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Add missing #include-s to ensure self-contained headers (#175)
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@@ -8,6 +8,8 @@
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#ifndef BOOST_GIL_EXTENSION_NUMERIC_ALGORITHM_HPP
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#define BOOST_GIL_EXTENSION_NUMERIC_ALGORITHM_HPP
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#include <boost/gil/extension/numeric/pixel_numeric_operations.hpp>
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#include <boost/gil/metafunctions.hpp>
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#include <boost/gil/pixel_iterator.hpp>
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@@ -8,6 +8,8 @@
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#ifndef BOOST_GIL_EXTENSION_NUMERIC_CHANNEL_NUMERIC_OPERATIONS_HPP
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#define BOOST_GIL_EXTENSION_NUMERIC_CHANNEL_NUMERIC_OPERATIONS_HPP
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#include <boost/gil/channel.hpp>
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#include <functional>
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namespace boost { namespace gil {
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@@ -8,6 +8,7 @@
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#ifndef BOOST_GIL_EXTENSION_TOOLBOX_COLOR_SPACES_HSL_HPP
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#define BOOST_GIL_EXTENSION_TOOLBOX_COLOR_SPACES_HSL_HPP
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#include <boost/gil/color_convert.hpp>
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#include <boost/gil/typedefs.hpp>
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namespace boost{ namespace gil {
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@@ -10,6 +10,7 @@
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#include <boost/numeric/conversion/cast.hpp>
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#include <boost/gil/color_convert.hpp>
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#include <boost/gil/typedefs.hpp>
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#include <boost/mpl/vector.hpp>
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@@ -10,6 +10,7 @@
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#include <boost/gil/extension/toolbox/color_spaces/xyz.hpp>
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#include <boost/gil/color_convert.hpp>
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#include <boost/gil.hpp> // FIXME: Include what you use, not everything, even in extensions!
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#include <boost/mpl/vector.hpp>
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@@ -8,6 +8,7 @@
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#ifndef BOOST_GIL_EXTENSION_TOOLBOX_COLOR_SPACES_XYZ_HPP
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#define BOOST_GIL_EXTENSION_TOOLBOX_COLOR_SPACES_XYZ_HPP
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#include <boost/gil/color_convert.hpp>
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#include <boost/gil/typedefs.hpp>
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#include <boost/mpl/vector.hpp>
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@@ -10,6 +10,7 @@
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#include <boost/gil/extension/toolbox/metafunctions/get_num_bits.hpp>
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#include <boost/gil/color_convert.hpp>
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#include <boost/gil.hpp> // FIXME: Include what you use!
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#include <boost/mpl/identity.hpp>
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@@ -12,6 +12,7 @@
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#include <boost/gil/image.hpp>
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#include <boost/gil/point.hpp>
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#include <boost/gil/virtual_locator.hpp>
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#include <boost/mpl/if.hpp>
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#include <boost/type_traits/is_integral.hpp>
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