname>.
</para>
<para>The <classname>timed_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_timed_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedLock">ScopedTimedLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>timed_mutex</classname> class uses an
<link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>timed_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>timed_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>timed_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>timed_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
</namespace>
</header>

File diff suppressed because it is too large Load Diff

View File

@@ -1,233 +0,0 @@
[/
(C) Copyright 2007-11 Anthony Williams
(C) Copyright 2011-12 Vicente J. Botet Escriba
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:mutex_types Mutex Types]
[section:mutex Class `mutex`]
#include <boost/thread/mutex.hpp>
class mutex:
boost::noncopyable
{
public:
mutex();
~mutex();
void lock();
bool try_lock();
void unlock();
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
typedef unique_lock<mutex> scoped_lock;
typedef unspecified-type scoped_try_lock;
};
__mutex__ implements the __lockable_concept__ to provide an exclusive-ownership mutex. At most one thread can own the lock on a given
instance of __mutex__ at any time. Multiple concurrent calls to __lock_ref__, __try_lock_ref__ and __unlock_ref__ shall be permitted.
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[section:try_mutex Typedef `try_mutex`]
#include <boost/thread/mutex.hpp>
typedef mutex try_mutex;
__try_mutex__ is a `typedef` to __mutex__, provided for backwards compatibility with previous releases of boost.
[endsect]
[section:timed_mutex Class `timed_mutex`]
#include <boost/thread/mutex.hpp>
class timed_mutex:
boost::noncopyable
{
public:
timed_mutex();
~timed_mutex();
void lock();
void unlock();
bool try_lock();
bool timed_lock(system_time const & abs_time); // DEPRECATED V2
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time); // DEPRECATED V2
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& t);
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
typedef unique_lock<timed_mutex> scoped_timed_lock;
typedef unspecified-type scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
__timed_mutex__ implements the __timed_lockable_concept__ to provide an exclusive-ownership mutex. At most one thread can own the
lock on a given instance of __timed_mutex__ at any time. Multiple concurrent calls to __lock_ref__, __try_lock_ref__,
__timed_lock_ref__, __timed_lock_duration_ref__ and __unlock_ref__ shall be permitted.
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[section:recursive_mutex Class `recursive_mutex`]
#include <boost/thread/recursive_mutex.hpp>
class recursive_mutex:
boost::noncopyable
{
public:
recursive_mutex();
~recursive_mutex();
void lock();
bool try_lock();
void unlock();
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
typedef unique_lock<recursive_mutex> scoped_lock;
typedef unspecified-type scoped_try_lock;
};
__recursive_mutex__ implements the __lockable_concept__ to provide an exclusive-ownership recursive mutex. At most one thread can
own the lock on a given instance of __recursive_mutex__ at any time. Multiple concurrent calls to __lock_ref__, __try_lock_ref__ and
__unlock_ref__ shall be permitted. A thread that already has exclusive ownership of a given __recursive_mutex__ instance can call
__lock_ref__ or __try_lock_ref__ to acquire an additional level of ownership of the mutex. __unlock_ref__ must be called once for
each level of ownership acquired by a single thread before ownership can be acquired by another thread.
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[section:recursive_try_mutex Typedef `recursive_try_mutex`]
#include <boost/thread/recursive_mutex.hpp>
typedef recursive_mutex recursive_try_mutex;
__recursive_try_mutex__ is a `typedef` to __recursive_mutex__, provided for backwards compatibility with previous releases of boost.
[endsect]
[section:recursive_timed_mutex Class `recursive_timed_mutex`]
#include <boost/thread/recursive_mutex.hpp>
class recursive_timed_mutex:
boost::noncopyable
{
public:
recursive_timed_mutex();
~recursive_timed_mutex();
void lock();
bool try_lock();
void unlock();
bool timed_lock(system_time const & abs_time); // DEPRECATED V2
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time); // DEPRECATED V2
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& t);
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
typedef unique_lock<recursive_timed_mutex> scoped_lock;
typedef unspecified-type scoped_try_lock;
typedef scoped_lock scoped_timed_lock;
};
__recursive_timed_mutex__ implements the __timed_lockable_concept__ to provide an exclusive-ownership recursive mutex. At most one
thread can own the lock on a given instance of __recursive_timed_mutex__ at any time. Multiple concurrent calls to __lock_ref__,
__try_lock_ref__, __timed_lock_ref__, __timed_lock_duration_ref__ and __unlock_ref__ shall be permitted. A thread that already has
exclusive ownership of a given __recursive_timed_mutex__ instance can call __lock_ref__, __timed_lock_ref__,
__timed_lock_duration_ref__ or __try_lock_ref__ to acquire an additional level of ownership of the mutex. __unlock_ref__ must be
called once for each level of ownership acquired by a single thread before ownership can be acquired by another thread.
[section:nativehandle Member function `native_handle()`]
typedef platform-specific-type native_handle_type;
native_handle_type native_handle();
[variablelist
[[Effects:] [Returns an instance of `native_handle_type` that can be used with platform-specific APIs to manipulate the underlying
implementation. If no such instance exists, `native_handle()` and `native_handle_type` are not present.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[include shared_mutex_ref.qbk]
[endsect]

88
doc/once-ref.xml Normal file
View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/once.hpp"
last-revision="$Date$">
<macro name="BOOST_ONCE_INIT">
<purpose>The <functionname>call_once</functionname> function and
<code>once_flag</code> type (statically initialized to
<macroname>BOOST_ONCE_INIT</macroname>) can be used to run a
routine exactly once. This can be used to initialize data in a
<link linkend="thread.glossary.thread-safe">thread-safe</link>
manner.</purpose>
<description>The implementation-defined macro
<macroname>BOOST_ONCE_INIT</macroname> is a constant value used to
initialize <code>once_flag</code> instances to indicate that the
logically associated routine has not been run yet. See
<functionname>call_once</functionname> for more details.</description>
</macro>
<namespace name="boost">
<typedef name="once_flag">
<purpose>The <functionname>call_once</functionname> function and
<code>once_flag</code> type (statically initialized to
<macroname>BOOST_ONCE_INIT</macroname>) can be used to run a
routine exactly once. This can be used to initialize data in a
<link linkend="thread.glossary.thread-safe">thread-safe</link>
manner.</purpose>
<description>The implementation-defined type <code>once_flag</code>
is used as a flag to insure a routine is called only once.
Instances of this type should be statically initialized to
<macroname>BOOST_ONCE_INIT</macroname>. See
<functionname>call_once</functionname> for more details.
</description>
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<function name="call_once">
<purpose>The <functionname>call_once</functionname> function and
<code>once_flag</code> type (statically initialized to
<macroname>BOOST_ONCE_INIT</macroname>) can be used to run a
routine exactly once. This can be used to initialize data in a
<link linkend="thread.glossary.thread-safe">thread-safe</link>
manner.</purpose>
<description>
<para>Example usage is as follows:</para>
<para>
<programlisting>//Example usage:
boost::once_flag once = BOOST_ONCE_INIT;
void init()
{
//...
}
void thread_proc()
{
boost::call_once(once, &amp;init);
}</programlisting>
</para></description>
<parameter name="flag">
<paramtype>once_flag&amp;</paramtype>
</parameter>
<parameter name="func">
<paramtype>Function func</paramtype>
</parameter>
<effects>As if (in an atomic fashion):
<code>if (flag == BOOST_ONCE_INIT) func();</code>. If <code>func()</code> throws an exception, it shall be as if this
thread never invoked <code>call_once</code></effects>
<postconditions><code>flag != BOOST_ONCE_INIT</code> unless <code>func()</code> throws an exception.
</postconditions>
</function>
</namespace>
</header>

View File

@@ -1,65 +0,0 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:once One-time Initialization]
`boost::call_once` provides a mechanism for ensuring that an initialization routine is run exactly once without data races or deadlocks.
[section:once_flag Typedef `once_flag`]
#include <boost/thread/once.hpp>
typedef platform-specific-type once_flag;
#define BOOST_ONCE_INIT platform-specific-initializer
Objects of type `boost::once_flag` shall be initialized with `BOOST_ONCE_INIT`:
boost::once_flag f=BOOST_ONCE_INIT;
[endsect]
[section:call_once Non-member function `call_once`]
#include <boost/thread/once.hpp>
template<typename Callable>
void call_once(once_flag& flag,Callable func);
[variablelist
[[Requires:] [`Callable` is `CopyConstructible`. Copying `func` shall have no side effects, and the effect of calling the copy shall
be equivalent to calling the original. ]]
[[Effects:] [Calls to `call_once` on the same `once_flag` object are serialized. If there has been no prior effective `call_once` on
the same `once_flag` object, the argument `func` (or a copy thereof) is called as-if by invoking `func()`, and the invocation of
`call_once` is effective if and only if `func()` returns without exception. If an exception is thrown, the exception is
propagated to the caller. If there has been a prior effective `call_once` on the same `once_flag` object, the `call_once` returns
without invoking `func`. ]]
[[Synchronization:] [The completion of an effective `call_once` invocation on a `once_flag` object, synchronizes with
all subsequent `call_once` invocations on the same `once_flag` object. ]]
[[Throws:] [`thread_resource_error` when the effects cannot be achieved. or any exception propagated from `func`.]]
[[Note:] [The function passed to `call_once` must not also call
`call_once` passing the same `once_flag` object. This may cause
deadlock, or invoking the passed function a second time. The
alternative is to allow the second call to return immediately, but
that assumes the code knows it has been called recursively, and can
proceed even though the call to `call_once` didn't actually call the
function, in which case it could also avoid calling `call_once`
recursively.]]
]
void call_once(void (*func)(),once_flag& flag);
This second overload is provided for backwards compatibility. The effects of `call_once(func,flag)` shall be the same as those of
`call_once(flag,func)`.
[endsect]
[endsect]

View File

@@ -1,44 +0,0 @@
[/
(C) Copyright 2007-12 Anthony Williams.
(C) Copyright 20012 Vicente J. Botet Escriba.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:overview Overview]
__boost_thread__ enables the use of multiple threads of execution with shared data in portable C++ code. It provides classes and
functions for managing the threads themselves, along with others for synchronizing data between the threads or providing separate
copies of data specific to individual threads.
The __boost_thread__ library was originally written and designed by William E. Kempf (version 0). Anthony Williams version (version 1) was a major rewrite designed to
closely follow the proposals presented to the C++ Standards Committee, in particular
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2497.html N2497],
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2320.html N2320],
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2184.html N2184],
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2139.html N2139], and
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2094.html N2094]
Vicente J. Botet Escriba started in version 2 the adaptation to comply with the accepted Thread C++11 library.
In order to use the classes and functions described here, you can
either include the specific headers specified by the descriptions of
each class or function, or include the master thread library header:
#include <boost/thread.hpp>
which includes all the other headers in turn.
[endsect]
[section:build Using and building the library]
Boost.Thread is configured following the conventions used to build [@http://www.boost.org/doc/libs/1_48_0/libs/config/doc/html/boost_config/boost_macro_reference.html#boost_config.boost_macro_reference.macros_for_libraries_with_separate_source_code libraries with separate source code]. Boost.Thread will import/export the code only if the user has specifically asked for it, by defining either BOOST_ALL_DYN_LINK if they want all boost libraries to be dynamically linked, or BOOST_THREAD_DYN_LINK if they want just this one to be dynamically liked.
The definition of these macros determines whether BOOST_THREAD_USE_DLL is defined. If BOOST_THREAD_USE_DLL is not defined, the library will define BOOST_THREAD_USE_DLL or BOOST_THREAD_USE_LIB depending on whether the platform. On non windows platforms BOOST_THREAD_USE_LIB is defined if is not defined. In windows platforms, BOOST_THREAD_USE_LIB is defined if BOOST_THREAD_USE_DLL and the compiler supports auto-tss cleanup with Boost.Threads (for the time been Msvc and Intel)
The source code compiled when building the library defines a macros BOOST_THREAD_SOURCE that is used to import or export it. The user must not define this macro in any case.
[endsect]

206
doc/overview.xml Normal file
View File

@@ -0,0 +1,206 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.overview" last-revision="$Date$">
<title>Overview</title>
<section id="thread.introduction">
<title>Introduction</title>
<para>&Boost.Thread; allows C++ programs to execute as multiple,
asynchronous, independent threads-of-execution. Each thread has its own
machine state including program instruction counter and registers. Programs
which execute as multiple threads are called multithreaded programs to
distinguish them from traditional single-threaded programs. The <link
linkend="thread.glossary">glossary</link> gives a more complete description
of the multithreading execution environment.</para>
<para>Multithreading provides several advantages:
<itemizedlist>
<listitem>
<para>Programs which would otherwise block waiting for some external
event can continue to respond if the blocking operation is placed in a
separate thread. Multithreading is usually an absolute requirement for
these programs.</para>
</listitem>
<listitem>
<para>Well-designed multithreaded programs may execute faster than
single-threaded programs, particularly on multiprocessor hardware.
Note, however, that poorly-designed multithreaded programs are often
slower than single-threaded programs.</para>
</listitem>
<listitem>
<para>Some program designs may be easier to formulate using a
multithreaded approach. After all, the real world is
asynchronous!</para>
</listitem>
</itemizedlist></para>
</section>
<section>
<title>Dangers</title>
<section>
<title>General considerations</title>
<para>Beyond the errors which can occur in single-threaded programs,
multithreaded programs are subject to additional errors:
<itemizedlist>
<listitem>
<para><link linkend="thread.glossary.race-condition">Race
conditions</link></para>
</listitem>
<listitem>
<para><link linkend="thread.glossary.deadlock">Deadlock</link>
(sometimes called "deadly embrace")</para>
</listitem>
<listitem>
<para><link linkend="thread.glossary.priority-failure">Priority
failures</link> (priority inversion, infinite overtaking, starvation,
etc.)</para>
</listitem>
</itemizedlist></para>
<para>Every multithreaded program must be designed carefully to avoid these
errors. These aren't rare or exotic failures - they are virtually guaranteed
to occur unless multithreaded code is designed to avoid them. Priority
failures are somewhat less common, but are nonetheless serious.</para>
<para>The <link linkend="thread.design">&Boost.Thread; design</link>
attempts to minimize these errors, but they will still occur unless the
programmer proactively designs to avoid them.</para>
<note>Please also see <xref linkend="thread.implementation_notes"/>
for additional, implementation-specific considerations.</note>
</section>
<section>
<title>Testing and debugging considerations</title>
<para>Multithreaded programs are non-deterministic. In other words, the
same program with the same input data may follow different execution
paths each time it is invoked. That can make testing and debugging a
nightmare:
<itemizedlist>
<listitem>
<para>Failures are often not repeatable.</para>
</listitem>
<listitem>
<para>Probe effect causes debuggers to produce very different results
from non-debug uses.</para>
</listitem>
<listitem>
<para>Debuggers require special support to show thread state.</para>
</listitem>
<listitem>
<para>Tests on a single processor system may give no indication of
serious errors which would appear on multiprocessor systems, and visa
versa. Thus test cases should include a varying number of
processors.</para>
</listitem>
<listitem>
<para>For programs which create a varying number of threads according
to workload, tests which don't span the full range of possibilities
may miss serious errors.</para>
</listitem>
</itemizedlist></para>
</section>
<section>
<title>Getting a head start</title>
<para>Although it might appear that multithreaded programs are inherently
unreliable, many reliable multithreaded programs do exist. Multithreading
techniques are known which lead to reliable programs.</para>
<para>Design patterns for reliable multithreaded programs, including the
important <emphasis>monitor</emphasis> pattern, are presented in
<emphasis>Pattern-Oriented Software Architecture Volume 2 - Patterns for
Concurrent and Networked Objects</emphasis>
&cite.SchmidtStalRohnertBuschmann;. Many important multithreading programming
considerations (independent of threading library) are discussed in
<emphasis>Programming with POSIX Threads</emphasis> &cite.Butenhof97;.</para>
<para>Doing some reading before attempting multithreaded designs will
give you a head start toward reliable multithreaded programs.</para>
</section>
</section>
<section>
<title>C++ Standard Library usage in multithreaded programs</title>
<section>
<title>Runtime libraries</title>
<para>
<emphasis role="bold">Warning:</emphasis> Multithreaded programs such as
those using &Boost.Thread; must link to <link
linkend="thread.glossary.thread-safe">thread-safe</link> versions of
all runtime libraries used by the program, including the runtime library
for the C++ Standard Library. Failure to do so will cause <link
linkend="thread.glossary.race-condition">race conditions</link> to occur
when multiple threads simultaneously execute runtime library functions for
<code>new</code>, <code>delete</code>, or other language features which
imply shared state.</para>
</section>
<section>
<title>Potentially non-thread-safe functions</title>
<para>Certain C++ Standard Library functions inherited from C are
particular problems because they hold internal state between
calls:
<itemizedlist>
<listitem>
<para><code>rand</code></para>
</listitem>
<listitem>
<para><code>strtok</code></para>
</listitem>
<listitem>
<para><code>asctime</code></para>
</listitem>
<listitem>
<para><code>ctime</code></para>
</listitem>
<listitem>
<para><code>gmtime</code></para>
</listitem>
<listitem>
<para><code>localtime</code></para>
</listitem>
</itemizedlist></para>
<para>It is possible to write thread-safe implementations of these by
using thread specific storage (see
<classname>boost::thread_specific_ptr</classname>), and several C++
compiler vendors do just that. The technique is well-know and is explained
in &cite.Butenhof97;.</para>
<para>But at least one vendor (HP-UX) does not provide thread-safe
implementations of the above functions in their otherwise thread-safe
runtime library. Instead they provide replacement functions with
different names and arguments.</para>
<para><emphasis role="bold">Recommendation:</emphasis> For the most
portable, yet thread-safe code, use Boost replacements for the problem
functions. See the <libraryname>Boost Random Number Library</libraryname>
and <libraryname>Boost Tokenizer Library</libraryname>.</para>
</section>
</section>
<section>
<title>Common guarantees for all &Boost.Thread; components</title>
<section>
<title>Exceptions</title>
<para>&Boost.Thread; destructors never
throw exceptions. Unless otherwise specified, other
&Boost.Thread; functions that do not have
an exception-specification may throw implementation-defined
exceptions.</para>
<para>In particular, &Boost.Thread;
reports failure to allocate storage by throwing an exception of type
<code>std::bad_alloc</code> or a class derived from
<code>std::bad_alloc</code>, failure to obtain thread resources other than
memory by throwing an exception of type
<classname>boost::thread_resource_error</classname>, and certain lock
related failures by throwing an exception of type
<classname>boost::lock_error</classname>.</para>
<para><emphasis role="bold">Rationale:</emphasis> Follows the C++ Standard
Library practice of allowing all functions except destructors or other
specified functions to throw exceptions on errors.</para>
</section>
<section>
<title>NonCopyable requirement</title>
<para>&Boost.Thread; classes documented as
meeting the NonCopyable requirement disallow copy construction and copy
assignment. For the sake of exposition, the synopsis of such classes show
private derivation from <classname>boost::noncopyable</classname>. Users
should not depend on this derivation, however, as implementations are free
to meet the NonCopyable requirement in other ways.</para>
</section>
</section>
</section>

438
doc/rationale.xml Normal file
View File

@@ -0,0 +1,438 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.rationale" last-revision="$Date$">
<title>Rationale</title>
<para>This page explains the rationale behind various design decisions in the
&Boost.Thread; library. Having the rationale documented here should explain
how we arrived at the current design as well as prevent future rehashing of
discussions and thought processes that have already occurred. It can also give
users a lot of insight into the design process required for this
library.</para>
<section id="thread.rationale.Boost.Thread">
<title>Rationale for the Creation of &Boost.Thread;</title>
<para>Processes often have a degree of "potential parallelism" and it can
often be more intuitive to design systems with this in mind. Further, these
parallel processes can result in more responsive programs. The benefits for
multithreaded programming are quite well known to most modern programmers,
yet the C++ language doesn't directly support this concept.</para>
<para>Many platforms support multithreaded programming despite the fact that
the language doesn't support it. They do this through external libraries,
which are, unfortunately, platform specific. POSIX has tried to address this
problem through the standardization of a "pthread" library. However, this is
a standard only on POSIX platforms, so its portability is limited.</para>
<para>Another problem with POSIX and other platform specific thread
libraries is that they are almost universally C based libraries. This leaves
several C++ specific issues unresolved, such as what happens when an
exception is thrown in a thread. Further, there are some C++ concepts, such
as destructors, that can make usage much easier than what's available in a C
library.</para>
<para>What's truly needed is C++ language support for threads. However, the
C++ standards committee needs existing practice or a good proposal as a
starting point for adding this to the standard.</para>
<para>The &Boost.Thread; library was developed to provide a C++ developer
with a portable interface for writing multithreaded programs on numerous
platforms. There's a hope that the library can be the basis for a more
detailed proposal for the C++ standards committee to consider for inclusion
in the next C++ standard.</para>
</section>
<section id="thread.rationale.primitives">
<title>Rationale for the Low Level Primitives Supported in &Boost.Thread;</title>
<para>The &Boost.Thread; library supplies a set of low level primitives for
writing multithreaded programs, such as mutexes and condition variables. In
fact, the first release of &Boost.Thread; supports only these low level
primitives. However, computer science research has shown that use of these
primitives is difficult since it's difficult to mathematically prove that a
usage pattern is correct, meaning it doesn't result in race conditions or
deadlocks. There are several algebras (such as CSP, CCS and Join calculus)
that have been developed to help write provably correct parallel
processes. In order to prove the correctness these processes must be coded
using higher level abstractions. So why does &Boost.Thread; support the
lower level concepts?</para>
<para>The reason is simple: the higher level concepts need to be implemented
using at least some of the lower level concepts. So having portable lower
level concepts makes it easier to develop the higher level concepts and will
allow researchers to experiment with various techniques.</para>
<para>Beyond this theoretical application of higher level concepts, however,
the fact remains that many multithreaded programs are written using only the
lower level concepts, so they are useful in and of themselves, even if it's
hard to prove that their usage is correct. Since many users will be familiar
with these lower level concepts but unfamiliar with any of the higher
level concepts, supporting the lower level concepts provides
greater accessibility.</para>
</section>
<section id="thread.rationale.locks">
<title>Rationale for the Lock Design</title>
<para>Programmers who are used to multithreaded programming issues will
quickly note that the &Boost.Thread; design for mutex lock concepts is not
<link linkend="thread.glossary.thread-safe">thread-safe</link> (this is
clearly documented as well). At first this may seem like a serious design
flaw. Why have a multithreading primitive that's not thread-safe
itself?</para>
<para>A lock object is not a synchronization primitive. A lock object's sole
responsibility is to ensure that a mutex is both locked and unlocked in a
manner that won't result in the common error of locking a mutex and then
forgetting to unlock it. This means that instances of a lock object are only
going to be created, at least in theory, within block scope and won't be
shared between threads. Only the mutex objects will be created outside of
block scope and/or shared between threads. Though it's possible to create a
lock object outside of block scope and to share it between threads, to do so
would not be a typical usage (in fact, to do so would likely be an
error). Nor are there any cases when such usage would be required.</para>
<para>Lock objects must maintain some state information. In order to allow a
program to determine if a try_lock or timed_lock was successful the lock
object must retain state indicating the success or failure of the call made
in its constructor. If a lock object were to have such state and remain
thread-safe it would need to synchronize access to the state information
which would result in roughly doubling the time of most operations. Worse,
since checking the state can occur only by a call after construction, we'd
have a race condition if the lock object were shared between threads.</para>
<para>So, to avoid the overhead of synchronizing access to the state
information and to avoid the race condition, the &Boost.Thread; library
simply does nothing to make lock objects thread-safe. Instead, sharing a
lock object between threads results in undefined behavior. Since the only
proper usage of lock objects is within block scope this isn't a problem, and
so long as the lock object is properly used there's no danger of any
multithreading issues.</para>
</section>
<section id="thread.rationale.non-copyable">
<title>Rationale for NonCopyable Thread Type</title>
<para>Programmers who are used to C libraries for multithreaded programming
are likely to wonder why &Boost.Thread; uses a noncopyable design for
<classname>boost::thread</classname>. After all, the C thread types are
copyable, and you often have a need for copying them within user
code. However, careful comparison of C designs to C++ designs shows a flaw
in this logic.</para>
<para>All C types are copyable. It is, in fact, not possible to make a
noncopyable type in C. For this reason types that represent system resources
in C are often designed to behave very similarly to a pointer to dynamic
memory. There's an API for acquiring the resource and an API for releasing
the resource. For memory we have pointers as the type and alloc/free for
the acquisition and release APIs. For files we have FILE* as the type and
fopen/fclose for the acquisition and release APIs. You can freely copy
instances of the types but must manually manage the lifetime of the actual
resource through the acquisition and release APIs.</para>
<para>C++ designs recognize that the acquisition and release APIs are error
prone and try to eliminate possible errors by acquiring the resource in the
constructor and releasing it in the destructor. The best example of such a
design is the std::iostream set of classes which can represent the same
resource as the FILE* type in C. A file is opened in the std::fstream's
constructor and closed in its destructor. However, if an iostream were
copyable it could lead to a file being closed twice, an obvious error, so
the std::iostream types are noncopyable by design. This is the same design
used by boost::thread, which is a simple and easy to understand design
that's consistent with other C++ standard types.</para>
<para>During the design of boost::thread it was pointed out that it would be
possible to allow it to be a copyable type if some form of "reference
management" were used, such as ref-counting or ref-lists, and many argued
for a boost::thread_ref design instead. The reasoning was that copying
"thread" objects was a typical need in the C libraries, and so presumably
would be in the C++ libraries as well. It was also thought that
implementations could provide more efficient reference management than
wrappers (such as boost::shared_ptr) around a noncopyable thread
concept. Analysis of whether or not these arguments would hold true doesn't
appear to bear them out. To illustrate the analysis we'll first provide
pseudo-code illustrating the six typical usage patterns of a thread
object.</para>
<section id="thread.rationale.non-copyable.simple">
<title>1. Use case: Simple creation of a thread.</title>
<programlisting>
void foo()
{
create_thread(&amp;bar);
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.joined">
<title>2. Use case: Creation of a thread that's later joined.</title>
<programlisting>
void foo()
{
thread = create_thread(&amp;bar);
join(thread);
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.loop">
<title>3. Use case: Simple creation of several threads in a loop.</title>
<programlisting>
void foo()
{
for (int i=0; i&lt;NUM_THREADS; ++i)
create_thread(&amp;bar);
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.loop-join">
<title>4. Use case: Creation of several threads in a loop which are later joined.</title>
<programlisting>
void foo()
{
for (int i=0; i&lt;NUM_THREADS; ++i)
threads[i] = create_thread(&amp;bar);
for (int i=0; i&lt;NUM_THREADS; ++i)
threads[i].join();
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.pass">
<title>5. Use case: Creation of a thread whose ownership is passed to another object/method.</title>
<programlisting>
void foo()
{
thread = create_thread(&amp;bar);
manager.owns(thread);
}
</programlisting>
</section>
<section id="thread.rationale.non-copyable.shared">
<title>6. Use case: Creation of a thread whose ownership is shared between multiple
objects.</title>
<programlisting>
void foo()
{
thread = create_thread(&amp;bar);
manager1.add(thread);
manager2.add(thread);
}
</programlisting>
</section>
<para>Of these usage patterns there's only one that requires reference
management (number 6). Hopefully it's fairly obvious that this usage pattern
simply won't occur as often as the other usage patterns. So there really
isn't a "typical need" for a thread concept, though there is some
need.</para>
<para>Since the need isn't typical we must use different criteria for
deciding on either a thread_ref or thread design. Possible criteria include
ease of use and performance. So let's analyze both of these
carefully.</para>
<para>With ease of use we can look at existing experience. The standard C++
objects that represent a system resource, such as std::iostream, are
noncopyable, so we know that C++ programmers must at least be experienced
with this design. Most C++ developers are also used to smart pointers such
as boost::shared_ptr, so we know they can at least adapt to a thread_ref
concept with little effort. So existing experience isn't going to lead us to
a choice.</para>
<para>The other thing we can look at is how difficult it is to use both
types for the six usage patterns above. If we find it overly difficult to
use a concept for any of the usage patterns there would be a good argument
for choosing the other design. So we'll code all six usage patterns using
both designs.</para>
<section id="thread.rationale_comparison.non-copyable.simple">
<title>1. Comparison: simple creation of a thread.</title>
<programlisting>
void foo()
{
thread thrd(&amp;bar);
}
void foo()
{
thread_ref thrd = create_thread(&amp;bar);
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.joined">
<title>2. Comparison: creation of a thread that's later joined.</title>
<programlisting>
void foo()
{
thread thrd(&amp;bar);
thrd.join();
}
void foo()
{
thread_ref thrd =
create_thread(&amp;bar);thrd-&gt;join();
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.loop">
<title>3. Comparison: simple creation of several threads in a loop.</title>
<programlisting>
void foo()
{
for (int i=0; i&lt;NUM_THREADS; ++i)
thread thrd(&amp;bar);
}
void foo()
{
for (int i=0; i&lt;NUM_THREADS; ++i)
thread_ref thrd = create_thread(&amp;bar);
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.loop-join">
<title>4. Comparison: creation of several threads in a loop which are later joined.</title>
<programlisting>
void foo()
{
std::auto_ptr&lt;thread&gt; threads[NUM_THREADS];
for (int i=0; i&lt;NUM_THREADS; ++i)
threads[i] = std::auto_ptr&lt;thread&gt;(new thread(&amp;bar));
for (int i= 0; i&lt;NUM_THREADS;
++i)threads[i]-&gt;join();
}
void foo()
{
thread_ref threads[NUM_THREADS];
for (int i=0; i&lt;NUM_THREADS; ++i)
threads[i] = create_thread(&amp;bar);
for (int i= 0; i&lt;NUM_THREADS;
++i)threads[i]-&gt;join();
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.pass">
<title>5. Comparison: creation of a thread whose ownership is passed to another object/method.</title>
<programlisting>
void foo()
{
thread thrd* = new thread(&amp;bar);
manager.owns(thread);
}
void foo()
{
thread_ref thrd = create_thread(&amp;bar);
manager.owns(thrd);
}
</programlisting>
</section>
<section id="thread.rationale_comparison.non-copyable.shared">
<title>6. Comparison: creation of a thread whose ownership is shared
between multiple objects.</title>
<programlisting>
void foo()
{
boost::shared_ptr&lt;thread&gt; thrd(new thread(&amp;bar));
manager1.add(thrd);
manager2.add(thrd);
}
void foo()
{
thread_ref thrd = create_thread(&amp;bar);
manager1.add(thrd);
manager2.add(thrd);
}
</programlisting>
</section>
<para>This shows the usage patterns being nearly identical in complexity for
both designs. The only actual added complexity occurs because of the use of
operator new in
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>,
<link linkend="thread.rationale_comparison.non-copyable.pass">(5)</link>, and
<link linkend="thread.rationale_comparison.non-copyable.shared">(6)</link>;
and the use of std::auto_ptr and boost::shared_ptr in
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link> and
<link linkend="thread.rationale_comparison.non-copyable.shared">(6)</link>
respectively. However, that's not really
much added complexity, and C++ programmers are used to using these idioms
anyway. Some may dislike the presence of operator new in user code, but
this can be eliminated by proper design of higher level concepts, such as
the boost::thread_group class that simplifies example
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>
down to:</para>
<programlisting>
void foo()
{
thread_group threads;
for (int i=0; i&lt;NUM_THREADS; ++i)
threads.create_thread(&amp;bar);
threads.join_all();
}
</programlisting>
<para>So ease of use is really a wash and not much help in picking a
design.</para>
<para>So what about performance? Looking at the above code examples,
we can analyze the theoretical impact to performance that both designs
have. For <link linkend="thread.rationale_comparison.non-copyable.simple">(1)</link>
we can see that platforms that don't have a ref-counted native
thread type (POSIX, for instance) will be impacted by a thread_ref
design. Even if the native thread type is ref-counted there may be an impact
if more state information has to be maintained for concepts foreign to the
native API, such as clean up stacks for Win32 implementations.
For <link linkend="thread.rationale_comparison.non-copyable.joined">(2)</link>
and <link linkend="thread.rationale_comparison.non-copyable.loop">(3)</link>
the performance impact will be identical to
<link linkend="thread.rationale_comparison.non-copyable.simple">(1)</link>.
For <link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>
things get a little more interesting and we find that theoretically at least
the thread_ref may perform faster since the thread design requires dynamic
memory allocation/deallocation. However, in practice there may be dynamic
allocation for the thread_ref design as well, it will just be hidden from
the user. As long as the implementation has to do dynamic allocations the
thread_ref loses again because of the reference management. For
<link linkend="thread.rationale_comparison.non-copyable.pass">(5)</link> we see
the same impact as we do for
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>.
For <link linkend="thread.rationale_comparison.non-copyable.shared">(6)</link>
we still have a possible impact to
the thread design because of dynamic allocation but thread_ref no longer
suffers because of its reference management, and in fact, theoretically at
least, the thread_ref may do a better job of managing the references. All of
this indicates that thread wins for
<link linkend="thread.rationale_comparison.non-copyable.simple">(1)</link>,
<link linkend="thread.rationale_comparison.non-copyable.joined">(2)</link> and
<link linkend="thread.rationale_comparison.non-copyable.loop">(3)</link>; with
<link linkend="thread.rationale_comparison.non-copyable.loop-join">(4)</link>
and <link linkend="thread.rationale_comparison.non-copyable.pass">(5)</link> the
winner depending on the implementation and the platform but with the thread design
probably having a better chance; and with
<link linkend="thread.rationale_comparison.non-copyable.shared">(6)</link>
it will again depend on the
implementation and platform but this time we favor thread_ref
slightly. Given all of this it's a narrow margin, but the thread design
prevails.</para>
<para>Given this analysis, and the fact that noncopyable objects for system
resources are the normal designs that C++ programmers are used to dealing
with, the &Boost.Thread; library has gone with a noncopyable design.</para>
</section>
<section id="thread.rationale.events">
<title>Rationale for not providing <emphasis>Event Variables</emphasis></title>
<para><emphasis>Event variables</emphasis> are simply far too
error-prone. <classname>boost::condition</classname> variables are a much safer
alternative. [Note that Graphical User Interface <emphasis>events</emphasis> are
a different concept, and are not what is being discussed here.]</para>
<para>Event variables were one of the first synchronization primitives. They
are still used today, for example, in the native Windows multithreading
API. Yet both respected computer science researchers and experienced
multithreading practitioners believe event variables are so inherently
error-prone that they should never be used, and thus should not be part of a
multithreading library.</para>
<para>Per Brinch Hansen &cite.Hansen73; analyzed event variables in some
detail, pointing out [emphasis his] that "<emphasis>event operations force
the programmer to be aware of the relative speeds of the sending and
receiving processes</emphasis>". His summary:</para>
<blockquote>
<para>We must therefore conclude that event variables of the previous type
are impractical for system design. <emphasis>The effect of an interaction
between two processes must be independent of the speed at which it is
carried out.</emphasis></para>
</blockquote>
<para>Experienced programmers using the Windows platform today report that
event variables are a continuing source of errors, even after previous bad
experiences caused them to be very careful in their use of event
variables. Overt problems can be avoided, for example, by teaming the event
variable with a mutex, but that may just convert a <link
linkend="thread.glossary.race-condition">race condition</link> into another
problem, such as excessive resource use. One of the most distressing aspects
of the experience reports is the claim that many defects are latent. That
is, the programs appear to work correctly, but contain hidden timing
dependencies which will cause them to fail when environmental factors or
usage patterns change, altering relative thread timings.</para>
<para>The decision to exclude event variables from &Boost.Thread; has been
surprising to some Windows programmers. They have written programs which
work using event variables, and wonder what the problem is. It seems similar
to the "goto considered harmful" controversy of 30 years ago. It isn't that
events, like gotos, can't be made to work, but rather that virtually all
programs using alternatives will be easier to write, debug, read, maintain,
and will be less likely to contain latent defects.</para>
<para>[Rationale provided by Beman Dawes]</para>
</section>
</section>

