2
0
mirror of https://github.com/boostorg/build.git synced 2026-02-21 15:02:19 +00:00

Replace all direct pointers in rules with typedef.

Moving towards true C++ type safety by retyping all raw pointers. The
typedefs will eventually be replaced with managed pointers.
This commit is contained in:
Rene Rivera
2022-02-16 22:55:02 -06:00
parent 43358117aa
commit 38dc406527
13 changed files with 477 additions and 450 deletions

View File

@@ -4,6 +4,12 @@
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
*/
/*
* command.h - the CMD structure and routines to manipulate them
*
@@ -79,8 +85,8 @@ struct _cmd
string buf[ 1 ]; /* actual commands */
int noop; /* no-op commands should be faked instead of executed */
int asynccnt; /* number of outstanding dependencies */
TARGETS * lock; /* semaphores that are required by this cmd. */
TARGETS * unlock; /* semaphores that are released when this cmd finishes. */
targets_ptr lock; /* semaphores that are required by this cmd. */
targets_ptr unlock; /* semaphores that are released when this cmd finishes. */
char status; /* the command status */
};

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@@ -5,6 +5,7 @@
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
@@ -106,15 +107,15 @@ LIST * evaluate_rule( RULE * rule, OBJECT * rulename, FRAME * frame )
*/
if ( rule->actions )
{
TARGETS * t;
targets_ptr t;
/* The action is associated with this instance of this rule. */
ACTION * const action = (ACTION *)BJAM_MALLOC( sizeof( ACTION ) );
memset( (char *)action, '\0', sizeof( *action ) );
action->rule = rule;
action->targets = targetlist( (TARGETS *)0, lol_get( frame->args, 0 ) );
action->sources = targetlist( (TARGETS *)0, lol_get( frame->args, 1 ) );
action->targets = targetlist( (targets_ptr)0, lol_get( frame->args, 0 ) );
action->sources = targetlist( (targets_ptr)0, lol_get( frame->args, 1 ) );
action->refs = 1;
/* If we have a group of targets all being built using the same action

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@@ -1,4 +1,5 @@
/*
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2011 Steven Watanabe
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
@@ -17,6 +18,9 @@
typedef struct _function FUNCTION;
typedef struct _stack STACK;
typedef FUNCTION* function_ptr;
typedef STACK* stack_ptr;
STACK * stack_global( void );
void stack_push( STACK * s, LIST * l );
LIST * stack_pop( STACK * s );

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@@ -4,6 +4,12 @@
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
*/
/*
* hash.h - simple in-memory hashing routines
*/
@@ -36,12 +42,25 @@ struct hash * hashinit( int32_t datalen, char const * name );
void hash_free( struct hash * );
void hashdone( struct hash * );
typedef void (* hashenumerate_f)( void *, void * );
/*
* hashenumerate() - call f(i, data) on each item, i in the hash table. The
* enumeration order is unspecified.
*/
void hashenumerate( struct hash *, void (* f)( void *, void * ), void * data );
template <typename T, typename D>
void hash_enumerate( struct hash * h, void (* f)(T *, D *), D * data)
{
hashenumerate(h, reinterpret_cast<hashenumerate_f>(f), data);
}
template <typename T, typename D>
void hash_enumerate( struct hash * h, void (* f)(T *, D *))
{
hashenumerate(h, reinterpret_cast<hashenumerate_f>(f), nullptr);
}
/*
* hash_insert() - insert a new item in a hash table, or return an existing one.
*

File diff suppressed because it is too large Load Diff

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@@ -1,4 +1,4 @@
/* A Bison parser, made by GNU Bison 3.7.6. */
/* A Bison parser, made by GNU Bison 3.8.2. */
/* Bison interface for Yacc-like parsers in C
@@ -169,6 +169,8 @@ typedef int YYSTYPE;
extern YYSTYPE yylval;
int yyparse (void);
#endif /* !YY_YY_SRC_ENGINE_JAMGRAM_HPP_INCLUDED */

View File

@@ -5,6 +5,7 @@
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
@@ -52,14 +53,15 @@
* LIST - list of strings
*/
typedef struct _list {
struct LIST {
union {
int32_t size;
struct _list * next;
struct LIST * next;
OBJECT * align;
} impl;
} LIST;
};
typedef LIST * list_ptr;
typedef OBJECT * * LISTITER;
/*

