[distance] update distance.hpp: primary dispatch is under algorithms/dispatch/, details are under algorithms/detail/distance/

This commit is contained in:
Menelaos Karavelas
2014-05-08 15:10:24 +03:00
parent 0600a3419f
commit 55f63b77df

View File

@@ -20,266 +20,49 @@
#ifndef BOOST_GEOMETRY_ALGORITHMS_DISTANCE_HPP
#define BOOST_GEOMETRY_ALGORITHMS_DISTANCE_HPP
#include <boost/concept_check.hpp>
#include <boost/mpl/if.hpp>
#include <boost/range.hpp>
#include <boost/typeof/typeof.hpp>
#include <boost/numeric/conversion/bounds.hpp>
#include <boost/geometry/core/cs.hpp>
#include <boost/geometry/core/closure.hpp>
#include <boost/geometry/core/point_type.hpp>
#include <boost/geometry/core/reverse_dispatch.hpp>
#include <boost/geometry/core/tag_cast.hpp>
#include <boost/geometry/algorithms/not_implemented.hpp>
#include <boost/geometry/algorithms/detail/throw_on_empty_input.hpp>
#include <boost/geometry/geometries/segment.hpp>
#include <boost/geometry/geometries/concepts/check.hpp>
#include <boost/geometry/strategies/distance.hpp>
#include <boost/geometry/strategies/default_distance_result.hpp>
#include <boost/geometry/algorithms/assign.hpp>
#include <boost/geometry/algorithms/within.hpp>
#include <boost/geometry/strategies/tags.hpp>
#include <boost/geometry/views/closeable_view.hpp>
#include <boost/geometry/util/math.hpp>
#include <boost/geometry/algorithms/detail/distance/default_strategies.hpp>
#include <boost/geometry/multi/core/tags.hpp>
#include <boost/geometry/multi/core/geometry_id.hpp>
#include <boost/geometry/multi/core/point_type.hpp>
#include <boost/geometry/multi/geometries/concepts/check.hpp>
#include <boost/geometry/multi/algorithms/num_points.hpp>
#include <boost/geometry/algorithms/dispatch/distance.hpp>
namespace boost { namespace geometry
{
#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace distance
{
// To avoid spurious namespaces here:
using strategy::distance::services::return_type;
template <typename P1, typename P2, typename Strategy>
struct point_to_point
{
static inline typename return_type<Strategy, P1, P2>::type
apply(P1 const& p1, P2 const& p2, Strategy const& strategy)
{
boost::ignore_unused_variable_warning(strategy);
return strategy.apply(p1, p2);
}
};
template<typename Point, typename Segment, typename Strategy>
struct point_to_segment
{
static inline typename return_type<Strategy, Point, typename point_type<Segment>::type>::type
apply(Point const& point, Segment const& segment, Strategy const& )
{
typename strategy::distance::services::default_strategy
<
segment_tag,
Point,
typename point_type<Segment>::type,
typename cs_tag<Point>::type,
typename cs_tag<typename point_type<Segment>::type>::type,
Strategy
>::type segment_strategy;
typename point_type<Segment>::type p[2];
geometry::detail::assign_point_from_index<0>(segment, p[0]);
geometry::detail::assign_point_from_index<1>(segment, p[1]);
return segment_strategy.apply(point, p[0], p[1]);
}
};
template
<
typename Point,
typename Range,
closure_selector Closure,
typename PPStrategy,
typename PSStrategy
>
struct point_to_range
{
typedef typename return_type<PSStrategy, Point, typename point_type<Range>::type>::type return_type;
static inline return_type apply(Point const& point, Range const& range,
PPStrategy const& pp_strategy, PSStrategy const& ps_strategy)
{
return_type const zero = return_type(0);
if (boost::size(range) == 0)
{
return zero;
}
typedef typename closeable_view<Range const, Closure>::type view_type;
view_type view(range);
// line of one point: return point distance
typedef typename boost::range_iterator<view_type const>::type iterator_type;
iterator_type it = boost::begin(view);
iterator_type prev = it++;
if (it == boost::end(view))
{
return pp_strategy.apply(point, *boost::begin(view));
}
// Create comparable (more efficient) strategy
typedef typename strategy::distance::services::comparable_type<PSStrategy>::type eps_strategy_type;
eps_strategy_type eps_strategy = strategy::distance::services::get_comparable<PSStrategy>::apply(ps_strategy);
// start with first segment distance
return_type d = eps_strategy.apply(point, *prev, *it);
return_type rd = ps_strategy.apply(point, *prev, *it);
// check if other segments are closer
for (++prev, ++it; it != boost::end(view); ++prev, ++it)
{
return_type const ds = eps_strategy.apply(point, *prev, *it);
if (geometry::math::equals(ds, zero))
{
return ds;
}
else if (ds < d)
{
d = ds;
rd = ps_strategy.apply(point, *prev, *it);
}
}
return rd;
}
};
template
<
typename Point,
typename Ring,
