Adam Wulkiewicz 640f2ee3b5 [index] Traverse nodes differently in iterative distance query.
In iterative distance query prioritize also based on level. This should
ensure that leafs are reached asap in case there are many internal nodes
with the same distance.

Replace apply_visitor with get() after manually checking level. This is
the first step to support weak nodes - non-variant nodes without an id
stored internally to distinguish between internal nodes and leafs.

Restore recursion in spatial query because it is faster and will stay at
least for now because during destruction the rtree is traversed as well
and manual stack could throw bad_alloc.
2021-07-30 19:11:25 +02:00
2021-07-21 18:11:42 +02:00
2021-05-28 05:27:47 +03:00
2011-09-26 16:11:47 +00:00
2014-06-16 21:32:34 +02:00

Boost.Geometry

Boost.Geometry, part of collection of the Boost C++ Libraries, defines concepts, primitives and algorithms for solving geometry problems. Boost.Geometry is a C++14 header-only library.

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Test results

Branch Build Coverage Regression Documentation
develop circleci
minimal
coveralls
codecov
geometry index extensions documentation
master circleci
minimal
coveralls
codecov
geometry index documentation

Directories

  • doc - QuickBook documentation sources
  • example - Boost.Geometry examples
  • extensions - examples and tests for the extensions - develop branch
  • include - the sourcecode of Boost.Geometry
  • index - examples and tests for the Spatial Index
  • meta - library metadata
  • test - Boost.Geometry unit tests
Description
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Readme 61 MiB
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