View File

@@ -0,0 +1,492 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/read_write_mutex.hpp"
last-revision="$Date$">
<namespace name="boost">
<namespace name="read_write_scheduling_policy">
<enum name="read_write_scheduling_policy">
<enumvalue name="writer_priority" />
<enumvalue name="reader_priority" />
<enumvalue name="alternating_many_reads" />
<enumvalue name="alternating_single_read" />
<purpose>
<para>Specifies the
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
to use when a set of threads try to obtain different types of
locks simultaneously.</para>
</purpose>
<description>
<para>The only clock type supported by &Boost.Thread; is
<code>TIME_UTC</code>. The epoch for <code>TIME_UTC</code>
is 1970-01-01 00:00:00.</para>
</description>
</enum>
</namespace>
<class name="read_write_mutex">
<purpose>
<para>The <classname>read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.ReadWriteMutex">ReadWriteMutex</link> concept.</para>
<note> Unfortunately it turned out that the current implementation of Read/Write Mutex has
some serious problems. So it was decided not to put this implementation into
release grade code. Also discussions on the mailing list led to the
conclusion that the current concepts need to be rethought. In particular
the schedulings <link linkend="thread.concepts.read-write-scheduling-policies.inter-class">
Inter-Class Scheduling Policies</link> are deemed unnecessary.
There seems to be common belief that a fair scheme suffices.
The following documentation has been retained however, to give
readers of this document the opportunity to study the original design.
</note>
</purpose>
<description>
<para>The <classname>read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.ReadWriteMutex">ReadWriteMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>try_read_write_mutex</classname> and <classname>timed_read_write_mutex</classname>.</para>
<para>The <classname>read_write_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.read-write-lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedReadWriteLock">ScopedReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>read_write_mutex</classname> class uses an
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>read_write_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.read-write-mutex-models">read/write mutex models</link>
in &Boost.Thread;, <classname>read_write_mutex</classname> has two types of
<link linkend="thread.concepts.read-write-scheduling-policies">scheduling policies</link>, an
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
between threads trying to obtain different types of locks and an
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link>
between threads trying to obtain the same type of lock.
The <classname>read_write_mutex</classname> class allows the
programmer to choose what
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
will be used; however, like all read/write mutex models,
<classname>read_write_mutex</classname> leaves the
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link> as
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>.
</para>
<note>Self-deadlock is virtually guaranteed if a thread tries to
lock the same <classname>read_write_mutex</classname> multiple times
unless all locks are read-locks (but see below)</note>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<parameter name="count">
<paramtype>boost::read_write_scheduling_policy</paramtype>
</parameter>
<effects>Constructs a <classname>read_write_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>read_write_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="try_read_write_mutex">
<purpose>
<para>The <classname>try_read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryReadWriteMutex">TryReadWriteMutex</link> concept.</para>
<note> Unfortunately it turned out that the current implementation of Read/Write Mutex has
some serious problems. So it was decided not to put this implementation into
release grade code. Also discussions on the mailing list led to the
conclusion that the current concepts need to be rethought. In particular
the schedulings <link linkend="thread.concepts.read-write-scheduling-policies.inter-class">
Inter-Class Scheduling Policies</link> are deemed unnecessary.
There seems to be common belief that a fair scheme suffices.
The following documentation has been retained however, to give
readers of this document the opportunity to study the original design.
</note>
</purpose>
<description>
<para>The <classname>try_read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryReadWriteMutex">TryReadWriteMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>read_write_mutex</classname> and <classname>timed_read_write_mutex</classname>.</para>
<para>The <classname>try_read_write_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.read-write-lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedReadWriteLock">ScopedReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_try_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryReadWriteLock">ScopedTryReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>try_read_write_mutex</classname> class uses an
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>try_read_write_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.read-write-mutex-models">read/write mutex models</link>
in &Boost.Thread;, <classname>try_read_write_mutex</classname> has two types of
<link linkend="thread.concepts.read-write-scheduling-policies">scheduling policies</link>, an
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
between threads trying to obtain different types of locks and an
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link>
between threads trying to obtain the same type of lock.
The <classname>try_read_write_mutex</classname> class allows the
programmer to choose what
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
will be used; however, like all read/write mutex models,
<classname>try_read_write_mutex</classname> leaves the
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link> as
<link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
</para>
<note>Self-deadlock is virtually guaranteed if a thread tries to
lock the same <classname>try_read_write_mutex</classname> multiple times
unless all locks are read-locks (but see below)</note>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<parameter name="count">
<paramtype>boost::read_write_scheduling_policy</paramtype>
</parameter>
<effects>Constructs a <classname>try_read_write_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>try_read_write_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="timed_read_write_mutex">
<purpose>
<para>The <classname>timed_read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedReadWriteMutex">TimedReadWriteMutex</link> concept.</para>
<note> Unfortunately it turned out that the current implementation of Read/Write Mutex has
some serious problems. So it was decided not to put this implementation into
release grade code. Also discussions on the mailing list led to the
conclusion that the current concepts need to be rethought. In particular
the schedulings <link linkend="thread.concepts.read-write-scheduling-policies.inter-class">
Inter-Class Scheduling Policies</link> are deemed unnecessary.
There seems to be common belief that a fair scheme suffices.
The following documentation has been retained however, to give
readers of this document the opportunity to study the original design.
</note>
</purpose>
<description>
<para>The <classname>timed_read_write_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedReadWriteMutex">TimedReadWriteMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>read_write_mutex</classname> and <classname>try_read_write_mutex</classname>.</para>
<para>The <classname>timed_read_write_mutex</classname> class supplies the following typedefs,
which <link linkend="thread.concepts.read-write-lock-models">model</link>
the specified locking strategies:
<informaltable>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedReadWriteLock">ScopedReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_try_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryReadWriteLock">ScopedTryReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_timed_read_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedReadWriteLock">ScopedTimedReadWriteLock</link></entry>
</row>
<row>
<entry>scoped_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_timed_read_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedLock">ScopedTimedLock</link></entry>
</row>
<row>
<entry>scoped_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_timed_write_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedLock">ScopedTimedLock</link></entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<para>The <classname>timed_read_write_mutex</classname> class uses an
<link linkend="thread.concepts.read-write-locking-strategies.unspecified">Unspecified</link>
locking strategy, so attempts to recursively lock a <classname>timed_read_write_mutex</classname>
object or attempts to unlock one by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.
This strategy allows implementations to be as efficient as possible
on any given platform. It is, however, recommended that
implementations include debugging support to detect misuse when
<code>NDEBUG</code> is not defined.</para>
<para>Like all
<link linkend="thread.concepts.read-write-mutex-models">read/write mutex models</link>
in &Boost.Thread;, <classname>timed_read_write_mutex</classname> has two types of
<link linkend="thread.concepts.read-write-scheduling-policies">scheduling policies</link>, an
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
between threads trying to obtain different types of locks and an
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link>
between threads trying to obtain the same type of lock.
The <classname>timed_read_write_mutex</classname> class allows the
programmer to choose what
<link linkend="thread.concepts.read-write-scheduling-policies.inter-class">inter-class sheduling policy</link>
will be used; however, like all read/write mutex models,
<classname>timed_read_write_mutex</classname> leaves the
<link linkend="thread.concepts.read-write-scheduling-policies.intra-class">intra-class sheduling policy</link> as
<link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
</para>
<note>Self-deadlock is virtually guaranteed if a thread tries to
lock the same <classname>timed_read_write_mutex</classname> multiple times
unless all locks are read-locks (but see below)</note>
</description>
<typedef name="scoped_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_read_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_read_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_write_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<parameter name="count">
<paramtype>boost::read_write_scheduling_policy</paramtype>
</parameter>
<effects>Constructs a <classname>timed_read_write_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>timed_read_write_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
</namespace>
</header>

306
doc/recursive_mutex-ref.xml Normal file
View File

@@ -0,0 +1,306 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/recursive_mutex.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="recursive_mutex">
<purpose>
<para>The <classname>recursive_mutex</classname> class is a model of the
<link linkend="thread.concepts.Mutex">Mutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>recursive_mutex</classname> class is a model of the
<link linkend="thread.concepts.Mutex">Mutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>recursive_try_mutex</classname> and <classname>recursive_timed_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics, see <classname>mutex</classname>,
<classname>try_mutex</classname>, and <classname>timed_mutex</classname>.
</para>
<para>The <classname>recursive_mutex</classname> class supplies the following typedef,
which models the specified locking strategy:
<table>
<title>Supported Lock Types</title>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
</tbody>
</tgroup>
</table>
</para>
<para>The <classname>recursive_mutex</classname> class uses a
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking strategy, so attempts to recursively lock a
<classname>recursive_mutex</classname> object
succeed and an internal "lock count" is maintained.
Attempts to unlock a <classname>recursive_mutex</classname> object
by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>recursive_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>recursive_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>recursive_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="recursive_try_mutex">
<purpose>
<para>The <classname>recursive_try_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryMutex">TryMutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>recursive_try_mutex</classname> class is a model of the
<link linkend="thread.concepts.TryMutex">TryMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>recursive_mutex</classname> and <classname>recursive_timed_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics, see <classname>mutex</classname>,
<classname>try_mutex</classname>, and <classname>timed_mutex</classname>.
</para>
<para>The <classname>recursive_try_mutex</classname> class supplies the following typedefs,
which model the specified locking strategies:
<table>
<title>Supported Lock Types</title>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
</tbody>
</tgroup>
</table>
</para>
<para>The <classname>recursive_try_mutex</classname> class uses a
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking strategy, so attempts to recursively lock a
<classname>recursive_try_mutex</classname> object
succeed and an internal "lock count" is maintained.
Attempts to unlock a <classname>recursive_mutex</classname> object
by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>recursive_try_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>recursive_try_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>recursive_try_mutex</classname> object.
</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
<class name="recursive_timed_mutex">
<purpose>
<para>The <classname>recursive_timed_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedMutex">TimedMutex</link> concept.</para>
</purpose>
<description>
<para>The <classname>recursive_timed_mutex</classname> class is a model of the
<link linkend="thread.concepts.TimedMutex">TimedMutex</link> concept.
It should be used to synchronize access to shared resources using
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking mechanics.</para>
<para>For classes that model related mutex concepts, see
<classname>recursive_mutex</classname> and <classname>recursive_try_mutex</classname>.</para>
<para>For <link linkend="thread.concepts.unspecified-locking-strategy">Unspecified</link>
locking mechanics, see <classname>mutex</classname>,
<classname>try_mutex</classname>, and <classname>timed_mutex</classname>.
</para>
<para>The <classname>recursive_timed_mutex</classname> class supplies the following typedefs,
which model the specified locking strategies:
<table>
<title>Supported Lock Types</title>
<tgroup cols="2" align="left">
<thead>
<row>
<entry>Lock Name</entry>
<entry>Lock Concept</entry>
</row>
</thead>
<tbody>
<row>
<entry>scoped_lock</entry>
<entry><link linkend="thread.concepts.ScopedLock">ScopedLock</link></entry>
</row>
<row>
<entry>scoped_try_lock</entry>
<entry><link linkend="thread.concepts.ScopedTryLock">ScopedTryLock</link></entry>
</row>
<row>
<entry>scoped_timed_lock</entry>
<entry><link linkend="thread.concepts.ScopedTimedLock">ScopedTimedLock</link></entry>
</row>
</tbody>
</tgroup>
</table>
</para>
<para>The <classname>recursive_timed_mutex</classname> class uses a
<link linkend="thread.concepts.recursive-locking-strategy">Recursive</link>
locking strategy, so attempts to recursively lock a
<classname>recursive_timed_mutex</classname> object
succeed and an internal "lock count" is maintained.
Attempts to unlock a <classname>recursive_mutex</classname> object
by threads that don't own a lock on it result in
<emphasis role="bold">undefined behavior</emphasis>.</para>
<para>Like all
<link linkend="thread.concepts.mutex-models">mutex models</link>
in &Boost.Thread;, <classname>recursive_timed_mutex</classname> leaves the
<link linkend="thread.concepts.sheduling-policies">scheduling policy</link>
as <link linkend="thread.concepts.unspecified-scheduling-policy">Unspecified</link>.
Programmers should make no assumptions about the order in which
waiting threads acquire a lock.</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<typedef name="scoped_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_try_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<typedef name="scoped_timed_lock">
<type><emphasis>implementation-defined</emphasis></type>
</typedef>
<constructor>
<effects>Constructs a <classname>recursive_timed_mutex</classname> object.
</effects>
<postconditions><code>*this</code> is in an unlocked state.
</postconditions>
</constructor>
<destructor>
<effects>Destroys a <classname>recursive_timed_mutex</classname> object.</effects>
<requires><code>*this</code> is in an unlocked state.</requires>
<notes><emphasis role="bold">Danger:</emphasis> Destruction of a
locked mutex is a serious programming error resulting in undefined
behavior such as a program crash.</notes>
</destructor>
</class>
</namespace>
</header>

30
doc/reference.xml Normal file
View File

@@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<library-reference id="thread.reference"
last-revision="$Date$"
xmlns:xi="http://www.w3.org/2001/XInclude">
<xi:include href="barrier-ref.xml"/>
<xi:include href="condition-ref.xml"/>
<xi:include href="exceptions-ref.xml"/>
<xi:include href="mutex-ref.xml"/>
<xi:include href="once-ref.xml"/>
<xi:include href="recursive_mutex-ref.xml"/>
<!--
The read_write_mutex is held back from release, since the
implementation suffers from a serious, yet unresolved bug.
The implementation is likely to appear in a reworked
form in the next release.
-->
<xi:include href="read_write_mutex-ref.xml"/>
<xi:include href="thread-ref.xml"/>
<xi:include href="tss-ref.xml"/>
<xi:include href="xtime-ref.xml"/>
</library-reference>

204
doc/release_notes.xml Normal file
View File

@@ -0,0 +1,204 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<section id="thread.release_notes" last-revision="$Date$">
<title>Release Notes</title>
<section id="thread.release_notes.boost_1_34_0">
<title>Boost 1.34.0</title>
<section id="thread.release_notes.boost_1_34_0.change_log.maintainance">
<title>New team of maintainers</title>
<para>
Since the original author William E. Kempf no longer is available to
maintain the &Boost.Thread; library, a new team has been formed
in an attempt to continue the work on &Boost.Thread;.
Fortunately William E. Kempf has given
<ulink url="http://lists.boost.org/Archives/boost/2006/09/110143.php">
permission </ulink>
to use his work under the boost license.
</para>
<para>
The team currently consists of
<itemizedlist>
<listitem>
Anthony Williams, for the Win32 platform,
</listitem>
<listitem>
Roland Schwarz, for the linux platform, and various "housekeeping" tasks.
</listitem>
</itemizedlist>
Volunteers for other platforms are welcome!
</para>
<para>
As the &Boost.Thread; was kind of orphaned over the last release, this release
attempts to fix the known bugs. Upcoming releases will bring in new things.
</para>
</section>
<section id="thread.release_notes.boost_1_34_0.change_log.read_write_mutex">
<title>read_write_mutex still broken</title>
<para>
<note>
It has been decided not to release the Read/Write Mutex, since the current
implementation suffers from a serious bug. The documentation of the concepts
has been included though, giving the interested reader an opportunity to study the
original concepts. Please refer to the following links if you are interested
which problems led to the decision to held back this mutex type.The issue
has been discovered before 1.33 was released and the code has
been omitted from that release. A reworked mutex is expected to appear in 1.35.
Also see:
<ulink url="http://lists.boost.org/Archives/boost/2005/08/92307.php">
read_write_mutex bug</ulink>
and
<ulink url="http://lists.boost.org/Archives/boost/2005/09/93180.php">
read_write_mutex fundamentally broken in 1.33</ulink>
</note>
</para>
</section>
</section>
<section id="thread.release_notes.boost_1_32_0">
<title>Boost 1.32.0</title>
<section id="thread.release_notes.boost_1_32_0.change_log.documentation">
<title>Documentation converted to BoostBook</title>
<para>The documentation was converted to BoostBook format,
and a number of errors and inconsistencies were
fixed in the process.
Since this was a fairly large task, there are likely to be
more errors and inconsistencies remaining. If you find any,
please report them!</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.static_link">
<title>Statically-link build option added</title>
<para>The option to link &Boost.Thread; as a static
library has been added (with some limitations on Win32 platforms).
This feature was originally removed from an earlier version
of Boost because <classname>boost::thread_specific_ptr</classname>
required that &Boost.Thread; be dynamically linked in order
for its cleanup functionality to work on Win32 platforms.
Because this limitation never applied to non-Win32 platforms,
because significant progress has been made in removing
the limitation on Win32 platforms (many thanks to
Aaron LaFramboise and Roland Scwarz!), and because the lack
of static linking is one of the most common complaints of
&Boost.Thread; users, this decision was reversed.</para>
<para>On non-Win32 platforms:
To choose the dynamically linked version of &Boost.Thread;
using Boost's auto-linking feature, #define BOOST_THREAD_USE_DLL;
to choose the statically linked version,
#define BOOST_THREAD_USE_LIB.
If neither symbols is #defined, the default will be chosen.
Currently the default is the statically linked version.</para>
<para>On Win32 platforms using VC++:
Use the same #defines as for non-Win32 platforms
(BOOST_THREAD_USE_DLL and BOOST_THREAD_USE_LIB).
If neither is #defined, the default will be chosen.
Currently the default is the statically linked version
if the VC++ run-time library is set to
"Multi-threaded" or "Multi-threaded Debug", and
the dynamically linked version
if the VC++ run-time library is set to
"Multi-threaded DLL" or "Multi-threaded Debug DLL".</para>
<para>On Win32 platforms using compilers other than VC++:
Use the same #defines as for non-Win32 platforms
(BOOST_THREAD_USE_DLL and BOOST_THREAD_USE_LIB).
If neither is #defined, the default will be chosen.
Currently the default is the dynamically linked version
because it has not yet been possible to implement automatic
tss cleanup in the statically linked version for compilers
other than VC++, although it is hoped that this will be
possible in a future version of &Boost.Thread;.
Note for advanced users: &Boost.Thread; provides several "hook"
functions to allow users to experiment with the statically
linked version on Win32 with compilers other than VC++.
These functions are on_process_enter(), on_process_exit(),
on_thread_enter(), and on_thread_exit(), and are defined
in tls_hooks.cpp. See the comments in that file for more
information.</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.barrier">
<title>Barrier functionality added</title>
<para>A new class, <classname>boost::barrier</classname>, was added.</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.read_write_mutex">
<title>Read/write mutex functionality added</title>
<para>New classes,
<classname>boost::read_write_mutex</classname>,
<classname>boost::try_read_write_mutex</classname>, and
<classname>boost::timed_read_write_mutex</classname>
were added.
<note>Since the read/write mutex and related classes are new,
both interface and implementation are liable to change
in future releases of &Boost.Thread;.
The lock concepts and lock promotion in particular are
still under discussion and very likely to change.</note>
</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.thread_specific_ptr">
<title>Thread-specific pointer functionality changed</title>
<para>The <classname>boost::thread_specific_ptr</classname>
constructor now takes an optional pointer to a cleanup function that
is called to release the thread-specific data that is being pointed
to by <classname>boost::thread_specific_ptr</classname> objects.</para>
<para>Fixed: the number of available thread-specific storage "slots"
is too small on some platforms.</para>
<para>Fixed: <functionname>thread_specific_ptr::reset()</functionname>
doesn't check error returned by <functionname>tss::set()</functionname>
(the <functionname>tss::set()</functionname> function now throws
if it fails instead of returning an error code).</para>
<para>Fixed: calling
<functionname>boost::thread_specific_ptr::reset()</functionname> or
<functionname>boost::thread_specific_ptr::release()</functionname>
causes double-delete: once when
<functionname>boost::thread_specific_ptr::reset()</functionname> or
<functionname>boost::thread_specific_ptr::release()</functionname>
is called and once when
<functionname>boost::thread_specific_ptr::~thread_specific_ptr()</functionname>
is called.</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.mutex">
<title>Mutex implementation changed for Win32</title>
<para>On Win32, <classname>boost::mutex</classname>,
<classname>boost::try_mutex</classname>, <classname>boost::recursive_mutex</classname>,
and <classname>boost::recursive_try_mutex</classname> now use a Win32 critical section
whenever possible; otherwise they use a Win32 mutex. As before,
<classname>boost::timed_mutex</classname> and
<classname>boost::recursive_timed_mutex</classname> use a Win32 mutex.</para>
</section>
<section id="thread.release_notes.boost_1_32_0.change_log.wince">
<title>Windows CE support improved</title>
<para>Minor changes were made to make Boost.Thread work on Windows CE.</para>
</section>
</section>
</section>

View File

@@ -1,44 +0,0 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:shared_mutex Class `shared_mutex`]
#include <boost/thread/shared_mutex.hpp>
class shared_mutex
{
public:
shared_mutex();
~shared_mutex();
void lock_shared();
bool try_lock_shared();
bool timed_lock_shared(system_time const& timeout);
void unlock_shared();
void lock();
bool try_lock();
bool timed_lock(system_time const& timeout);
void unlock();
void lock_upgrade();
void unlock_upgrade();
void unlock_upgrade_and_lock();
void unlock_and_lock_upgrade();
void unlock_and_lock_shared();
void unlock_upgrade_and_lock_shared();
};
The class `boost::shared_mutex` provides an implementation of a multiple-reader / single-writer mutex. It implements the
__upgrade_lockable_concept__.
Multiple concurrent calls to __lock_ref__, __try_lock_ref__, __timed_lock_ref__, __lock_shared_ref__, __try_lock_shared_ref__ and
__timed_lock_shared_ref__ shall be permitted.
[endsect]

270
doc/thread-ref.xml Normal file
View File

@@ -0,0 +1,270 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/thread.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="thread">
<purpose>
<para>The <classname>thread</classname> class represents threads of
execution, and provides the functionality to create and manage
threads within the &Boost.Thread; library. See
<xref linkend="thread.glossary"/> for a precise description of
<link linkend="thread.glossary.thread">thread of execution</link>,
and for definitions of threading-related terms and of thread states such as
<link linkend="thread.glossary.thread-state">blocked</link>.</para>
</purpose>
<description>
<para>A <link linkend="thread.glossary.thread">thread of execution</link>
has an initial function. For the program's initial thread, the initial
function is <code>main()</code>. For other threads, the initial
function is <code>operator()</code> of the function object passed to
the <classname>thread</classname> object's constructor.</para>
<para>A thread of execution is said to be &quot;finished&quot;
or to have &quot;finished execution&quot; when its initial function returns or
is terminated. This includes completion of all thread cleanup
handlers, and completion of the normal C++ function return behaviors,
such as destruction of automatic storage (stack) objects and releasing
any associated implementation resources.</para>
<para>A thread object has an associated state which is either
&quot;joinable&quot; or &quot;non-joinable&quot;.</para>
<para>Except as described below, the policy used by an implementation
of &Boost.Thread; to schedule transitions between thread states is
unspecified.</para>
<para><note>Just as the lifetime of a file may be different from the
lifetime of an <code>iostream</code> object which represents the file, the lifetime
of a thread of execution may be different from the
<classname>thread</classname> object which represents the thread of
execution. In particular, after a call to <code>join()</code>,
the thread of execution will no longer exist even though the
<classname>thread</classname> object continues to exist until the
end of its normal lifetime. The converse is also possible; if
a <classname>thread</classname> object is destroyed without
<code>join()</code> first having been called, the thread of execution
continues until its initial function completes.</note></para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<constructor>
<effects>Constructs a <classname>thread</classname> object
representing the current thread of execution.</effects>
<postconditions><code>*this</code> is non-joinable.</postconditions>
<notes><emphasis role="bold">Danger:</emphasis>
<code>*this</code> is valid only within the current thread.</notes>
</constructor>
<constructor specifiers="explicit">
<parameter name="threadfunc">
<paramtype>const boost::function0&lt;void&gt;&amp;</paramtype>
</parameter>
<effects>
Starts a new thread of execution and constructs a
<classname>thread</classname> object representing it.
Copies <code>threadfunc</code> (which in turn copies
the function object wrapped by <code>threadfunc</code>)
to an internal location which persists for the lifetime
of the new thread of execution. Calls <code>operator()</code>
on the copy of the <code>threadfunc</code> function object
in the new thread of execution.
</effects>
<postconditions><code>*this</code> is joinable.</postconditions>
<throws><code>boost::thread_resource_error</code> if a new thread
of execution cannot be started.</throws>
</constructor>
<destructor>
<effects>Destroys <code>*this</code>. The actual thread of
execution may continue to execute after the
<classname>thread</classname> object has been destroyed.
</effects>
<notes>If <code>*this</code> is joinable the actual thread
of execution becomes &quot;detached&quot;. Any resources used
by the thread will be reclaimed when the thread of execution
completes. To ensure such a thread of execution runs to completion
before the <classname>thread</classname> object is destroyed, call
<code>join()</code>.</notes>
</destructor>
<method-group name="comparison">
<method name="operator==" cv="const">
<type>bool</type>
<parameter name="rhs">
<type>const thread&amp;</type>
</parameter>
<requires>The thread is non-terminated or <code>*this</code>
is joinable.</requires>
<returns><code>true</code> if <code>*this</code> and
<code>rhs</code> represent the same thread of
execution.</returns>
</method>
<method name="operator!=" cv="const">
<type>bool</type>
<parameter name="rhs">
<type>const thread&amp;</type>
</parameter>
<requires>The thread is non-terminated or <code>*this</code>
is joinable.</requires>
<returns><code>!(*this==rhs)</code>.</returns>
</method>
</method-group>
<method-group name="modifier">
<method name="join">
<type>void</type>
<requires><code>*this</code> is joinable.</requires>
<effects>The current thread of execution blocks until the
initial function of the thread of execution represented by
<code>*this</code> finishes and all resources are
reclaimed.</effects>
<postcondition><code>*this</code> is non-joinable.</postcondition>
<notes>If <code>*this == thread()</code> the result is
implementation-defined. If the implementation doesn't
detect this the result will be
<link linkend="thread.glossary.deadlock">deadlock</link>.
</notes>
</method>
</method-group>
<method-group name="static">
<method name="sleep" specifiers="static">
<type>void</type>
<parameter name="xt">
<paramtype>const <classname>xtime</classname>&amp;</paramtype>
</parameter>
<effects>The current thread of execution blocks until
<code>xt</code> is reached.</effects>
</method>
<method name="yield" specifiers="static">
<type>void</type>
<effects>The current thread of execution is placed in the
<link linkend="thread.glossary.thread-state">ready</link>
state.</effects>
<notes>
<simpara>Allow the current thread to give up the rest of its
time slice (or other scheduling quota) to another thread.
Particularly useful in non-preemptive implementations.</simpara>
</notes>
</method>
</method-group>
</class>
<class name="thread_group">
<purpose>
The <classname>thread_group</classname> class provides a container
for easy grouping of threads to simplify several common thread
creation and management idioms.
</purpose>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<constructor>
<effects>Constructs an empty <classname>thread_group</classname>
container.</effects>
</constructor>
<destructor>
<effects>Destroys each contained thread object. Destroys <code>*this</code>.</effects>
<notes>Behavior is undefined if another thread references
<code>*this </code> during the execution of the destructor.
</notes>
</destructor>
<method-group name="modifier">
<method name="create_thread">
<type><classname>thread</classname>*</type>
<parameter name="threadfunc">
<paramtype>const boost::function0&lt;void&gt;&amp;</paramtype>
</parameter>
<effects>Creates a new <classname>thread</classname> object
that executes <code>threadfunc</code> and adds it to the
<code>thread_group</code> container object's list of managed
<classname>thread</classname> objects.</effects>
<returns>Pointer to the newly created
<classname>thread</classname> object.</returns>
</method>
<method name="add_thread">
<type>void</type>
<parameter name="thrd">
<paramtype><classname>thread</classname>*</paramtype>
</parameter>
<effects>Adds <code>thrd</code> to the
<classname>thread_group</classname> object's list of managed
<classname>thread</classname> objects. The <code>thrd</code>
object must have been allocated via <code>operator new</code> and will
be deleted when the group is destroyed.</effects>
</method>
<method name="remove_thread">
<type>void</type>
<parameter name="thrd">
<paramtype><classname>thread</classname>*</paramtype>
</parameter>
<effects>Removes <code>thread</code> from <code>*this</code>'s
list of managed <classname>thread</classname> objects.</effects>
<throws><emphasis role="bold">???</emphasis> if
<code>thrd</code> is not in <code>*this</code>'s list
of managed <classname>thread</classname> objects.</throws>
</method>
<method name="join_all">
<type>void</type>
<effects>Calls <code>join()</code> on each of the managed
<classname>thread</classname> objects.</effects>
</method>
</method-group>
</class>
</namespace>
</header>

View File

@@ -1,193 +0,0 @@
[/
(C) Copyright 2008-11 Anthony Williams
(C) Copyright 2011-12 Vicente J. Botet Escriba
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[article Thread
[quickbook 1.5]
[authors [Williams, Anthony] [Botet Escriba, Vicente J.]]
[copyright 2007-11 Anthony Williams]
[copyright 2011-12 Vicente J. Botet Escriba]
[purpose C++ Library for launching threads and synchronizing data between them]
[category text]
[license
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
[@http://www.boost.org/LICENSE_1_0.txt])
]
]
[template lockable_concept_link[link_text] [link thread.synchronization.mutex_concepts.lockable [link_text]]]
[def __lockable_concept__ [lockable_concept_link `Lockable` concept]]
[def __lockable_concept_type__ [lockable_concept_link `Lockable`]]
[template timed_lockable_concept_link[link_text] [link thread.synchronization.mutex_concepts.timed_lockable [link_text]]]
[def __timed_lockable_concept__ [timed_lockable_concept_link `TimedLockable` concept]]
[def __timed_lockable_concept_type__ [timed_lockable_concept_link `TimedLockable`]]
[template shared_lockable_concept_link[link_text] [link thread.synchronization.mutex_concepts.shared_lockable [link_text]]]
[def __shared_lockable_concept__ [shared_lockable_concept_link `SharedLockable` concept]]
[def __shared_lockable_concept_type__ [shared_lockable_concept_link `SharedLockable`]]
[template upgrade_lockable_concept_link[link_text] [link thread.synchronization.mutex_concepts.upgrade_lockable [link_text]]]
[def __upgrade_lockable_concept__ [upgrade_lockable_concept_link `UpgradeLockable` concept]]
[def __upgrade_lockable_concept_type__ [upgrade_lockable_concept_link `UpgradeLockable`]]
[template lock_ref_link[link_text] [link thread.synchronization.mutex_concepts.lockable.lock [link_text]]]
[def __lock_ref__ [lock_ref_link `lock()`]]
[template lock_multiple_ref_link[link_text] [link thread.synchronization.lock_functions.lock_multiple [link_text]]]
[def __lock_multiple_ref__ [lock_multiple_ref_link `lock()`]]
[template try_lock_multiple_ref_link[link_text] [link thread.synchronization.lock_functions.try_lock_multiple [link_text]]]
[def __try_lock_multiple_ref__ [try_lock_multiple_ref_link `try_lock()`]]
[template unlock_ref_link[link_text] [link thread.synchronization.mutex_concepts.lockable.unlock [link_text]]]
[def __unlock_ref__ [unlock_ref_link `unlock()`]]
[template try_lock_ref_link[link_text] [link thread.synchronization.mutex_concepts.lockable.try_lock [link_text]]]
[def __try_lock_ref__ [try_lock_ref_link `try_lock()`]]
[template timed_lock_ref_link[link_text] [link thread.synchronization.mutex_concepts.timed_lockable.timed_lock [link_text]]]
[def __timed_lock_ref__ [timed_lock_ref_link `timed_lock()`]]
[def __try_lock_for [link thread.synchronization.mutex_concepts.timed_lockable.try_lock_for `try_lock_for`]]
[def __try_lock_until [link thread.synchronization.mutex_concepts.timed_lockable.try_lock_until `try_lock_until`]]
[template timed_lock_duration_ref_link[link_text] [link thread.synchronization.mutex_concepts.timed_lockable.timed_lock_duration [link_text]]]
[def __timed_lock_duration_ref__ [timed_lock_duration_ref_link `timed_lock()`]]
[template lock_shared_ref_link[link_text] [link thread.synchronization.mutex_concepts.shared_lockable.lock_shared [link_text]]]
[def __lock_shared_ref__ [lock_shared_ref_link `lock_shared()`]]
[template unlock_shared_ref_link[link_text] [link thread.synchronization.mutex_concepts.shared_lockable.unlock_shared [link_text]]]
[def __unlock_shared_ref__ [unlock_shared_ref_link `unlock_shared()`]]
[template try_lock_shared_ref_link[link_text] [link thread.synchronization.mutex_concepts.shared_lockable.try_lock_shared [link_text]]]
[def __try_lock_shared_ref__ [try_lock_shared_ref_link `try_lock_shared()`]]
[template timed_lock_shared_ref_link[link_text] [link thread.synchronization.mutex_concepts.shared_lockable.timed_lock_shared [link_text]]]
[def __timed_lock_shared_ref__ [timed_lock_shared_ref_link `timed_lock_shared()`]]
[template timed_lock_shared_duration_ref_link[link_text] [link thread.synchronization.mutex_concepts.shared_lockable.timed_lock_shared_duration [link_text]]]
[def __timed_lock_shared_duration_ref__ [timed_lock_shared_duration_ref_link `timed_lock_shared()`]]
[template lock_upgrade_ref_link[link_text] [link thread.synchronization.mutex_concepts.upgrade_lockable.lock_upgrade [link_text]]]
[def __lock_upgrade_ref__ [lock_upgrade_ref_link `lock_upgrade()`]]
[template unlock_upgrade_ref_link[link_text] [link thread.synchronization.mutex_concepts.upgrade_lockable.unlock_upgrade [link_text]]]
[def __unlock_upgrade_ref__ [unlock_upgrade_ref_link `unlock_upgrade()`]]
[template unlock_upgrade_and_lock_ref_link[link_text] [link thread.synchronization.mutex_concepts.upgrade_lockable.unlock_upgrade_and_lock [link_text]]]
[def __unlock_upgrade_and_lock_ref__ [unlock_upgrade_and_lock_ref_link `unlock_upgrade_and_lock()`]]
[template unlock_and_lock_upgrade_ref_link[link_text] [link thread.synchronization.mutex_concepts.upgrade_lockable.unlock_and_lock_upgrade [link_text]]]
[def __unlock_and_lock_upgrade_ref__ [unlock_and_lock_upgrade_ref_link `unlock_and_lock_upgrade()`]]
[template unlock_upgrade_and_lock_shared_ref_link[link_text] [link thread.synchronization.mutex_concepts.upgrade_lockable.unlock_upgrade_and_lock_shared [link_text]]]
[def __unlock_upgrade_and_lock_shared_ref__ [unlock_upgrade_and_lock_shared_ref_link `unlock_upgrade_and_lock_shared()`]]
[template owns_lock_ref_link[link_text] [link thread.synchronization.locks.unique_lock.owns_lock [link_text]]]
[def __owns_lock_ref__ [owns_lock_ref_link `owns_lock()`]]
[template owns_lock_shared_ref_link[link_text] [link thread.synchronization.locks.shared_lock.owns_lock [link_text]]]
[def __owns_lock_shared_ref__ [owns_lock_shared_ref_link `owns_lock()`]]
[template mutex_func_ref_link[link_text] [link thread.synchronization.locks.unique_lock.mutex [link_text]]]
[def __mutex_func_ref__ [mutex_func_ref_link `mutex()`]]
[def __boost_thread__ [*Boost.Thread]]
[def __not_a_thread__ ['Not-a-Thread]]
[def __interruption_points__ [link interruption_points ['interruption points]]]
[def __mutex__ [link thread.synchronization.mutex_types.mutex `boost::mutex`]]
[def __try_mutex__ [link thread.synchronization.mutex_types.try_mutex `boost::try_mutex`]]
[def __timed_mutex__ [link thread.synchronization.mutex_types.timed_mutex `boost::timed_mutex`]]
[def __recursive_mutex__ [link thread.synchronization.mutex_types.recursive_mutex `boost::recursive_mutex`]]
[def __recursive_try_mutex__ [link thread.synchronization.mutex_types.recursive_try_mutex `boost::recursive_try_mutex`]]
[def __recursive_timed_mutex__ [link thread.synchronization.mutex_types.recursive_timed_mutex `boost::recursive_timed_mutex`]]
[def __shared_mutex__ [link thread.synchronization.mutex_types.shared_mutex `boost::shared_mutex`]]
[template unique_lock_link[link_text] [link thread.synchronization.locks.unique_lock [link_text]]]
[def __lock_guard__ [link thread.synchronization.locks.lock_guard `boost::lock_guard`]]
[def __unique_lock__ [unique_lock_link `boost::unique_lock`]]
[def __shared_lock__ [link thread.synchronization.locks.shared_lock `boost::shared_lock`]]
[def __upgrade_lock__ [link thread.synchronization.locks.upgrade_lock `boost::upgrade_lock`]]
[def __upgrade_to_unique_lock__ [link thread.synchronization.locks.upgrade_to_unique_lock `boost::upgrade_to_unique_lock`]]
[def __thread__ [link thread.thread_management.thread `boost::thread`]]
[def __thread [link thread.thread_management.thread `boost::thread`]]
[def __thread_id__ [link thread.thread_management.thread.id `boost::thread::id`]]
[template join_link[link_text] [link thread.thread_management.thread.join [link_text]]]
[def __join__ [join_link `join()`]]
[def __try_join_for [link thread.thread_management.thread.try_join_for `try_join_for`]]
[def __try_join_until [link thread.thread_management.thread.try_join_until `try_join_until`]]
[template timed_join_link[link_text] [link thread.thread_management.thread.timed_join [link_text]]]
[def __timed_join__ [timed_join_link `timed_join()`]]
[def __detach__ [link thread.thread_management.thread.detach `detach()`]]
[def __interrupt__ [link thread.thread_management.thread.interrupt `interrupt()`]]
[def __sleep__ [link thread.thread_management.this_thread.sleep `boost::this_thread::sleep()`]]
[def __sleep_for [link thread.thread_management.this_thread.sleep_for `sleep_for`]]
[def __sleep_until [link thread.thread_management.this_thread.sleep_until `sleep_until`]]
[def __interruption_enabled__ [link thread.thread_management.this_thread.interruption_enabled `boost::this_thread::interruption_enabled()`]]
[def __interruption_requested__ [link thread.thread_management.this_thread.interruption_requested `boost::this_thread::interruption_requested()`]]
[def __interruption_point__ [link thread.thread_management.this_thread.interruption_point `boost::this_thread::interruption_point()`]]
[def __disable_interruption__ [link thread.thread_management.this_thread.disable_interruption `boost::this_thread::disable_interruption`]]
[def __restore_interruption__ [link thread.thread_management.this_thread.restore_interruption `boost::this_thread::restore_interruption`]]
[def __thread_resource_error__ `boost::thread_resource_error`]
[def __thread_interrupted__ `boost::thread_interrupted`]
[def __barrier__ [link thread.synchronization.barriers.barrier `boost::barrier`]]
[template cond_wait_link[link_text] [link thread.synchronization.condvar_ref.condition_variable.wait [link_text]]]
[def __cond_wait__ [cond_wait_link `wait()`]]
[template cond_timed_wait_link[link_text] [link thread.synchronization.condvar_ref.condition_variable.timed_wait [link_text]]]
[def __cond_timed_wait__ [cond_timed_wait_link `timed_wait()`]]
[def __condition_variable [link thread.synchronization.condvar_ref.condition_variable `condition_variable`]]
[def __wait_for [link thread.synchronization.condvar_ref.condition_variable.wait_for `wait_for`]]
[def __wait_until [link thread.synchronization.condvar_ref.condition_variable.wait_until `wait_until`]]
[template cond_any_wait_link[link_text] [link thread.synchronization.condvar_ref.condition_variable_any.wait [link_text]]]
[def __cond_any_wait__ [cond_any_wait_link `wait()`]]
[template cond_any_timed_wait_link[link_text] [link thread.synchronization.condvar_ref.condition_variable_any.timed_wait [link_text]]]
[def __cond_any_timed_wait__ [cond_any_timed_wait_link `timed_wait()`]]
[def __condition_variable_any [link thread.synchronization.condvar_ref.condition_variable_any `condition_variable_any`]]
[def __cvany_wait_for [link thread.synchronization.condvar_ref.condition_variable_any.wait_for `wait_for`]]
[def __cvany_wait_until [link thread.synchronization.condvar_ref.condition_variable_any.wait_until `wait_until`]]
[def __blocked__ ['blocked]]
[include overview.qbk]
[include changes.qbk]
[include thread_ref.qbk]
[section:synchronization Synchronization]
[include mutex_concepts.qbk]
[include mutexes.qbk]
[include condition_variables.qbk]
[include once.qbk]
[include barrier.qbk]
[include futures.qbk]
[endsect]
[include tss.qbk]
[include time.qbk]
[include acknowledgements.qbk]
[include compliance.qbk]