closure_selector Closure,
typename PPStrategy,
typename PSStrategy
>
struct point_to_ring
{
typedef std::pair
<
typename return_type<PPStrategy, Point, typename point_type<Ring>::type>::type, bool
> distance_containment;
static inline distance_containment apply(Point const& point,
Ring const& ring,
PPStrategy const& pp_strategy, PSStrategy const& ps_strategy)
{
return distance_containment
(
point_to_range
<
Point,
Ring,
Closure,
PPStrategy,
PSStrategy
>::apply(point, ring, pp_strategy, ps_strategy),
geometry::within(point, ring)
);
}
};
template
<
typename Point,
typename Polygon,
closure_selector Closure,
typename PPStrategy,
typename PSStrategy
>
struct point_to_polygon
{
typedef typename return_type<PPStrategy, Point, typename point_type<Polygon>::type>::type return_type;
typedef std::pair<return_type, bool> distance_containment;
static inline distance_containment apply(Point const& point,
Polygon const& polygon,
PPStrategy const& pp_strategy, PSStrategy const& ps_strategy)
{
// Check distance to all rings
typedef point_to_ring
<
Point,
typename ring_type<Polygon>::type,
Closure,
PPStrategy,
PSStrategy
> per_ring;
distance_containment dc = per_ring::apply(point,
exterior_ring(polygon), pp_strategy, ps_strategy);
typename interior_return_type<Polygon const>::type rings
= interior_rings(polygon);
for (BOOST_AUTO_TPL(it, boost::begin(rings)); it != boost::end(rings); ++it)
{
distance_containment dcr = per_ring::apply(point,
*it, pp_strategy, ps_strategy);
if (dcr.first < dc.first)
{
dc.first = dcr.first;
}
// If it was inside, and also inside inner ring,
// turn off the inside-flag, it is outside the polygon
if (dc.second && dcr.second)
{
dc.second = false;
}
}
return dc;
}
};
// Helper metafunction for default strategy retrieval
template <typename Geometry1, typename Geometry2>
struct default_strategy
: strategy::distance::services::default_strategy
<
point_tag,
typename point_type<Geometry1>::type,
typename point_type<Geometry2>::type
>
{};
}} // namespace detail::distance
#endif // DOXYGEN_NO_DETAIL
#ifndef DOXYGEN_NO_DISPATCH
namespace dispatch
{
using strategy::distance::services::return_type;
template
<
typename Geometry1, typename Geometry2,
typename Strategy = typename detail::distance::default_strategy<Geometry1, Geometry2>::type,
typename Tag1 = typename tag_cast<typename tag<Geometry1>::type, multi_tag>::type,
typename Tag2 = typename tag_cast<typename tag<Geometry2>::type, multi_tag>::type,
typename StrategyTag = typename strategy::distance::services::tag<Strategy>::type,
bool Reverse = reverse_dispatch<Geometry1, Geometry2>::type::value
>
struct distance: not_implemented<Tag1, Tag2>
{};
// If reversal is needed, perform it
template
<
@@ -316,184 +99,6 @@ struct distance
};
// Point-point
template <typename P1, typename P2, typename Strategy>
struct distance
<
P1, P2, Strategy,
point_tag, point_tag, strategy_tag_distance_point_point,
false
>
: detail::distance::point_to_point<P1, P2, Strategy>
{};
// Point-line version 1, where point-point strategy is specified
template <typename Point, typename Linestring, typename Strategy>
struct distance
<
Point, Linestring, Strategy,
point_tag, linestring_tag, strategy_tag_distance_point_point,
false
>
{
static inline typename return_type<Strategy, Point, typename point_type<Linestring>::type>::type
apply(Point const& point,
Linestring const& linestring,
Strategy const& strategy)
{
typedef typename strategy::distance::services::default_strategy
<
segment_tag,
Point,
typename point_type<Linestring>::type,
typename cs_tag<Point>::type,
typename cs_tag<typename point_type<Linestring>::type>::type,
Strategy
>::type ps_strategy_type;
return detail::distance::point_to_range
<
Point, Linestring, closed, Strategy, ps_strategy_type
>::apply(point, linestring, strategy, ps_strategy_type());
}
};
// Point-line version 2, where point-segment strategy is specified
template <typename Point, typename Linestring, typename Strategy>
struct distance
<
Point, Linestring, Strategy,
point_tag, linestring_tag, strategy_tag_distance_point_segment,
false
>
{
static inline typename return_type<Strategy, Point, typename point_type<Linestring>::type>::type
apply(Point const& point,
Linestring const& linestring,
Strategy const& strategy)
{
typedef typename strategy::distance::services::strategy_point_point<Strategy>::type pp_strategy_type;
return detail::distance::point_to_range
<
Point, Linestring, closed, pp_strategy_type, Strategy
>::apply(point, linestring, pp_strategy_type(), strategy);
}
};
