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mirror of https://github.com/boostorg/redis.git synced 2026-01-19 04:42:09 +00:00
Anarthal (Rubén Pérez) d9e4b2c720 Improves flat_tree implementation (#358)
* Makes flat_tree implementation use a custom buffer. This allows:
  * Never dangling nodes (previously, node values could dangle after calling reserve() or if notify_done() wasn't called).
  * Reduced memory consumption
  * Increased runtime speed
* Changes flat_tree assignment to the usual signature and semantics
* Fixes a bug causing an assertion to trigger when copy-constructing an empty flat_tree.
* Changes basic_node operator== and operator!= return type 
* Adds generic_flat_response, basic_tree, tree, view_tree, flat_tree to the reference page.
* Adds a missing resp3:: qualifier to all names in the reference page that belong to the resp3 namespace.
* Adds reference documentation to flat_tree.
* Mentions generic_flat_response in the discussion.
* Adds operator!= for basic_node to basic_node's reference page.
* Adds test_flat_tree.

close #357 
close #354 
close #352
2025-11-29 21:35:53 +01:00
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2023-10-07 16:40:13 +02:00
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Boost.Redis

Boost.Redis is a high-level Redis client library built on top of Boost.Asio that implements the Redis protocol RESP3.

Full documentation is here.

Requirements

The requirements for using Boost.Redis are:

  • Boost 1.84 or higher. Boost.Redis is included in Boost installations since Boost 1.84.
  • C++17 or higher. Supported compilers include gcc 11 and later, clang 11 and later, and Visual Studio 16 (2019) and later.
  • Redis 6 or higher (must support RESP3).
  • OpenSSL.

The documentation assumes basic-level knowledge about Redis and Boost.Asio.

Building the library

To use the library it is necessary to include the following:

#include <boost/redis/src.hpp>

in exactly one source file in your applications. Otherwise, the library is header-only.

Boost.Redis unconditionally requires OpenSSL. Targets using Boost.Redis need to link to the OpenSSL libraries.

Tutorial

The code below uses a short-lived connection to ping a Redis server:

#include <boost/redis/connection.hpp>
#include <boost/asio/co_spawn.hpp>
#include <boost/asio/consign.hpp>
#include <boost/asio/detached.hpp>
#include <iostream>

namespace net = boost::asio;
using boost::redis::request;
using boost::redis::response;
using boost::redis::config;
using boost::redis::connection;

auto co_main(config const& cfg) -> net::awaitable<void>
{
   auto conn = std::make_shared<connection>(co_await net::this_coro::executor);
   conn->async_run(cfg, {}, net::consign(net::detached, conn));

   // A request containing only a ping command.
   request req;
   req.push("PING", "Hello world");

   // Response object.
   response<std::string> resp;

   // Executes the request.
   co_await conn->async_exec(req, resp);
   conn->cancel();

   std::cout << "PING: " << std::get<0>(resp).value() << std::endl;
}

The roles played by the async_run and async_exec functions are:

  • connection::async_exec: executes the commands contained in the request and stores the individual responses in the response object. Can be called from multiple places in your code concurrently.
  • connection::async_run: keeps the connection healthy. It takes care of hostname resolution, session establishment, health-checks, reconnection and coordination of low-level read and write operations. It should be called only once per connection, regardless of the number of requests to execute.

Server pushes

Redis servers can also send a variety of pushes to the client. Some of them are:

The connection class supports server pushes by means of the connection::async_receive2 function, which can be called in the same connection that is being used to execute commands. The coroutine below shows how to use it

auto
receiver(std::shared_ptr<connection> conn) -> net::awaitable<void>
{
   request req;
   req.push("SUBSCRIBE", "channel");

   flat_tree resp;
   conn->set_receive_response(resp);

   // Loop while reconnection is enabled
   while (conn->will_reconnect()) {

      // Reconnect to channels.
      co_await conn->async_exec(req);

      // Loop reading Redis pushes.
      for (error_code ec;;) {
         co_await conn->async_receive2(resp, redirect_error(ec));
         if (ec)
            break; // Connection lost, break so we can reconnect to channels.

         // Use the response resp in some way and then clear it.
         ...

         resp.clear();
      }
   }
}

Further reading

Full documentation is here.

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