48
doc/thread.xml Normal file
View File

@@ -0,0 +1,48 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<library name="Thread" dirname="thread" id="thread"
last-revision="$Date$"
xmlns:xi="http://www.w3.org/2001/XInclude">
<libraryinfo>
<author>
<firstname>William</firstname>
<othername>E.</othername>
<surname>Kempf</surname>
</author>
<copyright>
<year>2001</year>
<year>2002</year>
<year>2003</year>
<holder>William E. Kempf</holder>
</copyright>
<legalnotice>
<para>Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)</para>
</legalnotice>
<librarypurpose>Portable C++ multi-threading</librarypurpose>
<librarycategory name="category:concurrent" />
<title>Boost.Thread</title>
</libraryinfo>
<title>Boost.Thread</title>
<xi:include href="overview.xml"/>
<xi:include href="design.xml"/>
<xi:include href="concepts.xml"/>
<xi:include href="rationale.xml"/>
<xi:include href="reference.xml"/>
<xi:include href="faq.xml"/>
<xi:include href="configuration.xml"/>
<xi:include href="build.xml"/>
<xi:include href="implementation_notes.xml"/>
<xi:include href="release_notes.xml"/>
<xi:include href="glossary.xml"/>
<xi:include href="acknowledgements.xml"/>
<xi:include href="bibliography.xml"/>
</library>

File diff suppressed because it is too large Load Diff

View File

@@ -1,75 +0,0 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section:time Date and Time Requirements]
As of Boost 1.35.0, the __boost_thread__ library uses the [link date_time Boost.Date_Time] library for all operations that require a
time out. These include (but are not limited to):
* __sleep__
* __timed_join__
* __cond_timed_wait__
* __timed_lock_ref__
For the overloads that accept an absolute time parameter, an object of type [link thread.time.system_time `boost::system_time`] is
required. Typically, this will be obtained by adding a duration to the current time, obtained with a call to [link
thread.time.get_system_time `boost::get_system_time()`]. e.g.
boost::system_time const timeout=boost::get_system_time() + boost::posix_time::milliseconds(500);
extern bool done;
extern boost::mutex m;
extern boost::condition_variable cond;
boost::unique_lock<boost::mutex> lk(m);
while(!done)
{
if(!cond.timed_wait(lk,timeout))
{
throw "timed out";
}
}
For the overloads that accept a ['TimeDuration] parameter, an object of any type that meets the [link
date_time.posix_time.time_duration Boost.Date_Time Time Duration requirements] can be used, e.g.
boost::this_thread::sleep(boost::posix_time::milliseconds(25));
boost::mutex m;
if(m.timed_lock(boost::posix_time::nanoseconds(100)))
{
// ...
}
[section:system_time Typedef `system_time`]
#include <boost/thread/thread_time.hpp>
typedef boost::posix_time::ptime system_time;
See the documentation for [link date_time.posix_time.ptime_class `boost::posix_time::ptime`] in the Boost.Date_Time library.
[endsect]
[section:get_system_time Non-member function `get_system_time()`]
#include <boost/thread/thread_time.hpp>
system_time get_system_time();
[variablelist
[[Returns:] [The current time.]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]

206
doc/tss-ref.xml Normal file
View File

@@ -0,0 +1,206 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/tss.hpp"
last-revision="$Date$">
<namespace name="boost">
<class name="thread_specific_ptr">
<purpose>
The <classname>thread_specific_ptr</classname> class defines
an interface for using thread specific storage.
</purpose>
<description>
<para>Thread specific storage is data associated with
individual threads and is often used to make operations
that rely on global data
<link linkend="thread.glossary.thread-safe">thread-safe</link>.
</para>
<para>Template <classname>thread_specific_ptr</classname>
stores a pointer to an object obtained on a thread-by-thread
basis and calls a specified cleanup handler on the contained
pointer when the thread terminates. The cleanup handlers are
called in the reverse order of construction of the
<classname>thread_specific_ptr</classname>s, and for the
initial thread are called by the destructor, providing the
same ordering guarantees as for normal declarations. Each
thread initially stores the null pointer in each
<classname>thread_specific_ptr</classname> instance.</para>
<para>The template <classname>thread_specific_ptr</classname>
is useful in the following cases:
<itemizedlist>
<listitem>An interface was originally written assuming
a single thread of control and it is being ported to a
multithreaded environment.</listitem>
<listitem>Each thread of control invokes sequences of
methods that share data that are physically unique
for each thread, but must be logically accessed
through a globally visible access point instead of
being explicitly passed.</listitem>
</itemizedlist>
</para>
</description>
<inherit access="private">
<type><classname>boost::noncopyable</classname></type>
<purpose>Exposition only</purpose>
</inherit>
<constructor>
<requires>The expression <code>delete get()</code> is well
formed.</requires>
<effects>A thread-specific data key is allocated and visible to
all threads in the process. Upon creation, the value
<code>NULL</code> will be associated with the new key in all
active threads. A cleanup method is registered with the key
that will call <code>delete</code> on the value associated
with the key for a thread when it exits. When a thread exits,
if a key has a registered cleanup method and the thread has a
non-<code>NULL</code> value associated with that key, the value
of the key is set to <code>NULL</code> and then the cleanup
method is called with the previously associated value as its
sole argument. The order in which registered cleanup methods
are called when a thread exits is undefined. If after all the
cleanup methods have been called for all non-<code>NULL</code>
values, there are still some non-<code>NULL</code> values
with associated cleanup handlers the result is undefined
behavior.</effects>
<throws><classname>boost::thread_resource_error</classname> if
the necessary resources can not be obtained.</throws>
<notes>There may be an implementation specific limit to the
number of thread specific storage objects that can be created,
and this limit may be small.</notes>
<rationale>The most common need for cleanup will be to call
<code>delete</code> on the associated value. If other forms
of cleanup are required the overloaded constructor should be
called instead.</rationale>
</constructor>
<constructor>
<parameter name="cleanup">
<paramtype>void (*cleanup)(void*)</paramtype>
</parameter>
<effects>A thread-specific data key is allocated and visible to
all threads in the process. Upon creation, the value
<code>NULL</code> will be associated with the new key in all
active threads. The <code>cleanup</code> method is registered
with the key and will be called for a thread with the value
associated with the key for that thread when it exits. When a
thread exits, if a key has a registered cleanup method and the
thread has a non-<code>NULL</code> value associated with that
key, the value of the key is set to <code>NULL</code> and then
the cleanup method is called with the previously associated
value as its sole argument. The order in which registered
cleanup methods are called when a thread exits is undefined.
If after all the cleanup methods have been called for all
non-<code>NULL</code> values, there are still some
non-<code>NULL</code> values with associated cleanup handlers
the result is undefined behavior.</effects>
<throws><classname>boost::thread_resource_error</classname> if
the necessary resources can not be obtained.</throws>
<notes>There may be an implementation specific limit to the
number of thread specific storage objects that can be created,
and this limit may be small.</notes>
<rationale>There is the occasional need to register
specialized cleanup methods, or to register no cleanup method
at all (done by passing <code>NULL</code> to this constructor.
</rationale>
</constructor>
<destructor>
<effects>Deletes the thread-specific data key allocated by the
constructor. The thread-specific data values associated with
the key need not be <code>NULL</code>. It is the responsibility
of the application to perform any cleanup actions for data
associated with the key.</effects>
<notes>Does not destroy any data that may be stored in any
thread's thread specific storage. For this reason you should
not destroy a <classname>thread_specific_ptr</classname> object
until you are certain there are no threads running that have
made use of its thread specific storage.</notes>
<rationale>Associated data is not cleaned up because registered
cleanup methods need to be run in the thread that allocated the
associated data to be guarranteed to work correctly. There's no
safe way to inject the call into another thread's execution
path, making it impossible to call the cleanup methods safely.
</rationale>
</destructor>
<method-group name="modifier functions">
<method name="release">
<type>T*</type>
<postconditions><code>*this</code> holds the null pointer
for the current thread.</postconditions>
<returns><code>this-&gt;get()</code> prior to the call.</returns>
<rationale>This method provides a mechanism for the user to
relinquish control of the data associated with the
thread-specific key.</rationale>
</method>
<method name="reset">
<type>void</type>
<parameter name="p">
<paramtype>T*</paramtype>
<default>0</default>
</parameter>
<effects>If <code>this-&gt;get() != p &amp;&amp;
this-&gt;get() != NULL</code> then call the
associated cleanup function.</effects>
<postconditions><code>*this</code> holds the pointer
<code>p</code> for the current thread.</postconditions>
</method>
</method-group>
<method-group name="observer functions">
<method name="get" cv="const">
<type>T*</type>
<returns>The object stored in thread specific storage for
the current thread for <code>*this</code>.</returns>
<notes>Each thread initially returns 0.</notes>
</method>
<method name="operator-&gt;" cv="const">
<type>T*</type>
<returns><code>this-&gt;get()</code>.</returns>
</method>
<method name="operator*()" cv="const">
<type>T&amp;</type>
<requires><code>this-&gt;get() != 0</code></requires>
<returns><code>this-&gt;get()</code>.</returns>
</method>
</method-group>
</class>
</namespace>
</header>

View File

@@ -1,189 +0,0 @@
[/
(C) Copyright 2007-8 Anthony Williams.
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt).
]
[section Thread Local Storage]
[heading Synopsis]
Thread local storage allows multi-threaded applications to have a separate instance of a given data item for each thread. Where a
single-threaded application would use static or global data, this could lead to contention, deadlock or data corruption in a
multi-threaded application. One example is the C `errno` variable, used for storing the error code related to functions from the
Standard C library. It is common practice (and required by POSIX) for compilers that support multi-threaded applications to provide
a separate instance of `errno` for each thread, in order to avoid different threads competing to read or update the value.
Though compilers often provide this facility in the form of extensions to the declaration syntax (such as `__declspec(thread)` or
`__thread` annotations on `static` or namespace-scope variable declarations), such support is non-portable, and is often limited in
some way, such as only supporting POD types.
[heading Portable thread-local storage with `boost::thread_specific_ptr`]
`boost::thread_specific_ptr` provides a portable mechanism for thread-local storage that works on all compilers supported by
__boost_thread__. Each instance of `boost::thread_specific_ptr` represents a pointer to an object (such as `errno`) where each
thread must have a distinct value. The value for the current thread can be obtained using the `get()` member function, or by using
the `*` and `->` pointer deference operators. Initially the pointer has a value of `NULL` in each thread, but the value for the
current thread can be set using the `reset()` member function.
If the value of the pointer for the current thread is changed using `reset()`, then the previous value is destroyed by calling the
cleanup routine. Alternatively, the stored value can be reset to `NULL` and the prior value returned by calling the `release()`
member function, allowing the application to take back responsibility for destroying the object.
[heading Cleanup at thread exit]
When a thread exits, the objects associated with each `boost::thread_specific_ptr` instance are destroyed. By default, the object
pointed to by a pointer `p` is destroyed by invoking `delete p`, but this can be overridden for a specific instance of
`boost::thread_specific_ptr` by providing a cleanup routine to the constructor. In this case, the object is destroyed by invoking
`func(p)` where `func` is the cleanup routine supplied to the constructor. The cleanup functions are called in an unspecified
order. If a cleanup routine sets the value of associated with an instance of `boost::thread_specific_ptr` that has already been
cleaned up, that value is added to the cleanup list. Cleanup finishes when there are no outstanding instances of
`boost::thread_specific_ptr` with values.
Note: on some platforms, cleanup of thread-specific data is not
performed for threads created with the platform's native API. On those
platforms such cleanup is only done for threads that are started with
`boost::thread` unless `boost::on_thread_exit()` is called manually
from that thread.
[section:thread_specific_ptr Class `thread_specific_ptr`]
#include <boost/thread/tss.hpp>
template <typename T>
class thread_specific_ptr
{
public:
thread_specific_ptr();
explicit thread_specific_ptr(void (*cleanup_function)(T*));
~thread_specific_ptr();
T* get() const;
T* operator->() const;
T& operator*() const;
T* release();
void reset(T* new_value=0);
};
[section:default_constructor `thread_specific_ptr();`]
[variablelist
[[Requires:] [`delete this->get()` is well-formed.]]
[[Effects:] [Construct a `thread_specific_ptr` object for storing a pointer to an object of type `T` specific to each thread. The
default `delete`-based cleanup function will be used to destroy any thread-local objects when `reset()` is called, or the thread
exits.]]
[[Throws:] [`boost::thread_resource_error` if an error occurs.]]
]
[endsect]
[section:constructor_with_custom_cleanup `explicit thread_specific_ptr(void (*cleanup_function)(T*));`]
[variablelist
[[Requires:] [`cleanup_function(this->get())` does not throw any exceptions.]]
[[Effects:] [Construct a `thread_specific_ptr` object for storing a pointer to an object of type `T` specific to each thread. The
supplied `cleanup_function` will be used to destroy any thread-local objects when `reset()` is called, or the thread exits.]]
[[Throws:] [`boost::thread_resource_error` if an error occurs.]]
]
[endsect]
[section:destructor `~thread_specific_ptr();`]
[variablelist
[[Effects:] [Calls `this->reset()` to clean up the associated value for the current thread, and destroys `*this`.]]
[[Throws:] [Nothing.]]
]
[note Care needs to be taken to ensure that any threads still running after an instance of `boost::thread_specific_ptr` has been
destroyed do not call any member functions on that instance.]
[endsect]
[section:get `T* get() const;`]
[variablelist
[[Returns:] [The pointer associated with the current thread.]]
[[Throws:] [Nothing.]]
]
[note The initial value associated with an instance of `boost::thread_specific_ptr` is `NULL` for each thread.]
[endsect]
[section:operator_arrow `T* operator->() const;`]
[variablelist
[[Returns:] [`this->get()`]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:operator_star `T& operator*() const;`]
[variablelist
[[Requires:] [`this->get` is not `NULL`.]]
[[Returns:] [`*(this->get())`]]
[[Throws:] [Nothing.]]
]
[endsect]
[section:reset `void reset(T* new_value=0);`]
[variablelist
[[Effects:] [If `this->get()!=new_value` and `this->get()` is non-`NULL`, invoke `delete this->get()` or
`cleanup_function(this->get())` as appropriate. Store `new_value` as the pointer associated with the current thread.]]
[[Postcondition:] [`this->get()==new_value`]]
[[Throws:] [`boost::thread_resource_error` if an error occurs.]]
]
[endsect]
[section:release `T* release();`]
[variablelist
[[Effects:] [Return `this->get()` and store `NULL` as the pointer associated with the current thread without invoking the cleanup
function.]]
[[Postcondition:] [`this->get()==0`]]
[[Throws:] [Nothing.]]
]
[endsect]
[endsect]
[endsect]

82
doc/xtime-ref.xml Normal file
View File

@@ -0,0 +1,82 @@
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE library PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd" [
<!ENTITY % thread.entities SYSTEM "entities.xml">
%thread.entities;
]>
<!-- Copyright (c) 2002-2003 William E. Kempf, Michael Glassford
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<header name="boost/thread/xtime.hpp"
last-revision="$Date$">
<namespace name="boost">
<enum name="xtime_clock_types">
<enumvalue name="TIME_UTC" />
<purpose>
<para>Specifies the clock type to use when creating
an object of type <classname>xtime</classname>.</para>
</purpose>
<description>
<para>The only clock type supported by &Boost.Thread; is
<code>TIME_UTC</code>. The epoch for <code>TIME_UTC</code>
is 1970-01-01 00:00:00.</para>
</description>
</enum>
<struct name="xtime">
<purpose>
<simpara>An object of type <classname>xtime</classname>
defines a time that is used to perform high-resolution time operations.
This is a temporary solution that will be replaced by a more robust time
library once available in Boost.</simpara>
</purpose>
<description>
<simpara>The <classname>xtime</classname> type is used to represent a point on
some time scale or a duration in time. This type may be proposed for the C standard by
Markus Kuhn. &Boost.Thread; provides only a very minimal implementation of this
proposal; it is expected that a full implementation (or some other time
library) will be provided in Boost as a separate library, at which time &Boost.Thread;
will deprecate its own implementation.</simpara>
<simpara><emphasis role="bold">Note</emphasis> that the resolution is
implementation specific. For many implementations the best resolution
of time is far more than one nanosecond, and even when the resolution
is reasonably good, the latency of a call to <code>xtime_get()</code>
may be significant. For maximum portability, avoid durations of less than
one second.</simpara>
</description>
<free-function-group name="creation">
<function name="xtime_get">
<type>int</type>
<parameter name="xtp">
<paramtype><classname>xtime</classname>*</paramtype>
</parameter>
<parameter name="clock_type">
<paramtype>int</paramtype>
</parameter>
<postconditions>
<simpara><code>xtp</code> represents the current point in
time as a duration since the epoch specified by
<code>clock_type</code>.</simpara>
</postconditions>
<returns>
<simpara><code>clock_type</code> if successful, otherwise 0.</simpara>
</returns>
</function>
</free-function-group>
<data-member name="sec">
<type><emphasis>platform-specific-type</emphasis></type>
</data-member>
</struct>
</namespace>
</header>

2
example/.cvsignore Normal file
View File

@@ -0,0 +1,2 @@
bin
*.pdb

View File

@@ -46,17 +46,11 @@ private:
bounded_buffer buf(2);
boost::mutex io_mutex;
void sender() {
int n = 0;
while (n < 1000000) {
while (n < 100) {
buf.send(n);
if(!(n%10000))
{
boost::mutex::scoped_lock io_lock(io_mutex);
std::cout << "sent: " << n << std::endl;
}
std::cout << "sent: " << n << std::endl;
++n;
}
buf.send(-1);
@@ -66,24 +60,15 @@ void receiver() {
int n;
do {
n = buf.receive();
if(!(n%10000))
{
boost::mutex::scoped_lock io_lock(io_mutex);
std::cout << "received: " << n << std::endl;
}
std::cout << "received: " << n << std::endl;
} while (n != -1); // -1 indicates end of buffer
buf.send(-1);
}
int main(int, char*[])
{
boost::thread thrd1(&sender);
boost::thread thrd2(&receiver);
boost::thread thrd3(&receiver);
boost::thread thrd4(&receiver);
thrd1.join();
thrd2.join();
thrd3.join();
thrd4.join();
return 0;
}

View File

@@ -1,136 +0,0 @@
// Copyright (C) 2012 Vicente J. Botet Escriba
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <iostream>
#include <boost/thread/mutex.hpp>
#include <boost/thread/shared_mutex.hpp>
#include <boost/thread/thread.hpp>
#include <boost/chrono/chrono_io.hpp>
#include <cassert>
#include <vector>
#define EXCLUSIVE 1
#define SHARED 2
#define MODE SHARED
class A
{
#if MODE == EXCLUSIVE
typedef boost::mutex mutex_type;
#elif MODE == SHARED
typedef boost::shared_mutex mutex_type;
#else
#error MODE not set
#endif
typedef std::vector<double> C;
mutable mutex_type mut_;
C data_;
public:
A() : data_(10000000) {}
A(const A& a);
A& operator=(const A& a);
void compute(const A& x, const A& y);
};
A::A(const A& a)
{
#if MODE == EXCLUSIVE
boost::unique_lock<mutex_type> lk(a.mut_);
#elif MODE == SHARED
boost::shared_lock<mutex_type> lk(a.mut_);
#else
#error MODE not set
#endif
data_ = a.data_;
}
A&
A::operator=(const A& a)
{
if (this != &a)
{
boost::unique_lock<mutex_type> lk1(mut_, boost::defer_lock);
#if MODE == EXCLUSIVE
boost::unique_lock<mutex_type> lk2(a.mut_, boost::defer_lock);
#elif MODE == SHARED
boost::shared_lock<mutex_type> lk2(a.mut_, boost::defer_lock);
#else
#error MODE not set
#endif
boost::lock(lk1, lk2);
data_ = a.data_;
}
return *this;
}
void
A::compute(const A& x, const A& y)
{
boost::unique_lock<mutex_type> lk1(mut_, boost::defer_lock);
#if MODE == EXCLUSIVE
boost::unique_lock<mutex_type> lk2(x.mut_, boost::defer_lock);
boost::unique_lock<mutex_type> lk3(y.mut_, boost::defer_lock);
#elif MODE == SHARED
boost::shared_lock<mutex_type> lk2(x.mut_, boost::defer_lock);
boost::shared_lock<mutex_type> lk3(y.mut_, boost::defer_lock);
#else
#error MODE not set
#endif
boost::lock(lk1, lk2, lk3);
assert(data_.size() == x.data_.size());
assert(data_.size() == y.data_.size());
for (unsigned i = 0; i < data_.size(); ++i)
data_[i] = (x.data_[i] + y.data_[i]) / 2;
}
A a1;
A a2;
void test_s()
{
A la3 = a1;
for (int i = 0; i < 150; ++i)
{
la3.compute(a1, a2);
}
}
void test_w()
{
A la3 = a1;
for (int i = 0; i < 10; ++i)
{
la3.compute(a1, a2);
a1 = la3;
a2 = la3;
// boost::this_thread::sleep_for(boost::chrono::seconds(1));
}
}
int main()
{
typedef boost::chrono::high_resolution_clock Clock;
typedef boost::chrono::duration<double> sec;
Clock::time_point t0 = Clock::now();
std::vector<boost::thread*> v;
boost::thread thw(test_w);
v.push_back(&thw);
boost::thread thr0(test_w);
v.push_back(&thr0);
boost::thread thr1(test_w);
v.push_back(&thr1);
boost::thread thr2(test_w);
v.push_back(&thr2);
boost::thread thr3(test_w);
v.push_back(&thr3);
for (int i = 0; i < v.size(); ++i)
v[i]->join();
Clock::time_point t1 = Clock::now();
std::cout << sec(t1-t0) << '\n';
return 0;
}

View File

@@ -1,722 +0,0 @@
// Copyright (C) 2012 Vicente J. Botet Escriba
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#define BOOST_THREAD_SHARED_MUTEX_PROVIDES_UPWARDS_CONVERSION
#define BOOST_THREAD_PROVIDES_EXPLICIT_LOCK_CONVERSION
#include <iostream>
#include <boost/thread/mutex.hpp>
#include <boost/thread/shared_mutex.hpp>
#include <boost/thread/thread.hpp>
#include <boost/chrono/chrono_io.hpp>
#include <cassert>
#include <vector>
enum {reading, writing};
int state = reading;
#if 1
boost::mutex&
cout_mut()
{
static boost::mutex m;
return m;
}
void
print(const char* tag, unsigned count, char ch)
{
boost::lock_guard<boost::mutex> _(cout_mut());
std::cout << tag << count << ch;
}
#elif 0
boost::recursive_mutex&
cout_mut()
{
static boost::recursive_mutex m;
return m;
}
void print() {}
template <class A0, class ...Args>
void
print(const A0& a0, const Args& ...args)
{
boost::lock_guard<boost::recursive_mutex> _(cout_mut());
std::cout << a0;
print(args...);
}
#else
template <class A0, class A1, class A2>
void
print(const A0&, const A1& a1, const A2&)
{
assert(a1 > 10000);
}
#endif
namespace S
{
boost::shared_mutex mut;
void reader()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
mut.lock_shared();
assert(state == reading);
++count;
mut.unlock_shared();
}
print("reader = ", count, '\n');
}
void writer()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
mut.lock();
state = writing;
assert(state == writing);
state = reading;
++count;
mut.unlock();
}
print("writer = ", count, '\n');
}
void try_reader()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_shared())
{
assert(state == reading);
++count;
mut.unlock_shared();
}
}
print("try_reader = ", count, '\n');
}
void try_writer()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock())
{
state = writing;
assert(state == writing);
state = reading;
++count;
mut.unlock();
}
}
print("try_writer = ", count, '\n');
}
void try_for_reader()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_shared_for(boost::chrono::microseconds(5)))
{
assert(state == reading);
++count;
mut.unlock_shared();
}
}
print("try_for_reader = ", count, '\n');
}
void try_for_writer()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_for(boost::chrono::microseconds(5)))
{
state = writing;
assert(state == writing);
state = reading;
++count;
mut.unlock();
}
}
print("try_for_writer = ", count, '\n');
}
void
test_shared_mutex()
{
{
boost::thread t1(reader);
boost::thread t2(writer);
boost::thread t3(reader);
t1.join();
t2.join();
t3.join();
}
{
boost::thread t1(try_reader);
boost::thread t2(try_writer);
boost::thread t3(try_reader);
t1.join();
t2.join();
t3.join();
}
{
boost::thread t1(try_for_reader);
boost::thread t2(try_for_writer);
boost::thread t3(try_for_reader);
t1.join();
t2.join();
t3.join();
}
}
}
namespace U
{
boost::upgrade_mutex mut;
void reader()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
mut.lock_shared();
assert(state == reading);
++count;
mut.unlock_shared();
}
print("reader = ", count, '\n');
}
void writer()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
mut.lock();
state = writing;
assert(state == writing);
state = reading;
++count;
mut.unlock();
}
print("writer = ", count, '\n');
}
void try_reader()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_shared())
{
assert(state == reading);
++count;
mut.unlock_shared();
}
}
print("try_reader = ", count, '\n');
}
void try_writer()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock())
{
state = writing;
assert(state == writing);
state = reading;
++count;
mut.unlock();
}
}
print("try_writer = ", count, '\n');
}
void try_for_reader()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_shared_for(boost::chrono::microseconds(5)))
{
assert(state == reading);
++count;
mut.unlock_shared();
}
}
print("try_for_reader = ", count, '\n');
}
void try_for_writer()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_for(boost::chrono::microseconds(5)))
{
state = writing;
assert(state == writing);
state = reading;
++count;
mut.unlock();
}
}
print("try_for_writer = ", count, '\n');
}
void upgradable()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
mut.lock_upgrade();
assert(state == reading);
++count;
mut.unlock_upgrade();
}
print("upgradable = ", count, '\n');
}
void try_upgradable()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_upgrade())
{
assert(state == reading);
++count;
mut.unlock_upgrade();
}
}
print("try_upgradable = ", count, '\n');
}
void try_for_upgradable()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_upgrade_for(boost::chrono::microseconds(5)))
{
assert(state == reading);
++count;
mut.unlock_upgrade();
}
}
print("try_for_upgradable = ", count, '\n');
}
void clockwise()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
mut.lock_shared();
assert(state == reading);
if (mut.try_unlock_shared_and_lock())
{
state = writing;
}
else if (mut.try_unlock_shared_and_lock_upgrade())
{
assert(state == reading);
mut.unlock_upgrade_and_lock();
state = writing;
}
else
{
mut.unlock_shared();
continue;
}
assert(state == writing);
state = reading;
mut.unlock_and_lock_upgrade();
assert(state == reading);
mut.unlock_upgrade_and_lock_shared();
assert(state == reading);
mut.unlock_shared();
++count;
}
print("clockwise = ", count, '\n');
}
void counter_clockwise()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
mut.lock_upgrade();
assert(state == reading);
mut.unlock_upgrade_and_lock();
assert(state == reading);
state = writing;
assert(state == writing);
state = reading;
mut.unlock_and_lock_shared();
assert(state == reading);
mut.unlock_shared();
++count;
}
print("counter_clockwise = ", count, '\n');
}
void try_clockwise()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_shared())
{
assert(state == reading);
if (mut.try_unlock_shared_and_lock())
{
state = writing;
}
else if (mut.try_unlock_shared_and_lock_upgrade())
{
assert(state == reading);
mut.unlock_upgrade_and_lock();
state = writing;
}
else
{
mut.unlock_shared();
continue;
}
assert(state == writing);
state = reading;
mut.unlock_and_lock_upgrade();
assert(state == reading);
mut.unlock_upgrade_and_lock_shared();
assert(state == reading);
mut.unlock_shared();
++count;
}
}
print("try_clockwise = ", count, '\n');
}
void try_for_clockwise()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_shared_for(boost::chrono::microseconds(5)))
{
assert(state == reading);
if (mut.try_unlock_shared_and_lock_for(boost::chrono::microseconds(5)))
{
state = writing;
}
else if (mut.try_unlock_shared_and_lock_upgrade_for(boost::chrono::microseconds(5)))
{
assert(state == reading);
mut.unlock_upgrade_and_lock();
state = writing;
}
else
{
mut.unlock_shared();
continue;
}
assert(state == writing);
state = reading;
mut.unlock_and_lock_upgrade();
assert(state == reading);
mut.unlock_upgrade_and_lock_shared();
assert(state == reading);
mut.unlock_shared();
++count;
}
}
print("try_for_clockwise = ", count, '\n');
}
void try_counter_clockwise()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_upgrade())
{
assert(state == reading);
if (mut.try_unlock_upgrade_and_lock())
{
assert(state == reading);
state = writing;
assert(state == writing);
state = reading;
mut.unlock_and_lock_shared();
assert(state == reading);
mut.unlock_shared();
++count;
}
else
{
mut.unlock_upgrade();
}
}
}
print("try_counter_clockwise = ", count, '\n');
}
void try_for_counter_clockwise()
{
typedef boost::chrono::steady_clock Clock;
unsigned count = 0;
Clock::time_point until = Clock::now() + boost::chrono::seconds(3);
while (Clock::now() < until)
{
if (mut.try_lock_upgrade_for(boost::chrono::microseconds(5)))
{
assert(state == reading);
if (mut.try_unlock_upgrade_and_lock_for(boost::chrono::microseconds(5)))
{
assert(state == reading);
state = writing;
assert(state == writing);
state = reading;
mut.unlock_and_lock_shared();
assert(state == reading);
mut.unlock_shared();
++count;
}
else
{
mut.unlock_upgrade();
}
}
}
print("try_for_counter_clockwise = ", count, '\n');
}
void
test_upgrade_mutex()
{
{
boost::thread t1(reader);
boost::thread t2(writer);
boost::thread t3(reader);
t1.join();
t2.join();
t3.join();
}
{
boost::thread t1(try_reader);
boost::thread t2(try_writer);
boost::thread t3(try_reader);
t1.join();
t2.join();
t3.join();
}
{
boost::thread t1(try_for_reader);
boost::thread t2(try_for_writer);
boost::thread t3(try_for_reader);
t1.join();
t2.join();
t3.join();
}
{
boost::thread t1(reader);
boost::thread t2(writer);
boost::thread t3(upgradable);
t1.join();
t2.join();
t3.join();
}
{
boost::thread t1(reader);
boost::thread t2(writer);
boost::thread t3(try_upgradable);
t1.join();
t2.join();
t3.join();
}
{
boost::thread t1(reader);
boost::thread t2(writer);
boost::thread t3(try_for_upgradable);
t1.join();
t2.join();
t3.join();
}
{
state = reading;
boost::thread t1(clockwise);
boost::thread t2(counter_clockwise);
boost::thread t3(clockwise);
boost::thread t4(counter_clockwise);
t1.join();
t2.join();
t3.join();
t4.join();
}
{
state = reading;
boost::thread t1(try_clockwise);
boost::thread t2(try_counter_clockwise);
t1.join();
t2.join();
}
{
state = reading;
boost::thread t1(try_for_clockwise);
boost::thread t2(try_for_counter_clockwise);
t1.join();
t2.join();
}
}
}
namespace Assignment
{
class A
{
typedef boost::upgrade_mutex mutex_type;
typedef boost::shared_lock<mutex_type> SharedLock;
typedef boost::upgrade_lock<mutex_type> UpgradeLock;
typedef boost::unique_lock<mutex_type> Lock;
mutable mutex_type mut_;
std::vector<double> data_;
public:
A(const A& a)
{
SharedLock _(a.mut_);
data_ = a.data_;
}
A& operator=(const A& a)
{
if (this != &a)
{
Lock this_lock(mut_, boost::defer_lock);
SharedLock that_lock(a.mut_, boost::defer_lock);
boost::lock(this_lock, that_lock);
data_ = a.data_;
}
return *this;
}
void swap(A& a)
{
Lock this_lock(mut_, boost::defer_lock);
Lock that_lock(a.mut_, boost::defer_lock);
boost::lock(this_lock, that_lock);
data_.swap(a.data_);
}
void average(A& a)
{
assert(data_.size() == a.data_.size());
assert(this != &a);
Lock this_lock(mut_, boost::defer_lock);
UpgradeLock share_that_lock(a.mut_, boost::defer_lock);
boost::lock(this_lock, share_that_lock);
for (unsigned i = 0; i < data_.size(); ++i)
data_[i] = (data_[i] + a.data_[i]) / 2;
SharedLock share_this_lock(boost::move(this_lock));
Lock that_lock(boost::move(share_that_lock));
a.data_ = data_;
}
};
} // Assignment
void temp()
{
using namespace boost;
static upgrade_mutex mut;
unique_lock<upgrade_mutex> ul(mut);
shared_lock<upgrade_mutex> sl;
sl = shared_lock<upgrade_mutex>(boost::move(ul));
}
int main()
{
typedef boost::chrono::high_resolution_clock Clock;
typedef boost::chrono::duration<double> sec;
Clock::time_point t0 = Clock::now();
S::test_shared_mutex();
U::test_upgrade_mutex();
Clock::time_point t1 = Clock::now();
std::cout << sec(t1 - t0) << '\n';
return 0;
}

View File

@@ -112,7 +112,7 @@ int main(int argc, char* argv[])
std::cout << "---Noise ON..." << std::endl;
}
for (int i = 0; i < 1000000000; ++i)
for (int i = 0; i < 1000000; ++i)
cond.notify_all();
{

View File

@@ -1,26 +1,19 @@
// Copyright (C) 2001-2003
// William E. Kempf
// (C) Copyright 2008-9 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See www.boost.org/libs/thread for documentation.
#if !defined(BOOST_THREAD_WEK01082003_HPP)
#define BOOST_THREAD_WEK01082003_HPP
#include <boost/thread/thread.hpp>
#include <boost/thread/condition_variable.hpp>
#include <boost/thread/condition.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/once.hpp>
#include <boost/thread/recursive_mutex.hpp>
#include <boost/thread/tss.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/thread/locks.hpp>
#include <boost/thread/shared_mutex.hpp>
#include <boost/thread/barrier.hpp>
#include <boost/thread/future.hpp>
#include <boost/thread/xtime.hpp>
#endif

View File

@@ -1,23 +1,20 @@
// Copyright (C) 2002-2003
// David Moore, William E. Kempf
// Copyright (C) 2007-8 Anthony Williams
// Copyright (C) 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_BARRIER_JDM030602_HPP
#define BOOST_BARRIER_JDM030602_HPP
#include <boost/thread/detail/config.hpp>
#include <boost/throw_exception.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition_variable.hpp>
#include <string>
#include <stdexcept>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
@@ -28,14 +25,14 @@ namespace boost
: m_threshold(count), m_count(count), m_generation(0)
{
if (count == 0)
boost::throw_exception(thread_exception(system::errc::invalid_argument, "barrier constructor: count cannot be zero."));
throw std::invalid_argument("count cannot be zero.");
}
bool wait()
{
boost::mutex::scoped_lock lock(m_mutex);
unsigned int gen = m_generation;
if (--m_count == 0)
{
m_generation++;
@@ -59,6 +56,4 @@ namespace boost
} // namespace boost
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -10,12 +10,6 @@
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/condition_variable.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/condition_variable.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#include BOOST_THREAD_PLATFORM(condition_variable.hpp)
#endif

View File

@@ -1,26 +0,0 @@
// cv_status.hpp
//
// Copyright (C) 2011 Vicente J. Botet Escriba
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_THREAD_CV_STATUS_HPP
#define BOOST_THREAD_CV_STATUS_HPP
#include <boost/thread/detail/scoped_enum.hpp>
namespace boost
{
// enum class cv_status;
BOOST_SCOPED_ENUM_DECLARE_BEGIN(cv_status)
{
no_timeout,
timeout
}
BOOST_SCOPED_ENUM_DECLARE_END(cv_status)
}
#endif // header

View File

@@ -1,7 +1,7 @@
// Copyright (C) 2001-2003
// William E. Kempf
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_THREAD_CONFIG_WEK01032003_HPP
@@ -10,40 +10,6 @@
#include <boost/config.hpp>
#include <boost/detail/workaround.hpp>
#if !defined BOOST_THREAD_VERSION
#define BOOST_THREAD_VERSION 1
#else
#if BOOST_THREAD_VERSION!=1 && BOOST_THREAD_VERSION!=2
#error "BOOST_THREAD_VERSION must be 1 or 2"
#endif
#endif
#if ! defined BOOST_THREAD_DONT_USE_SYSTEM
#define BOOST_THREAD_USES_SYSTEM
#endif
#if ! defined BOOST_THREAD_DONT_USE_CHRONO && ! defined BOOST_THREAD_DONT_USE_SYSTEM
#define BOOST_THREAD_USES_CHRONO
#endif
//#if BOOST_WORKAROUND(__SUNPRO_CC, < 0x5100)
//#define BOOST_THREAD_DONT_USE_MOVE
//#endif
//#define BOOST_THREAD_SHARED_MUTEX_PROVIDES_UPWARDS_CONVERSION
//#define BOOST_THREAD_PROVIDES_EXPLICIT_LOCK_CONVERSION
#if defined BOOST_THREAD_PROVIDES_EXPLICIT_LOCK_CONVERSION
#define BOOST_THREAD_EXPLICIT_LOCK_CONVERSION explicit
#else
#define BOOST_THREAD_EXPLICIT_LOCK_CONVERSION
#endif
#if ! defined BOOST_THREAD_DONT_USE_MOVE
#define BOOST_THREAD_USES_MOVE
#endif
#if BOOST_WORKAROUND(__BORLANDC__, < 0x600)
# pragma warn -8008 // Condition always true/false
# pragma warn -8080 // Identifier declared but never used
@@ -51,16 +17,11 @@
# pragma warn -8066 // Unreachable code
#endif
#include "platform.hpp"
// provided for backwards compatibility, since this
// macro was used for several releases by mistake.
#if defined(BOOST_THREAD_DYN_DLL)
# define BOOST_THREAD_DYN_LINK
#endif
// insist on threading support being available:
#include <boost/config/requires_threads.hpp>
// compatibility with the rest of Boost's auto-linking code:
#if defined(BOOST_THREAD_DYN_LINK) || defined(BOOST_ALL_DYN_LINK)
#if defined(BOOST_THREAD_DYN_DLL) || defined(BOOST_ALL_DYN_LINK)
# undef BOOST_THREAD_USE_LIB
# define BOOST_THREAD_USE_DLL
#endif
@@ -70,7 +31,7 @@
#elif defined(BOOST_THREAD_USE_DLL) //Use dll
#elif defined(BOOST_THREAD_USE_LIB) //Use lib
#else //Use default
# if defined(BOOST_THREAD_PLATFORM_WIN32)
# if defined(BOOST_HAS_WINTHREADS)
# if defined(BOOST_MSVC) || defined(BOOST_INTEL_WIN)
//For compilers supporting auto-tss cleanup
//with Boost.Threads lib, use Boost.Threads lib
@@ -87,18 +48,12 @@
#if defined(BOOST_HAS_DECLSPEC)
# if defined(BOOST_THREAD_BUILD_DLL) //Build dll
# define BOOST_THREAD_DECL BOOST_SYMBOL_EXPORT
//# define BOOST_THREAD_DECL __declspec(dllexport)
# define BOOST_THREAD_DECL __declspec(dllexport)
# elif defined(BOOST_THREAD_USE_DLL) //Use dll
# define BOOST_THREAD_DECL BOOST_SYMBOL_IMPORT
//# define BOOST_THREAD_DECL __declspec(dllimport)
# define BOOST_THREAD_DECL __declspec(dllimport)
# else
# define BOOST_THREAD_DECL
# endif
#elif (__GNUC__ == 4 && __GNUC_MINOR__ >= 1) || (__GNUC__ > 4)
# define BOOST_THREAD_DECL BOOST_SYMBOL_VISIBLE
#else
# define BOOST_THREAD_DECL
#endif // BOOST_HAS_DECLSPEC
@@ -109,7 +64,7 @@
#if !defined(BOOST_ALL_NO_LIB) && !defined(BOOST_THREAD_NO_LIB) && !defined(BOOST_THREAD_BUILD_DLL) && !defined(BOOST_THREAD_BUILD_LIB)
//
// Tell the autolink to link dynamically, this will get undef'ed by auto_link.hpp
// once it's done with it:
// once it's done with it:
//
#if defined(BOOST_THREAD_USE_DLL)
# define BOOST_DYN_LINK