View File

@@ -5,6 +5,7 @@
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
@@ -53,7 +54,7 @@
# define max(a,b) ((a)>(b)?(a):(b))
#endif
static TARGETS * make0sort( TARGETS * c );
static targets_ptr make0sort( targets_ptr c );
#ifdef OPT_GRAPH_DEBUG_EXT
static void dependGraphOutput( TARGET * t, int32_t depth );
@@ -171,7 +172,7 @@ static void force_rebuilds( TARGET * t );
static void update_dependants( TARGET * t )
{
TARGETS * q;
targets_ptr q;
for ( q = t->dependants; q; q = q->next )
{
@@ -209,7 +210,7 @@ static void update_dependants( TARGET * t )
static void force_rebuilds( TARGET * t )
{
TARGETS * d;
targets_ptr d;
for ( d = t->rebuilds; d; d = d->next )
{
TARGET * r = d->target;
@@ -234,7 +235,7 @@ static void force_rebuilds( TARGET * t )
int32_t make0rescan( TARGET * t, TARGET * rescanning )
{
int32_t result = 0;
TARGETS * c;
targets_ptr c;
/* Check whether we have already found a cycle. */
if ( target_scc( t ) == rescanning )
@@ -287,7 +288,7 @@ void make0
TARGET * rescanning
) /* forcibly touch all (real) targets */
{
TARGETS * c;
targets_ptr c;
TARGET * ptime = t;
TARGET * located_target = 0;
timestamp last;
@@ -441,7 +442,7 @@ void make0
/* Step 3c: Add dependencies' includes to our direct dependencies. */
{
TARGETS * incs = 0;
targets_ptr incs = 0;
for ( c = t->depends; c; c = c->next )
if ( c->target->includes )
incs = targetentry( incs, c->target->includes );
@@ -696,7 +697,7 @@ void make0
if ( ( fate >= T_FATE_BUILD ) && ( fate < T_FATE_BROKEN ) )
{
ACTIONS * a;
TARGETS * c;
targets_ptr c;
for ( a = t->actions; a; a = a->next )
{
for ( c = a->action->targets; c; c = c->next )
@@ -785,7 +786,7 @@ static char const * target_name( TARGET * t )
static void dependGraphOutput( TARGET * t, int32_t depth )
{
TARGETS * c;
targets_ptr c;
if ( ( t->flags & T_FLAG_VISITED ) || !t->name || !t->boundname )
return;
@@ -886,17 +887,17 @@ static void dependGraphOutput( TARGET * t, int32_t depth )
* that while tail is a loop, next ends at the end of the chain.
*/
static TARGETS * make0sort( TARGETS * chain )
static targets_ptr make0sort( targets_ptr chain )
{
PROFILE_ENTER( MAKE_MAKE0SORT );
TARGETS * result = 0;
targets_ptr result = 0;
/* Walk the current target list. */
while ( chain )
{
TARGETS * c = chain;
TARGETS * s = result;
targets_ptr c = chain;
targets_ptr s = result;
chain = chain->next;

