Files
geometry/test/robustness/overlay/buffer/many_ring_buffer.cpp
Barend Gehrels 34380e7b4d [buffer][test] added multi-polygon test. Fails for one case yet (self-IP).
This test is not yet added to any Jamfile.
It can take long for execution and is therefore placed in robustness, we can add longer tests
or various options later
2014-12-31 14:27:36 +01:00

302 lines
9.3 KiB
C++

// Boost.Geometry (aka GGL, Generic Geometry Library)
// Unit Test
// Copyright (c) 2012-2014 Barend Gehrels, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#define BOOST_GEOMETRY_BUFFER_TEST_SVG_USE_ALTERNATE_BOX_FOR_INPUT
#define BOOST_GEOMETRY_BUFFER_TEST_SVG_ALTERNATE_BOX "BOX(179 4, 180 5)"
#include <test_buffer.hpp>
#include <boost/geometry/algorithms/difference.hpp>
#include <boost/geometry/multi/geometries/multi_geometries.hpp>
#include <boost/random/linear_congruential.hpp>
#include <boost/random/uniform_int.hpp>
#include <boost/random/uniform_real.hpp>
#include <boost/random/variate_generator.hpp>
const int point_count = 90; // points for a full circle
// Function to let buffer-distance depend on alpha, e.g.:
inline double corrected_distance(double distance, double alpha)
{
return distance * 1.0 + 0.2 * sin(alpha * 6.0);
}
class buffer_point_strategy_sample
{
public :
template
<
typename Point,
typename OutputRange,
typename DistanceStrategy
>
void apply(Point const& point,
DistanceStrategy const& distance_strategy,
OutputRange& output_range) const
{
double const distance = distance_strategy.apply(point, point,
bg::strategy::buffer::buffer_side_left);
double const angle_increment = 2.0 * M_PI / double(point_count);
double alpha = 0;
for (std::size_t i = 0; i <= point_count; i++, alpha -= angle_increment)
{
double const cd = corrected_distance(distance, alpha);
typename boost::range_value<OutputRange>::type output_point;
bg::set<0>(output_point, bg::get<0>(point) + cd * cos(alpha));
bg::set<1>(output_point, bg::get<1>(point) + cd * sin(alpha));
output_range.push_back(output_point);
}
}
};
class buffer_join_strategy_sample
{
private :
template
<
typename Point,
typename DistanceType,
typename RangeOut
>
inline void generate_points(Point const& vertex,
Point const& perp1, Point const& perp2,
DistanceType const& buffer_distance,
RangeOut& range_out) const
{
double dx1 = bg::get<0>(perp1) - bg::get<0>(vertex);
double dy1 = bg::get<1>(perp1) - bg::get<1>(vertex);
double dx2 = bg::get<0>(perp2) - bg::get<0>(vertex);
double dy2 = bg::get<1>(perp2) - bg::get<1>(vertex);
// Assuming the corner is convex, angle2 < angle1
double const angle1 = atan2(dy1, dx1);
double angle2 = atan2(dy2, dx2);
while (angle2 > angle1)
{
angle2 -= 2 * M_PI;
}
double const angle_increment = 2.0 * M_PI / double(point_count);
double alpha = angle1 - angle_increment;
for (int i = 0; alpha >= angle2 && i < point_count; i++, alpha -= angle_increment)
{
double cd = corrected_distance(buffer_distance, alpha);
Point p;
bg::set<0>(p, bg::get<0>(vertex) + cd * cos(alpha));
bg::set<1>(p, bg::get<1>(vertex) + cd * sin(alpha));
range_out.push_back(p);
}
}
public :
template <typename Point, typename DistanceType, typename RangeOut>
inline bool apply(Point const& ip, Point const& vertex,
Point const& perp1, Point const& perp2,
DistanceType const& buffer_distance,
RangeOut& range_out) const
{
generate_points(vertex, perp1, perp2, buffer_distance, range_out);
return true;
}
template <typename NumericType>
static inline NumericType max_distance(NumericType const& distance)
{
return distance;
}
};
class buffer_side_sample
{
public :
template
<
typename Point,
typename OutputRange,
typename DistanceStrategy
>
static inline void apply(
Point const& input_p1, Point const& input_p2,
bg::strategy::buffer::buffer_side_selector side,
DistanceStrategy const& distance,
OutputRange& output_range)
{
// Generate a block along (left or right of) the segment
double const dx = bg::get<0>(input_p2) - bg::get<0>(input_p1);
double const dy = bg::get<1>(input_p2) - bg::get<1>(input_p1);
// For normalization [0,1] (=dot product d.d, sqrt)
double const length = bg::math::sqrt(dx * dx + dy * dy);
if (bg::math::equals(length, 0))