View File

@@ -1,66 +1,33 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2007 Anthony Williams
#ifndef BOOST_THREAD_MOVE_HPP
#define BOOST_THREAD_MOVE_HPP
#include <boost/thread/detail/config.hpp>
#ifndef BOOST_NO_SFINAE
#include <boost/utility/enable_if.hpp>
#include <boost/type_traits/is_convertible.hpp>
#include <boost/type_traits/remove_reference.hpp>
#endif
#include <boost/move/move.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
template<typename T>
struct move_t
{
template<typename T>
struct thread_move_t
T& t;
move_t(T& t_):
t(t_)
{}
T* operator->() const
{
T& t;
explicit thread_move_t(T& t_):
t(t_)
{}
T& operator*() const
{
return t;
}
T* operator->() const
{
return &t;
}
private:
void operator=(thread_move_t&);
};
}
#ifndef BOOST_NO_SFINAE
template<typename T>
typename enable_if<boost::is_convertible<T&,boost::detail::thread_move_t<T> >, boost::detail::thread_move_t<T> >::type move(T& t)
{
return boost::detail::thread_move_t<T>(t);
}
#endif
return &t;
}
};
template<typename T>
boost::detail::thread_move_t<T> move(boost::detail::thread_move_t<T> t)
move_t<T> move(T& t)
{
return t;
return move_t<T>(t);
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,5 +1,4 @@
// Copyright 2006 Roland Schwarz.
// (C) Copyright 2007 Anthony Williams
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
@@ -29,7 +28,7 @@
# define BOOST_THREAD_HPUX
#elif defined(__CYGWIN__)
# define BOOST_THREAD_CYGWIN
#elif (defined(_WIN32) || defined(__WIN32__) || defined(WIN32)) && !defined(BOOST_DISABLE_WIN32)
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define BOOST_THREAD_WIN32
#elif defined(__BEOS__)
# define BOOST_THREAD_BEOS
@@ -42,9 +41,9 @@
#elif defined(__QNXNTO__)
# define BOOST_THREAD_QNXNTO
#elif defined(unix) || defined(__unix) || defined(_XOPEN_SOURCE) || defined(_POSIX_SOURCE)
# if defined(BOOST_HAS_PTHREADS) && !defined(BOOST_THREAD_POSIX)
# define BOOST_THREAD_POSIX
# endif
# if defined(BOOST_HAS_PTHREADS) && !defined(BOOST_THREAD_POSIX)
# define BOOST_THREAD_POSIX
# endif
#endif
// For every supported platform add a new entry into the dispatch table below.
@@ -57,15 +56,17 @@
// available the preprocessor will fail with a diagnostic message.
#if defined(BOOST_THREAD_POSIX)
# define BOOST_THREAD_PLATFORM_PTHREAD
# define BOOST_THREAD_PPFX pthread
#else
# if defined(BOOST_THREAD_WIN32)
# define BOOST_THREAD_PLATFORM_WIN32
# define BOOST_THREAD_PPFX win32
# elif defined(BOOST_HAS_PTHREADS)
# define BOOST_THREAD_PLATFORM_PTHREAD
# define BOOST_THREAD_PPFX pthread
# else
# error "Sorry, no boost threads are available for this platform."
# endif
#endif
#define BOOST_THREAD_PLATFORM(header) <boost/thread/BOOST_THREAD_PPFX/header>
#endif // BOOST_THREAD_RS06040501_HPP

View File

@@ -1,113 +0,0 @@
// Copyright (C) 2012
// Vicente J. Botet Escriba
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_THREAD_DETAIL_SCOPED_ENUM_HPP
#define BOOST_THREAD_DETAIL_SCOPED_ENUM_HPP
#include <boost/config.hpp>
#include <boost/detail/workaround.hpp>
namespace boost
{
#ifdef BOOST_NO_SCOPED_ENUMS
template <typename NT>
struct underlying_type
{
typedef typename NT::underlying_type type;
};
template <typename UT, typename NT>
UT underlying_cast(NT v)
{
return v.underlying();
}
template <typename EC>
inline
typename EC::enum_type native_value(EC e)
{
return e.native();
}
#else // BOOST_NO_SCOPED_ENUMS
template <typename NT>
struct underlying_type
{
//typedef typename std::underlying_type<NT>::type type;
};
template <typename UT, typename NT>
UT underlying_cast(NT v)
{
return static_cast<UT>(v);
}
template <typename EC>
inline
EC native_value(EC e)
{
return e;
}
#endif
}
#ifdef BOOST_NO_SCOPED_ENUMS
#ifndef BOOST_NO_EXPLICIT_CONVERSION_OPERATORS
#define BOOST_SCOPED_ENUM_UT_DECLARE_CONVERSION_OPERATOR \
explicit operator underlying_type() const { return underlying(); }
#else
#define BOOST_SCOPED_ENUM_UT_DECLARE_CONVERSION_OPERATOR
#endif
#define BOOST_SCOPED_ENUM_UT_DECLARE_BEGIN(NT, UT) \
struct NT { \
typedef UT underlying_type; \
enum enum_type
#define BOOST_SCOPED_ENUM_DECLARE_END(NT) \
; \
NT() {} \
NT(enum_type v) : v_(v) {} \
explicit NT(underlying_type v) : v_(v) {} \
underlying_type underlying() const { return v_; } \
enum_type native() const { return enum_type(v_); } \
BOOST_SCOPED_ENUM_UT_DECLARE_CONVERSION_OPERATOR \
friend bool operator ==(NT lhs, enum_type rhs) { return enum_type(lhs.v_)==rhs; } \
friend bool operator ==(enum_type lhs, NT rhs) { return lhs==enum_type(rhs.v_); } \
friend bool operator !=(NT lhs, enum_type rhs) { return enum_type(lhs.v_)!=rhs; } \
friend bool operator !=(enum_type lhs, NT rhs) { return lhs!=enum_type(rhs.v_); } \
private: \
underlying_type v_; \
};
#define BOOST_SCOPED_ENUM_DECLARE_BEGIN(NT) \
BOOST_SCOPED_ENUM_UT_DECLARE_BEGIN(NT,int)
#define BOOST_SCOPED_ENUM_NATIVE(NT) NT::enum_type
#define BOOST_SCOPED_ENUM_FORWARD_DECLARE(NT) struct NT
#else // BOOST_NO_SCOPED_ENUMS
#define BOOST_SCOPED_ENUM_UT_DECLARE_BEGIN(NT,UT) enum class NT:UT
#define BOOST_SCOPED_ENUM_DECLARE_BEGIN(NT) enum class NT
#define BOOST_SCOPED_ENUM_DECLARE_END(NT) ;
#define BOOST_SCOPED_ENUM_NATIVE(NT) NT
#define BOOST_SCOPED_ENUM_FORWARD_DECLARE(NT) enum class NT
#endif // BOOST_NO_SCOPED_ENUMS
#endif // BOOST_THREAD_DETAIL_SCOPED_ENUM_HPP

View File

@@ -1,804 +0,0 @@
#ifndef BOOST_THREAD_THREAD_COMMON_HPP
#define BOOST_THREAD_THREAD_COMMON_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-10 Anthony Williams
// (C) Copyright 20011-12 Vicente J. Botet Escriba
#include <boost/thread/detail/config.hpp>
#include <boost/thread/exceptions.hpp>
#ifndef BOOST_NO_IOSTREAM
#include <ostream>
#endif
#if defined BOOST_THREAD_USES_MOVE
#include <boost/move/move.hpp>
#else
#include <boost/thread/detail/move.hpp>
#endif
#include <boost/thread/mutex.hpp>
#include <boost/thread/xtime.hpp>
#include <boost/thread/detail/thread_heap_alloc.hpp>
#include <boost/utility.hpp>
#include <boost/assert.hpp>
#include <list>
#include <algorithm>
#include <boost/ref.hpp>
#include <boost/cstdint.hpp>
#include <boost/bind.hpp>
#include <stdlib.h>
#include <memory>
#include <boost/utility/enable_if.hpp>
#include <boost/type_traits/remove_reference.hpp>
#include <boost/io/ios_state.hpp>
#include <boost/type_traits/is_same.hpp>
#include <boost/type_traits/decay.hpp>
#include <boost/functional/hash.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4251)
#endif
namespace boost
{
#ifndef BOOST_NO_RVALUE_REFERENCES
namespace thread_detail
{
template <class T>
typename decay<T>::type
decay_copy(T&& t)
{
return boost::forward<T>(t);
}
}
#endif
namespace detail
{
template<typename F>
class thread_data:
public detail::thread_data_base
{
public:
#ifndef BOOST_NO_RVALUE_REFERENCES
thread_data(F&& f_):
f(boost::forward<F>(f_))
{}
// This overloading must be removed if we want the packaged_task's tests to pass.
// thread_data(F& f_):
// f(f_)
// {}
#else
thread_data(F f_):
f(f_)
{}
#if defined BOOST_THREAD_USES_MOVE
thread_data(boost::rv<F>& f_):
f(boost::move(f_))
{}
#else
thread_data(detail::thread_move_t<F> f_):
f(f_)
{}
#endif
#endif
void run()
{
f();
}
private:
F f;
void operator=(thread_data&);
thread_data(thread_data&);
};
template<typename F>
class thread_data<boost::reference_wrapper<F> >:
public detail::thread_data_base
{
private:
F& f;
void operator=(thread_data&);
thread_data(thread_data&);
public:
thread_data(boost::reference_wrapper<F> f_):
f(f_)
{}
void run()
{
f();
}
};
template<typename F>
class thread_data<const boost::reference_wrapper<F> >:
public detail::thread_data_base
{
private:
F& f;
void operator=(thread_data&);
thread_data(thread_data&);
public:
thread_data(const boost::reference_wrapper<F> f_):
f(f_)
{}
void run()
{
f();
}
};
}
class BOOST_THREAD_DECL thread
{
public:
//typedef int boost_move_emulation_t;
typedef thread_attributes attributes;
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
thread(thread const&) = delete;
thread& operator=(thread const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
thread(thread&);
thread& operator=(thread&);
#endif // BOOST_NO_DELETED_FUNCTIONS
private:
void release_handle();
detail::thread_data_ptr thread_info;
void start_thread();
void start_thread(const attributes& attr);
explicit thread(detail::thread_data_ptr data);
detail::thread_data_ptr get_thread_info BOOST_PREVENT_MACRO_SUBSTITUTION () const;
#ifndef BOOST_NO_RVALUE_REFERENCES
template<typename F>
static inline detail::thread_data_ptr make_thread_info(F&& f)
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<typename boost::remove_reference<F>::type> >(
boost::forward<F>(f)));
}
static inline detail::thread_data_ptr make_thread_info(void (*f)())
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<void(*)()> >(
boost::forward<void(*)()>(f)));
}
#else
template<typename F>
static inline detail::thread_data_ptr make_thread_info(F f)
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<F> >(f));
}
#if defined BOOST_THREAD_USES_MOVE
template<typename F>
static inline detail::thread_data_ptr make_thread_info(boost::rv<F>& f)
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<F> >(boost::move(f)));
}
#else
template<typename F>
static inline detail::thread_data_ptr make_thread_info(boost::detail::thread_move_t<F> f)
{
return detail::thread_data_ptr(detail::heap_new<detail::thread_data<F> >(f));
}
#endif
#endif
struct dummy;
public:
#if BOOST_WORKAROUND(__SUNPRO_CC, < 0x5100)
thread(const volatile thread&);
#endif
thread() BOOST_NOEXCEPT;
~thread();
#ifndef BOOST_NO_RVALUE_REFERENCES
#ifdef BOOST_MSVCXX
template <class F>
explicit thread(F f,typename disable_if<boost::is_convertible<F&,detail::thread_move_t<F> >, dummy* >::type=0):
thread_info(make_thread_info(static_cast<F&&>(f)))
{
start_thread();
}
#else
template <
class F
//, class Dummy = typename disable_if< is_same<typename decay<F>::type, thread> >::type
>
explicit thread(F&& f
, typename disable_if<is_same<typename decay<F>::type, thread>, dummy* >::type=0
):
thread_info(make_thread_info(thread_detail::decay_copy(boost::forward<F>(f))))
{
start_thread();
}
template <
class F
//, class Dummy = typename disable_if< is_same<typename decay<F>::type, thread> >::type
>
thread(attributes& attrs, F&& f
, typename disable_if<is_same<typename decay<F>::type, thread>, dummy* >::type=0
):
thread_info(make_thread_info(thread_detail::decay_copy(boost::forward<F>(f))))
{
start_thread(attrs);
}
#endif
thread(thread&& other) BOOST_NOEXCEPT
{
thread_info.swap(other.thread_info);
}
thread& operator=(thread&& other) BOOST_NOEXCEPT
{
thread_info=other.thread_info;
other.thread_info.reset();
return *this;
}
// thread&& move()
// {
// return static_cast<thread&&>(*this);
// }
#else
#ifdef BOOST_NO_SFINAE
template <class F>
explicit thread(F f):
thread_info(make_thread_info(f))
{
start_thread();
}
template <class F>
thread(attributes& attrs, F f):
thread_info(make_thread_info(f))
{
start_thread(attrs);
}
#else
#if defined BOOST_THREAD_USES_MOVE
template <class F>
explicit thread(F f,typename disable_if<boost::is_convertible<F&,boost::rv<F>& >, dummy* >::type=0):
thread_info(make_thread_info(f))
{
start_thread();
}
template <class F>
thread(attributes& attrs, F f,typename disable_if<boost::is_convertible<F&,boost::rv<F>& >, dummy* >::type=0):
thread_info(make_thread_info(f))
{
start_thread(attrs);
}
#else
template <class F>
explicit thread(F f,typename disable_if<boost::is_convertible<F&,detail::thread_move_t<F> >, dummy* >::type=0):
thread_info(make_thread_info(f))
{
start_thread();
}
template <class F>
thread(attributes& attrs, F f,typename disable_if<boost::is_convertible<F&,detail::thread_move_t<F> >, dummy* >::type=0):
thread_info(make_thread_info(f))
{
start_thread(attrs);
}
#endif
#endif
#if defined BOOST_THREAD_USES_MOVE
template <class F>
explicit thread(boost::rv<F>& f):
thread_info(make_thread_info(boost::move(f)))
{
start_thread();
}
// explicit thread(void (*f)()):
// thread_info(make_thread_info(f))
// {
// start_thread();
// }
//
// template <class F>
// explicit thread(BOOST_FWD_REF(F) f):
// thread_info(make_thread_info(boost::forward<F>(f)))
// {
// start_thread();
// }
template <class F>
thread(attributes& attrs, boost::rv<F>& f):
thread_info(make_thread_info(boost::move(f)))
{
start_thread(attrs);
}
thread(boost::rv<thread>& x)
//thread(BOOST_RV_REF(thread) x)
{
thread_info=x.thread_info;
x.thread_info.reset();
}
#else
template <class F>
explicit thread(detail::thread_move_t<F> f):
thread_info(make_thread_info(f))
{
start_thread();
}
template <class F>
thread(attributes& attrs, detail::thread_move_t<F> f):
thread_info(make_thread_info(f))
{
start_thread(attrs);
}
thread(detail::thread_move_t<thread> x)
{
thread_info=x->thread_info;
x->thread_info.reset();
}
#endif
#if BOOST_WORKAROUND(__SUNPRO_CC, < 0x5100)
thread& operator=(thread x)
{
swap(x);
return *this;
}
#else
#if defined BOOST_THREAD_USES_MOVE
thread& operator=(boost::rv<thread>& x)
{
thread new_thread(boost::move(x));
swap(new_thread);
return *this;
}
#else
thread& operator=(detail::thread_move_t<thread> x)
{
thread new_thread(x);
swap(new_thread);
return *this;
}
#endif
#endif
#if defined BOOST_THREAD_USES_MOVE
::boost::rv<thread>& move()
{
return *static_cast< ::boost::rv<thread>* >(this);
}
const ::boost::rv<thread>& move() const
{
return *static_cast<const ::boost::rv<thread>* >(this);
}
operator ::boost::rv<thread>&()
{
return *static_cast< ::boost::rv<thread>* >(this);
}
operator const ::boost::rv<thread>&() const
{
return *static_cast<const ::boost::rv<thread>* >(this);
}
#else
operator detail::thread_move_t<thread>()
{
return move();
}
detail::thread_move_t<thread> move()
{
detail::thread_move_t<thread> x(*this);
return x;
}
#endif
#endif
template <class F,class A1>
thread(F f,A1 a1,typename disable_if<boost::is_convertible<F&,thread_attributes >, dummy* >::type=0):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1)))
{
start_thread();
}
template <class F,class A1,class A2>
thread(F f,A1 a1,A2 a2):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2)))
{
start_thread();
}
template <class F,class A1,class A2,class A3>
thread(F f,A1 a1,A2 a2,A3 a3):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5,class A6>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5,A6 a6):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5,a6)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5,class A6,class A7>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5,A6 a6,A7 a7):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5,a6,a7)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5,class A6,class A7,class A8>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5,A6 a6,A7 a7,A8 a8):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5,a6,a7,a8)))
{
start_thread();
}
template <class F,class A1,class A2,class A3,class A4,class A5,class A6,class A7,class A8,class A9>
thread(F f,A1 a1,A2 a2,A3 a3,A4 a4,A5 a5,A6 a6,A7 a7,A8 a8,A9 a9):
thread_info(make_thread_info(boost::bind(boost::type<void>(),f,a1,a2,a3,a4,a5,a6,a7,a8,a9)))
{
start_thread();
}
void swap(thread& x) BOOST_NOEXCEPT
{
thread_info.swap(x.thread_info);
}
class BOOST_SYMBOL_VISIBLE id;
id get_id() const BOOST_NOEXCEPT;
bool joinable() const BOOST_NOEXCEPT;
void join();
#if defined(BOOST_THREAD_PLATFORM_WIN32)
bool timed_join(const system_time& abs_time);
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_join_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_join_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_join_until(const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
return try_join_until(s_now + ceil<nanoseconds>(t - c_now));
}
template <class Duration>
bool try_join_until(const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<system_clock, nanoseconds> nano_sys_tmpt;
return try_join_until(nano_sys_tmpt(ceil<nanoseconds>(t.time_since_epoch())));
}
bool try_join_until(const chrono::time_point<chrono::system_clock, chrono::nanoseconds>& tp);
#endif
public:
#else
bool timed_join(const system_time& abs_time) {
struct timespec const ts=detail::get_timespec(abs_time);
return do_try_join_until(ts);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_join_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_join_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_join_until(const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
return try_join_until(s_now + ceil<nanoseconds>(t - c_now));
}
template <class Duration>
bool try_join_until(const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<system_clock, nanoseconds> nano_sys_tmpt;
return try_join_until(nano_sys_tmpt(ceil<nanoseconds>(t.time_since_epoch())));
}
bool try_join_until(const chrono::time_point<chrono::system_clock, chrono::nanoseconds>& tp)
{
using namespace chrono;
nanoseconds d = tp.time_since_epoch();
timespec ts;
seconds s = duration_cast<seconds>(d);
ts.tv_sec = static_cast<long>(s.count());
ts.tv_nsec = static_cast<long>((d - s).count());
return do_try_join_until(ts);
}
#endif
private:
bool do_try_join_until(struct timespec const &timeout);
public:
#endif
template<typename TimeDuration>
inline bool timed_join(TimeDuration const& rel_time)
{
return timed_join(get_system_time()+rel_time);
}
void detach();
static unsigned hardware_concurrency() BOOST_NOEXCEPT;
#define BOOST_THREAD_DEFINES_THREAD_NATIVE_HANDLE
typedef detail::thread_data_base::native_handle_type native_handle_type;
native_handle_type native_handle();
// backwards compatibility
bool operator==(const thread& other) const;
bool operator!=(const thread& other) const;
static inline void yield() BOOST_NOEXCEPT
{
this_thread::yield();
}
static inline void sleep(const system_time& xt)
{
this_thread::sleep(xt);
}
// extensions
void interrupt();
bool interruption_requested() const;
};
inline void swap(thread& lhs,thread& rhs) BOOST_NOEXCEPT
{
return lhs.swap(rhs);
}
#ifndef BOOST_NO_RVALUE_REFERENCES
inline thread&& move(thread& t)
{
return static_cast<thread&&>(t);
}
inline thread&& move(thread&& t)
{
return static_cast<thread&&>(t);
}
#else
#if !defined BOOST_THREAD_USES_MOVE
inline detail::thread_move_t<thread> move(detail::thread_move_t<thread> t)
{
return t;
}
#endif
#endif
#ifdef BOOST_NO_RVALUE_REFERENCES
#if !defined BOOST_THREAD_USES_MOVE
template <>
struct has_move_emulation_enabled_aux<thread>
: BOOST_MOVE_BOOST_NS::integral_constant<bool, true>
{};
#endif
#endif
namespace this_thread
{
thread::id BOOST_THREAD_DECL get_id() BOOST_NOEXCEPT;
void BOOST_THREAD_DECL interruption_point();
bool BOOST_THREAD_DECL interruption_enabled();
bool BOOST_THREAD_DECL interruption_requested();
inline BOOST_SYMBOL_VISIBLE void sleep(xtime const& abs_time)
{
sleep(system_time(abs_time));
}
}
class BOOST_SYMBOL_VISIBLE thread::id
{
private:
friend inline
std::size_t
hash_value(const thread::id &v)
{
return hash_value(v.thread_data.get());
}
detail::thread_data_ptr thread_data;
id(detail::thread_data_ptr thread_data_):
thread_data(thread_data_)
{}
friend class thread;
friend id BOOST_THREAD_DECL this_thread::get_id() BOOST_NOEXCEPT;
public:
id() BOOST_NOEXCEPT:
thread_data()
{}
id(const id& other) BOOST_NOEXCEPT :
thread_data(other.thread_data)
{}
bool operator==(const id& y) const BOOST_NOEXCEPT
{
return thread_data==y.thread_data;
}
bool operator!=(const id& y) const BOOST_NOEXCEPT
{
return thread_data!=y.thread_data;
}
bool operator<(const id& y) const BOOST_NOEXCEPT
{
return thread_data<y.thread_data;
}
bool operator>(const id& y) const BOOST_NOEXCEPT
{
return y.thread_data<thread_data;
}
bool operator<=(const id& y) const BOOST_NOEXCEPT
{
return !(y.thread_data<thread_data);
}
bool operator>=(const id& y) const BOOST_NOEXCEPT
{
return !(thread_data<y.thread_data);
}
#ifndef BOOST_NO_IOSTREAM
#ifndef BOOST_NO_MEMBER_TEMPLATE_FRIENDS
template<class charT, class traits>
friend BOOST_SYMBOL_VISIBLE
std::basic_ostream<charT, traits>&
operator<<(std::basic_ostream<charT, traits>& os, const id& x)
{
if(x.thread_data)
{
io::ios_flags_saver ifs( os );
return os<< std::hex << x.thread_data;
}
else
{
return os<<"{Not-any-thread}";
}
}
#else
template<class charT, class traits>
BOOST_SYMBOL_VISIBLE
std::basic_ostream<charT, traits>&
print(std::basic_ostream<charT, traits>& os) const
{
if(thread_data)
{
return os<<thread_data;
}
else
{
return os<<"{Not-any-thread}";
}
}
#endif
#endif
};
#if !defined(BOOST_NO_IOSTREAM) && defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
template<class charT, class traits>
BOOST_SYMBOL_VISIBLE
std::basic_ostream<charT, traits>&
operator<<(std::basic_ostream<charT, traits>& os, const thread::id& x)
{
return x.print(os);
}
#endif
inline bool thread::operator==(const thread& other) const
{
return get_id()==other.get_id();
}
inline bool thread::operator!=(const thread& other) const
{
return get_id()!=other.get_id();
}
namespace detail
{
struct thread_exit_function_base
{
virtual ~thread_exit_function_base()
{}
virtual void operator()()=0;
};
template<typename F>
struct thread_exit_function:
thread_exit_function_base
{
F f;
thread_exit_function(F f_):
f(f_)
{}
void operator()()
{
f();
}
};
void BOOST_THREAD_DECL add_thread_exit_function(thread_exit_function_base*);
}
namespace this_thread
{
template<typename F>
void at_thread_exit(F f)
{
detail::thread_exit_function_base* const thread_exit_func=detail::heap_new<detail::thread_exit_function<F> >(f);
detail::add_thread_exit_function(thread_exit_func);
}
}
}
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,108 +0,0 @@
#ifndef BOOST_THREAD_DETAIL_THREAD_GROUP_HPP
#define BOOST_THREAD_DETAIL_THREAD_GROUP_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-9 Anthony Williams
#include <list>
#include <boost/thread/shared_mutex.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/config/abi_prefix.hpp>
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4251)
#endif
namespace boost
{
class thread_group
{
private:
thread_group(thread_group const&);
thread_group& operator=(thread_group const&);
public:
thread_group() {}
~thread_group()
{
for(std::list<thread*>::iterator it=threads.begin(),end=threads.end();
it!=end;
++it)
{
delete *it;
}
}
template<typename F>
thread* create_thread(F threadfunc)
{
boost::lock_guard<shared_mutex> guard(m);
std::auto_ptr<thread> new_thread(new thread(threadfunc));
threads.push_back(new_thread.get());
return new_thread.release();
}
void add_thread(thread* thrd)
{
if(thrd)
{
boost::lock_guard<shared_mutex> guard(m);
threads.push_back(thrd);
}
}
void remove_thread(thread* thrd)
{
boost::lock_guard<shared_mutex> guard(m);
std::list<thread*>::iterator const it=std::find(threads.begin(),threads.end(),thrd);
if(it!=threads.end())
{
threads.erase(it);
}
}
void join_all()
{
boost::shared_lock<shared_mutex> guard(m);
for(std::list<thread*>::iterator it=threads.begin(),end=threads.end();
it!=end;
++it)
{
(*it)->join();
}
}
void interrupt_all()
{
boost::shared_lock<shared_mutex> guard(m);
for(std::list<thread*>::iterator it=threads.begin(),end=threads.end();
it!=end;
++it)
{
(*it)->interrupt();
}
}
size_t size() const
{
boost::shared_lock<shared_mutex> guard(m);
return threads.size();
}
private:
std::list<thread*> threads;
mutable shared_mutex m;
};
}
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,23 +0,0 @@
#ifndef BOOST_THREAD_THREAD_HEAP_ALLOC_HPP
#define BOOST_THREAD_THREAD_HEAP_ALLOC_HPP
// thread_heap_alloc.hpp
//
// (C) Copyright 2008 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/thread_heap_alloc.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/thread_heap_alloc.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#endif

View File

@@ -1,35 +0,0 @@
#ifndef BOOST_THREAD_DETAIL_THREAD_INTERRUPTION_HPP
#define BOOST_THREAD_DETAIL_THREAD_INTERRUPTION_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-9 Anthony Williams
namespace boost
{
namespace this_thread
{
class BOOST_THREAD_DECL disable_interruption
{
disable_interruption(const disable_interruption&);
disable_interruption& operator=(const disable_interruption&);
bool interruption_was_enabled;
friend class restore_interruption;
public:
disable_interruption();
~disable_interruption();
};
class BOOST_THREAD_DECL restore_interruption
{
restore_interruption(const restore_interruption&);
restore_interruption& operator=(const restore_interruption&);
public:
explicit restore_interruption(disable_interruption& d);
~restore_interruption();
};
}
}
#endif

View File

@@ -8,13 +8,29 @@
#include <boost/thread/detail/config.hpp>
#include <boost/config/abi_prefix.hpp>
#if defined(BOOST_HAS_WINTHREADS)
typedef void (__cdecl *thread_exit_handler)(void);
extern "C" BOOST_THREAD_DECL int at_thread_exit(
thread_exit_handler exit_handler
);
//Add a function to the list of functions that will
//be called when a thread is about to exit.
//Currently only implemented for Win32, but should
//later be implemented for all platforms.
//Used by Win32 implementation of Boost.Threads
//tss to perform cleanup.
//Like the C runtime library atexit() function,
//which it mimics, at_thread_exit() returns
//zero if successful and a nonzero
//value if an error occurs.
#endif //defined(BOOST_HAS_WINTHREADS)
#if defined(BOOST_HAS_WINTHREADS)
namespace boost
{
BOOST_THREAD_DECL void __cdecl on_process_enter(void);
extern "C" BOOST_THREAD_DECL void on_process_enter(void);
//Function to be called when the exe or dll
//that uses Boost.Threads first starts
//or is first loaded.
@@ -24,7 +40,7 @@ namespace boost
//a method for doing so has been discovered.
//May be omitted; may be called multiple times.
BOOST_THREAD_DECL void __cdecl on_process_exit(void);
extern "C" BOOST_THREAD_DECL void on_process_exit(void);
//Function to be called when the exe or dll
//that uses Boost.Threads first starts
//or is first loaded.
@@ -34,7 +50,7 @@ namespace boost
//a method for doing so has been discovered.
//Must not be omitted; may be called multiple times.
BOOST_THREAD_DECL void __cdecl on_thread_enter(void);
extern "C" BOOST_THREAD_DECL void on_thread_enter(void);
//Function to be called just after a thread starts
//in an exe or dll that uses Boost.Threads.
//Must be called in the context of the thread
@@ -43,7 +59,7 @@ namespace boost
//a method for doing so has been discovered.
//May be omitted; may be called multiple times.
BOOST_THREAD_DECL void __cdecl on_thread_exit(void);
extern "C" BOOST_THREAD_DECL void on_thread_exit(void);
//Function to be called just be fore a thread ends
//in an exe or dll that uses Boost.Threads.
//Must be called in the context of the thread
@@ -51,15 +67,12 @@ namespace boost
//Called automatically by Boost.Threads when
//a method for doing so has been discovered.
//Must not be omitted; may be called multiple times.
void tss_cleanup_implemented();
extern "C" void tss_cleanup_implemented(void);
//Dummy function used both to detect whether tss cleanup
//cleanup has been implemented and to force
//it to be linked into the Boost.Threads library.
}
#endif //defined(BOOST_HAS_WINTHREADS)
#include <boost/config/abi_suffix.hpp>
#endif //!defined(BOOST_TLS_HOOKS_HPP)

View File

@@ -1,8 +1,8 @@
// Copyright (C) 2001-2003
// William E. Kempf
// Copyright (C) 2007-9 Anthony Williams
// Copyright (C) 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_THREAD_EXCEPTIONS_PDM070801_H
@@ -18,205 +18,89 @@
#include <string>
#include <stdexcept>
#include <boost/system/system_error.hpp>
#include <boost/system/error_code.hpp>
namespace boost {
#include <boost/config/abi_prefix.hpp>
namespace boost
class BOOST_THREAD_DECL thread_exception : public std::exception
{
protected:
thread_exception();
thread_exception(int sys_err_code);
class BOOST_SYMBOL_VISIBLE thread_interrupted
{};
public:
~thread_exception() throw();
class BOOST_SYMBOL_VISIBLE thread_exception:
public system::system_error
//public std::exception
int native_error() const;
private:
int m_sys_err;
};
class condition_error:
public std::exception
{
typedef system::system_error base_type;
public:
thread_exception()
: base_type(0,system::system_category())
{}
thread_exception(int sys_error_code)
: base_type(sys_error_code, system::system_category())
{}
thread_exception( int ev, const char * what_arg )
: base_type(system::error_code(ev, system::system_category()), what_arg)
const char* what() const throw()
{
return "Condition error";
}
thread_exception( int ev, const std::string & what_arg )
: base_type(system::error_code(ev, system::system_category()), what_arg)
{
}
~thread_exception() throw()
{}
int native_error() const
{
return code().value();
}
};
class BOOST_SYMBOL_VISIBLE condition_error:
public system::system_error
//public std::exception
{
typedef system::system_error base_type;
public:
condition_error()
: base_type(system::error_code(0, system::system_category()), "Condition error")
{}
condition_error( int ev )
: base_type(system::error_code(ev, system::system_category()), "Condition error")
{
}
condition_error( int ev, const char * what_arg )
: base_type(system::error_code(ev, system::system_category()), what_arg)
{
}
condition_error( int ev, const std::string & what_arg )
: base_type(system::error_code(ev, system::system_category()), what_arg)
{
}
};
class BOOST_THREAD_DECL lock_error : public thread_exception
{
public:
lock_error();
lock_error(int sys_err_code);
~lock_error() throw();
virtual const char* what() const throw();
};
class BOOST_SYMBOL_VISIBLE lock_error:
public thread_exception
{
typedef thread_exception base_type;
public:
lock_error()
: base_type(0, "boost::lock_error")
{}
class BOOST_THREAD_DECL thread_resource_error : public thread_exception
{
public:
thread_resource_error();
thread_resource_error(int sys_err_code);
~thread_resource_error() throw();
lock_error( int ev )
: base_type(ev, "boost::lock_error")
{
}
lock_error( int ev, const char * what_arg )
: base_type(ev, what_arg)
{
}
lock_error( int ev, const std::string & what_arg )
: base_type(ev, what_arg)
{
}
virtual const char* what() const throw();
};
~lock_error() throw()
{}
class BOOST_THREAD_DECL unsupported_thread_option : public thread_exception
{
public:
unsupported_thread_option();
unsupported_thread_option(int sys_err_code);
~unsupported_thread_option() throw();
};
virtual const char* what() const throw();
};
class BOOST_SYMBOL_VISIBLE thread_resource_error:
public thread_exception
{
typedef thread_exception base_type;
public:
thread_resource_error()
: base_type(system::errc::resource_unavailable_try_again, "boost::thread_resource_error")
{}
class BOOST_THREAD_DECL invalid_thread_argument : public thread_exception
{
public:
invalid_thread_argument();
invalid_thread_argument(int sys_err_code);
~invalid_thread_argument() throw();
thread_resource_error( int ev )
: base_type(ev, "boost::thread_resource_error")
{
}
thread_resource_error( int ev, const char * what_arg )
: base_type(ev, what_arg)
{
}
thread_resource_error( int ev, const std::string & what_arg )
: base_type(ev, what_arg)
{
}
virtual const char* what() const throw();
};
class BOOST_THREAD_DECL thread_permission_error : public thread_exception
{
public:
thread_permission_error();
thread_permission_error(int sys_err_code);
~thread_permission_error() throw();
~thread_resource_error() throw()
{}
};
class BOOST_SYMBOL_VISIBLE unsupported_thread_option:
public thread_exception
{
typedef thread_exception base_type;
public:
unsupported_thread_option()
: base_type(system::errc::invalid_argument, "boost::unsupported_thread_option")
{}
unsupported_thread_option( int ev )
: base_type(ev, "boost::unsupported_thread_option")
{
}
unsupported_thread_option( int ev, const char * what_arg )
: base_type(ev, what_arg)
{
}
unsupported_thread_option( int ev, const std::string & what_arg )
: base_type(ev, what_arg)
{
}
};
class BOOST_SYMBOL_VISIBLE invalid_thread_argument:
public thread_exception
{
typedef thread_exception base_type;
public:
invalid_thread_argument()
: base_type(system::errc::invalid_argument, "boost::invalid_thread_argument")
{}
invalid_thread_argument( int ev )
: base_type(ev, "boost::invalid_thread_argument")
{
}
invalid_thread_argument( int ev, const char * what_arg )
: base_type(ev, what_arg)
{
}
invalid_thread_argument( int ev, const std::string & what_arg )
: base_type(ev, what_arg)
{
}
};
class BOOST_SYMBOL_VISIBLE thread_permission_error:
public thread_exception
{
typedef thread_exception base_type;
public:
thread_permission_error()
: base_type(system::errc::permission_denied, "boost::thread_permission_error")
{}
thread_permission_error( int ev )
: base_type(ev, "boost::thread_permission_error")
{
}
thread_permission_error( int ev, const char * what_arg )
: base_type(ev, what_arg)
{
}
thread_permission_error( int ev, const std::string & what_arg )
: base_type(ev, what_arg)
{
}
};
virtual const char* what() const throw();
};
} // namespace boost
#include <boost/config/abi_suffix.hpp>
#endif // BOOST_THREAD_CONFIG_PDM070801_H
// Change log:
// 3 Jan 03 WEKEMPF Modified for DLL implementation.
#endif

