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Fixed relax logic to not write predecessor map unless distance was actually changed in memory (although this case will never be hit unless registers have extra precision compared to memory); fixes #7226
[SVN r80639]
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@@ -53,17 +53,26 @@ namespace boost {
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const D d_v = get(d, v);
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const W& w_e = get(w, e);
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// The redundant gets in the return statements are to ensure that extra
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// floating-point precision in x87 registers does not lead to relax()
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// returning true when the distance did not actually change.
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// The seemingly redundant comparisons after the distance puts are to
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// ensure that extra floating-point precision in x87 registers does not
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// lead to relax() returning true when the distance did not actually
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// change.
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if ( compare(combine(d_u, w_e), d_v) ) {
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put(d, v, combine(d_u, w_e));
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put(p, v, u);
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return compare(get(d, v), d_v);
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if (compare(get(d, v), d_v)) {
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put(p, v, u);
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return true;
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} else {
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return false;
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}
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} else if (is_undirected && compare(combine(d_v, w_e), d_u)) {
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put(d, u, combine(d_v, w_e));
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put(p, u, v);
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return compare(get(d, u), d_u);
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if (compare(get(d, u), d_u)) {
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put(p, u, v);
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return true;
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} else {
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return false;
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}
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} else
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return false;
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}
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