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[buffer][fix] Fix accidental removal of == 0
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@@ -173,9 +173,9 @@ public:
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}
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Turn& mutable_turn = m_turns[turn.turn_index];
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if (geometry_code)
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if (geometry_code == 0)
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{
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// If it is on the border and they are neighbours, it should be
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// If it is on the border and they are not neighbours, it should be
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// on the offsetted ring
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if (! on_offsetted(turn.robust_point, piece))
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