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -10,12 +10,6 @@
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/mutex.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/mutex.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#include BOOST_THREAD_PLATFORM(mutex.hpp)
#endif

View File

@@ -3,32 +3,21 @@
// once.hpp
//
// (C) Copyright 2006-7 Anthony Williams
// (C) Copyright 2006-7 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/once.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/once.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#include <boost/config/abi_prefix.hpp>
#include BOOST_THREAD_PLATFORM(once.hpp)
namespace boost
{
// template<class Callable, class ...Args> void call_once(once_flag& flag, Callable func, Args&&... args);
inline void call_once(void (*func)(),once_flag& flag)
{
call_once(flag,func);
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,123 +3,70 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-10 Anthony Williams
// (C) Copyright 2011 Vicente J. Botet Escriba
// (C) Copyright 2007 Anthony Williams
#include <boost/thread/pthread/timespec.hpp>
#include <boost/thread/pthread/pthread_mutex_scoped_lock.hpp>
#include <boost/thread/pthread/thread_data.hpp>
#include <boost/thread/pthread/condition_variable_fwd.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
#include <boost/thread/mutex.hpp>
#include <limits.h>
#include <boost/assert.hpp>
#include <algorithm>
#include <boost/thread/thread_time.hpp>
#include <pthread.h>
#include "timespec.hpp"
#include "pthread_mutex_scoped_lock.hpp"
#include "thread_data.hpp"
#include "condition_variable_fwd.hpp"
namespace boost
{
namespace this_thread
inline condition_variable::condition_variable()
{
void BOOST_THREAD_DECL interruption_point();
}
namespace thread_cv_detail
{
template<typename MutexType>
struct lock_on_exit
int const res=pthread_cond_init(&cond,NULL);
if(res)
{
MutexType* m;
lock_on_exit():
m(0)
{}
void activate(MutexType& m_)
{
m_.unlock();
m=&m_;
}
~lock_on_exit()
{
if(m)
{
m->lock();
}
}
};
throw thread_resource_error();
}
}
inline condition_variable::~condition_variable()
{
BOOST_VERIFY(!pthread_cond_destroy(&cond));
}
inline void condition_variable::wait(unique_lock<mutex>& m)
{
int res=0;
{
thread_cv_detail::lock_on_exit<unique_lock<mutex> > guard;
detail::interruption_checker check_for_interruption(&internal_mutex,&cond);
guard.activate(m);
do {
res = pthread_cond_wait(&cond,&internal_mutex);
} while (res == EINTR);
}
this_thread::interruption_point();
if(res)
{
boost::throw_exception(condition_error(res, "boost:: condition_variable constructor failed in pthread_cond_wait"));
}
detail::interruption_checker check_for_interruption(&cond);
BOOST_VERIFY(!pthread_cond_wait(&cond,m.mutex()->native_handle()));
}
inline bool condition_variable::do_timed_wait(
unique_lock<mutex>& m,
struct timespec const &timeout)
inline bool condition_variable::timed_wait(unique_lock<mutex>& m,boost::system_time const& wait_until)
{
if (!m.owns_lock())
boost::throw_exception(condition_error(EPERM, "condition_variable do_timed_wait: mutex not locked"));
thread_cv_detail::lock_on_exit<unique_lock<mutex> > guard;
int cond_res;
{
detail::interruption_checker check_for_interruption(&internal_mutex,&cond);
guard.activate(m);
cond_res=pthread_cond_timedwait(&cond,&internal_mutex,&timeout);
}
this_thread::interruption_point();
detail::interruption_checker check_for_interruption(&cond);
struct timespec const timeout=detail::get_timespec(wait_until);
int const cond_res=pthread_cond_timedwait(&cond,m.mutex()->native_handle(),&timeout);
if(cond_res==ETIMEDOUT)
{
return false;
}
if(cond_res)
{
boost::throw_exception(condition_error(cond_res, "condition_variable failed in pthread_cond_timedwait"));
}
BOOST_ASSERT(!cond_res);
return true;
}
inline void condition_variable::notify_one() BOOST_NOEXCEPT
inline void condition_variable::notify_one()
{
boost::pthread::pthread_mutex_scoped_lock internal_lock(&internal_mutex);
BOOST_VERIFY(!pthread_cond_signal(&cond));
}
inline void condition_variable::notify_all() BOOST_NOEXCEPT
inline void condition_variable::notify_all()
{
boost::pthread::pthread_mutex_scoped_lock internal_lock(&internal_mutex);
BOOST_VERIFY(!pthread_cond_broadcast(&cond));
}
class condition_variable_any
{
pthread_mutex_t internal_mutex;
pthread_cond_t cond;
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
condition_variable_any(condition_variable_any const&) = delete;
condition_variable_any& operator=(condition_variable_any const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
condition_variable_any(condition_variable_any&);
condition_variable_any& operator=(condition_variable_any&);
#endif // BOOST_NO_DELETED_FUNCTIONS
condition_variable_any(condition_variable&);
condition_variable_any& operator=(condition_variable&);
public:
condition_variable_any()
@@ -127,13 +74,13 @@ namespace boost
int const res=pthread_mutex_init(&internal_mutex,NULL);
if(res)
{
boost::throw_exception(thread_resource_error(res, "condition_variable_any failed in pthread_mutex_init"));
throw thread_resource_error();
}
int const res2=pthread_cond_init(&cond,NULL);
if(res2)
{
BOOST_VERIFY(!pthread_mutex_destroy(&internal_mutex));
boost::throw_exception(thread_resource_error(res, "condition_variable_any failed in pthread_cond_init"));
throw thread_resource_error();
}
}
~condition_variable_any()
@@ -141,21 +88,23 @@ namespace boost
BOOST_VERIFY(!pthread_mutex_destroy(&internal_mutex));
BOOST_VERIFY(!pthread_cond_destroy(&cond));
}
template<typename lock_type>
void wait(lock_type& m)
{
int res=0;
{
thread_cv_detail::lock_on_exit<lock_type> guard;
detail::interruption_checker check_for_interruption(&internal_mutex,&cond);
guard.activate(m);
res=pthread_cond_wait(&cond,&internal_mutex);
detail::interruption_checker check_for_interruption(&cond);
{
boost::pthread::pthread_mutex_scoped_lock internal_lock(&internal_mutex);
m.unlock();
res=pthread_cond_wait(&cond,&internal_mutex);
}
m.lock();
}
this_thread::interruption_point();
if(res)
{
boost::throw_exception(condition_error(res, "condition_variable_any failed in pthread_cond_wait"));
throw condition_error();
}
}
@@ -164,23 +113,30 @@ namespace boost
{
while(!pred()) wait(m);
}
template<typename lock_type>
bool timed_wait(lock_type& m,boost::system_time const& wait_until)
{
struct timespec const timeout=detail::get_timespec(wait_until);
return do_timed_wait(m, timeout);
}
template<typename lock_type>
bool timed_wait(lock_type& m,xtime const& wait_until)
{
return timed_wait(m,system_time(wait_until));
}
template<typename lock_type,typename duration_type>
bool timed_wait(lock_type& m,duration_type const& wait_duration)
{
return timed_wait(m,get_system_time()+wait_duration);
int res=0;
{
detail::interruption_checker check_for_interruption(&cond);
{
boost::pthread::pthread_mutex_scoped_lock internal_lock(&internal_mutex);
m.unlock();
res=pthread_cond_timedwait(&cond,&internal_mutex,&timeout);
}
m.lock();
}
if(res==ETIMEDOUT)
{
return false;
}
if(res)
{
throw condition_error();
}
return true;
}
template<typename lock_type,typename predicate_type>
@@ -189,155 +145,24 @@ namespace boost
while (!pred())
{
if(!timed_wait(m, wait_until))
return pred();
return false;
}
return true;
}
template<typename lock_type,typename predicate_type>
bool timed_wait(lock_type& m,xtime const& wait_until,predicate_type pred)
{
return timed_wait(m,system_time(wait_until),pred);
}
template<typename lock_type,typename duration_type,typename predicate_type>
bool timed_wait(lock_type& m,duration_type const& wait_duration,predicate_type pred)
{
return timed_wait(m,get_system_time()+wait_duration,pred);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class lock_type,class Duration>
cv_status
wait_until(
lock_type& lock,
const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<system_clock, nanoseconds> nano_sys_tmpt;
wait_until(lock,
nano_sys_tmpt(ceil<nanoseconds>(t.time_since_epoch())));
return system_clock::now() < t ? cv_status::no_timeout :
cv_status::timeout;
}
template <class lock_type, class Clock, class Duration>
cv_status
wait_until(
lock_type& lock,
const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
wait_until(lock, s_now + ceil<nanoseconds>(t - c_now));
return Clock::now() < t ? cv_status::no_timeout : cv_status::timeout;
}
template <class lock_type, class Clock, class Duration, class Predicate>
bool
wait_until(
lock_type& lock,
const chrono::time_point<Clock, Duration>& t,
Predicate pred)
{
while (!pred())
{
if (wait_until(lock, t) == cv_status::timeout)
return pred();
}
return true;
}
template <class lock_type, class Rep, class Period>
cv_status
wait_for(
lock_type& lock,
const chrono::duration<Rep, Period>& d)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
steady_clock::time_point c_now = steady_clock::now();
wait_until(lock, s_now + ceil<nanoseconds>(d));
return steady_clock::now() - c_now < d ? cv_status::no_timeout :
cv_status::timeout;
}
template <class lock_type, class Rep, class Period, class Predicate>
bool
wait_for(
lock_type& lock,
const chrono::duration<Rep, Period>& d,
Predicate pred)
{
while (!pred())
{
if (wait_for(lock, d) == cv_status::timeout)
return pred();
}
return true;
}
template <class lock_type>
inline void wait_until(
lock_type& lk,
chrono::time_point<chrono::system_clock, chrono::nanoseconds> tp)
{
using namespace chrono;
nanoseconds d = tp.time_since_epoch();
timespec ts;
seconds s = duration_cast<seconds>(d);
ts.tv_sec = static_cast<long>(s.count());
ts.tv_nsec = static_cast<long>((d - s).count());
do_timed_wait(lk, ts);
}
#endif
void notify_one() BOOST_NOEXCEPT
void notify_one()
{
boost::pthread::pthread_mutex_scoped_lock internal_lock(&internal_mutex);
BOOST_VERIFY(!pthread_cond_signal(&cond));
}
void notify_all() BOOST_NOEXCEPT
void notify_all()
{
boost::pthread::pthread_mutex_scoped_lock internal_lock(&internal_mutex);
BOOST_VERIFY(!pthread_cond_broadcast(&cond));
}
private: // used by boost::thread::try_join_until
template <class lock_type>
inline bool do_timed_wait(
lock_type& m,
struct timespec const &timeout)
{
int res=0;
{
thread_cv_detail::lock_on_exit<lock_type> guard;
detail::interruption_checker check_for_interruption(&internal_mutex,&cond);
guard.activate(m);
res=pthread_cond_timedwait(&cond,&internal_mutex,&timeout);
}
this_thread::interruption_point();
if(res==ETIMEDOUT)
{
return false;
}
if(res)
{
boost::throw_exception(condition_error(res, "condition_variable_any failed in pthread_cond_timedwait"));
}
return true;
}
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,67 +3,25 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2011 Vicente J. Botet Escriba
// (C) Copyright 2007 Anthony Williams
#include <boost/assert.hpp>
#include <boost/throw_exception.hpp>
#include <pthread.h>
#include <boost/thread/cv_status.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/locks.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/thread/xtime.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class condition_variable
{
private:
pthread_mutex_t internal_mutex;
pthread_cond_t cond;
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
condition_variable(condition_variable const&) = delete;
condition_variable& operator=(condition_variable const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
condition_variable(condition_variable const&);
condition_variable& operator=(condition_variable const&);
#endif // BOOST_NO_DELETED_FUNCTIONS
condition_variable(condition_variable&);
condition_variable& operator=(condition_variable&);
public:
condition_variable()
{
int const res=pthread_mutex_init(&internal_mutex,NULL);
if(res)
{
boost::throw_exception(thread_resource_error(res, "boost:: condition_variable constructor failed in pthread_mutex_init"));
}
int const res2=pthread_cond_init(&cond,NULL);
if(res2)
{
BOOST_VERIFY(!pthread_mutex_destroy(&internal_mutex));
boost::throw_exception(thread_resource_error(res2, "boost:: condition_variable constructor failed in pthread_cond_init"));
}
}
~condition_variable()
{
BOOST_VERIFY(!pthread_mutex_destroy(&internal_mutex));
int ret;
do {
ret = pthread_cond_destroy(&cond);
} while (ret == EINTR);
BOOST_VERIFY(!ret);
}
condition_variable();
~condition_variable();
void wait(unique_lock<mutex>& m);
@@ -73,166 +31,22 @@ namespace boost
while(!pred()) wait(m);
}
inline bool timed_wait(
unique_lock<mutex>& m,
boost::system_time const& wait_until)
{
struct timespec const timeout=detail::get_timespec(wait_until);
return do_timed_wait(m, timeout);
}
bool timed_wait(
unique_lock<mutex>& m,
xtime const& wait_until)
{
return timed_wait(m,system_time(wait_until));
}
template<typename duration_type>
bool timed_wait(
unique_lock<mutex>& m,
duration_type const& wait_duration)
{
return timed_wait(m,get_system_time()+wait_duration);
}
bool timed_wait(unique_lock<mutex>& m,boost::system_time const& wait_until);
template<typename predicate_type>
bool timed_wait(
unique_lock<mutex>& m,
boost::system_time const& wait_until,predicate_type pred)
bool timed_wait(unique_lock<mutex>& m,boost::system_time const& wait_until,predicate_type pred)
{
while (!pred())
{
if(!timed_wait(m, wait_until))
return pred();
return false;
}
return true;
}
template<typename predicate_type>
bool timed_wait(
unique_lock<mutex>& m,
xtime const& wait_until,predicate_type pred)
{
return timed_wait(m,system_time(wait_until),pred);
}
template<typename duration_type,typename predicate_type>
bool timed_wait(
unique_lock<mutex>& m,
duration_type const& wait_duration,predicate_type pred)
{
return timed_wait(m,get_system_time()+wait_duration,pred);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Duration>
cv_status
wait_until(
unique_lock<mutex>& lock,
const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<system_clock, nanoseconds> nano_sys_tmpt;
wait_until(lock,
nano_sys_tmpt(ceil<nanoseconds>(t.time_since_epoch())));
return system_clock::now() < t ? cv_status::no_timeout :
cv_status::timeout;
}
template <class Clock, class Duration>
cv_status
wait_until(
unique_lock<mutex>& lock,
const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
wait_until(lock, s_now + ceil<nanoseconds>(t - c_now));
return Clock::now() < t ? cv_status::no_timeout : cv_status::timeout;
}
template <class Clock, class Duration, class Predicate>
bool
wait_until(
unique_lock<mutex>& lock,
const chrono::time_point<Clock, Duration>& t,
Predicate pred)
{
while (!pred())
{
if (wait_until(lock, t) == cv_status::timeout)
return pred();
}
return true;
}
template <class Rep, class Period>
cv_status
wait_for(
unique_lock<mutex>& lock,
const chrono::duration<Rep, Period>& d)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
steady_clock::time_point c_now = steady_clock::now();
wait_until(lock, s_now + ceil<nanoseconds>(d));
return steady_clock::now() - c_now < d ? cv_status::no_timeout :
cv_status::timeout;
}
template <class Rep, class Period, class Predicate>
bool
wait_for(
unique_lock<mutex>& lock,
const chrono::duration<Rep, Period>& d,
Predicate pred)
{
while (!pred())
{
if (wait_for(lock, d) == cv_status::timeout)
return pred();
}
return true;
}
#endif
#define BOOST_THREAD_DEFINES_CONDITION_VARIABLE_NATIVE_HANDLE
typedef pthread_cond_t* native_handle_type;
native_handle_type native_handle()
{
return &cond;
}
void notify_one() BOOST_NOEXCEPT;
void notify_all() BOOST_NOEXCEPT;
#ifdef BOOST_THREAD_USES_CHRONO
inline void wait_until(
unique_lock<mutex>& lk,
chrono::time_point<chrono::system_clock, chrono::nanoseconds> tp)
{
using namespace chrono;
nanoseconds d = tp.time_since_epoch();
timespec ts;
seconds s = duration_cast<seconds>(d);
ts.tv_sec = static_cast<long>(s.count());
ts.tv_nsec = static_cast<long>((d - s).count());
do_timed_wait(lk, ts);
}
#endif
//private: // used by boost::thread::try_join_until
inline bool do_timed_wait(
unique_lock<mutex>& lock,
struct timespec const &timeout);
void notify_one();
void notify_all();
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,48 +1,34 @@
#ifndef BOOST_THREAD_PTHREAD_MUTEX_HPP
#define BOOST_THREAD_PTHREAD_MUTEX_HPP
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2011-2012 Vicente J. Botet Escriba
// (C) Copyright 2007 Anthony Williams
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <pthread.h>
#include <boost/utility.hpp>
#include <boost/throw_exception.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/thread/locks.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/thread/xtime.hpp>
#include <boost/assert.hpp>
#include <errno.h>
#include <boost/thread/pthread/timespec.hpp>
#include <boost/thread/pthread/pthread_mutex_scoped_lock.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#ifndef WIN32
#include <unistd.h>
#endif
#include <errno.h>
#include "timespec.hpp"
#include "pthread_mutex_scoped_lock.hpp"
#ifdef _POSIX_TIMEOUTS
#if _POSIX_TIMEOUTS >= 0 && _POSIX_C_SOURCE>=200112L
#if _POSIX_TIMEOUTS >= 0
#define BOOST_PTHREAD_HAS_TIMEDLOCK
#endif
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class mutex
class mutex:
boost::noncopyable
{
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
mutex(mutex const&) = delete;
mutex& operator=(mutex const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
mutex(mutex const&);
mutex& operator=(mutex const&);
#endif // BOOST_NO_DELETED_FUNCTIONS
private:
pthread_mutex_t m;
public:
@@ -51,61 +37,31 @@ namespace boost
int const res=pthread_mutex_init(&m,NULL);
if(res)
{
boost::throw_exception(thread_resource_error(res, "boost:: mutex constructor failed in pthread_mutex_init"));
throw thread_resource_error();
}
}
~mutex()
{
int ret;
do
{
ret = pthread_mutex_destroy(&m);
} while (ret == EINTR);
BOOST_VERIFY(!pthread_mutex_destroy(&m));
}
void lock()
{
int res;
do
{
res = pthread_mutex_lock(&m);
} while (res == EINTR);
if (res)
{
boost::throw_exception(lock_error(res,"boost: mutex lock failed in pthread_mutex_lock"));
}
BOOST_VERIFY(!pthread_mutex_lock(&m));
}
void unlock()
{
int ret;
do
{
ret = pthread_mutex_unlock(&m);
} while (ret == EINTR);
BOOST_VERIFY(!ret);
BOOST_VERIFY(!pthread_mutex_unlock(&m));
}
bool try_lock()
{
int res;
do
{
res = pthread_mutex_trylock(&m);
} while (res == EINTR);
if(res && (res!=EBUSY))
{
// The following throw_exception has been replaced by an assertion and just return false,
// as this is an internal error and the user can do nothing with the exception.
//boost::throw_exception(lock_error(res,"boost: mutex try_lock failed in pthread_mutex_trylock"));
BOOST_ASSERT_MSG(false ,"boost: mutex try_lock failed in pthread_mutex_trylock");
return false;
}
int const res=pthread_mutex_trylock(&m);
BOOST_ASSERT(!res || res==EBUSY);
return !res;
}
#define BOOST_THREAD_DEFINES_MUTEX_NATIVE_HANDLE
typedef pthread_mutex_t* native_handle_type;
native_handle_type native_handle()
{
@@ -113,23 +69,14 @@ namespace boost
}
typedef unique_lock<mutex> scoped_lock;
typedef detail::try_lock_wrapper<mutex> scoped_try_lock;
typedef scoped_lock scoped_try_lock;
};
typedef mutex try_mutex;
class timed_mutex
class timed_mutex:
boost::noncopyable
{
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
timed_mutex(timed_mutex const&) = delete;
timed_mutex& operator=(timed_mutex const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
timed_mutex(timed_mutex const&);
timed_mutex& operator=(timed_mutex const&);
public:
#endif // BOOST_NO_DELETED_FUNCTIONS
private:
pthread_mutex_t m;
#ifndef BOOST_PTHREAD_HAS_TIMEDLOCK
@@ -142,14 +89,14 @@ namespace boost
int const res=pthread_mutex_init(&m,NULL);
if(res)
{
boost::throw_exception(thread_resource_error(res, "boost:: timed_mutex constructor failed in pthread_mutex_init"));
throw thread_resource_error();
}
#ifndef BOOST_PTHREAD_HAS_TIMEDLOCK
int const res2=pthread_cond_init(&cond,NULL);
if(res2)
{
BOOST_VERIFY(!pthread_mutex_destroy(&m));
boost::throw_exception(thread_resource_error(res2, "boost:: timed_mutex constructor failed in pthread_cond_init"));
throw thread_resource_error();
}
is_locked=false;
#endif
@@ -167,10 +114,6 @@ namespace boost
{
return timed_lock(get_system_time()+relative_time);
}
bool timed_lock(boost::xtime const & absolute_time)
{
return timed_lock(system_time(absolute_time));
}
#ifdef BOOST_PTHREAD_HAS_TIMEDLOCK
void lock()
@@ -182,24 +125,20 @@ namespace boost
{
BOOST_VERIFY(!pthread_mutex_unlock(&m));
}
bool try_lock()
{
int const res=pthread_mutex_trylock(&m);
BOOST_ASSERT(!res || res==EBUSY);
return !res;
}
private:
bool do_try_lock_until(struct timespec const &timeout)
bool timed_lock(system_time const & abs_time)
{
int const res=pthread_mutex_timedlock(&m,&timeout);
BOOST_ASSERT(!res || res==ETIMEDOUT);
return !res;
struct timespec const timeout=detail::get_timespec(abs_time);
int const res=pthread_mutex_timedlock(&m,&timeout);
BOOST_ASSERT(!res || res==EBUSY);
return !res;
}
public:
#else
void lock()
{
@@ -217,7 +156,7 @@ namespace boost
is_locked=false;
BOOST_VERIFY(!pthread_cond_signal(&cond));
}
bool try_lock()
{
boost::pthread::pthread_mutex_scoped_lock const local_lock(&m);
@@ -229,9 +168,9 @@ namespace boost
return true;
}
private:
bool do_try_lock_until(struct timespec const &timeout)
bool timed_lock(system_time const & abs_time)
{
struct timespec const timeout=detail::get_timespec(abs_time);
boost::pthread::pthread_mutex_scoped_lock const local_lock(&m);
while(is_locked)
{
@@ -245,63 +184,14 @@ namespace boost
is_locked=true;
return true;
}
public:
#endif
bool timed_lock(system_time const & abs_time)
{
struct timespec const ts=detail::get_timespec(abs_time);
return do_try_lock_until(ts);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_lock_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
return try_lock_until(s_now + ceil<nanoseconds>(t - c_now));
}
template <class Duration>
bool try_lock_until(const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<system_clock, nanoseconds> nano_sys_tmpt;
return try_lock_until(nano_sys_tmpt(ceil<nanoseconds>(t.time_since_epoch())));
}
bool try_lock_until(const chrono::time_point<chrono::system_clock, chrono::nanoseconds>& tp)
{
using namespace chrono;
nanoseconds d = tp.time_since_epoch();
timespec ts;
seconds s = duration_cast<seconds>(d);
ts.tv_sec = static_cast<long>(s.count());
ts.tv_nsec = static_cast<long>((d - s).count());
return do_try_lock_until(ts);
}
#endif
#define BOOST_THREAD_DEFINES_TIMED_MUTEX_NATIVE_HANDLE
typedef pthread_mutex_t* native_handle_type;
native_handle_type native_handle()
{
return &m;
}
typedef unique_lock<timed_mutex> scoped_timed_lock;
typedef detail::try_lock_wrapper<timed_mutex> scoped_try_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,7 +3,7 @@
// once.hpp
//
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -13,105 +13,43 @@
#include <pthread.h>
#include <boost/assert.hpp>
#include <boost/thread/pthread/pthread_mutex_scoped_lock.hpp>
#include <boost/cstdint.hpp>
#include "pthread_mutex_scoped_lock.hpp"
#include <boost/config/abi_prefix.hpp>
namespace boost
{
#if BOOST_THREAD_VERSION==3
struct once_flag
{
BOOST_CONSTEXPR once_flag() BOOST_NOEXCEPT
: epoch(0)
{}
#ifndef BOOST_NO_DELETED_FUNCTIONS
once_flag(const once_flag&) = delete;
once_flag& operator=(const once_flag&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
once_flag(const once_flag&);
once_flag& operator=(const once_flag&);
public:
#endif // BOOST_NO_DELETED_FUNCTIONS
private:
boost::uintmax_t epoch;
};
#else // BOOST_THREAD_VERSION==3
namespace boost {
struct once_flag
{
boost::uintmax_t epoch;
pthread_mutex_t mutex;
unsigned long flag;
};
#define BOOST_ONCE_INITIAL_FLAG_VALUE 0
#define BOOST_ONCE_INIT {BOOST_ONCE_INITIAL_FLAG_VALUE}
#define BOOST_ONCE_INIT {PTHREAD_MUTEX_INITIALIZER,0}
#endif // BOOST_THREAD_VERSION==3
namespace detail
{
BOOST_THREAD_DECL boost::uintmax_t& get_once_per_thread_epoch();
BOOST_THREAD_DECL extern boost::uintmax_t once_global_epoch;
BOOST_THREAD_DECL extern pthread_mutex_t once_epoch_mutex;
BOOST_THREAD_DECL extern pthread_cond_t once_epoch_cv;
}
// Based on Mike Burrows fast_pthread_once algorithm as described in
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2444.html
template<typename Function>
void call_once(once_flag& flag,Function f)
{
static boost::uintmax_t const uninitialized_flag=BOOST_ONCE_INITIAL_FLAG_VALUE;
static boost::uintmax_t const being_initialized=uninitialized_flag+1;
boost::uintmax_t const epoch=flag.epoch;
boost::uintmax_t& this_thread_epoch=detail::get_once_per_thread_epoch();
unsigned long const function_complete_flag_value=0xc15730e2ul;
if(epoch<this_thread_epoch)
#ifdef BOOST_PTHREAD_HAS_ATOMICS
if(::boost::detail::interlocked_read_acquire(&flag.flag)!=function_complete_flag_value)
{
pthread::pthread_mutex_scoped_lock lk(&detail::once_epoch_mutex);
while(flag.epoch<=being_initialized)
#endif
pthread::pthread_mutex_scoped_lock const lock(&flag.mutex);
if(flag.flag!=function_complete_flag_value)
{
if(flag.epoch==uninitialized_flag)
{
flag.epoch=being_initialized;
#ifndef BOOST_NO_EXCEPTIONS
try
{
f();
#ifdef BOOST_PTHREAD_HAS_ATOMICS
::boost::detail::interlocked_write_release(&flag.flag,function_complete_flag_value);
#else
flag.flag=function_complete_flag_value;
#endif
pthread::pthread_mutex_scoped_unlock relocker(&detail::once_epoch_mutex);
f();
#ifndef BOOST_NO_EXCEPTIONS
}
catch(...)
{
flag.epoch=uninitialized_flag;
BOOST_VERIFY(!pthread_cond_broadcast(&detail::once_epoch_cv));
throw;
}
#endif
flag.epoch=--detail::once_global_epoch;
BOOST_VERIFY(!pthread_cond_broadcast(&detail::once_epoch_cv));
}
else
{
while(flag.epoch==being_initialized)
{
BOOST_VERIFY(!pthread_cond_wait(&detail::once_epoch_cv,&detail::once_epoch_mutex));
}
}
}
this_thread_epoch=detail::once_global_epoch;
#ifdef BOOST_PTHREAD_HAS_ATOMICS
}
#endif
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,6 +1,6 @@
#ifndef BOOST_PTHREAD_MUTEX_SCOPED_LOCK_HPP
#define BOOST_PTHREAD_MUTEX_SCOPED_LOCK_HPP
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -9,8 +9,6 @@
#include <pthread.h>
#include <boost/assert.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace pthread
@@ -18,47 +16,19 @@ namespace boost
class pthread_mutex_scoped_lock
{
pthread_mutex_t* m;
bool locked;
public:
explicit pthread_mutex_scoped_lock(pthread_mutex_t* m_):
m(m_),locked(true)
{
BOOST_VERIFY(!pthread_mutex_lock(m));
}
void unlock()
{
BOOST_VERIFY(!pthread_mutex_unlock(m));
locked=false;
}
~pthread_mutex_scoped_lock()
{
if(locked)
{
unlock();
}
}
};
class pthread_mutex_scoped_unlock
{
pthread_mutex_t* m;
public:
explicit pthread_mutex_scoped_unlock(pthread_mutex_t* m_):
m(m_)
{
BOOST_VERIFY(!pthread_mutex_unlock(m));
}
~pthread_mutex_scoped_unlock()
{
BOOST_VERIFY(!pthread_mutex_lock(m));
}
~pthread_mutex_scoped_lock()
{
BOOST_VERIFY(!pthread_mutex_unlock(m));
}
};
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,28 +1,23 @@
#ifndef BOOST_THREAD_PTHREAD_RECURSIVE_MUTEX_HPP
#define BOOST_THREAD_PTHREAD_RECURSIVE_MUTEX_HPP
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2007 Anthony Williams
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <pthread.h>
#include <boost/utility.hpp>
#include <boost/throw_exception.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/thread/locks.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/assert.hpp>
#ifndef _WIN32
#ifndef WIN32
#include <unistd.h>
#endif
#include <boost/date_time/posix_time/conversion.hpp>
#include <errno.h>
#include <boost/thread/pthread/timespec.hpp>
#include <boost/thread/pthread/pthread_mutex_scoped_lock.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include "timespec.hpp"
#include "pthread_mutex_scoped_lock.hpp"
#ifdef _POSIX_TIMEOUTS
#if _POSIX_TIMEOUTS >= 0
@@ -30,83 +25,41 @@
#endif
#endif
#if defined(BOOST_HAS_PTHREAD_MUTEXATTR_SETTYPE) && defined(BOOST_PTHREAD_HAS_TIMEDLOCK)
#define BOOST_USE_PTHREAD_RECURSIVE_TIMEDLOCK
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class recursive_mutex
class recursive_mutex:
boost::noncopyable
{
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
recursive_mutex(recursive_mutex const&) = delete;
recursive_mutex& operator=(recursive_mutex const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
recursive_mutex(recursive_mutex const&);
recursive_mutex& operator=(recursive_mutex const&);
#endif // BOOST_NO_DELETED_FUNCTIONS
private:
pthread_mutex_t m;
#ifndef BOOST_HAS_PTHREAD_MUTEXATTR_SETTYPE
pthread_cond_t cond;
bool is_locked;
pthread_t owner;
unsigned count;
#endif
public:
recursive_mutex()
{
#ifdef BOOST_HAS_PTHREAD_MUTEXATTR_SETTYPE
pthread_mutexattr_t attr;
int const init_attr_res=pthread_mutexattr_init(&attr);
if(init_attr_res)
{
boost::throw_exception(thread_resource_error(init_attr_res, "boost:: recursive_mutex constructor failed in pthread_mutexattr_init"));
throw thread_resource_error();
}
int const set_attr_res=pthread_mutexattr_settype(&attr,PTHREAD_MUTEX_RECURSIVE);
if(set_attr_res)
{
BOOST_VERIFY(!pthread_mutexattr_destroy(&attr));
boost::throw_exception(thread_resource_error(set_attr_res, "boost:: recursive_mutex constructor failed in pthread_mutexattr_settype"));
throw thread_resource_error();
}
int const res=pthread_mutex_init(&m,&attr);
if(res)
{
BOOST_VERIFY(!pthread_mutexattr_destroy(&attr));
boost::throw_exception(thread_resource_error(res, "boost:: recursive_mutex constructor failed in pthread_mutex_init"));
throw thread_resource_error();
}
BOOST_VERIFY(!pthread_mutexattr_destroy(&attr));
#else
int const res=pthread_mutex_init(&m,NULL);
if(res)
{
boost::throw_exception(thread_resource_error(res, "boost:: recursive_mutex constructor failed in pthread_mutex_init"));
}
int const res2=pthread_cond_init(&cond,NULL);
if(res2)
{
BOOST_VERIFY(!pthread_mutex_destroy(&m));
boost::throw_exception(thread_resource_error(res2, "boost:: recursive_mutex constructor failed in pthread_cond_init"));
}
is_locked=false;
count=0;
#endif
}
~recursive_mutex()
{
BOOST_VERIFY(!pthread_mutex_destroy(&m));
#ifndef BOOST_HAS_PTHREAD_MUTEXATTR_SETTYPE
BOOST_VERIFY(!pthread_cond_destroy(&cond));
#endif
}
#ifdef BOOST_HAS_PTHREAD_MUTEXATTR_SETTYPE
void lock()
{
BOOST_VERIFY(!pthread_mutex_lock(&m));
@@ -116,84 +69,25 @@ namespace boost
{
BOOST_VERIFY(!pthread_mutex_unlock(&m));
}
bool try_lock()
{
int const res=pthread_mutex_trylock(&m);
BOOST_ASSERT(!res || res==EBUSY);
return !res;
}
#define BOOST_THREAD_DEFINES_RECURSIVE_MUTEX_NATIVE_HANDLE
typedef pthread_mutex_t* native_handle_type;
native_handle_type native_handle()
{
return &m;
}
#else
void lock()
{
boost::pthread::pthread_mutex_scoped_lock const local_lock(&m);
if(is_locked && pthread_equal(owner,pthread_self()))
{
++count;
return;
}
while(is_locked)
{
BOOST_VERIFY(!pthread_cond_wait(&cond,&m));
}
is_locked=true;
++count;
owner=pthread_self();
}
void unlock()
{
boost::pthread::pthread_mutex_scoped_lock const local_lock(&m);
if(!--count)
{
is_locked=false;
}
BOOST_VERIFY(!pthread_cond_signal(&cond));
}
bool try_lock()
{
boost::pthread::pthread_mutex_scoped_lock const local_lock(&m);
if(is_locked && !pthread_equal(owner,pthread_self()))
{
return false;
}
is_locked=true;
++count;
owner=pthread_self();
return true;
}
#endif
typedef unique_lock<recursive_mutex> scoped_lock;
typedef detail::try_lock_wrapper<recursive_mutex> scoped_try_lock;
typedef scoped_lock scoped_try_lock;
};
typedef recursive_mutex recursive_try_mutex;
class recursive_timed_mutex
class recursive_timed_mutex:
boost::noncopyable
{
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
recursive_timed_mutex(recursive_timed_mutex const&) = delete;
recursive_timed_mutex& operator=(recursive_timed_mutex const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
recursive_timed_mutex(recursive_timed_mutex const&);
recursive_timed_mutex& operator=(recursive_timed_mutex const&);
#endif // BOOST_NO_DELETED_FUNCTIONS
private:
pthread_mutex_t m;
#ifndef BOOST_USE_PTHREAD_RECURSIVE_TIMEDLOCK
#ifndef BOOST_PTHREAD_HAS_TIMEDLOCK
pthread_cond_t cond;
bool is_locked;
pthread_t owner;
@@ -202,38 +96,38 @@ namespace boost
public:
recursive_timed_mutex()
{
#ifdef BOOST_USE_PTHREAD_RECURSIVE_TIMEDLOCK
#ifdef BOOST_PTHREAD_HAS_TIMEDLOCK
pthread_mutexattr_t attr;
int const init_attr_res=pthread_mutexattr_init(&attr);
if(init_attr_res)
{
boost::throw_exception(thread_resource_error(init_attr_res, "boost:: recursive_timed_mutex constructor failed in pthread_mutexattr_init"));
throw thread_resource_error();
}
int const set_attr_res=pthread_mutexattr_settype(&attr,PTHREAD_MUTEX_RECURSIVE);
if(set_attr_res)
{
boost::throw_exception(thread_resource_error(set_attr_res, "boost:: recursive_timed_mutex constructor failed in pthread_mutexattr_settype"));
throw thread_resource_error();
}
int const res=pthread_mutex_init(&m,&attr);
if(res)
{
BOOST_VERIFY(!pthread_mutexattr_destroy(&attr));
boost::throw_exception(thread_resource_error(res, "boost:: recursive_timed_mutex constructor failed in pthread_mutex_init"));
throw thread_resource_error();
}
BOOST_VERIFY(!pthread_mutexattr_destroy(&attr));
#else
int const res=pthread_mutex_init(&m,NULL);
if(res)
{
boost::throw_exception(thread_resource_error(res, "boost:: recursive_timed_mutex constructor failed in pthread_mutex_init"));
throw thread_resource_error();
}
int const res2=pthread_cond_init(&cond,NULL);
if(res2)
{
BOOST_VERIFY(!pthread_mutex_destroy(&m));
boost::throw_exception(thread_resource_error(res2, "boost:: recursive_timed_mutex constructor failed in pthread_cond_init"));
throw thread_resource_error();
}
is_locked=false;
count=0;
@@ -242,7 +136,7 @@ namespace boost
~recursive_timed_mutex()
{
BOOST_VERIFY(!pthread_mutex_destroy(&m));
#ifndef BOOST_USE_PTHREAD_RECURSIVE_TIMEDLOCK
#ifndef BOOST_PTHREAD_HAS_TIMEDLOCK
BOOST_VERIFY(!pthread_cond_destroy(&cond));
#endif
}
@@ -253,7 +147,7 @@ namespace boost
return timed_lock(get_system_time()+relative_time);
}
#ifdef BOOST_USE_PTHREAD_RECURSIVE_TIMEDLOCK
#ifdef BOOST_PTHREAD_HAS_TIMEDLOCK
void lock()
{
BOOST_VERIFY(!pthread_mutex_lock(&m));
@@ -263,23 +157,20 @@ namespace boost
{
BOOST_VERIFY(!pthread_mutex_unlock(&m));
}
bool try_lock()
{
int const res=pthread_mutex_trylock(&m);
BOOST_ASSERT(!res || res==EBUSY);
return !res;
}
private:
bool do_try_lock_until(struct timespec const &timeout)
bool timed_lock(system_time const & abs_time)
{
struct timespec const timeout=detail::get_timespec(abs_time);
int const res=pthread_mutex_timedlock(&m,&timeout);
BOOST_ASSERT(!res || res==ETIMEDOUT);
BOOST_ASSERT(!res || res==EBUSY);
return !res;
}
public:
#else
void lock()
{
@@ -289,7 +180,7 @@ namespace boost
++count;
return;
}
while(is_locked)
{
BOOST_VERIFY(!pthread_cond_wait(&cond,&m));
@@ -308,7 +199,7 @@ namespace boost
}
BOOST_VERIFY(!pthread_cond_signal(&cond));
}
bool try_lock()
{
boost::pthread::pthread_mutex_scoped_lock const local_lock(&m);
@@ -322,9 +213,9 @@ namespace boost
return true;
}
private:
bool do_try_lock_until(struct timespec const &timeout)
bool timed_lock(system_time const & abs_time)
{
struct timespec const timeout=detail::get_timespec(abs_time);
boost::pthread::pthread_mutex_scoped_lock const local_lock(&m);
if(is_locked && pthread_equal(owner,pthread_self()))
{
@@ -345,63 +236,14 @@ namespace boost
owner=pthread_self();
return true;
}
public:
#endif
bool timed_lock(system_time const & abs_time)
{
struct timespec const ts=detail::get_timespec(abs_time);
return do_try_lock_until(ts);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_lock_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
return try_lock_until(s_now + ceil<nanoseconds>(t - c_now));
}
template <class Duration>
bool try_lock_until(const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<system_clock, nanoseconds> nano_sys_tmpt;
return try_lock_until(nano_sys_tmpt(ceil<nanoseconds>(t.time_since_epoch())));
}
bool try_lock_until(const chrono::time_point<chrono::system_clock, chrono::nanoseconds>& tp)
{
using namespace chrono;
nanoseconds d = tp.time_since_epoch();
timespec ts;
seconds s = duration_cast<seconds>(d);
ts.tv_sec = static_cast<long>(s.count());
ts.tv_nsec = static_cast<long>((d - s).count());
return do_try_lock_until(ts);
}
#endif
#define BOOST_THREAD_DEFINES_RECURSIVE_TIMED_MUTEX_NATIVE_HANDLE
typedef pthread_mutex_t* native_handle_type;
native_handle_type native_handle()
{
return &m;
}
typedef unique_lock<recursive_timed_mutex> scoped_timed_lock;
typedef detail::try_lock_wrapper<recursive_timed_mutex> scoped_try_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,8 +1,7 @@
#ifndef BOOST_THREAD_PTHREAD_SHARED_MUTEX_HPP
#define BOOST_THREAD_PTHREAD_SHARED_MUTEX_HPP
// (C) Copyright 2006-8 Anthony Williams
// (C) Copyright 2012 Vicente J. Botet Escriba
// (C) Copyright 2006-7 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -11,14 +10,8 @@
#include <boost/assert.hpp>
#include <boost/static_assert.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/thread.hpp>
#include <boost/thread/condition_variable.hpp>
#include <boost/thread/detail/thread_interruption.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
@@ -32,7 +25,7 @@ namespace boost
bool upgrade;
bool exclusive_waiting_blocked;
};
state_data state;
@@ -46,22 +39,12 @@ namespace boost
exclusive_cond.notify_one();
shared_cond.notify_all();
}
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
shared_mutex(shared_mutex const&) = delete;
shared_mutex& operator=(shared_mutex const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
shared_mutex(shared_mutex const&);
shared_mutex& operator=(shared_mutex const&);
#endif // BOOST_NO_DELETED_FUNCTIONS
public:
shared_mutex()
{
state_data state_={0,0,0,0};
state_data state_={0};
state=state_;
}
@@ -72,19 +55,24 @@ namespace boost
void lock_shared()
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.exclusive || state.exclusive_waiting_blocked)
boost::mutex::scoped_lock lock(state_change);
while(true)
{
shared_cond.wait(lk);
if(!state.exclusive && !state.exclusive_waiting_blocked)
{
++state.shared_count;
return;
}
shared_cond.wait(lock);
}
++state.shared_count;
}
bool try_lock_shared()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
if(state.exclusive || state.exclusive_waiting_blocked)
{
return false;
@@ -99,52 +87,28 @@ namespace boost
bool timed_lock_shared(system_time const& timeout)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.exclusive || state.exclusive_waiting_blocked)
boost::mutex::scoped_lock lock(state_change);
while(true)
{
if(!shared_cond.timed_wait(lk,timeout))
if(!state.exclusive && !state.exclusive_waiting_blocked)
{
++state.shared_count;
return true;
}
if(!shared_cond.timed_wait(lock,timeout))
{
return false;
}
}
++state.shared_count;
return true;
}
template<typename TimeDuration>
bool timed_lock_shared(TimeDuration const & relative_time)
{
return timed_lock_shared(get_system_time()+relative_time);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_lock_shared_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_lock_shared_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_lock_shared_until(const chrono::time_point<Clock, Duration>& abs_time)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.exclusive || state.exclusive_waiting_blocked)
{
if(cv_status::timeout==shared_cond.wait_until(lk,abs_time))
{
return false;
}
}
++state.shared_count;
return true;
}
#endif
void unlock_shared()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
bool const last_reader=!--state.shared_count;
if(last_reader)
{
if(state.upgrade)
@@ -164,80 +128,50 @@ namespace boost
void lock()
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.shared_count || state.exclusive)
boost::mutex::scoped_lock lock(state_change);
while(true)
{
state.exclusive_waiting_blocked=true;
exclusive_cond.wait(lk);
if(state.shared_count || state.exclusive)
{
state.exclusive_waiting_blocked=true;
}
else
{
state.exclusive=true;
return;
}
exclusive_cond.wait(lock);
}
state.exclusive=true;
}
bool timed_lock(system_time const& timeout)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.shared_count || state.exclusive)
boost::mutex::scoped_lock lock(state_change);
while(true)
{
state.exclusive_waiting_blocked=true;
if(!exclusive_cond.timed_wait(lk,timeout))
if(state.shared_count || state.exclusive)
{
if(state.shared_count || state.exclusive)
{
state.exclusive_waiting_blocked=false;
release_waiters();
return false;
}
break;
state.exclusive_waiting_blocked=true;
}
else
{
state.exclusive=true;
return true;
}
if(!exclusive_cond.timed_wait(lock,timeout))
{
return false;
}
}
state.exclusive=true;
return true;
}
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time)
{
return timed_lock(get_system_time()+relative_time);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_lock_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.shared_count || state.exclusive)
{
state.exclusive_waiting_blocked=true;
if(cv_status::timeout == exclusive_cond.wait_until(lk,abs_time))
{
if(state.shared_count || state.exclusive)
{
state.exclusive_waiting_blocked=false;
release_waiters();
return false;
}
break;
}
}
state.exclusive=true;
return true;
}
#endif
bool try_lock()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
if(state.shared_count || state.exclusive)
{
return false;
@@ -247,12 +181,12 @@ namespace boost
state.exclusive=true;
return true;
}
}
void unlock()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
state.exclusive=false;
state.exclusive_waiting_blocked=false;
release_waiters();
@@ -261,71 +195,43 @@ namespace boost
void lock_upgrade()
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
boost::mutex::scoped_lock lock(state_change);
while(true)
{
shared_cond.wait(lk);
if(!state.exclusive && !state.exclusive_waiting_blocked && !state.upgrade)
{
++state.shared_count;
state.upgrade=true;
return;
}
shared_cond.wait(lock);
}
++state.shared_count;
state.upgrade=true;
}
bool timed_lock_upgrade(system_time const& timeout)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
boost::mutex::scoped_lock lock(state_change);
while(true)
{
if(!shared_cond.timed_wait(lk,timeout))
if(!state.exclusive && !state.exclusive_waiting_blocked && !state.upgrade)
{
if(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
{
return false;
}
break;
++state.shared_count;
state.upgrade=true;
return true;
}
if(!shared_cond.timed_wait(lock,timeout))
{
return false;
}
}
++state.shared_count;
state.upgrade=true;
return true;
}
template<typename TimeDuration>
bool timed_lock_upgrade(TimeDuration const & relative_time)
{
return timed_lock_upgrade(get_system_time()+relative_time);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_lock_upgrade_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_lock_upgrade_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_lock_upgrade_until(const chrono::time_point<Clock, Duration>& abs_time)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
while(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
{
if(cv_status::timeout == shared_cond.wait_until(lk,abs_time))
{
if(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
{
return false;
}
break;
}
}
++state.shared_count;
state.upgrade=true;
return true;
}
#endif
bool try_lock_upgrade()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
if(state.exclusive || state.exclusive_waiting_blocked || state.upgrade)
{
return false;
@@ -340,117 +246,62 @@ namespace boost
void unlock_upgrade()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
state.upgrade=false;
bool const last_reader=!--state.shared_count;
if(last_reader)
{
state.exclusive_waiting_blocked=false;
release_waiters();
} else {
shared_cond.notify_all();
}
}
// Upgrade <-> Exclusive
void unlock_upgrade_and_lock()
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
--state.shared_count;
while(state.shared_count)
while(true)
{
upgrade_cond.wait(lk);
if(!state.shared_count)
{
state.upgrade=false;
state.exclusive=true;
break;
}
upgrade_cond.wait(lock);
}
state.upgrade=false;
state.exclusive=true;
}
void unlock_and_lock_upgrade()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
state.exclusive=false;
state.upgrade=true;
++state.shared_count;
state.exclusive_waiting_blocked=false;
release_waiters();
}
bool try_unlock_upgrade_and_lock()
{
boost::mutex::scoped_lock lk(state_change);
if( !state.exclusive
&& !state.exclusive_waiting_blocked
&& state.upgrade
&& state.shared_count==1)
{
state.shared_count=0;
state.exclusive=true;
state.upgrade=false;
return true;
}
return false;
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool
try_unlock_upgrade_and_lock_for(
const chrono::duration<Rep, Period>& rel_time)
{
return try_unlock_upgrade_and_lock_until(
chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool
try_unlock_upgrade_and_lock_until(
const chrono::time_point<Clock, Duration>& abs_time)
{
boost::this_thread::disable_interruption do_not_disturb;
boost::mutex::scoped_lock lk(state_change);
if (state.shared_count != 1)
{
while (true)
{
cv_status status = shared_cond.wait_until(lk,abs_time);
if (state.shared_count == 1)
break;
if(status == cv_status::timeout)
return false;
}
}
state.upgrade=false;
state.exclusive=true;
state.exclusive_waiting_blocked=false;
state.shared_count=0;
return true;
}
#endif
// Shared <-> Exclusive
void unlock_and_lock_shared()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
state.exclusive=false;
++state.shared_count;
state.exclusive_waiting_blocked=false;
release_waiters();
}
// Shared <-> Upgrade
void unlock_upgrade_and_lock_shared()
{
boost::mutex::scoped_lock lk(state_change);
boost::mutex::scoped_lock lock(state_change);
state.upgrade=false;
state.exclusive_waiting_blocked=false;
release_waiters();
}
};
typedef shared_mutex upgrade_mutex;
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -0,0 +1,289 @@
#ifndef BOOST_THREAD_THREAD_PTHREAD_HPP
#define BOOST_THREAD_THREAD_PTHREAD_HPP
// Copyright (C) 2001-2003
// William E. Kempf
// Copyright (C) 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/config.hpp>
#include <boost/utility.hpp>
#include <boost/function.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/condition_variable.hpp>
#include <list>
#include <memory>
#include <pthread.h>
#include <boost/optional.hpp>
#include <boost/thread/detail/move.hpp>
#include <boost/shared_ptr.hpp>
#include "thread_data.hpp"
namespace boost
{
class thread;
namespace detail
{
class thread_id;
}
namespace this_thread
{
BOOST_THREAD_DECL detail::thread_id get_id();
}
namespace detail
{
class thread_id
{
boost::optional<pthread_t> id;
friend class boost::thread;
friend thread_id this_thread::get_id();
thread_id(pthread_t id_):
id(id_)
{}
public:
thread_id()
{}
bool operator==(const thread_id& y) const
{
return (id && y.id) && (pthread_equal(*id,*y.id)!=0);
}
bool operator!=(const thread_id& y) const
{
return !(*this==y);
}
template<class charT, class traits>
friend std::basic_ostream<charT, traits>&
operator<<(std::basic_ostream<charT, traits>& os, const thread_id& x)
{
if(x.id)
{
return os<<*x.id;
}
else
{
return os<<"{Not-any-thread}";
}
}
};
}
struct xtime;
class BOOST_THREAD_DECL thread
{
private:
thread(thread&);
thread& operator=(thread&);
template<typename F>
struct thread_data:
detail::thread_data_base
{
F f;
thread_data(F f_):
f(f_)
{}
thread_data(boost::move_t<F> f_):
f(f_)
{}
void run()
{
f();
}
};
mutable boost::mutex thread_info_mutex;
boost::shared_ptr<detail::thread_data_base> thread_info;
void start_thread();
explicit thread(boost::shared_ptr<detail::thread_data_base> data);
boost::shared_ptr<detail::thread_data_base> get_thread_info() const;
public:
thread();
~thread();
template <class F>
explicit thread(F f):
thread_info(new thread_data<F>(f))
{
start_thread();
}
template <class F>
thread(boost::move_t<F> f):
thread_info(new thread_data<F>(f))
{
start_thread();
}
explicit thread(boost::move_t<thread> x);
thread& operator=(boost::move_t<thread> x);
operator boost::move_t<thread>();
boost::move_t<thread> move();
void swap(thread& x);
typedef detail::thread_id id;
id get_id() const;
bool joinable() const;
void join();
bool timed_join(const system_time& wait_until);
template<typename TimeDuration>
inline bool timed_join(TimeDuration const& rel_time)
{
return timed_join(get_system_time()+rel_time);
}
void detach();
static unsigned hardware_concurrency();
// backwards compatibility
bool operator==(const thread& other) const;
bool operator!=(const thread& other) const;
static void sleep(const system_time& xt);
static void yield();
// extensions
void interrupt();
bool interruption_requested() const;
};
template<typename F>
struct thread::thread_data<boost::reference_wrapper<F> >:
detail::thread_data_base
{
F& f;
thread_data(boost::reference_wrapper<F> f_):
f(f_)
{}
void run()
{
f();
}
};
namespace this_thread
{
class BOOST_THREAD_DECL disable_interruption
{
disable_interruption(const disable_interruption&);
disable_interruption& operator=(const disable_interruption&);
bool interruption_was_enabled;
friend class restore_interruption;
public:
disable_interruption();
~disable_interruption();
};
class BOOST_THREAD_DECL restore_interruption
{
restore_interruption(const restore_interruption&);
restore_interruption& operator=(const restore_interruption&);
public:
explicit restore_interruption(disable_interruption& d);
~restore_interruption();
};
BOOST_THREAD_DECL inline thread::id get_id()
{
return thread::id(pthread_self());
}
BOOST_THREAD_DECL void interruption_point();
BOOST_THREAD_DECL bool interruption_enabled();
BOOST_THREAD_DECL bool interruption_requested();
BOOST_THREAD_DECL inline void yield()
{
thread::yield();
}
template<typename TimeDuration>
BOOST_THREAD_DECL inline void sleep(TimeDuration const& rel_time)
{
thread::sleep(get_system_time()+rel_time);
}
}
namespace detail
{
struct thread_exit_function_base
{
virtual ~thread_exit_function_base()
{}
virtual void operator()() const=0;
};
template<typename F>
struct thread_exit_function:
thread_exit_function_base
{
F f;
thread_exit_function(F f_):
f(f_)
{}
void operator()() const
{
f();
}
};
BOOST_THREAD_DECL void add_thread_exit_function(thread_exit_function_base*);
}
namespace this_thread
{
template<typename F>
inline void at_thread_exit(F f)
{
detail::thread_exit_function_base* const thread_exit_func=new detail::thread_exit_function<F>(f);
detail::add_thread_exit_function(thread_exit_func);
}
}
class BOOST_THREAD_DECL thread_group : private noncopyable
{
public:
thread_group();
~thread_group();
thread* create_thread(const function0<void>& threadfunc);
void add_thread(thread* thrd);
void remove_thread(thread* thrd);
void join_all();
int size() const;
private:
std::list<thread*> m_threads;
mutex m_mutex;
};
} // namespace boost
#endif

