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Specifying the intel-linux compiler in the path would result in failure because the path to the compiler would never get detected and hence the path to the compiler libs would also be missing. This fixes the issue by explicitly computing the absolute path to the compiler exec always for both already specified and as found in PATH. fixes #23
= B2 B2 makes it easy to build C++ projects, everywhere. image:https://img.shields.io/badge/license-BSL%201.0-blue.svg["Boost Software License 1.0", link="LICENSE.txt"] image:https://img.shields.io/github/languages/code-size/bfgroup/b2.svg["GitHub code size in bytes", link="https://github.com/bfgroup/b2"] == License Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE.txt or copy at https://www.bfgroup.xyz/b2/LICENSE.txt) == Testing Continuously tested on: * FreeBSD Clang 6, 7, 8, 9 * FreeBSD GCC 6, 7, 8, 9, 10, 11 * Linux Clang 3.5, 3.6, 3.7, 3.8, 3.9, 4, 5, 6, 7, 8, 9, 10, 11, 12 * Linux GCC 4.7, 4.8, 4.9, 5, 6, 7, 8, 9, 10, 11 * macOS Xcode 10.0, 10.1, 10.2, 10.2.1, 11.2.1, 11.3, 11.3.1, 11.4.1, 11.5, 11.6, 11.7, 12.0.1, 12.1.1, 12.2, 12.3, 12.4 * Windows MinGW 8.1.0 * Windows VS 2013, 2015, 2017, 2019 image:https://img.shields.io/azure-devops/build/bfgroup/3a4e7a7e-c1b4-4e2f-9199-f52918ea06c6/3/release.svg?label=release&logo=azuredevops["Linux/Windows/macOS: release", link="https://dev.azure.com/bfgroup/B2"] image:https://img.shields.io/azure-devops/build/bfgroup/3a4e7a7e-c1b4-4e2f-9199-f52918ea06c6/3/main.svg?label=main&logo=azuredevops["Linux/Windows/macOS: main", link="https://dev.azure.com/bfgroup/B2"] image:https://img.shields.io/appveyor/build/bfgroup/b2?logo=appveyor["Windows", link="https://ci.appveyor.com/project/bfgroup/b2"] image:https://img.shields.io/cirrus/github/bfgroup/b2/release?label=release&logo=cirrus-ci["FreeBSD: release", link="https://cirrus-ci.com/github/bfgroup/b2/release"] image:https://img.shields.io/cirrus/github/bfgroup/b2/main?label=main&logo=cirrus-ci["FreeBSD: main", link="https://cirrus-ci.com/github/bfgroup/b2/main"] NOTE: A C+\+11 capable compiler is needed to build the `b2` engine. But using the `b2` engine and build system does not require C++11. == More See the link:https://www.bfgroup.xyz/b2/[website] for more information. See the link:CONTRIBUTING.adoc[guidelines for contributing] if you would like to get involved in the development.
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