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dll/example/tutorial6/tutorial6.cpp
2014-09-02 16:50:08 +04:00

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1.5 KiB
C++

// Copyright 2011-2012 Renato Tegon Forti.
// Copyright 2014 Renato Tegon Forti, Antony Polukhin.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt
// or copy at http://www.boost.org/LICENSE_1_0.txt)
// For more information, see http://www.boost.org
// -------------------------------------------------------------------------------------
// This example shows how to use load_self to load symbols direct on executable
// -------------------------------------------------------------------------------------
#include "../shared_lib_path.hpp"
//[callplugcpp_tutorial6
#include <boost/dll.hpp>
#include <boost/function.hpp>
#include <iostream>
typedef boost::function<void()> callback_t;
void print_unloaded() {
std::cout << "unloaded" << std::endl;
}
int main(int argc, char* argv[]) {
// argv[1] contains path to our plugin library
BOOST_ASSERT(argc >= 2);
boost::filesystem::path shared_library_path = shared_lib_path(argv[1], L"on_unload_lib");
// loading library and getting a function from it
boost::function<void(const callback_t&)> on_unload
= boost::dll::shared_function_alias<void(const callback_t&)>(
shared_library_path, "on_unload"
);
on_unload(&print_unloaded); // adding a callback
std::cout << "Before library unload." << std::endl;
// Releasing last reference to the library, so that it gets unloaded
on_unload.clear();
std::cout << "After library unload." << std::endl;
}
//]