View File

@@ -6,88 +6,24 @@
// (C) Copyright 2007 Anthony Williams
#include <boost/thread/detail/config.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/optional.hpp>
#include <pthread.h>
#include <boost/assert.hpp>
#include <boost/thread/pthread/condition_variable_fwd.hpp>
#include <map>
#include <unistd.h>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
#include "condition_variable_fwd.hpp"
namespace boost
{
class thread_attributes {
public:
thread_attributes() {
int res = pthread_attr_init(&val_);
BOOST_VERIFY(!res && "pthread_attr_init failed");
}
~thread_attributes() {
int res = pthread_attr_destroy(&val_);
BOOST_VERIFY(!res && "pthread_attr_destroy failed");
}
// stack
void set_stack_size(std::size_t size) {
if (size==0) return;
std::size_t page_size = getpagesize();
#ifdef PTHREAD_STACK_MIN
if (size<PTHREAD_STACK_MIN) size=PTHREAD_STACK_MIN;
#endif
size = ((size+page_size-1)/page_size)*page_size;
int res = pthread_attr_setstacksize(&val_, size);
BOOST_VERIFY(!res && "pthread_attr_setstacksize failed");
}
std::size_t get_stack_size() const {
std::size_t size;
int res = pthread_attr_getstacksize(&val_, &size);
BOOST_VERIFY(!res && "pthread_attr_getstacksize failed");
return size;
}
typedef pthread_attr_t native_handle_type;
native_handle_type* native_handle() {
return &val_;
}
const native_handle_type* native_handle() const {
return &val_;
}
private:
pthread_attr_t val_;
};
class thread;
class thread_interrupted
{};
namespace detail
{
struct tss_cleanup_function;
struct thread_exit_callback_node;
struct tss_data_node
struct thread_data_base
{
boost::shared_ptr<boost::detail::tss_cleanup_function> func;
void* value;
tss_data_node(boost::shared_ptr<boost::detail::tss_cleanup_function> func_,
void* value_):
func(func_),value(value_)
{}
};
struct thread_data_base;
typedef boost::shared_ptr<thread_data_base> thread_data_ptr;
struct BOOST_THREAD_DECL thread_data_base:
enable_shared_from_this<thread_data_base>
{
thread_data_ptr self;
boost::shared_ptr<thread_data_base> self;
pthread_t thread_handle;
boost::mutex data_mutex;
boost::condition_variable done_condition;
@@ -97,10 +33,8 @@ namespace boost
bool join_started;
bool joined;
boost::detail::thread_exit_callback_node* thread_exit_callbacks;
std::map<void const*,boost::detail::tss_data_node> tss_data;
bool interrupt_enabled;
bool interrupt_requested;
pthread_mutex_t* cond_mutex;
pthread_cond_t* current_cond;
thread_data_base():
@@ -110,9 +44,8 @@ namespace boost
interrupt_requested(false),
current_cond(0)
{}
virtual ~thread_data_base();
typedef pthread_t native_handle_type;
virtual ~thread_data_base()
{}
virtual void run()=0;
};
@@ -122,8 +55,6 @@ namespace boost
class interruption_checker
{
thread_data_base* const thread_info;
pthread_mutex_t* m;
bool set;
void check_for_interruption()
{
@@ -133,72 +64,30 @@ namespace boost
throw thread_interrupted();
}
}
void operator=(interruption_checker&);
public:
explicit interruption_checker(pthread_mutex_t* cond_mutex,pthread_cond_t* cond):
thread_info(detail::get_current_thread_data()),m(cond_mutex),
set(thread_info && thread_info->interrupt_enabled)
explicit interruption_checker(pthread_cond_t* cond):
thread_info(detail::get_current_thread_data())
{
if(set)
if(thread_info && thread_info->interrupt_enabled)
{
lock_guard<mutex> guard(thread_info->data_mutex);
check_for_interruption();
thread_info->cond_mutex=cond_mutex;
thread_info->current_cond=cond;
BOOST_VERIFY(!pthread_mutex_lock(m));
}
else
{
BOOST_VERIFY(!pthread_mutex_lock(m));
}
}
~interruption_checker()
{
if(set)
if(thread_info && thread_info->interrupt_enabled)
{
BOOST_VERIFY(!pthread_mutex_unlock(m));
lock_guard<mutex> guard(thread_info->data_mutex);
thread_info->cond_mutex=NULL;
thread_info->current_cond=NULL;
}
else
{
BOOST_VERIFY(!pthread_mutex_unlock(m));
check_for_interruption();
}
}
};
}
namespace this_thread
{
#ifdef BOOST_THREAD_USES_CHRONO
void BOOST_SYMBOL_VISIBLE sleep_for(const chrono::nanoseconds& ns);
#endif
void BOOST_THREAD_DECL yield() BOOST_NOEXCEPT;
#ifdef __DECXXX
/// Workaround of DECCXX issue of incorrect template substitution
template<typename TimeDuration>
inline void sleep(TimeDuration const& rel_time)
{
this_thread::sleep(get_system_time()+rel_time);
}
template<>
void BOOST_THREAD_DECL sleep(system_time const& abs_time);
#else
void BOOST_THREAD_DECL sleep(system_time const& abs_time);
template<typename TimeDuration>
inline BOOST_SYMBOL_VISIBLE void sleep(TimeDuration const& rel_time)
{
this_thread::sleep(get_system_time()+rel_time);
}
#endif
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,242 +0,0 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2008 Anthony Williams
#ifndef THREAD_HEAP_ALLOC_PTHREAD_HPP
#define THREAD_HEAP_ALLOC_PTHREAD_HPP
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
{
template<typename T>
inline T* heap_new()
{
return new T();
}
#ifndef BOOST_NO_RVALUE_REFERENCES
template<typename T,typename A1>
inline T* heap_new(A1&& a1)
{
return new T(static_cast<A1&&>(a1));
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1&& a1,A2&& a2)
{
return new T(static_cast<A1&&>(a1),static_cast<A2&&>(a2));
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1&& a1,A2&& a2,A3&& a3)
{
return new T(static_cast<A1&&>(a1),static_cast<A2&&>(a2),
static_cast<A3&&>(a3));
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1&& a1,A2&& a2,A3&& a3,A4&& a4)
{
return new T(static_cast<A1&&>(a1),static_cast<A2&&>(a2),
static_cast<A3&&>(a3),static_cast<A4&&>(a4));
}
#else
template<typename T,typename A1>
inline T* heap_new_impl(A1 a1)
{
return new T(a1);
}
template<typename T,typename A1,typename A2>
inline T* heap_new_impl(A1 a1,A2 a2)
{
return new T(a1,a2);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new_impl(A1 a1,A2 a2,A3 a3)
{
return new T(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new_impl(A1 a1,A2 a2,A3 a3,A4 a4)
{
return new T(a1,a2,a3,a4);
}
template<typename T,typename A1>
inline T* heap_new(A1 const& a1)
{
return heap_new_impl<T,A1 const&>(a1);
}
template<typename T,typename A1>
inline T* heap_new(A1& a1)
{
return heap_new_impl<T,A1&>(a1);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1 const& a1,A2 const& a2)
{
return heap_new_impl<T,A1 const&,A2 const&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1& a1,A2 const& a2)
{
return heap_new_impl<T,A1&,A2 const&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1 const& a1,A2& a2)
{
return heap_new_impl<T,A1 const&,A2&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1& a1,A2& a2)
{
return heap_new_impl<T,A1&,A2&>(a1,a2);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3)
{
return heap_new_impl<T,A1&,A2&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3)
{
return heap_new_impl<T,A1&,A2 const&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3)
{
return heap_new_impl<T,A1 const&,A2&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2& a2,A3& a3)
{
return heap_new_impl<T,A1&,A2&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2&,A3&,A4&>(a1,a2,a3,a4);
}
#endif
template<typename T>
inline void heap_delete(T* data)
{
delete data;
}
template<typename T>
struct do_heap_delete
{
void operator()(T* data) const
{
detail::heap_delete(data);
}
};
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,6 +1,6 @@
#ifndef BOOST_THREAD_PTHREAD_TIMESPEC_HPP
#define BOOST_THREAD_PTHREAD_TIMESPEC_HPP
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -8,12 +8,6 @@
#include <boost/thread/thread_time.hpp>
#include <boost/date_time/posix_time/conversion.hpp>
#include <pthread.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
@@ -21,16 +15,14 @@ namespace boost
{
inline struct timespec get_timespec(boost::system_time const& abs_time)
{
struct timespec timeout={0,0};
struct timespec timeout={0};
boost::posix_time::time_duration const time_since_epoch=abs_time-boost::posix_time::from_time_t(0);
timeout.tv_sec=time_since_epoch.total_seconds();
timeout.tv_nsec=(long)(time_since_epoch.fractional_seconds()*(1000000000l/time_since_epoch.ticks_per_second()));
timeout.tv_nsec=time_since_epoch.fractional_seconds()*(1000000000/time_since_epoch.ticks_per_second());
return timeout;
}
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -10,12 +10,6 @@
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/recursive_mutex.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/recursive_mutex.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#include BOOST_THREAD_PLATFORM(recursive_mutex.hpp)
#endif

View File

@@ -10,12 +10,6 @@
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/shared_mutex.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/shared_mutex.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#include BOOST_THREAD_PLATFORM(shared_mutex.hpp)
#endif

View File

@@ -3,26 +3,13 @@
// thread.hpp
//
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/detail/platform.hpp>
#if defined(BOOST_THREAD_PLATFORM_WIN32)
#include <boost/thread/win32/thread_data.hpp>
#elif defined(BOOST_THREAD_PLATFORM_PTHREAD)
#include <boost/thread/pthread/thread_data.hpp>
#else
#error "Boost threads unavailable on this platform"
#endif
#include <boost/thread/detail/thread.hpp>
#include <boost/thread/detail/thread_interruption.hpp>
#include <boost/thread/detail/thread_group.hpp>
#include <boost/thread/v2/thread.hpp>
#include BOOST_THREAD_PLATFORM(thread.hpp)
#endif

View File

@@ -6,23 +6,16 @@
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/date_time/time_clock.hpp>
#include <boost/date_time/microsec_time_clock.hpp>
#include <boost/date_time/posix_time/posix_time_types.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
typedef boost::posix_time::ptime system_time;
inline system_time get_system_time()
{
#if defined(BOOST_DATE_TIME_HAS_HIGH_PRECISION_CLOCK)
return boost::date_time::microsec_clock<system_time>::universal_time();
#else // defined(BOOST_DATE_TIME_HAS_HIGH_PRECISION_CLOCK)
return boost::date_time::second_clock<system_time>::universal_time();
#endif // defined(BOOST_DATE_TIME_HAS_HIGH_PRECISION_CLOCK)
}
namespace detail
@@ -50,6 +43,4 @@ namespace boost
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,113 +1,128 @@
#ifndef BOOST_THREAD_TSS_HPP
#define BOOST_THREAD_TSS_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-8 Anthony Williams
// Copyright (C) 2001-2003 William E. Kempf
// Copyright (C) 2006 Roland Schwarz
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_TSS_WEK070601_HPP
#define BOOST_TSS_WEK070601_HPP
#include <boost/thread/detail/config.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/thread/detail/thread_heap_alloc.hpp>
#include <boost/config/abi_prefix.hpp>
#include <boost/utility.hpp>
#include <boost/function.hpp>
#include <boost/thread/exceptions.hpp>
namespace boost
#if defined(BOOST_HAS_PTHREADS)
# include <pthread.h>
#elif defined(BOOST_HAS_MPTASKS)
# include <Multiprocessing.h>
#endif
namespace boost {
// disable warnings about non dll import
// see: http://www.boost.org/more/separate_compilation.html#dlls
#ifdef BOOST_MSVC
# pragma warning(push)
# pragma warning(disable: 4251 4231 4660 4275)
#endif
namespace detail {
class BOOST_THREAD_DECL tss : private noncopyable
{
namespace detail
{
struct tss_cleanup_function
public:
tss(boost::function1<void, void*>* pcleanup) {
if (pcleanup == 0) throw boost::thread_resource_error();
try
{
virtual ~tss_cleanup_function()
{}
virtual void operator()(void* data)=0;
};
BOOST_THREAD_DECL void set_tss_data(void const* key,boost::shared_ptr<tss_cleanup_function> func,void* tss_data,bool cleanup_existing);
BOOST_THREAD_DECL void* get_tss_data(void const* key);
init(pcleanup);
}
catch (...)
{
delete pcleanup;
throw boost::thread_resource_error();
}
}
template <typename T>
class thread_specific_ptr
{
private:
thread_specific_ptr(thread_specific_ptr&);
thread_specific_ptr& operator=(thread_specific_ptr&);
~tss();
void* get() const;
void set(void* value);
void cleanup(void* p);
struct delete_data:
detail::tss_cleanup_function
{
void operator()(void* data)
{
delete static_cast<T*>(data);
}
};
struct run_custom_cleanup_function:
detail::tss_cleanup_function
{
void (*cleanup_function)(T*);
explicit run_custom_cleanup_function(void (*cleanup_function_)(T*)):
cleanup_function(cleanup_function_)
{}
void operator()(void* data)
{
cleanup_function(static_cast<T*>(data));
}
};
private:
unsigned int m_slot; //This is a "pseudo-slot", not a native slot
void init(boost::function1<void, void*>* pcleanup);
};
boost::shared_ptr<detail::tss_cleanup_function> cleanup;
public:
typedef T element_type;
thread_specific_ptr():
cleanup(detail::heap_new<delete_data>(),detail::do_heap_delete<delete_data>())
{}
explicit thread_specific_ptr(void (*func_)(T*))
{
if(func_)
{
cleanup.reset(detail::heap_new<run_custom_cleanup_function>(func_),detail::do_heap_delete<run_custom_cleanup_function>());
}
}
~thread_specific_ptr()
{
detail::set_tss_data(this,boost::shared_ptr<detail::tss_cleanup_function>(),0,true);
}
T* get() const
{
return static_cast<T*>(detail::get_tss_data(this));
}
T* operator->() const
{
return get();
}
T& operator*() const
{
return *get();
}
T* release()
{
T* const temp=get();
detail::set_tss_data(this,boost::shared_ptr<detail::tss_cleanup_function>(),0,false);
return temp;
}
void reset(T* new_value=0)
{
T* const current_value=get();
if(current_value!=new_value)
{
detail::set_tss_data(this,cleanup,new_value,true);
}
}
};
}
#include <boost/config/abi_suffix.hpp>
#if defined(BOOST_HAS_MPTASKS)
void thread_cleanup();
#endif
template <typename T>
struct tss_adapter
{
template <typename F>
tss_adapter(const F& cleanup) : m_cleanup(cleanup) { }
void operator()(void* p) { m_cleanup(static_cast<T*>(p)); }
boost::function1<void, T*> m_cleanup;
};
} // namespace detail
template <typename T>
class thread_specific_ptr : private noncopyable
{
public:
thread_specific_ptr()
: m_tss(new boost::function1<void, void*>(
boost::detail::tss_adapter<T>(
&thread_specific_ptr<T>::cleanup)))
{
}
thread_specific_ptr(void (*clean)(T*))
: m_tss(new boost::function1<void, void*>(
boost::detail::tss_adapter<T>(clean)))
{
}
~thread_specific_ptr() { reset(); }
T* get() const { return static_cast<T*>(m_tss.get()); }
T* operator->() const { return get(); }
T& operator*() const { return *get(); }
T* release() { T* temp = get(); if (temp) m_tss.set(0); return temp; }
void reset(T* p=0)
{
T* cur = get();
if (cur == p) return;
m_tss.set(p);
if (cur) m_tss.cleanup(cur);
}
private:
static void cleanup(T* p) { delete p; }
detail::tss m_tss;
};
#ifdef BOOST_MSVC
# pragma warning(pop)
#endif
} // namespace boost
#endif //BOOST_TSS_WEK070601_HPP
// Change Log:
// 6 Jun 01
// WEKEMPF Initial version.
// 30 May 02 WEKEMPF
// Added interface to set specific cleanup handlers.
// Removed TLS slot limits from most implementations.
// 22 Mar 04 GlassfordM for WEKEMPF
// Fixed: thread_specific_ptr::reset() doesn't check error returned
// by tss::set(); tss::set() now throws if it fails.
// Fixed: calling thread_specific_ptr::reset() or
// thread_specific_ptr::release() causes double-delete: once on
// reset()/release() and once on ~thread_specific_ptr().

View File

@@ -1,56 +0,0 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2011 Vicente J. Botet Escriba
#ifndef BOOST_THREAD_V2_THREAD_HPP
#define BOOST_THREAD_V2_THREAD_HPP
#include <boost/thread/detail/config.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#endif
#include <boost/thread/condition_variable.hpp>
#include <boost/thread/locks.hpp>
namespace boost
{
namespace this_thread
{
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
void sleep_for(const chrono::duration<Rep, Period>& d)
{
using namespace chrono;
nanoseconds ns = duration_cast<nanoseconds> (d);
if (ns < d) ++ns;
sleep_for(ns);
}
template <class Clock, class Duration>
void sleep_until(const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
mutex mut;
condition_variable cv;
unique_lock<mutex> lk(mut);
while (Clock::now() < t)
cv.wait_until(lk, t);
}
template <class Duration>
inline BOOST_SYMBOL_VISIBLE
void sleep_until(const chrono::time_point<chrono::steady_clock, Duration>& t)
{
using namespace chrono;
sleep_for(t - steady_clock::now());
}
#endif
}
}
#endif

