[buffer][fix] Fix accidental removal of == 0

This commit is contained in:
Barend Gehrels
2014-08-10 12:48:22 +02:00
parent 468c3dd36a
commit b469509bd0

View File

@@ -173,9 +173,9 @@ public:
}
Turn& mutable_turn = m_turns[turn.turn_index];
if (geometry_code)
if (geometry_code == 0)
{
// If it is on the border and they are neighbours, it should be
// If it is on the border and they are not neighbours, it should be
// on the offsetted ring
if (! on_offsetted(turn.robust_point, piece))