// Copyright 2011-2012 Renato Tegon Forti. // Copyright 2014 Renato Tegon Forti, Antony Polukhin. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt) // For more information, see http://www.boost.org // ------------------------------------------------------------------------------------- // This example shows how to use load_self to load symbols direct on executable // ------------------------------------------------------------------------------------- #include "../shared_lib_path.hpp" //[callplugcpp_tutorial6 #include #include #include typedef boost::function callback_t; void print_unloaded() { std::cout << "unloaded" << std::endl; } int main(int argc, char* argv[]) { // argv[1] contains path to our plugin library BOOST_ASSERT(argc >= 2); boost::filesystem::path shared_library_path = shared_lib_path(argv[1], L"on_unload_lib"); // loading library and getting a function from it boost::function on_unload = boost::dll::shared_function_alias( shared_library_path, "on_unload" ); on_unload(&print_unloaded); // adding a callback std::cout << "Before library unload." << std::endl; // Releasing last reference to the library, so that it gets unloaded on_unload.clear(); std::cout << "After library unload." << std::endl; } //]