View File

@@ -3,20 +3,14 @@
// basic_recursive_mutex.hpp
//
// (C) Copyright 2006-8 Anthony Williams
// (C) Copyright 2006-7 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/win32/thread_primitives.hpp>
#include <boost/thread/win32/basic_timed_mutex.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
#include "thread_primitives.hpp"
#include "basic_timed_mutex.hpp"
namespace boost
{
@@ -46,7 +40,7 @@ namespace boost
long const current_thread_id=win32::GetCurrentThreadId();
return try_recursive_lock(current_thread_id) || try_basic_lock(current_thread_id);
}
void lock()
{
long const current_thread_id=win32::GetCurrentThreadId();
@@ -62,26 +56,11 @@ namespace boost
long const current_thread_id=win32::GetCurrentThreadId();
return try_recursive_lock(current_thread_id) || try_timed_lock(current_thread_id,target);
}
template<typename Duration>
bool timed_lock(Duration const& timeout)
long get_active_count()
{
return timed_lock(get_system_time()+timeout);
return mutex.get_active_count();
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
{
long const current_thread_id=win32::GetCurrentThreadId();
return try_recursive_lock(current_thread_id) || try_timed_lock_for(current_thread_id,rel_time);
}
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& t)
{
long const current_thread_id=win32::GetCurrentThreadId();
return try_recursive_lock(current_thread_id) || try_timed_lock_until(current_thread_id,t);
}
#endif
void unlock()
{
if(!--recursion_count)
@@ -91,6 +70,11 @@ namespace boost
}
}
bool locked()
{
return mutex.locked();
}
private:
bool try_recursive_lock(long current_thread_id)
{
@@ -101,7 +85,7 @@ namespace boost
}
return false;
}
bool try_basic_lock(long current_thread_id)
{
if(mutex.try_lock())
@@ -112,7 +96,7 @@ namespace boost
}
return false;
}
bool try_timed_lock(long current_thread_id,::boost::system_time const& target)
{
if(mutex.timed_lock(target))
@@ -123,28 +107,7 @@ namespace boost
}
return false;
}
template <typename TP>
bool try_timed_lock_until(long current_thread_id,TP const& target)
{
if(mutex.try_lock_until(target))
{
BOOST_INTERLOCKED_EXCHANGE(&locking_thread_id,current_thread_id);
recursion_count=1;
return true;
}
return false;
}
template <typename D>
bool try_timed_lock_for(long current_thread_id,D const& target)
{
if(mutex.try_lock_for(target))
{
BOOST_INTERLOCKED_EXCHANGE(&locking_thread_id,current_thread_id);
recursion_count=1;
return true;
}
return false;
}
};
typedef basic_recursive_mutex_impl<basic_timed_mutex> basic_recursive_mutex;
@@ -154,6 +117,4 @@ namespace boost
#define BOOST_BASIC_RECURSIVE_MUTEX_INITIALIZER {0}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,23 +3,17 @@
// basic_timed_mutex_win32.hpp
//
// (C) Copyright 2006-8 Anthony Williams
// (C) Copyright 2006 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/assert.hpp>
#include <boost/thread/win32/thread_primitives.hpp>
#include <boost/thread/win32/interlocked_read.hpp>
#include "thread_primitives.hpp"
#include "interlocked_read.hpp"
#include <boost/thread/thread_time.hpp>
#include <boost/thread/xtime.hpp>
#include <boost/detail/interlocked.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
@@ -27,10 +21,7 @@ namespace boost
{
struct basic_timed_mutex
{
BOOST_STATIC_CONSTANT(unsigned char,lock_flag_bit=31);
BOOST_STATIC_CONSTANT(unsigned char,event_set_flag_bit=30);
BOOST_STATIC_CONSTANT(long,lock_flag_value=1<<lock_flag_bit);
BOOST_STATIC_CONSTANT(long,event_set_flag_value=1<<event_set_flag_bit);
BOOST_STATIC_CONSTANT(long,lock_flag_value=0x80000000);
long active_count;
void* event;
@@ -42,103 +33,70 @@ namespace boost
void destroy()
{
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4312)
#endif
void* const old_event=BOOST_INTERLOCKED_EXCHANGE_POINTER(&event,0);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
if(old_event)
{
win32::CloseHandle(old_event);
}
}
bool try_lock()
{
return !win32::interlocked_bit_test_and_set(&active_count,lock_flag_bit);
long old_count=active_count&~lock_flag_value;
do
{
long const current_count=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,(old_count+1)|lock_flag_value,old_count);
if(current_count==old_count)
{
return true;
}
old_count=current_count;
}
while(!(old_count&lock_flag_value));
return false;
}
void lock()
{
if(try_lock())
{
return;
}
long old_count=active_count;
mark_waiting_and_try_lock(old_count);
if(old_count&lock_flag_value)
{
bool lock_acquired=false;
void* const sem=get_event();
do
{
BOOST_VERIFY(win32::WaitForSingleObject(
sem,::boost::detail::win32::infinite)==0);
clear_waiting_and_try_lock(old_count);
lock_acquired=!(old_count&lock_flag_value);
}
while(!lock_acquired);
}
BOOST_VERIFY(timed_lock(::boost::detail::get_system_time_sentinel()));
}
void mark_waiting_and_try_lock(long& old_count)
{
for(;;)
{
long const new_count=(old_count&lock_flag_value)?(old_count+1):(old_count|lock_flag_value);
long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,new_count,old_count);
if(current==old_count)
{
break;
}
old_count=current;
}
}
void clear_waiting_and_try_lock(long& old_count)
{
old_count&=~lock_flag_value;
old_count|=event_set_flag_value;
for(;;)
{
long const new_count=((old_count&lock_flag_value)?old_count:((old_count-1)|lock_flag_value))&~event_set_flag_value;
long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,new_count,old_count);
if(current==old_count)
{
break;
}
old_count=current;
}
}
bool timed_lock(::boost::system_time const& wait_until)
{
if(try_lock())
{
return true;
}
long old_count=active_count;
mark_waiting_and_try_lock(old_count);
while(true)
{
long const current_count=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,(old_count+1)|lock_flag_value,old_count);
if(current_count==old_count)
{
break;
}
old_count=current_count;
}
if(old_count&lock_flag_value)
{
bool lock_acquired=false;
void* const sem=get_event();
++old_count; // we're waiting, too
do
{
old_count-=(lock_flag_value+1); // there will be one less active thread on this mutex when it gets unlocked
if(win32::WaitForSingleObject(sem,::boost::detail::get_milliseconds_until(wait_until))!=0)
{
BOOST_INTERLOCKED_DECREMENT(&active_count);
return false;
}
clear_waiting_and_try_lock(old_count);
do
{
long const current_count=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&active_count,old_count|lock_flag_value,old_count);
if(current_count==old_count)
{
break;
}
old_count=current_count;
}
while(!(old_count&lock_flag_value));
lock_acquired=!(old_count&lock_flag_value);
}
while(!lock_acquired);
@@ -146,99 +104,36 @@ namespace boost
return true;
}
template<typename Duration>
bool timed_lock(Duration const& timeout)
long get_active_count()
{
return timed_lock(get_system_time()+timeout);
}
bool timed_lock(boost::xtime const& timeout)
{
return timed_lock(system_time(timeout));
}
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_lock_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
return try_lock_until(s_now + ceil<system_clock::duration>(t - c_now));
}
template <class Duration>
bool try_lock_until(const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<chrono::system_clock, chrono::system_clock::duration> sys_tmpt;
return try_lock_until(sys_tmpt(chrono::ceil<chrono::system_clock::duration>(t.time_since_epoch())));
}
bool try_lock_until(const chrono::time_point<chrono::system_clock, chrono::system_clock::duration>& tp)
{
if(try_lock())
{
return true;
}
long old_count=active_count;
mark_waiting_and_try_lock(old_count);
if(old_count&lock_flag_value)
{
bool lock_acquired=false;
void* const sem=get_event();
do
{
chrono::milliseconds rel_time= chrono::ceil<chrono::milliseconds>(tp-chrono::system_clock::now());
if(win32::WaitForSingleObject(sem,static_cast<unsigned long>(rel_time.count()))!=0)
{
BOOST_INTERLOCKED_DECREMENT(&active_count);
return false;
}
clear_waiting_and_try_lock(old_count);
lock_acquired=!(old_count&lock_flag_value);
}
while(!lock_acquired);
}
return true;
return ::boost::detail::interlocked_read_acquire(&active_count);
}
void unlock()
{
long const offset=lock_flag_value;
long const old_count=BOOST_INTERLOCKED_EXCHANGE_ADD(&active_count,lock_flag_value);
if(!(old_count&event_set_flag_value) && (old_count>offset))
long const offset=lock_flag_value+1;
long old_count=BOOST_INTERLOCKED_EXCHANGE_ADD(&active_count,(~offset)+1);
if(old_count>offset)
{
if(!win32::interlocked_bit_test_and_set(&active_count,event_set_flag_bit))
{
win32::SetEvent(get_event());
}
win32::SetEvent(get_event());
}
}
bool locked()
{
return get_active_count()>=lock_flag_value;
}
private:
void* get_event()
{
void* current_event=::boost::detail::interlocked_read_acquire(&event);
if(!current_event)
{
void* const new_event=win32::create_anonymous_event(win32::auto_reset_event,win32::event_initially_reset);
#ifdef BOOST_MSVC
#pragma warning(push)
#pragma warning(disable:4311)
#pragma warning(disable:4312)
#endif
void* const old_event=BOOST_INTERLOCKED_COMPARE_EXCHANGE_POINTER(&event,new_event,0);
#ifdef BOOST_MSVC
#pragma warning(pop)
#endif
if(old_event!=0)
{
win32::CloseHandle(new_event);
@@ -251,14 +146,12 @@ namespace boost
}
return current_event;
}
};
}
}
#define BOOST_BASIC_TIMED_MUTEX_INITIALIZER {0}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,133 +3,86 @@
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007-8 Anthony Williams
// (C) Copyright 2007 Anthony Williams
#include <boost/thread/mutex.hpp>
#include <boost/thread/win32/thread_primitives.hpp>
#include "thread_primitives.hpp"
#include <limits.h>
#include <boost/assert.hpp>
#include <algorithm>
#include <boost/thread/cv_status.hpp>
//#include <boost/thread/thread.hpp>
#include <boost/thread/win32/thread_data.hpp>
#include <boost/thread/thread.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/thread/win32/interlocked_read.hpp>
#include <boost/thread/xtime.hpp>
#include <vector>
#include <boost/intrusive_ptr.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
#include "interlocked_read.hpp"
namespace boost
{
namespace detail
{
class basic_cv_list_entry;
void intrusive_ptr_add_ref(basic_cv_list_entry * p);
void intrusive_ptr_release(basic_cv_list_entry * p);
class basic_cv_list_entry
{
private:
detail::win32::handle_manager semaphore;
detail::win32::handle_manager wake_sem;
long waiters;
bool notified;
long references;
basic_cv_list_entry(basic_cv_list_entry&);
void operator=(basic_cv_list_entry&);
public:
explicit basic_cv_list_entry(detail::win32::handle_manager const& wake_sem_):
semaphore(detail::win32::create_anonymous_semaphore(0,LONG_MAX)),
wake_sem(wake_sem_.duplicate()),
waiters(1),notified(false),references(0)
{}
static bool no_waiters(boost::intrusive_ptr<basic_cv_list_entry> const& entry)
{
return !detail::interlocked_read_acquire(&entry->waiters);
}
void add_waiter()
{
BOOST_INTERLOCKED_INCREMENT(&waiters);
}
void remove_waiter()
{
BOOST_INTERLOCKED_DECREMENT(&waiters);
}
void release(unsigned count_to_release)
{
notified=true;
detail::win32::ReleaseSemaphore(semaphore,count_to_release,0);
}
void release_waiters()
{
release(detail::interlocked_read_acquire(&waiters));
}
bool is_notified() const
{
return notified;
}
bool wait(timeout wait_until)
{
return this_thread::interruptible_wait(semaphore,wait_until);
}
bool woken()
{
unsigned long const woken_result=detail::win32::WaitForSingleObject(wake_sem,0);
BOOST_ASSERT((woken_result==detail::win32::timeout) || (woken_result==0));
return woken_result==0;
}
friend void intrusive_ptr_add_ref(basic_cv_list_entry * p);
friend void intrusive_ptr_release(basic_cv_list_entry * p);
};
inline void intrusive_ptr_add_ref(basic_cv_list_entry * p)
{
BOOST_INTERLOCKED_INCREMENT(&p->references);
}
inline void intrusive_ptr_release(basic_cv_list_entry * p)
{
if(!BOOST_INTERLOCKED_DECREMENT(&p->references))
{
delete p;
}
}
class basic_condition_variable
{
boost::mutex internal_mutex;
long total_count;
unsigned active_generation_count;
typedef basic_cv_list_entry list_entry;
typedef boost::intrusive_ptr<list_entry> entry_ptr;
typedef std::vector<entry_ptr> generation_list;
generation_list generations;
detail::win32::handle_manager wake_sem;
void wake_waiters(long count_to_wake)
struct list_entry
{
detail::win32::handle semaphore;
long count;
bool notified;
list_entry():
semaphore(0),count(0),notified(0)
{}
};
BOOST_STATIC_CONSTANT(unsigned,generation_count=3);
list_entry generations[generation_count];
detail::win32::handle wake_sem;
static bool no_waiters(list_entry const& entry)
{
return entry.count==0;
}
void shift_generations_down()
{
list_entry* const last_active_entry=std::remove_if(generations,generations+generation_count,no_waiters);
if(last_active_entry==generations+generation_count)
{
broadcast_entry(generations[generation_count-1],false);
}
else
{
active_generation_count=(last_active_entry-generations)+1;
}
std::copy_backward(generations,generations+active_generation_count-1,generations+active_generation_count);
generations[0]=list_entry();
}
void broadcast_entry(list_entry& entry,bool wake)
{
long const count_to_wake=entry.count;
detail::interlocked_write_release(&total_count,total_count-count_to_wake);
detail::win32::ReleaseSemaphore(wake_sem,count_to_wake,0);
if(wake)
{
detail::win32::ReleaseSemaphore(wake_sem,count_to_wake,0);
}
detail::win32::ReleaseSemaphore(entry.semaphore,count_to_wake,0);
entry.count=0;
dispose_entry(entry);
}
void dispose_entry(list_entry& entry)
{
if(entry.semaphore)
{
BOOST_VERIFY(detail::win32::CloseHandle(entry.semaphore));
entry.semaphore=0;
}
entry.notified=false;
}
template<typename lock_type>
@@ -137,7 +90,7 @@ namespace boost
{
lock_type& lock;
bool unlocked;
relocker(lock_type& lock_):
lock(lock_),unlocked(false)
{}
@@ -152,168 +105,140 @@ namespace boost
{
lock.lock();
}
}
private:
relocker(relocker&);
void operator=(relocker&);
};
entry_ptr get_wait_entry()
{
boost::lock_guard<boost::mutex> internal_lock(internal_mutex);
if(!wake_sem)
{
wake_sem=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
BOOST_ASSERT(wake_sem);
}
detail::interlocked_write_release(&total_count,total_count+1);
if(generations.empty() || generations.back()->is_notified())
{
entry_ptr new_entry(new list_entry(wake_sem));
generations.push_back(new_entry);
return new_entry;
}
else
{
generations.back()->add_waiter();
return generations.back();
}
}
struct entry_manager
{
entry_ptr const entry;
entry_manager(entry_ptr const& entry_):
entry(entry_)
{}
~entry_manager()
{
entry->remove_waiter();
}
list_entry* operator->()
{
return entry.get();
}
private:
void operator=(entry_manager&);
entry_manager(entry_manager&);
};
protected:
template<typename lock_type>
bool do_wait(lock_type& lock,timeout wait_until)
bool do_wait(lock_type& lock,::boost::system_time const& wait_until)
{
relocker<lock_type> locker(lock);
entry_manager entry(get_wait_entry());
locker.unlock();
detail::win32::handle_manager local_wake_sem;
detail::win32::handle_manager sem;
bool first_loop=true;
bool woken=false;
relocker<lock_type> locker(lock);
while(!woken)
{
if(!entry->wait(wait_until))
{
return false;
boost::mutex::scoped_lock internal_lock(internal_mutex);
detail::interlocked_write_release(&total_count,total_count+1);
if(first_loop)
{
locker.unlock();
if(!wake_sem)
{
wake_sem=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
BOOST_ASSERT(wake_sem);
}
local_wake_sem=detail::win32::duplicate_handle(wake_sem);
if(generations[0].notified)
{
shift_generations_down();
}
else if(!active_generation_count)
{
active_generation_count=1;
}
first_loop=false;
}
if(!generations[0].semaphore)
{
generations[0].semaphore=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
BOOST_ASSERT(generations[0].semaphore);
}
++generations[0].count;
sem=detail::win32::duplicate_handle(generations[0].semaphore);
}
if(!this_thread::interruptible_wait(sem,::boost::detail::get_milliseconds_until(wait_until)))
{
break;
}
unsigned long const woken_result=detail::win32::WaitForSingleObject(local_wake_sem,0);
BOOST_ASSERT(woken_result==detail::win32::timeout || woken_result==0);
woken=entry->woken();
woken=(woken_result==0);
}
return woken;
}
template<typename lock_type,typename predicate_type>
bool do_wait(lock_type& m,timeout const& wait_until,predicate_type pred)
{
while (!pred())
{
if(!do_wait(m, wait_until))
return pred();
}
return true;
}
basic_condition_variable(const basic_condition_variable& other);
basic_condition_variable& operator=(const basic_condition_variable& other);
public:
basic_condition_variable():
total_count(0),active_generation_count(0),wake_sem(0)
{}
~basic_condition_variable()
{}
{
for(unsigned i=0;i<generation_count;++i)
{
dispose_entry(generations[i]);
}
detail::win32::CloseHandle(wake_sem);
}
void notify_one() BOOST_NOEXCEPT
void notify_one()
{
if(detail::interlocked_read_acquire(&total_count))
{
boost::lock_guard<boost::mutex> internal_lock(internal_mutex);
if(!total_count)
boost::mutex::scoped_lock internal_lock(internal_mutex);
detail::win32::ReleaseSemaphore(wake_sem,1,0);
for(unsigned generation=active_generation_count;generation!=0;--generation)
{
return;
list_entry& entry=generations[generation-1];
if(entry.count)
{
detail::interlocked_write_release(&total_count,total_count-1);
entry.notified=true;
detail::win32::ReleaseSemaphore(entry.semaphore,1,0);
if(!--entry.count)
{
dispose_entry(entry);
if(generation==active_generation_count)
{
--active_generation_count;
}
}
}
}
wake_waiters(1);
for(generation_list::iterator it=generations.begin(),
end=generations.end();
it!=end;++it)
{
(*it)->release(1);
}
generations.erase(std::remove_if(generations.begin(),generations.end(),&basic_cv_list_entry::no_waiters),generations.end());
}
}
void notify_all() BOOST_NOEXCEPT
void notify_all()
{
if(detail::interlocked_read_acquire(&total_count))
{
boost::lock_guard<boost::mutex> internal_lock(internal_mutex);
if(!total_count)
boost::mutex::scoped_lock internal_lock(internal_mutex);
for(unsigned generation=active_generation_count;generation!=0;--generation)
{
return;
list_entry& entry=generations[generation-1];
if(entry.count)
{
broadcast_entry(entry,true);
}
}
wake_waiters(total_count);
for(generation_list::iterator it=generations.begin(),
end=generations.end();
it!=end;++it)
{
(*it)->release_waiters();
}
generations.clear();
wake_sem=detail::win32::handle(0);
active_generation_count=0;
}
}
};
}
class condition_variable:
private detail::basic_condition_variable
public detail::basic_condition_variable
{
private:
condition_variable(condition_variable&);
void operator=(condition_variable&);
public:
condition_variable()
{}
using detail::basic_condition_variable::notify_one;
using detail::basic_condition_variable::notify_all;
void wait(unique_lock<mutex>& m)
{
do_wait(m,detail::timeout::sentinel());
do_wait(m,::boost::detail::get_system_time_sentinel());
}
template<typename predicate_type>
@@ -321,109 +246,33 @@ namespace boost
{
while(!pred()) wait(m);
}
bool timed_wait(unique_lock<mutex>& m,boost::system_time const& wait_until)
{
return do_wait(m,wait_until);
}
bool timed_wait(unique_lock<mutex>& m,boost::xtime const& wait_until)
{
return do_wait(m,system_time(wait_until));
}
template<typename duration_type>
bool timed_wait(unique_lock<mutex>& m,duration_type const& wait_duration)
{
return do_wait(m,wait_duration.total_milliseconds());
}
template<typename predicate_type>
bool timed_wait(unique_lock<mutex>& m,boost::system_time const& wait_until,predicate_type pred)
{
return do_wait(m,wait_until,pred);
}
template<typename predicate_type>
bool timed_wait(unique_lock<mutex>& m,boost::xtime const& wait_until,predicate_type pred)
{
return do_wait(m,system_time(wait_until),pred);
}
template<typename duration_type,typename predicate_type>
bool timed_wait(unique_lock<mutex>& m,duration_type const& wait_duration,predicate_type pred)
{
return do_wait(m,wait_duration.total_milliseconds(),pred);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class Clock, class Duration>
cv_status
wait_until(
unique_lock<mutex>& lock,
const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
do_wait(lock, ceil<milliseconds>(t-Clock::now()).count());
return Clock::now() < t ? cv_status::no_timeout :
cv_status::timeout;
}
template <class Rep, class Period>
cv_status
wait_for(
unique_lock<mutex>& lock,
const chrono::duration<Rep, Period>& d)
{
using namespace chrono;
steady_clock::time_point c_now = steady_clock::now();
do_wait(lock, ceil<milliseconds>(d).count());
return steady_clock::now() - c_now < d ? cv_status::no_timeout :
cv_status::timeout;
}
template <class Clock, class Duration, class Predicate>
bool
wait_until(
unique_lock<mutex>& lock,
const chrono::time_point<Clock, Duration>& t,
Predicate pred)
{
while (!pred())
{
if (wait_until(lock, t) == cv_status::timeout)
return pred();
if(!timed_wait(m, wait_until))
return false;
}
return true;
}
template <class Rep, class Period, class Predicate>
bool
wait_for(
unique_lock<mutex>& lock,
const chrono::duration<Rep, Period>& d,
Predicate pred)
{
return wait_until(lock, chrono::steady_clock::now() + d, pred);
}
#endif
};
class condition_variable_any:
private detail::basic_condition_variable
public detail::basic_condition_variable
{
private:
condition_variable_any(condition_variable_any&);
void operator=(condition_variable_any&);
public:
condition_variable_any()
{}
using detail::basic_condition_variable::notify_one;
using detail::basic_condition_variable::notify_all;
template<typename lock_type>
void wait(lock_type& m)
{
do_wait(m,detail::timeout::sentinel());
do_wait(m,::boost::detail::get_system_time_sentinel());
}
template<typename lock_type,typename predicate_type>
@@ -431,98 +280,25 @@ namespace boost
{
while(!pred()) wait(m);
}
template<typename lock_type>
bool timed_wait(lock_type& m,boost::system_time const& wait_until)
{
return do_wait(m,wait_until);
}
template<typename lock_type>
bool timed_wait(lock_type& m,boost::xtime const& wait_until)
{
return do_wait(m,system_time(wait_until));
}
template<typename lock_type,typename duration_type>
bool timed_wait(lock_type& m,duration_type const& wait_duration)
{
return do_wait(m,wait_duration.total_milliseconds());
}
template<typename lock_type,typename predicate_type>
bool timed_wait(lock_type& m,boost::system_time const& wait_until,predicate_type pred)
{
return do_wait(m,wait_until,pred);
}
template<typename lock_type,typename predicate_type>
bool timed_wait(lock_type& m,boost::xtime const& wait_until,predicate_type pred)
{
return do_wait(m,system_time(wait_until),pred);
}
template<typename lock_type,typename duration_type,typename predicate_type>
bool timed_wait(lock_type& m,duration_type const& wait_duration,predicate_type pred)
{
return do_wait(m,wait_duration.total_milliseconds(),pred);
}
#ifdef BOOST_THREAD_USES_CHRONO
template <class lock_type, class Clock, class Duration>
cv_status
wait_until(
lock_type& lock,
const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
do_wait(lock, ceil<milliseconds>(t-Clock::now()).count());
return Clock::now() < t ? cv_status::no_timeout :
cv_status::timeout;
}
template <class lock_type, class Rep, class Period>
cv_status
wait_for(
lock_type& lock,
const chrono::duration<Rep, Period>& d)
{
using namespace chrono;
steady_clock::time_point c_now = steady_clock::now();
do_wait(lock, ceil<milliseconds>(d).count());
return steady_clock::now() - c_now < d ? cv_status::no_timeout :
cv_status::timeout;
}
template <class lock_type, class Clock, class Duration, class Predicate>
bool
wait_until(
lock_type& lock,
const chrono::time_point<Clock, Duration>& t,
Predicate pred)
{
while (!pred())
{
if (wait_until(lock, t) == cv_status::timeout)
return pred();
if(!timed_wait(m, wait_until))
return false;
}
return true;
}
template <class lock_type, class Rep, class Period, class Predicate>
bool
wait_for(
lock_type& lock,
const chrono::duration<Rep, Period>& d,
Predicate pred)
{
return wait_until(lock, chrono::steady_clock::now() + d, pred);
}
#endif
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,16 +3,12 @@
// interlocked_read_win32.hpp
//
// (C) Copyright 2005-8 Anthony Williams
// (C) Copyright 2005-7 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/detail/interlocked.hpp>
#include <boost/config/abi_prefix.hpp>
#ifdef BOOST_MSVC
extern "C" void _ReadWriteBarrier(void);
@@ -50,6 +46,8 @@ namespace boost
#else
#include <boost/detail/interlocked.hpp>
namespace boost
{
namespace detail
@@ -75,6 +73,5 @@ namespace boost
#endif
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -5,13 +5,11 @@
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/win32/basic_timed_mutex.hpp>
#include "basic_timed_mutex.hpp"
#include <boost/utility.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/thread/locks.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
@@ -20,11 +18,9 @@ namespace boost
}
class mutex:
boost::noncopyable,
public ::boost::detail::underlying_mutex
{
private:
mutex(mutex const&);
mutex& operator=(mutex const&);
public:
mutex()
{
@@ -36,17 +32,15 @@ namespace boost
}
typedef unique_lock<mutex> scoped_lock;
typedef detail::try_lock_wrapper<mutex> scoped_try_lock;
typedef scoped_lock scoped_try_lock;
};
typedef mutex try_mutex;
class timed_mutex:
boost::noncopyable,
public ::boost::detail::basic_timed_mutex
{
private:
timed_mutex(timed_mutex const&);
timed_mutex& operator=(timed_mutex const&);
public:
timed_mutex()
{
@@ -59,11 +53,9 @@ namespace boost
}
typedef unique_lock<timed_mutex> scoped_timed_lock;
typedef detail::try_lock_wrapper<timed_mutex> scoped_try_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -18,8 +18,6 @@
#include <boost/thread/win32/thread_primitives.hpp>
#include <boost/thread/win32/interlocked_read.hpp>
#include <boost/config/abi_prefix.hpp>
#ifdef BOOST_NO_STDC_NAMESPACE
namespace std
{
@@ -30,90 +28,79 @@ namespace std
namespace boost
{
struct once_flag
{
long status;
long count;
};
typedef long once_flag;
#define BOOST_ONCE_INIT {0,0}
#define BOOST_ONCE_INIT 0
namespace detail
{
#ifdef BOOST_NO_ANSI_APIS
typedef wchar_t once_char_type;
#else
typedef char once_char_type;
#endif
unsigned const once_mutex_name_fixed_length=54;
unsigned const once_mutex_name_length=once_mutex_name_fixed_length+
sizeof(void*)*2+sizeof(unsigned long)*2+1;
struct win32_mutex_scoped_lock
{
void* const mutex_handle;
explicit win32_mutex_scoped_lock(void* mutex_handle_):
mutex_handle(mutex_handle_)
{
BOOST_VERIFY(!win32::WaitForSingleObject(mutex_handle,win32::infinite));
}
~win32_mutex_scoped_lock()
{
BOOST_VERIFY(win32::ReleaseMutex(mutex_handle)!=0);
}
};
#ifdef BOOST_NO_ANSI_APIS
template <class I>
void int_to_string(I p, once_char_type* buf)
void int_to_string(I p, wchar_t* buf)
{
for(unsigned i=0; i < sizeof(I)*2; ++i,++buf)
{
#ifdef BOOST_NO_ANSI_APIS
once_char_type const a=L'A';
#else
once_char_type const a='A';
#endif
*buf = a + static_cast<once_char_type>((p >> (i*4)) & 0x0f);
*buf = L'A' + static_cast<wchar_t>((p >> (i*4)) & 0x0f);
}
*buf = 0;
}
inline void name_once_mutex(once_char_type* mutex_name,void* flag_address)
{
#ifdef BOOST_NO_ANSI_APIS
static const once_char_type fixed_mutex_name[]=L"Local\\{C15730E2-145C-4c5e-B005-3BC753F42475}-once-flag";
#else
static const once_char_type fixed_mutex_name[]="Local\\{C15730E2-145C-4c5e-B005-3BC753F42475}-once-flag";
template <class I>
void int_to_string(I p, char* buf)
{
for(unsigned i=0; i < sizeof(I)*2; ++i,++buf)
{
*buf = 'A' + static_cast<char>((p >> (i*4)) & 0x0f);
}
*buf = 0;
}
#endif
BOOST_STATIC_ASSERT(sizeof(fixed_mutex_name) ==
(sizeof(once_char_type)*(once_mutex_name_fixed_length+1)));
// create a named mutex. It doesn't really matter what this name is
// as long as it is unique both to this process, and to the address of "flag":
inline void* create_once_mutex(void* flag_address)
{
#ifdef BOOST_NO_ANSI_APIS
typedef wchar_t char_type;
static const char_type fixed_mutex_name[]=L"{C15730E2-145C-4c5e-B005-3BC753F42475}-once-flag";
#else
typedef char char_type;
static const char_type fixed_mutex_name[]="{C15730E2-145C-4c5e-B005-3BC753F42475}-once-flag";
#endif
unsigned const once_mutex_name_fixed_buffer_size=sizeof(fixed_mutex_name)/sizeof(char_type);
unsigned const once_mutex_name_fixed_length=once_mutex_name_fixed_buffer_size-1;
unsigned const once_mutex_name_length=once_mutex_name_fixed_buffer_size+sizeof(void*)*2+sizeof(unsigned long)*2;
char_type mutex_name[once_mutex_name_length];
std::memcpy(mutex_name,fixed_mutex_name,sizeof(fixed_mutex_name));
detail::int_to_string(reinterpret_cast<std::ptrdiff_t>(flag_address),
mutex_name + once_mutex_name_fixed_length);
detail::int_to_string(win32::GetCurrentProcessId(),
mutex_name + once_mutex_name_fixed_length + sizeof(void*)*2);
}
inline void* open_once_event(once_char_type* mutex_name,void* flag_address)
{
if(!*mutex_name)
{
name_once_mutex(mutex_name,flag_address);
}
#ifdef BOOST_NO_ANSI_APIS
return ::boost::detail::win32::OpenEventW(
BOOST_STATIC_ASSERT(sizeof(void*) == sizeof(std::ptrdiff_t));
detail::int_to_string(reinterpret_cast<std::ptrdiff_t>(flag_address), mutex_name + once_mutex_name_fixed_length);
detail::int_to_string(win32::GetCurrentProcessId(), mutex_name + once_mutex_name_fixed_length + sizeof(void*)*2);
#ifdef BOOST_NO_ANSI_APIS
return win32::CreateMutexW(NULL, 0, mutex_name);
#else
return ::boost::detail::win32::OpenEventA(
return win32::CreateMutexA(NULL, 0, mutex_name);
#endif
::boost::detail::win32::synchronize |
::boost::detail::win32::event_modify_state,
false,
mutex_name);
}
inline void* create_once_event(once_char_type* mutex_name,void* flag_address)
{
if(!*mutex_name)
{
name_once_mutex(mutex_name,flag_address);
}
#ifdef BOOST_NO_ANSI_APIS
return ::boost::detail::win32::CreateEventW(
#else
return ::boost::detail::win32::CreateEventA(
#endif
0,::boost::detail::win32::manual_reset_event,
::boost::detail::win32::event_initially_reset,
mutex_name);
}
}
@@ -123,83 +110,21 @@ namespace boost
// Try for a quick win: if the procedure has already been called
// just skip through:
long const function_complete_flag_value=0xc15730e2;
long const running_value=0x7f0725e3;
long status;
bool counted=false;
detail::win32::handle_manager event_handle;
detail::once_char_type mutex_name[detail::once_mutex_name_length];
mutex_name[0]=0;
while((status=::boost::detail::interlocked_read_acquire(&flag.status))
!=function_complete_flag_value)
if(::boost::detail::interlocked_read_acquire(&flag)!=function_complete_flag_value)
{
status=BOOST_INTERLOCKED_COMPARE_EXCHANGE(&flag.status,running_value,0);
if(!status)
void* const mutex_handle(::boost::detail::create_once_mutex(&flag));
BOOST_ASSERT(mutex_handle);
detail::win32::handle_manager const closer(mutex_handle);
detail::win32_mutex_scoped_lock const lock(mutex_handle);
if(flag!=function_complete_flag_value)
{
try
{
if(!event_handle)
{
event_handle=detail::open_once_event(mutex_name,&flag);
}
if(event_handle)
{
::boost::detail::win32::ResetEvent(event_handle);
}
f();
if(!counted)
{
BOOST_INTERLOCKED_INCREMENT(&flag.count);
counted=true;
}
BOOST_INTERLOCKED_EXCHANGE(&flag.status,function_complete_flag_value);
if(!event_handle &&
(::boost::detail::interlocked_read_acquire(&flag.count)>1))
{
event_handle=detail::create_once_event(mutex_name,&flag);
}
if(event_handle)
{
::boost::detail::win32::SetEvent(event_handle);
}
break;
}
catch(...)
{
BOOST_INTERLOCKED_EXCHANGE(&flag.status,0);
if(!event_handle)
{
event_handle=detail::open_once_event(mutex_name,&flag);
}
if(event_handle)
{
::boost::detail::win32::SetEvent(event_handle);
}
throw;
}
f();
BOOST_INTERLOCKED_EXCHANGE(&flag,function_complete_flag_value);
}
if(!counted)
{
BOOST_INTERLOCKED_INCREMENT(&flag.count);
counted=true;
status=::boost::detail::interlocked_read_acquire(&flag.status);
if(status==function_complete_flag_value)
{
break;
}
if(!event_handle)
{
event_handle=detail::create_once_event(mutex_name,&flag);
continue;
}
}
BOOST_VERIFY(!::boost::detail::win32::WaitForSingleObject(
event_handle,::boost::detail::win32::infinite));
}
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,7 +3,7 @@
// recursive_mutex.hpp
//
// (C) Copyright 2006-7 Anthony Williams
// (C) Copyright 2006-7 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -11,20 +11,16 @@
#include <boost/utility.hpp>
#include <boost/thread/win32/basic_recursive_mutex.hpp>
#include "basic_recursive_mutex.hpp"
#include <boost/thread/exceptions.hpp>
#include <boost/thread/locks.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class recursive_mutex:
boost::noncopyable,
public ::boost::detail::basic_recursive_mutex
{
private:
recursive_mutex(recursive_mutex const&);
recursive_mutex& operator=(recursive_mutex const&);
public:
recursive_mutex()
{
@@ -36,17 +32,15 @@ namespace boost
}
typedef unique_lock<recursive_mutex> scoped_lock;
typedef detail::try_lock_wrapper<recursive_mutex> scoped_try_lock;
typedef scoped_lock scoped_try_lock;
};
typedef recursive_mutex recursive_try_mutex;
class recursive_timed_mutex:
boost::noncopyable,
public ::boost::detail::basic_recursive_timed_mutex
{
private:
recursive_timed_mutex(recursive_timed_mutex const&);
recursive_timed_mutex& operator=(recursive_timed_mutex const&);
public:
recursive_timed_mutex()
{
@@ -58,11 +52,10 @@ namespace boost
}
typedef unique_lock<recursive_timed_mutex> scoped_timed_lock;
typedef detail::try_lock_wrapper<recursive_timed_mutex> scoped_try_lock;
typedef scoped_timed_lock scoped_try_lock;
typedef scoped_timed_lock scoped_lock;
};
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,7 +1,7 @@
#ifndef BOOST_THREAD_WIN32_SHARED_MUTEX_HPP
#define BOOST_THREAD_WIN32_SHARED_MUTEX_HPP
// (C) Copyright 2006-8 Anthony Williams
// (C) Copyright 2006-7 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
@@ -14,42 +14,28 @@
#include <limits.h>
#include <boost/utility.hpp>
#include <boost/thread/thread_time.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class shared_mutex
class shared_mutex:
private boost::noncopyable
{
#ifndef BOOST_NO_DELETED_FUNCTIONS
public:
shared_mutex(shared_mutex const&) = delete;
shared_mutex& operator=(shared_mutex const&) = delete;
#else // BOOST_NO_DELETED_FUNCTIONS
private:
shared_mutex(shared_mutex const&);
shared_mutex& operator=(shared_mutex const&);
#endif // BOOST_NO_DELETED_FUNCTIONS
private:
struct state_data
{
unsigned shared_count:11,
shared_waiting:11,
exclusive:1,
upgrade:1,
exclusive_waiting:7,
exclusive_waiting_blocked:1;
unsigned shared_count:11;
unsigned shared_waiting:11;
unsigned exclusive:1;
unsigned upgrade:1;
unsigned exclusive_waiting:7;
unsigned exclusive_waiting_blocked:1;
friend bool operator==(state_data const& lhs,state_data const& rhs)
{
return *reinterpret_cast<unsigned const*>(&lhs)==*reinterpret_cast<unsigned const*>(&rhs);
}
};
template<typename T>
T interlocked_compare_exchange(T* target,T new_value,T comparand)
@@ -61,47 +47,34 @@ namespace boost
return *reinterpret_cast<T const*>(&res);
}
enum
{
unlock_sem = 0,
exclusive_sem = 1
};
state_data state;
detail::win32::handle semaphores[2];
detail::win32::handle upgrade_sem;
void* semaphores[2];
void* &unlock_sem;
void* &exclusive_sem;
void* upgrade_sem;
void release_waiters(state_data old_state)
{
if(old_state.exclusive_waiting)
{
BOOST_VERIFY(detail::win32::ReleaseSemaphore(semaphores[exclusive_sem],1,0)!=0);
BOOST_VERIFY(detail::win32::ReleaseSemaphore(exclusive_sem,1,NULL)!=0);
}
if(old_state.shared_waiting || old_state.exclusive_waiting)
{
BOOST_VERIFY(detail::win32::ReleaseSemaphore(semaphores[unlock_sem],old_state.shared_waiting + (old_state.exclusive_waiting?1:0),0)!=0);
BOOST_VERIFY(detail::win32::ReleaseSemaphore(unlock_sem,old_state.shared_waiting + (old_state.exclusive_waiting?1:0),NULL)!=0);
}
}
public:
shared_mutex()
shared_mutex():
unlock_sem(semaphores[0]),
exclusive_sem(semaphores[1])
{
semaphores[unlock_sem]=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
semaphores[exclusive_sem]=detail::win32::create_anonymous_semaphore_nothrow(0,LONG_MAX);
if (!semaphores[exclusive_sem])
{
detail::win32::release_semaphore(semaphores[unlock_sem],LONG_MAX);
boost::throw_exception(thread_resource_error());
}
upgrade_sem=detail::win32::create_anonymous_semaphore_nothrow(0,LONG_MAX);
if (!upgrade_sem)
{
detail::win32::release_semaphore(semaphores[unlock_sem],LONG_MAX);
detail::win32::release_semaphore(semaphores[exclusive_sem],LONG_MAX);
boost::throw_exception(thread_resource_error());
}
unlock_sem=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
exclusive_sem=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
upgrade_sem=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
state_data state_={0};
state=state_;
}
@@ -109,25 +82,21 @@ namespace boost
~shared_mutex()
{
detail::win32::CloseHandle(upgrade_sem);
detail::win32::CloseHandle(semaphores[unlock_sem]);
detail::win32::CloseHandle(semaphores[exclusive_sem]);
detail::win32::CloseHandle(unlock_sem);
detail::win32::CloseHandle(exclusive_sem);
}
bool try_lock_shared()
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
if(!new_state.exclusive && !new_state.exclusive_waiting_blocked)
{
++new_state.shared_count;
if(!new_state.shared_count)
{
return false;
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
@@ -135,6 +104,7 @@ namespace boost
}
old_state=current_state;
}
while(true);
return !(old_state.exclusive| old_state.exclusive_waiting_blocked);
}
@@ -143,35 +113,21 @@ namespace boost
BOOST_VERIFY(timed_lock_shared(::boost::detail::get_system_time_sentinel()));
}
template<typename TimeDuration>
bool timed_lock_shared(TimeDuration const & relative_time)
{
return timed_lock_shared(get_system_time()+relative_time);
}
bool timed_lock_shared(boost::system_time const& wait_until)
{
for(;;)
while(true)
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
{
++new_state.shared_waiting;
if(!new_state.shared_waiting)
{
boost::throw_exception(boost::lock_error());
}
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
boost::throw_exception(boost::lock_error());
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
@@ -181,16 +137,17 @@ namespace boost
}
old_state=current_state;
}
while(true);
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
return true;
}
unsigned long const res=detail::win32::WaitForSingleObject(semaphores[unlock_sem],::boost::detail::get_milliseconds_until(wait_until));
unsigned long const res=detail::win32::WaitForSingleObject(unlock_sem,::boost::detail::get_milliseconds_until(wait_until));
if(res==detail::win32::timeout)
{
for(;;)
do
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
@@ -203,10 +160,6 @@ namespace boost
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
return false;
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
@@ -216,6 +169,7 @@ namespace boost
}
old_state=current_state;
}
while(true);
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
@@ -223,126 +177,19 @@ namespace boost
}
return false;
}
BOOST_ASSERT(res==0);
}
}
template <class Rep, class Period>
bool try_lock_shared_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_lock_shared_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_lock_shared_until(const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
return try_lock_shared_until(s_now + ceil<system_clock::duration>(t - c_now));
}
template <class Duration>
bool try_lock_shared_until(const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<chrono::system_clock, chrono::system_clock::duration> sys_tmpt;
return try_lock_shared_until(sys_tmpt(chrono::ceil<chrono::system_clock::duration>(t.time_since_epoch())));
}
bool try_lock_shared_until(const chrono::time_point<chrono::system_clock, chrono::system_clock::duration>& tp)
{
for(;;)
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
{
++new_state.shared_waiting;
if(!new_state.shared_waiting)
{
boost::throw_exception(boost::lock_error());
}
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
boost::throw_exception(boost::lock_error());
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
return true;
}
chrono::system_clock::time_point n = chrono::system_clock::now();
unsigned long res;
if (tp>n) {
chrono::milliseconds rel_time= chrono::ceil<chrono::milliseconds>(tp-n);
res=detail::win32::WaitForSingleObject(semaphores[unlock_sem],
static_cast<unsigned long>(rel_time.count()));
} else {
res=detail::win32::timeout;
}
if(res==detail::win32::timeout)
{
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
{
if(new_state.shared_waiting)
{
--new_state.shared_waiting;
}
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
return false;
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
return true;
}
return false;
}
BOOST_ASSERT(res==0);
}
}
void unlock_shared()
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
bool const last_reader=!--new_state.shared_count;
if(last_reader)
{
if(new_state.upgrade)
@@ -360,7 +207,7 @@ namespace boost
new_state.shared_waiting=0;
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
@@ -368,7 +215,7 @@ namespace boost
{
if(old_state.upgrade)
{
BOOST_VERIFY(detail::win32::ReleaseSemaphore(upgrade_sem,1,0)!=0);
BOOST_VERIFY(detail::win32::ReleaseSemaphore(upgrade_sem,1,NULL)!=0);
}
else
{
@@ -379,6 +226,7 @@ namespace boost
}
old_state=current_state;
}
while(true);
}
void lock()
@@ -386,55 +234,18 @@ namespace boost
BOOST_VERIFY(timed_lock(::boost::detail::get_system_time_sentinel()));
}
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time)
{
return timed_lock(get_system_time()+relative_time);
}
bool try_lock()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
return false;
}
else
{
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
return true;
}
bool timed_lock(boost::system_time const& wait_until)
{
for(;;)
while(true)
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
++new_state.exclusive_waiting;
if(!new_state.exclusive_waiting)
{
boost::throw_exception(boost::lock_error());
}
new_state.exclusive_waiting_blocked=true;
}
else
@@ -449,30 +260,23 @@ namespace boost
}
old_state=current_state;
}
while(true);
if(!old_state.shared_count && !old_state.exclusive)
{
return true;
}
#ifndef UNDER_CE
const bool wait_all = true;
#else
const bool wait_all = false;
#endif
unsigned long const wait_res=detail::win32::WaitForMultipleObjects(2,semaphores,wait_all,::boost::detail::get_milliseconds_until(wait_until));
unsigned long const wait_res=detail::win32::WaitForMultipleObjects(2,semaphores,true,::boost::detail::get_milliseconds_until(wait_until));
if(wait_res==detail::win32::timeout)
{
for(;;)
do
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
if(new_state.exclusive_waiting)
{
if(!--new_state.exclusive_waiting)
{
new_state.exclusive_waiting_blocked=false;
}
--new_state.exclusive_waiting;
}
}
else
@@ -487,6 +291,7 @@ namespace boost
}
old_state=current_state;
}
while(true);
if(!old_state.shared_count && !old_state.exclusive)
{
return true;
@@ -497,119 +302,10 @@ namespace boost
}
}
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
{
return try_lock_until(chrono::steady_clock::now() + rel_time);
}
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& t)
{
using namespace chrono;
system_clock::time_point s_now = system_clock::now();
typename Clock::time_point c_now = Clock::now();
return try_lock_until(s_now + ceil<system_clock::duration>(t - c_now));
}
template <class Duration>
bool try_lock_until(const chrono::time_point<chrono::system_clock, Duration>& t)
{
using namespace chrono;
typedef time_point<chrono::system_clock, chrono::system_clock::duration> sys_tmpt;
return try_lock_until(sys_tmpt(chrono::ceil<chrono::system_clock::duration>(t.time_since_epoch())));
}
bool try_lock_until(const chrono::time_point<chrono::system_clock, chrono::system_clock::duration>& tp)
{
for(;;)
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
++new_state.exclusive_waiting;
if(!new_state.exclusive_waiting)
{
boost::throw_exception(boost::lock_error());
}
new_state.exclusive_waiting_blocked=true;
}
else
{
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!old_state.shared_count && !old_state.exclusive)
{
return true;
}
#ifndef UNDER_CE
const bool wait_all = true;
#else
const bool wait_all = false;
#endif
chrono::system_clock::time_point n = chrono::system_clock::now();
unsigned long wait_res;
if (tp>n) {
chrono::milliseconds rel_time= chrono::ceil<chrono::milliseconds>(tp-chrono::system_clock::now());
wait_res=detail::win32::WaitForMultipleObjects(2,semaphores,wait_all,
static_cast<unsigned long>(rel_time.count()));
} else {
wait_res=detail::win32::timeout;
}
if(wait_res==detail::win32::timeout)
{
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
if(new_state.exclusive_waiting)
{
if(!--new_state.exclusive_waiting)
{
new_state.exclusive_waiting_blocked=false;
}
}
}
else
{
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!old_state.shared_count && !old_state.exclusive)
{
return true;
}
return false;
}
BOOST_ASSERT(wait_res<2);
}
}
void unlock()
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
new_state.exclusive=false;
@@ -627,32 +323,25 @@ namespace boost
}
old_state=current_state;
}
while(true);
release_waiters(old_state);
}
void lock_upgrade()
{
for(;;)
while(true)
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked || new_state.upgrade)
{
++new_state.shared_waiting;
if(!new_state.shared_waiting)
{
boost::throw_exception(boost::lock_error());
}
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
boost::throw_exception(boost::lock_error());
}
new_state.upgrade=true;
}
@@ -663,55 +352,26 @@ namespace boost
}
old_state=current_state;
}
while(true);
if(!(old_state.exclusive|| old_state.exclusive_waiting_blocked|| old_state.upgrade))
{
return;
}
BOOST_VERIFY(!detail::win32::WaitForSingleObject(semaphores[unlock_sem],detail::win32::infinite));
BOOST_VERIFY(!detail::win32::WaitForSingleObject(unlock_sem,detail::win32::infinite));
}
}
bool try_lock_upgrade()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked || new_state.upgrade)
{
return false;
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
return false;
}
new_state.upgrade=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
return true;
}
void unlock_upgrade()
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
new_state.upgrade=false;
bool const last_reader=!--new_state.shared_count;
if(last_reader)
{
if(new_state.exclusive_waiting)
@@ -721,36 +381,35 @@ namespace boost
}
new_state.shared_waiting=0;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
if(last_reader)
{
release_waiters(old_state);
} else {
release_waiters(old_state);
}
break;
}
old_state=current_state;
}
while(true);
}
void unlock_upgrade_and_lock()
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
bool const last_reader=!--new_state.shared_count;
if(last_reader)
{
new_state.upgrade=false;
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
@@ -762,12 +421,13 @@ namespace boost
}
old_state=current_state;
}
while(true);
}
void unlock_and_lock_upgrade()
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
new_state.exclusive=false;
@@ -787,34 +447,14 @@ namespace boost
}
old_state=current_state;
}
while(true);
release_waiters(old_state);
}
// bool try_unlock_upgrade_and_lock()
// {
// return false;
// }
//#ifdef BOOST_THREAD_USES_CHRONO
// template <class Rep, class Period>
// bool
// try_unlock_upgrade_and_lock_for(
// const chrono::duration<Rep, Period>& rel_time)
// {
// return try_unlock_upgrade_and_lock_until(
// chrono::steady_clock::now() + rel_time);
// }
// template <class Clock, class Duration>
// bool
// try_unlock_upgrade_and_lock_until(
// const chrono::time_point<Clock, Duration>& abs_time)
// {
// return false;
// }
//#endif
void unlock_and_lock_shared()
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
new_state.exclusive=false;
@@ -833,12 +473,14 @@ namespace boost
}
old_state=current_state;
}
while(true);
release_waiters(old_state);
}
void unlock_upgrade_and_lock_shared()
{
state_data old_state=state;
for(;;)
do
{
state_data new_state=old_state;
new_state.upgrade=false;
@@ -856,14 +498,12 @@ namespace boost
}
old_state=current_state;
}
while(true);
release_waiters(old_state);
}
};
typedef shared_mutex upgrade_mutex;
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -0,0 +1,442 @@
#ifndef BOOST_THREAD_THREAD_WIN32_HPP
#define BOOST_THREAD_THREAD_WIN32_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2007 Anthony Williams
#include <exception>
#include <boost/thread/exceptions.hpp>
#include <ostream>
#include <boost/thread/detail/move.hpp>
#include <boost/intrusive_ptr.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/thread/thread_time.hpp>
#include "thread_primitives.hpp"
#include "thread_heap_alloc.hpp"
#include <boost/utility.hpp>
#include <list>
#include <algorithm>
#include <boost/ref.hpp>
namespace boost
{
class thread_interrupted
{};
namespace detail
{
struct thread_exit_callback_node;
struct thread_data_base
{
long count;
detail::win32::handle_manager thread_handle;
detail::win32::handle_manager interruption_handle;
boost::detail::thread_exit_callback_node* thread_exit_callbacks;
bool interruption_enabled;
unsigned id;
thread_data_base():
count(0),thread_handle(detail::win32::invalid_handle_value),
interruption_handle(create_anonymous_event(detail::win32::manual_reset_event,detail::win32::event_initially_reset)),
thread_exit_callbacks(0),
interruption_enabled(true),
id(0)
{}
virtual ~thread_data_base()
{}
friend void intrusive_ptr_add_ref(thread_data_base * p)
{
BOOST_INTERLOCKED_INCREMENT(&p->count);
}
friend void intrusive_ptr_release(thread_data_base * p)
{
if(!BOOST_INTERLOCKED_DECREMENT(&p->count))
{
detail::heap_delete(p);
}
}
virtual void run()=0;
};
}
class BOOST_THREAD_DECL thread
{
private:
thread(thread&);
thread& operator=(thread&);
void release_handle();
template<typename F>
struct thread_data:
detail::thread_data_base
{
F f;
thread_data(F f_):
f(f_)
{}
thread_data(boost::move_t<F> f_):
f(f_)
{}
void run()
{
f();
}
};
mutable boost::mutex thread_info_mutex;
boost::intrusive_ptr<detail::thread_data_base> thread_info;
static unsigned __stdcall thread_start_function(void* param);
void start_thread();
explicit thread(boost::intrusive_ptr<detail::thread_data_base> data);
boost::intrusive_ptr<detail::thread_data_base> get_thread_info() const;
public:
thread();
~thread();
template <class F>
explicit thread(F f):
thread_info(detail::heap_new<thread_data<F> >(f))
{
start_thread();
}
template <class F>
explicit thread(boost::move_t<F> f):
thread_info(detail::heap_new<thread_data<F> >(f))
{
start_thread();
}
thread(boost::move_t<thread> x);
thread& operator=(boost::move_t<thread> x);
operator boost::move_t<thread>();
boost::move_t<thread> move();
void swap(thread& x);
class id;
id get_id() const;
bool joinable() const;
void join();
bool timed_join(const system_time& wait_until);
template<typename TimeDuration>
inline bool timed_join(TimeDuration const& rel_time)
{
return timed_join(get_system_time()+rel_time);
}
void detach();
static unsigned hardware_concurrency();
typedef detail::win32::handle native_handle_type;
native_handle_type native_handle();
// backwards compatibility
bool operator==(const thread& other) const;
bool operator!=(const thread& other) const;
static void yield();
static void sleep(const system_time& xt);
// extensions
class interruption_handle;
interruption_handle get_interruption_handle() const;
void interrupt();
bool interruption_requested() const;
static thread self();
};
template<typename F>
struct thread::thread_data<boost::reference_wrapper<F> >:
detail::thread_data_base
{
F& f;
thread_data(boost::reference_wrapper<F> f_):
f(f_)
{}
void run()
{
f();
}
};
namespace this_thread
{
class BOOST_THREAD_DECL disable_interruption
{
disable_interruption(const disable_interruption&);
disable_interruption& operator=(const disable_interruption&);
bool interruption_was_enabled;
friend class restore_interruption;
public:
disable_interruption();
~disable_interruption();
};
class BOOST_THREAD_DECL restore_interruption
{
restore_interruption(const restore_interruption&);
restore_interruption& operator=(const restore_interruption&);
public:
explicit restore_interruption(disable_interruption& d);
~restore_interruption();
};
thread::id BOOST_THREAD_DECL get_id();
bool BOOST_THREAD_DECL interruptible_wait(detail::win32::handle handle_to_wait_for,unsigned long milliseconds);
inline bool interruptible_wait(unsigned long milliseconds)
{
return interruptible_wait(detail::win32::invalid_handle_value,milliseconds);
}
void BOOST_THREAD_DECL interruption_point();
bool BOOST_THREAD_DECL interruption_enabled();
bool BOOST_THREAD_DECL interruption_requested();
thread::interruption_handle BOOST_THREAD_DECL get_interruption_handle();
void BOOST_THREAD_DECL yield();
template<typename TimeDuration>
void sleep(TimeDuration const& rel_time)
{
interruptible_wait(static_cast<unsigned long>(rel_time.total_milliseconds()));
}
}
class thread::id
{
private:
unsigned thread_id;
id(unsigned thread_id_):
thread_id(thread_id_)
{}
friend class thread;
friend id this_thread::get_id();
public:
id():
thread_id(0)
{}
bool operator==(const id& y) const
{
return thread_id==y.thread_id;
}
bool operator!=(const id& y) const
{
return thread_id!=y.thread_id;
}
bool operator<(const id& y) const
{
return thread_id<y.thread_id;
}
bool operator>(const id& y) const
{
return thread_id>y.thread_id;
}
bool operator<=(const id& y) const
{
return thread_id<=y.thread_id;
}
bool operator>=(const id& y) const
{
return thread_id>=y.thread_id;
}
template<class charT, class traits>
friend std::basic_ostream<charT, traits>&
operator<<(std::basic_ostream<charT, traits>& os, const id& x)
{
return os<<x.thread_id;
}
};
inline bool thread::operator==(const thread& other) const
{
return get_id()==other.get_id();
}
inline bool thread::operator!=(const thread& other) const
{
return get_id()!=other.get_id();
}
class thread::interruption_handle
{
private:
boost::detail::win32::handle_manager handle;
friend class thread;
friend interruption_handle this_thread::get_interruption_handle();
interruption_handle(detail::win32::handle h_):
handle(h_)
{}
public:
interruption_handle(interruption_handle const& other):
handle(other.handle.duplicate())
{}
interruption_handle():
handle(0)
{}
void swap(interruption_handle& other)
{
handle.swap(other.handle);
}
interruption_handle& operator=(interruption_handle const& other)
{
interruption_handle temp(other);
swap(temp);
return *this;
}
void reset()
{
handle=0;
}
void interrupt()
{
if(handle)
{
detail::win32::SetEvent(handle);
}
}
typedef void(interruption_handle::*bool_type)();
operator bool_type() const
{
return handle?&interruption_handle::interrupt:0;
}
};
namespace detail
{
struct thread_exit_function_base
{
virtual ~thread_exit_function_base()
{}
virtual void operator()() const=0;
};
template<typename F>
struct thread_exit_function:
thread_exit_function_base
{
F f;
thread_exit_function(F f_):
f(f_)
{}
void operator()() const
{
f();
}
};
void add_thread_exit_function(thread_exit_function_base*);
}
namespace this_thread
{
template<typename F>
void at_thread_exit(F f)
{
detail::thread_exit_function_base* const thread_exit_func=detail::heap_new<detail::thread_exit_function<F> >(f);
detail::add_thread_exit_function(thread_exit_func);
}
}
class thread_group:
private noncopyable
{
public:
~thread_group()
{
for(std::list<thread*>::iterator it=threads.begin(),end=threads.end();
it!=end;
++it)
{
delete *it;
}
}
template<typename F>
thread* create_thread(F threadfunc)
{
boost::lock_guard<mutex> guard(m);
thread* const new_thread=new thread(threadfunc);
threads.push_back(new_thread);
return new_thread;
}
void add_thread(thread* thrd)
{
if(thrd)
{
boost::lock_guard<mutex> guard(m);
threads.push_back(thrd);
}
}
void remove_thread(thread* thrd)
{
boost::lock_guard<mutex> guard(m);
std::list<thread*>::iterator const it=std::find(threads.begin(),threads.end(),thrd);
if(it!=threads.end())
{
threads.erase(it);
}
}
void join_all()
{
boost::lock_guard<mutex> guard(m);
for(std::list<thread*>::iterator it=threads.begin(),end=threads.end();
it!=end;
++it)
{
(*it)->join();
}
}
int size() const
{
boost::lock_guard<mutex> guard(m);
return threads.size();
}
private:
std::list<thread*> threads;
mutable mutex m;
};
}
#endif

