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Collect at most as many frames as requested.
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@@ -88,7 +88,7 @@ class basic_stacktrace {
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#endif
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std::vector<native_frame_ptr_t, allocator_void_t> buf(buffer_size * 2, 0, impl_.get_allocator());
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do {
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const std::size_t frames_count = boost::stacktrace::detail::this_thread_frames::collect(&buf[0], buf.size(), frames_to_skip + 1);
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const std::size_t frames_count = boost::stacktrace::detail::this_thread_frames::collect(&buf[0], buf.size() < max_depth ? buf.size() : max_depth, frames_to_skip + 1);
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if (buf.size() > frames_count || frames_count >= max_depth) {
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const std::size_t size = (max_depth < frames_count ? max_depth : frames_count);
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fill(&buf[0], size);
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