{
return;
}
// Generate the normalized perpendicular p, to the left (ccw)
double const px = -dy / length;
double const py = dx / length;
// Both vectors perpendicular to input p1 and input p2 have same angle
double const alpha = atan2(py, px);
double const d = distance.apply(input_p1, input_p2, side);
double const cd = corrected_distance(d, alpha);
output_range.resize(2);
bg::set<0>(output_range.front(), bg::get<0>(input_p1) + px * cd);
bg::set<1>(output_range.front(), bg::get<1>(input_p1) + py * cd);
bg::set<0>(output_range.back(), bg::get<0>(input_p2) + px * cd);
bg::set<1>(output_range.back(), bg::get<1>(input_p2) + py * cd);
}
};
#ifdef TEST_WITH_SVG
template <typename Geometry1, typename Geometry2>
void create_svg(std::string const& filename, Geometry1 const& original, Geometry2 const& buffer, std::string const& color)
{
typedef typename bg::point_type<Geometry1>::type point_type;
std::ofstream svg(filename.c_str());
bg::svg_mapper<point_type> mapper(svg, 800, 800);
mapper.add(buffer);
mapper.map(original, "fill-opacity:0.3;fill:rgb(255,0,0);stroke:rgb(0,0,0);stroke-width:1");
std::string style = "fill-opacity:0.3;fill:";
style += color;
style += ";stroke:rgb(0,0,0);stroke-width:1";
mapper.map(buffer, style);
}
#endif
void test_many_rings(int imn, int jmx, int count,
double expected_area_exterior,
double expected_area_interior)
{
typedef bg::model::point<double, 2, bg::cs::cartesian> point;
typedef bg::model::polygon<point> polygon_type;
typedef bg::model::multi_polygon<polygon_type> multi_polygon_type;
// Predefined strategies
bg::strategy::buffer::distance_symmetric<double> distance_strategy(1.3);
bg::strategy::buffer::end_flat end_strategy; // not effectively used
// Own strategies
buffer_join_strategy_sample join_strategy;
buffer_point_strategy_sample point_strategy;
buffer_side_sample side_strategy;
// Declare output
bg::model::multi_point<point> mp;
// Use a bit of random disturbance in the otherwise too regular grid
typedef boost::minstd_rand base_generator_type;
base_generator_type generator(12345);
boost::uniform_real<> random_range(0.0, 0.5);
boost::variate_generator
<
base_generator_type&,
boost::uniform_real<>
> random(generator, random_range);
for (int i = 0; i < count; i++)
{
for (int j = 0; j < count; j++)
{
double x = i * 3.0 + random();
double y = j * 3.0 + random();
//if (i > 30 && j < 30)
if (i > imn && j < jmx)
{
point p(x, y);
mp.push_back(p);
}
}
}
multi_polygon_type many_rings;
// Create the buffer of a multi-point
bg::buffer(mp, many_rings,
distance_strategy, side_strategy,
join_strategy, end_strategy, point_strategy);
bg::model::box<point> envelope;
bg::envelope(many_rings, envelope);
bg::buffer(envelope, envelope, 1.0);
multi_polygon_type many_interiors;
bg::difference(envelope, many_rings, many_interiors);
#ifdef TEST_WITH_SVG
create_svg("/tmp/many_interiors.svg", mp, many_interiors, "rgb(51,51,153)");
create_svg("/tmp/buffer.svg", mp, many_rings, "rgb(51,51,153)");
#endif
bg::strategy::buffer::join_round join_round(100);
bg::strategy::buffer::end_flat end_flat;
{
std::ostringstream out;
out << "many_rings_" << count;
out << "_" << imn << "_" << jmx;
std::ostringstream wkt;
wkt << std::setprecision(12) << bg::wkt(many_rings);
boost::timer t;
test_one<multi_polygon_type, polygon_type>(out.str(), wkt.str(), join_round, end_flat, expected_area_exterior, 0.3);
std::cout << "Exterior " << count << " " << t.elapsed() << std::endl;
}
return;
{
std::ostringstream out;
out << "many_interiors_" << count;
std::ostringstream wkt;
wkt << std::setprecision(12) << bg::wkt(many_interiors);
boost::timer t;
test_one<multi_polygon_type, polygon_type>(out.str(), wkt.str(), join_round, end_flat, expected_area_interior, 0.3);
std::cout << "Interior " << count << " " << t.elapsed() << std::endl;
}
}
int test_main(int, char* [])
{
// test_many_rings(10, 795.70334, 806.7609);
// test_many_rings(30, 7136.7098, 6174.4496);
test_many_rings(30, 30, 70, 38764.2721, 31910.3280);
// for (int i = 30; i < 60; i++)
// {
// for (int j = 5; j <= 30; j++)
// {
// test_many_rings(i, j, 70, 38764.2721, 31910.3280);
// }
// }
return 0;
}