// Point-ring , where point-segment strategy is specified
template <typename Point, typename Ring, typename Strategy>
struct distance
<
Point, Ring, Strategy,
point_tag, ring_tag, strategy_tag_distance_point_point,
false
>
{
typedef typename return_type<Strategy, Point, typename point_type<Ring>::type>::type return_type;
static inline return_type apply(Point const& point,
Ring const& ring,
Strategy const& strategy)
{
typedef typename strategy::distance::services::default_strategy
<
segment_tag,
Point,
typename point_type<Ring>::type,
typename cs_tag<Point>::type,
typename cs_tag<typename point_type<Ring>::type>::type,
Strategy
>::type ps_strategy_type;
std::pair<return_type, bool>
dc = detail::distance::point_to_ring
<
Point, Ring,
geometry::closure<Ring>::value,
Strategy, ps_strategy_type
>::apply(point, ring, strategy, ps_strategy_type());
return dc.second ? return_type(0) : dc.first;
}
};
// Point-polygon , where point-segment strategy is specified
template <typename Point, typename Polygon, typename Strategy>
struct distance
<
Point, Polygon, Strategy,
point_tag, polygon_tag, strategy_tag_distance_point_point,
false
>
{
typedef typename return_type<Strategy, Point, typename point_type<Polygon>::type>::type return_type;
static inline return_type apply(Point const& point,
Polygon const& polygon,
Strategy const& strategy)
{
typedef typename strategy::distance::services::default_strategy
<
segment_tag,
Point,
typename point_type<Polygon>::type,
typename cs_tag<Point>::type,
typename cs_tag<typename point_type<Polygon>::type>::type,
Strategy
>::type ps_strategy_type;
std::pair<return_type, bool>
dc = detail::distance::point_to_polygon
<
Point, Polygon,
geometry::closure<Polygon>::value,
Strategy, ps_strategy_type
>::apply(point, polygon, strategy, ps_strategy_type());
return dc.second ? return_type(0) : dc.first;
}
};
// Point-segment version 1, with point-point strategy
template <typename Point, typename Segment, typename Strategy>
struct distance
<
Point, Segment, Strategy,
point_tag, segment_tag, strategy_tag_distance_point_point,
false
> : detail::distance::point_to_segment<Point, Segment, Strategy>
{};
// Point-segment version 2, with point-segment strategy
template <typename Point, typename Segment, typename Strategy>
struct distance
<
Point, Segment, Strategy,
point_tag, segment_tag, strategy_tag_distance_point_segment,
false
>
{
static inline typename return_type<Strategy, Point, typename point_type<Segment>::type>::type
apply(Point const& point,
Segment const& segment,
Strategy const& strategy)
{
typename point_type<Segment>::type p[2];
geometry::detail::assign_point_from_index<0>(segment, p[0]);
geometry::detail::assign_point_from_index<1>(segment, p[1]);
return strategy.apply(point, p[0], p[1]);
}
};
} // namespace dispatch
#endif // DOXYGEN_NO_DISPATCH
@@ -578,10 +183,41 @@ inline typename default_distance_result<Geometry1, Geometry2>::type distance(
concept::check<Geometry1 const>();
concept::check<Geometry2 const>();
return distance(geometry1, geometry2,
typename detail::distance::default_strategy<Geometry1, Geometry2>::type());
typedef typename boost::mpl::if_c
<
geometry::reverse_dispatch<Geometry1, Geometry2>::type::value,
typename detail::distance::default_strategy
<
Geometry2, Geometry1
>::type,
typename detail::distance::default_strategy
<
Geometry1, Geometry2
>::type
>::type default_strategy_type;
return distance(geometry1, geometry2, default_strategy_type());
}
}} // namespace boost::geometry
// the implementation details
#include <boost/geometry/algorithms/detail/distance/point_to_geometry.hpp>
#include <boost/geometry/algorithms/detail/distance/range_to_segment_or_box.hpp>
#include <boost/geometry/algorithms/detail/distance/segment_to_box.hpp>
#include <boost/geometry/algorithms/detail/distance/polygon_to_segment_or_box.hpp>
#include <boost/geometry/algorithms/detail/distance/box_to_box.hpp>
#include <boost/geometry/algorithms/detail/distance/single_to_multi.hpp>
#include <boost/geometry/algorithms/detail/distance/multi_to_multi.hpp>
#include <boost/geometry/algorithms/detail/distance/multipoint_to_range.hpp>
#include <boost/geometry/algorithms/detail/distance/geometry_to_geometry_rtree.hpp>
#ifdef BOOST_GEOMETRY_SUPPORT_SEGMENT_SEGMENT_DISTANCE
#include <boost/geometry/algorithms/detail/distance/segment_to_segment.hpp>
#endif // BOOST_GEOMETRY_SUPPORT_SEGMENT_SEGMENT_DISTANCE
#include <boost/geometry/algorithms/detail/distance/backward_compatibility.hpp>
#endif // BOOST_GEOMETRY_ALGORITHMS_DISTANCE_HPP