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https://github.com/boostorg/build.git
synced 2026-02-14 12:42:11 +00:00
Comment cleanup - both stylistic & typo corrections.
[SVN r44941]
This commit is contained in:
@@ -93,8 +93,8 @@ local rule decrease-indent ( )
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# Takes a vector of 'virtual-target' instances and makes a normalized
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# representation, which is the same for given set of targets,
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# regardless of their order.
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# representation, which is the same for given set of targets, regardless of
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# their order.
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#
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rule normalize-target-list ( targets )
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{
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@@ -183,19 +183,19 @@ class generator
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return $(self.source-types) ;
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}
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# Returns the list of target types that this generator produces.
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# It is assumed to be always the same -- i.e. it cannot change depending
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# list of sources.
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# Returns the list of target types that this generator produces. It is
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# assumed to be always the same -- i.e. it cannot change depending list of
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# sources.
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#
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rule target-types ( )
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{
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return $(self.target-types) ;
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}
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# Returns the required properties for this generator. Properties
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# in returned set must be present in build properties if this
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# generator is to be used. If result has grist-only element,
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# that build properties must include some value of that feature.
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# Returns the required properties for this generator. Properties in returned
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# set must be present in build properties if this generator is to be used.
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# If result has grist-only element, that build properties must include some
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# value of that feature.
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# XXX: remove this method?
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#
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rule requirements ( )
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@@ -208,10 +208,9 @@ class generator
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#
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rule match-rank ( property-set-to-match )
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{
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# See if generator's requirements are satisfied by
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# 'properties'. Treat a feature name in requirements
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# (i.e. grist-only element), as matching any value of the
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# feature.
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# See if generator's requirements are satisfied by 'properties'. Treat a
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# feature name in requirements (i.e. grist-only element), as matching
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# any value of the feature.
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local all-requirements = [ requirements ] ;
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local property-requirements feature-requirements ;
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@@ -239,9 +238,9 @@ class generator
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}
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}
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# Returns another generator which differers from $(self) in
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# - id
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# - value to <toolset> feature in properties
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# Returns another generator which differs from $(self) in
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# - id
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# - value to <toolset> feature in properties
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#
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rule clone ( new-id : new-toolset-properties + )
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{
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@@ -287,8 +286,8 @@ class generator
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# run indicates that the generator was unable to create the target.
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#
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rule run ( project # Project for which the targets are generated
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name ? # Determines the name of 'name' attribute for
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# all generated targets. See 'generated-targets' method.
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name ? # Determines the name of 'name' attribute for all
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# generated targets. See 'generated-targets' method.
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: property-set # Desired properties for generated targets.
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: sources + # Source targets.
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)
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@@ -360,15 +359,16 @@ class generator
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rule construct-result (
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consumed + # Already prepared list of consumable targets
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# If generator requires several source files will contain
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# exactly len $(self.source-types) targets with matching types
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# Otherwise, might contain several targets with the type of
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# $(self.source-types[1])
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# exactly len $(self.source-types) targets with matching
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# types. Otherwise, might contain several targets with the
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# type of $(self.source-types[1]).
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: project name ?
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: property-set # Properties to be used for all actions create here.
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)
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{
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local result ;
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# If this is 1->1 transformation, apply it to all consumed targets in order.
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# If this is 1->1 transformation, apply it to all consumed targets in
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# order.
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if ! $(self.source-types[2]) && ! $(self.composing)
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{
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for local r in $(consumed)
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@@ -391,15 +391,14 @@ class generator
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#
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rule determine-output-name ( sources + )
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{
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# The simple case if when a name
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# of source has single dot. Then, we take the part before
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# dot. Several dots can be caused by:
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# - Using source file like a.host.cpp
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# - A type which suffix has a dot. Say, we can
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# type 'host_cpp' with extension 'host.cpp'.
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# In the first case, we want to take the part till the last
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# dot. In the second case -- no sure, but for now take
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# the part till the last dot too.
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# The simple case if when a name of source has single dot. Then, we take
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# the part before dot. Several dots can be caused by:
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# - Using source file like a.host.cpp
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# - A type which suffix has a dot. Say, we can type 'host_cpp' with
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# extension 'host.cpp'.
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# In the first case, we want to take the part up to the last dot. In the
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# second case -- no sure, but for now take the part up to the last dot
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# too.
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name = [ utility.basename [ $(sources[1]).name ] ] ;
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for local s in $(sources[2])
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@@ -467,9 +466,9 @@ class generator
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return [ sequence.transform virtual-target.register : $(targets) ] ;
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}
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# Attempts to convert 'source' to the types that this generator can
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# handle. The intention is to produce the set of targets can should be
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# used when generator is run.
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# Attempts to convert 'source' to the types that this generator can handle.
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# The intention is to produce the set of targets can should be used when
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# generator is run.
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#
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rule convert-to-consumable-types ( project name ? :
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property-set : sources +
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@@ -481,16 +480,16 @@ class generator
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# cannot be consumed
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)
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{
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# We're likely to be passed 'consumed' and 'bypassed'
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# var names. Use "_" to avoid name conflicts.
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# We're likely to be passed 'consumed' and 'bypassed' var names. Use "_"
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# to avoid name conflicts.
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local _consumed ;
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local _bypassed ;
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local missing-types ;
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if $(sources[2])
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{
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# Don't know how to handle several sources yet. Just try
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# to pass the request to other generator
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# Don't know how to handle several sources yet. Just try to pass the
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# request to other generator
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missing-types = $(self.source-types) ;
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}
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else
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@@ -498,18 +497,17 @@ class generator
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consume-directly $(sources) : _consumed : missing-types ;
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}
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# No need to search for transformation if
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# some source type has consumed source and
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# no more source types are needed.