View File

@@ -1,229 +0,0 @@
#ifndef BOOST_THREAD_PTHREAD_THREAD_DATA_HPP
#define BOOST_THREAD_PTHREAD_THREAD_DATA_HPP
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// (C) Copyright 2008 Anthony Williams
#include <boost/thread/detail/config.hpp>
#include <boost/intrusive_ptr.hpp>
#include <boost/thread/thread_time.hpp>
#include <boost/thread/win32/thread_primitives.hpp>
#include <boost/thread/win32/thread_heap_alloc.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class thread_attributes {
public:
thread_attributes() {
val_.stack_size = 0;
//val_.lpThreadAttributes=0;
}
~thread_attributes() {
}
// stack size
void set_stack_size(std::size_t size) {
val_.stack_size = size;
}
std::size_t get_stack_size() const {
return val_.stack_size;
}
//void set_security(LPSECURITY_ATTRIBUTES lpThreadAttributes)
//{
// val_.lpThreadAttributes=lpThreadAttributes;
//}
//LPSECURITY_ATTRIBUTES get_security()
//{
// return val_.lpThreadAttributes;
//}
struct win_attrs {
std::size_t stack_size;
//LPSECURITY_ATTRIBUTES lpThreadAttributes;
};
typedef win_attrs native_handle_type;
native_handle_type* native_handle() {return &val_;}
const native_handle_type* native_handle() const {return &val_;}
private:
win_attrs val_;
};
namespace detail
{
struct thread_exit_callback_node;
struct tss_data_node;
struct thread_data_base;
void intrusive_ptr_add_ref(thread_data_base * p);
void intrusive_ptr_release(thread_data_base * p);
struct BOOST_SYMBOL_VISIBLE thread_data_base
{
long count;
detail::win32::handle_manager thread_handle;
detail::win32::handle_manager interruption_handle;
boost::detail::thread_exit_callback_node* thread_exit_callbacks;
boost::detail::tss_data_node* tss_data;
bool interruption_enabled;
unsigned id;
thread_data_base():
count(0),thread_handle(detail::win32::invalid_handle_value),
interruption_handle(create_anonymous_event(detail::win32::manual_reset_event,detail::win32::event_initially_reset)),
thread_exit_callbacks(0),tss_data(0),
interruption_enabled(true),
id(0)
{}
virtual ~thread_data_base()
{}
friend void intrusive_ptr_add_ref(thread_data_base * p)
{
BOOST_INTERLOCKED_INCREMENT(&p->count);
}
friend void intrusive_ptr_release(thread_data_base * p)
{
if(!BOOST_INTERLOCKED_DECREMENT(&p->count))
{
detail::heap_delete(p);
}
}
void interrupt()
{
BOOST_VERIFY(detail::win32::SetEvent(interruption_handle)!=0);
}
typedef detail::win32::handle native_handle_type;
virtual void run()=0;
};
typedef boost::intrusive_ptr<detail::thread_data_base> thread_data_ptr;
struct BOOST_SYMBOL_VISIBLE timeout
{
unsigned long start;
uintmax_t milliseconds;
bool relative;
boost::system_time abs_time;
static unsigned long const max_non_infinite_wait=0xfffffffe;
timeout(uintmax_t milliseconds_):
start(win32::GetTickCount()),
milliseconds(milliseconds_),
relative(true),
abs_time(boost::get_system_time())
{}
timeout(boost::system_time const& abs_time_):
start(win32::GetTickCount()),
milliseconds(0),
relative(false),
abs_time(abs_time_)
{}
struct BOOST_SYMBOL_VISIBLE remaining_time
{
bool more;
unsigned long milliseconds;
remaining_time(uintmax_t remaining):
more(remaining>max_non_infinite_wait),
milliseconds(more?max_non_infinite_wait:(unsigned long)remaining)
{}
};
remaining_time remaining_milliseconds() const
{
if(is_sentinel())
{
return remaining_time(win32::infinite);
}
else if(relative)
{
unsigned long const now=win32::GetTickCount();
unsigned long const elapsed=now-start;
return remaining_time((elapsed<milliseconds)?(milliseconds-elapsed):0);
}
else
{
system_time const now=get_system_time();
if(abs_time<=now)
{
return remaining_time(0);
}
return remaining_time((abs_time-now).total_milliseconds()+1);
}
}
bool is_sentinel() const
{
return milliseconds==~uintmax_t(0);
}
static timeout sentinel()
{
return timeout(sentinel_type());
}
private:
struct sentinel_type
{};
explicit timeout(sentinel_type):
start(0),milliseconds(~uintmax_t(0)),relative(true)
{}
};
inline uintmax_t pin_to_zero(intmax_t value)
{
return (value<0)?0u:(uintmax_t)value;
}
}
namespace this_thread
{
void BOOST_THREAD_DECL yield() BOOST_NOEXCEPT;
bool BOOST_THREAD_DECL interruptible_wait(detail::win32::handle handle_to_wait_for,detail::timeout target_time);
inline void interruptible_wait(uintmax_t milliseconds)
{
interruptible_wait(detail::win32::invalid_handle_value,milliseconds);
}
inline BOOST_SYMBOL_VISIBLE void interruptible_wait(system_time const& abs_time)
{
interruptible_wait(detail::win32::invalid_handle_value,abs_time);
}
template<typename TimeDuration>
inline BOOST_SYMBOL_VISIBLE void sleep(TimeDuration const& rel_time)
{
interruptible_wait(detail::pin_to_zero(rel_time.total_milliseconds()));
}
inline BOOST_SYMBOL_VISIBLE void sleep(system_time const& abs_time)
{
interruptible_wait(abs_time);
}
#ifdef BOOST_THREAD_USES_CHRONO
inline void BOOST_SYMBOL_VISIBLE sleep_for(const chrono::nanoseconds& ns)
{
interruptible_wait(chrono::duration_cast<chrono::milliseconds>(ns).count());
}
#endif
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -5,10 +5,7 @@
#ifndef THREAD_HEAP_ALLOC_HPP
#define THREAD_HEAP_ALLOC_HPP
#include <new>
#include <boost/thread/win32/thread_primitives.hpp>
#include <stdexcept>
#include <boost/assert.hpp>
#include <boost/throw_exception.hpp>
#include "thread_primitives.hpp"
#if defined( BOOST_USE_WINDOWS_H )
# include <windows.h>
@@ -50,349 +47,63 @@ namespace boost
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
{
inline void* allocate_raw_heap_memory(unsigned size)
{
void* const heap_memory=detail::win32::HeapAlloc(detail::win32::GetProcessHeap(),0,size);
if(!heap_memory)
{
boost::throw_exception(std::bad_alloc());
}
return heap_memory;
}
inline void free_raw_heap_memory(void* heap_memory)
{
BOOST_VERIFY(detail::win32::HeapFree(detail::win32::GetProcessHeap(),0,heap_memory)!=0);
}
template<typename T>
inline T* heap_new()
T* heap_new()
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T();
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
void* const heap_memory=detail::win32::HeapAlloc(detail::win32::GetProcessHeap(),0,sizeof(T));
T* const data=new (heap_memory) T();
return data;
}
#ifndef BOOST_NO_RVALUE_REFERENCES
template<typename T,typename A1>
inline T* heap_new(A1&& a1)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(static_cast<A1&&>(a1));
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1&& a1,A2&& a2)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(static_cast<A1&&>(a1),static_cast<A2&&>(a2));
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1&& a1,A2&& a2,A3&& a3)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(static_cast<A1&&>(a1),static_cast<A2&&>(a2),
static_cast<A3&&>(a3));
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1&& a1,A2&& a2,A3&& a3,A4&& a4)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(static_cast<A1&&>(a1),static_cast<A2&&>(a2),
static_cast<A3&&>(a3),static_cast<A4&&>(a4));
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
#else
template<typename T,typename A1>
inline T* heap_new_impl(A1 a1)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(a1);
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2>
inline T* heap_new_impl(A1 a1,A2 a2)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(a1,a2);
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new_impl(A1 a1,A2 a2,A3 a3)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(a1,a2,a3);
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new_impl(A1 a1,A2 a2,A3 a3,A4 a4)
{
void* const heap_memory=allocate_raw_heap_memory(sizeof(T));
try
{
T* const data=new (heap_memory) T(a1,a2,a3,a4);
return data;
}
catch(...)
{
free_raw_heap_memory(heap_memory);
throw;
}
}
template<typename T,typename A1>
inline T* heap_new(A1 const& a1)
T* heap_new(A1 a1)
{
return heap_new_impl<T,A1 const&>(a1);
void* const heap_memory=detail::win32::HeapAlloc(detail::win32::GetProcessHeap(),0,sizeof(T));
T* const data=new (heap_memory) T(a1);
return data;
}
template<typename T,typename A1>
inline T* heap_new(A1& a1)
{
return heap_new_impl<T,A1&>(a1);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1 const& a1,A2 const& a2)
T* heap_new(A1 a1,A2 a2)
{
return heap_new_impl<T,A1 const&,A2 const&>(a1,a2);
void* const heap_memory=detail::win32::HeapAlloc(detail::win32::GetProcessHeap(),0,sizeof(T));
T* const data=new (heap_memory) T(a1,a2);
return data;
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1& a1,A2 const& a2)
{
return heap_new_impl<T,A1&,A2 const&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1 const& a1,A2& a2)
{
return heap_new_impl<T,A1 const&,A2&>(a1,a2);
}
template<typename T,typename A1,typename A2>
inline T* heap_new(A1& a1,A2& a2)
{
return heap_new_impl<T,A1&,A2&>(a1,a2);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3)
{
return heap_new_impl<T,A1&,A2&,A3 const&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3)
{
return heap_new_impl<T,A1&,A2 const&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3)
{
return heap_new_impl<T,A1 const&,A2&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3>
inline T* heap_new(A1& a1,A2& a2,A3& a3)
{
return heap_new_impl<T,A1&,A2&,A3&>(a1,a2,a3);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2&,A3 const&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3& a3,A4 const& a4)
{
return heap_new_impl<T,A1&,A2&,A3&,A4 const&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3 const& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2&,A3 const&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2 const& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2 const&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2 const& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2 const&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1 const& a1,A2& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1 const&,A2&,A3&,A4&>(a1,a2,a3,a4);
}
template<typename T,typename A1,typename A2,typename A3,typename A4>
inline T* heap_new(A1& a1,A2& a2,A3& a3,A4& a4)
{
return heap_new_impl<T,A1&,A2&,A3&,A4&>(a1,a2,a3,a4);
}
#endif
template<typename T>
inline void heap_delete(T* data)
void heap_delete(T* data)
{
data->~T();
free_raw_heap_memory(data);
detail::win32::HeapFree(detail::win32::GetProcessHeap(),0,data);
}
template<typename T>
struct do_heap_delete
struct do_delete
{
void operator()(T* data) const
T* data;
do_delete(T* data_):
data(data_)
{}
void operator()() const
{
detail::heap_delete(data);
}
};
template<typename T>
do_delete<T> make_heap_deleter(T* data)
{
return do_delete<T>(data);
}
}
}
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -3,23 +3,20 @@
// win32_thread_primitives.hpp
//
// (C) Copyright 2005-7 Anthony Williams
// (C) Copyright 2007 David Deakins
// (C) Copyright 2005-7 Anthony Williams
// (C) Copyright 2007 David Deakins
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/config.hpp>
#include <boost/throw_exception.hpp>
#include <boost/assert.hpp>
#include <boost/thread/exceptions.hpp>
#include <boost/detail/interlocked.hpp>
#include <algorithm>
#if defined( BOOST_USE_WINDOWS_H )
# include <windows.h>
namespace boost
{
namespace detail
@@ -31,18 +28,14 @@ namespace boost
unsigned const infinite=INFINITE;
unsigned const timeout=WAIT_TIMEOUT;
handle const invalid_handle_value=INVALID_HANDLE_VALUE;
unsigned const event_modify_state=EVENT_MODIFY_STATE;
unsigned const synchronize=SYNCHRONIZE;
# ifdef BOOST_NO_ANSI_APIS
using ::CreateMutexW;
using ::CreateEventW;
using ::OpenEventW;
using ::CreateSemaphoreW;
# else
using ::CreateMutexA;
using ::CreateEventA;
using ::OpenEventA;
using ::CreateSemaphoreA;
# endif
using ::CloseHandle;
@@ -60,7 +53,6 @@ namespace boost
using ::SleepEx;
using ::Sleep;
using ::QueueUserAPC;
using ::GetTickCount;
}
}
}
@@ -69,7 +61,7 @@ namespace boost
# ifdef UNDER_CE
# ifndef WINAPI
# ifndef _WIN32_WCE_EMULATION
# define WINAPI __cdecl // Note this doesn't match the desktop definition
# define WINAPI __cdecl // Note this doesn't match the desktop definition
# else
# define WINAPI __stdcall
# endif
@@ -94,7 +86,7 @@ namespace boost
{
namespace win32
{
# ifdef _WIN64
typedef unsigned __int64 ulong_ptr;
# else
@@ -104,8 +96,6 @@ namespace boost
unsigned const infinite=~0U;
unsigned const timeout=258U;
handle const invalid_handle_value=(handle)(-1);
unsigned const event_modify_state=2;
unsigned const synchronize=0x100000u;
extern "C"
{
@@ -114,12 +104,10 @@ namespace boost
__declspec(dllimport) void* __stdcall CreateMutexW(_SECURITY_ATTRIBUTES*,int,wchar_t const*);
__declspec(dllimport) void* __stdcall CreateSemaphoreW(_SECURITY_ATTRIBUTES*,long,long,wchar_t const*);
__declspec(dllimport) void* __stdcall CreateEventW(_SECURITY_ATTRIBUTES*,int,int,wchar_t const*);
__declspec(dllimport) void* __stdcall OpenEventW(unsigned long,int,wchar_t const*);
# else
__declspec(dllimport) void* __stdcall CreateMutexA(_SECURITY_ATTRIBUTES*,int,char const*);
__declspec(dllimport) void* __stdcall CreateSemaphoreA(_SECURITY_ATTRIBUTES*,long,long,char const*);
__declspec(dllimport) void* __stdcall CreateEventA(_SECURITY_ATTRIBUTES*,int,int,char const*);
__declspec(dllimport) void* __stdcall OpenEventA(unsigned long,int,char const*);
# endif
__declspec(dllimport) int __stdcall CloseHandle(void*);
__declspec(dllimport) int __stdcall ReleaseMutex(void*);
@@ -132,8 +120,6 @@ namespace boost
typedef void (__stdcall *queue_user_apc_callback_function)(ulong_ptr);
__declspec(dllimport) unsigned long __stdcall QueueUserAPC(queue_user_apc_callback_function,void*,ulong_ptr);
__declspec(dllimport) unsigned long __stdcall GetTickCount();
# ifndef UNDER_CE
__declspec(dllimport) unsigned long __stdcall GetCurrentProcessId();
__declspec(dllimport) unsigned long __stdcall GetCurrentThreadId();
@@ -157,8 +143,6 @@ namespace boost
# error "Win32 functions not available"
#endif
#include <boost/config/abi_prefix.hpp>
namespace boost
{
namespace detail
@@ -170,49 +154,40 @@ namespace boost
auto_reset_event=false,
manual_reset_event=true
};
enum initial_event_state
{
event_initially_reset=false,
event_initially_set=true
};
inline handle create_anonymous_event(event_type type,initial_event_state state)
{
#if !defined(BOOST_NO_ANSI_APIS)
#if !defined(BOOST_NO_ANSI_APIS)
handle const res=win32::CreateEventA(0,type,state,0);
#else
handle const res=win32::CreateEventW(0,type,state,0);
#endif
#endif
if(!res)
{
boost::throw_exception(thread_resource_error());
throw thread_resource_error();
}
return res;
}
inline handle create_anonymous_semaphore(long initial_count,long max_count)
{
#if !defined(BOOST_NO_ANSI_APIS)
handle const res=CreateSemaphoreA(0,initial_count,max_count,0);
#if !defined(BOOST_NO_ANSI_APIS)
handle const res=CreateSemaphoreA(NULL,initial_count,max_count,NULL);
#else
handle const res=CreateSemaphoreW(0,initial_count,max_count,0);
#endif
handle const res=CreateSemaphoreW(NULL,initial_count,max_count,NULL);
#endif
if(!res)
{
boost::throw_exception(thread_resource_error());
throw thread_resource_error();
}
return res;
}
inline handle create_anonymous_semaphore_nothrow(long initial_count,long max_count)
{
#if !defined(BOOST_NO_ANSI_APIS)
handle const res=CreateSemaphoreA(0,initial_count,max_count,0);
#else
handle const res=CreateSemaphoreW(0,initial_count,max_count,0);
#endif
return res;
}
inline handle duplicate_handle(handle source)
{
@@ -222,7 +197,7 @@ namespace boost
bool const success=DuplicateHandle(current_process,source,current_process,&new_handle,0,false,same_access_flag)!=0;
if(!success)
{
boost::throw_exception(thread_resource_error());
throw thread_resource_error();
}
return new_handle;
}
@@ -246,7 +221,7 @@ namespace boost
BOOST_VERIFY(CloseHandle(handle_to_manage));
}
}
public:
explicit handle_manager(handle handle_to_manage_):
handle_to_manage(handle_to_manage_)
@@ -254,7 +229,7 @@ namespace boost
handle_manager():
handle_to_manage(0)
{}
handle_manager& operator=(handle new_handle)
{
cleanup();
@@ -288,129 +263,16 @@ namespace boost
{
return !handle_to_manage;
}
~handle_manager()
{
cleanup();
}
};
}
}
}
#if defined(BOOST_MSVC) && (_MSC_VER>=1400) && !defined(UNDER_CE)
namespace boost
{
namespace detail
{
namespace win32
{
#if _MSC_VER==1400
extern "C" unsigned char _interlockedbittestandset(long *a,long b);
extern "C" unsigned char _interlockedbittestandreset(long *a,long b);
#else
extern "C" unsigned char _interlockedbittestandset(volatile long *a,long b);
extern "C" unsigned char _interlockedbittestandreset(volatile long *a,long b);
#endif
#pragma intrinsic(_interlockedbittestandset)
#pragma intrinsic(_interlockedbittestandreset)
inline bool interlocked_bit_test_and_set(long* x,long bit)
{
return _interlockedbittestandset(x,bit)!=0;
}
inline bool interlocked_bit_test_and_reset(long* x,long bit)
{
return _interlockedbittestandreset(x,bit)!=0;
}
}
}
}
#define BOOST_THREAD_BTS_DEFINED
#elif (defined(BOOST_MSVC) || defined(BOOST_INTEL_WIN)) && defined(_M_IX86)
namespace boost
{
namespace detail
{
namespace win32
{
inline bool interlocked_bit_test_and_set(long* x,long bit)
{
__asm {
mov eax,bit;
mov edx,x;
lock bts [edx],eax;
setc al;
};
}
inline bool interlocked_bit_test_and_reset(long* x,long bit)
{
__asm {
mov eax,bit;
mov edx,x;
lock btr [edx],eax;
setc al;
};
}
}
}
}
#define BOOST_THREAD_BTS_DEFINED
#endif
#ifndef BOOST_THREAD_BTS_DEFINED
namespace boost
{
namespace detail
{
namespace win32
{
inline bool interlocked_bit_test_and_set(long* x,long bit)
{
long const value=1<<bit;
long old=*x;
do
{
long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(x,old|value,old);
if(current==old)
{
break;
}
old=current;
}
while(true);
return (old&value)!=0;
}
inline bool interlocked_bit_test_and_reset(long* x,long bit)
{
long const value=1<<bit;
long old=*x;
do
{
long const current=BOOST_INTERLOCKED_COMPARE_EXCHANGE(x,old&~value,old);
if(current==old)
{
break;
}
old=current;
}
while(true);
return (old&value)!=0;
}
}
}
}
#endif
#include <boost/config/abi_suffix.hpp>
#endif

View File

@@ -1,6 +1,6 @@
// Copyright (C) 2001-2003
// William E. Kempf
// Copyright (C) 2007-8 Anthony Williams
// Copyright (C) 2007 Anthony Williams
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
@@ -14,8 +14,6 @@
#include <boost/thread/thread_time.hpp>
#include <boost/date_time/posix_time/conversion.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost {
enum xtime_clock_types
@@ -58,7 +56,7 @@ struct xtime
inline xtime get_xtime(boost::system_time const& abs_time)
{
xtime res;
xtime res={0};
boost::posix_time::time_duration const time_since_epoch=abs_time-boost::posix_time::from_time_t(0);
res.sec=static_cast<xtime::xtime_sec_t>(time_since_epoch.total_seconds());
@@ -87,6 +85,4 @@ inline int xtime_cmp(const xtime& xt1, const xtime& xt2)
} // namespace boost
#include <boost/config/abi_suffix.hpp>
#endif //BOOST_XTIME_WEK070601_HPP

View File

@@ -1,6 +1,6 @@
<!-- Copyright (c) 2002-2003 William E. Kempf.
Subject to the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
(See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0)
-->
<html>

View File

@@ -1,56 +0,0 @@
// (C) Copyright 2012 Vicente J. Botet Escriba
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/thread/future.hpp>
namespace boost
{
namespace thread_detail
{
class future_error_category :
public boost::system::error_category
{
public:
virtual const char* name() const; //BOOST_NOEXCEPT;
virtual std::string message(int ev) const;
};
const char*
future_error_category::name() const //BOOST_NOEXCEPT
{
return "future";
}
std::string
future_error_category::message(int ev) const
{
switch (BOOST_SCOPED_ENUM_NATIVE(future_errc)(ev))
{
case future_errc::broken_promise:
return std::string("The associated promise has been destructed prior "
"to the associated state becoming ready.");
case future_errc::future_already_retrieved:
return std::string("The future has already been retrieved from "
"the promise or packaged_task.");
case future_errc::promise_already_satisfied:
return std::string("The state of the promise has already been set.");
case future_errc::no_state:
return std::string("Operation not permitted on an object without "
"an associated state.");
}
return std::string("unspecified future_errc value\n");
}
}
const system::error_category&
future_category()
{
static thread_detail::future_error_category f;
return f;
}
}

Some files were not shown because too many files have changed in this diff Show More