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# No need to search for transformation if some source type has consumed
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# source and no more source types are needed.
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if $(only-one) && $(_consumed)
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{
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missing-types = ;
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}
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#TODO: we should check that only one source type
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#if create of 'only-one' is true.
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# TODO: consider if consuned/bypassed separation should
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# be done by 'construct-types'.
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# TODO: we should check that only one source type if create of
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# 'only-one' is true.
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# TODO: consider if consumed/bypassed separation should be done by
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# 'construct-types'.
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if $(missing-types)
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{
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@@ -538,15 +536,14 @@ class generator
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_consumed = [ sequence.unique $(_consumed) ] ;
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_bypassed = [ sequence.unique $(_bypassed) ] ;
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# remove elements of '_bypassed' that are in '_consumed'
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# Remove elements of '_bypassed' that are in '_consumed'.
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# Suppose the target type of current generator, X is produced from
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# X_1 and X_2, which are produced from Y by one generator.
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# When creating X_1 from Y, X_2 will be added to 'bypassed'
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# Likewise, when creating X_2 from Y, X_1 will be added to 'bypassed'
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# But they are also in 'consumed'. We have to remove them from
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# bypassed, so that generators up the call stack don't try to convert
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# them.
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# Suppose the target type of current generator, X is produced from X_1
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# and X_2, which are produced from Y by one generator. When creating X_1
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# from Y, X_2 will be added to 'bypassed'. Likewise, when creating X_2
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# from Y, X_1 will be added to 'bypassed', but they are also in
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# 'consumed'. We have to remove them from bypassed, so that generators
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# up the call stack don't try to convert them.
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# In this particular case, X_1 instance in 'consumed' and X_1 instance
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# in 'bypassed' will be the same: because they have the same source and
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@@ -555,7 +552,6 @@ class generator
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_bypassed = [ set.difference $(_bypassed) : $(_consumed) ] ;
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$(consumed-var) += $(_consumed) ;
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$(bypassed-var) += $(_bypassed) ;
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}
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@@ -565,8 +561,8 @@ class generator
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rule convert-multiple-sources-to-consumable-types
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( project : property-set : sources * : consumed-var bypassed-var )
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{
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# We process each source one-by-one, trying to convert it to
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# a usable type.
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# We process each source one-by-one, trying to convert it to a usable
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# type.
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for local source in $(sources)
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{
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local _c ;
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@@ -587,7 +583,7 @@ class generator
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{
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local real-source-type = [ $(source).type ] ;
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# If there are no source types, we can consume anything
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# If there are no source types, we can consume anything.
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local source-types = $(self.source-types) ;
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source-types ?= $(real-source-type) ;
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@@ -606,8 +602,8 @@ class generator
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}
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}
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# Returns the class to be used to actions. Default implementation
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# returns "action".
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# Returns the class to be used to actions. Default implementation returns
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# "action".
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#
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rule action-class ( )
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{
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@@ -625,10 +621,9 @@ rule register ( g )
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{
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.generators += $(g) ;
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# A generator can produce several targets of the
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# same type. We want unique occurence of that generator
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# in .generators.$(t) in that case, otherwise, it will
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# be tried twice and we'll get false ambiguity.
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# A generator can produce several targets of the same type. We want unique
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# occurence of that generator in .generators.$(t) in that case, otherwise,
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# it will be tried twice and we'll get false ambiguity.
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for local t in [ sequence.unique [ $(g).target-types ] ]
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{
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.generators.$(t) += $(g) ;
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@@ -636,20 +631,17 @@ rule register ( g )
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# Update the set of generators for toolset
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# TODO: should we check that generator with this id
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# is not already registered. For example, the fop.jam
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# module intentionally declared two generators with the
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# same id, so such check will break it.
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# TODO: should we check that generator with this id is not already
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# registered. For example, the fop.jam module intentionally declared two
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# generators with the same id, so such check will break it.
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local id = [ $(g).id ] ;
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# Some generators have multiple periods in their name, so the
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# normal $(id:S=) won't generate the right toolset name.
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# e.g. if id = gcc.compile.c++, then
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# .generators-for-toolset.$(id:S=) will append to
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# .generators-for-toolset.gcc.compile, which is a separate
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# value from .generators-for-toolset.gcc. Correcting this
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# makes generator inheritance work properly.
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# See also inherit-generators in module toolset
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# Some generators have multiple periods in their name, so the normal
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# $(id:S=) won't generate the right toolset name. E.g. if id =
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# = gcc.compile.c++, then .generators-for-toolset.$(id:S=) will append to
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# .generators-for-toolset.gcc.compile, which is a separate value from
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# .generators-for-toolset.gcc. Correcting this makes generator inheritance
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# work properly. See also inherit-generators in the toolset module.
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local base = $(id) ;
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while $(base:S)
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{
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@@ -729,8 +721,8 @@ local rule viable-source-types-real ( target-type )
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# 't' is the list of types which have not yet been processed.
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while $(t)
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{
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# Find all generators for current type.
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# Unlike 'find-viable-generators' we don't care about property-set.
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# Find all generators for current type. Unlike 'find-viable-generators'
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# we don't care about property-set.
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local generators = $(.generators.$(t[1])) ;
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t = $(t[2-]) ;
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