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@@ -5,6 +5,7 @@
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
@@ -59,15 +60,15 @@
#endif
static CMD * make1cmds ( TARGET * );
static LIST * make1list ( LIST *, TARGETS *, int32_t flags );
static LIST * make1list ( LIST *, targets_ptr, int32_t flags );
static SETTINGS * make1settings ( struct module_t *, LIST * vars );
static void make1bind ( TARGET * );
static void push_cmds( CMDLIST * cmds, int32_t status );
static int32_t cmd_sem_lock( TARGET * t );
static void cmd_sem_unlock( TARGET * t );
static int32_t targets_contains( TARGETS * l, TARGET * t );
static int32_t targets_equal( TARGETS * l1, TARGETS * l2 );
static int32_t targets_contains( targets_ptr l, TARGET * t );
static int32_t targets_equal( targets_ptr l1, targets_ptr l2 );
/* Ugly static - it is too hard to carry it through the callbacks. */
@@ -343,7 +344,7 @@ static void make1a( state * const pState )
/* Push dependency build requests (to be executed in the natural order). */
{
stack temp_stack = { NULL };
TARGETS * c;
targets_ptr c;
for ( c = t->depends; c && !quit; c = c->next )
push_state( &temp_stack, c->target, t, T_STATE_MAKE1A );
push_stack_on_stack( &state_stack, &temp_stack );
@@ -396,7 +397,7 @@ static void make1b( state * const pState )
*/
if ( !globs.noexec )
{
TARGETS * c;
targets_ptr c;
for ( c = t->depends; c; c = c->next )
if ( c->target->status > t->status && !( c->target->flags &
T_FLAG_NOCARE ) )
@@ -637,7 +638,7 @@ static void make1c( state const * const pState )
/* Tell parents their dependency has been built. */
{
TARGETS * c;
targets_ptr c;
stack temp_stack = { NULL };
TARGET * additional_includes = NULL;
@@ -1077,7 +1078,7 @@ static CMD * make1cmds( TARGET * t )
for ( a0 = t->actions; a0; a0 = a0->next )
{
RULE * rule = a0->action->rule;
rule_actions * actions = rule->actions;
rule_actions_ptr actions = rule->actions;
SETTINGS * boundvars;
LIST * nt;
LIST * ns;
@@ -1172,8 +1173,8 @@ static CMD * make1cmds( TARGET * t )
int32_t start = 0;
int32_t chunk = length;
int32_t cmd_count = 0;
TARGETS * semaphores = NULL;
TARGETS * targets_iter;
targets_ptr semaphores = NULL;
targets_ptr targets_iter;
int32_t unique_targets;
do
{
@@ -1315,7 +1316,7 @@ static CMD * make1cmds( TARGET * t )
* make1list() - turn a list of targets into a LIST, for $(<) and $(>)
*/
static LIST * make1list( LIST * l, TARGETS * targets, int32_t flags )
static LIST * make1list( LIST * l, targets_ptr targets, int32_t flags )
{
for ( ; targets; targets = targets->next )
{
@@ -1418,7 +1419,7 @@ static void make1bind( TARGET * t )
}
static int32_t targets_contains( TARGETS * l, TARGET * t )
static int32_t targets_contains( targets_ptr l, TARGET * t )
{
for ( ; l; l = l->next )
{
@@ -1430,7 +1431,7 @@ static int32_t targets_contains( TARGETS * l, TARGET * t )
return 0;
}
static int32_t targets_equal( TARGETS * l1, TARGETS * l2 )
static int32_t targets_equal( targets_ptr l1, targets_ptr l2 )
{
for ( ; l1 && l2; l1 = l1->next, l2 = l2->next )
{
@@ -1446,7 +1447,7 @@ static int32_t targets_equal( TARGETS * l1, TARGETS * l2 )
static int32_t cmd_sem_lock( TARGET * t )
{
CMD * cmd = (CMD *)t->cmds;
TARGETS * iter;
targets_ptr iter;
/* Check whether all the semaphores required for updating
* this target are free.
*/
@@ -1480,7 +1481,7 @@ static int32_t cmd_sem_lock( TARGET * t )
static void cmd_sem_unlock( TARGET * t )
{
CMD * cmd = ( CMD * )t->cmds;
TARGETS * iter;
targets_ptr iter;
/* Release the semaphores. */
for ( iter = cmd->unlock; iter; iter = iter->next )
{
@@ -1495,7 +1496,7 @@ static void cmd_sem_unlock( TARGET * t )
/* Find a waiting target that's ready */
while ( iter->target->parents )
{
TARGETS * first = iter->target->parents;
targets_ptr first = iter->target->parents;
TARGET * t1 = first->target;
/* Pop the first waiting CMD */

View File

@@ -1,4 +1,5 @@
/*
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
@@ -11,6 +12,9 @@
#include "object.h"
typedef struct module_t module_t ;
typedef module_t * module_ptr;
struct module_t
{
OBJECT * name;

View File

@@ -1,4 +1,5 @@
/*
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2011 Steven Watanabe
*
* This file is part of Jam - see jam.c for Copyright information.
@@ -17,6 +18,8 @@
typedef struct _object OBJECT;
typedef OBJECT * object_ptr;
OBJECT * object_new( char const * const );
OBJECT * object_new_range( char const * const, int32_t size );
void object_done( void );

View File

@@ -5,6 +5,7 @@
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
@@ -39,8 +40,8 @@
#include "variable.h"
static void set_rule_actions( RULE *, rule_actions * );
static void set_rule_body ( RULE *, FUNCTION * );
static void set_rule_actions( rule_ptr, rule_actions_ptr );
static void set_rule_body ( rule_ptr, function_ptr );
static struct hash * targethash = 0;
@@ -54,11 +55,11 @@ static struct hash * targethash = 0;
* then read the internal includes node from there.
*/
static TARGET * get_target_includes( TARGET * const t )
static target_ptr get_target_includes( target_ptr const t )
{
if ( !t->includes )
{
TARGET * const i = (TARGET *)BJAM_MALLOC( sizeof( *t ) );
target_ptr const i = (target_ptr)BJAM_MALLOC( sizeof( *t ) );
memset( (char *)i, '\0', sizeof( *i ) );
i->name = object_copy( t->name );
i->boundname = object_copy( i->name );
@@ -77,16 +78,16 @@ static TARGET * get_target_includes( TARGET * const t )
* internal include node.
*/
void target_include( TARGET * const including, TARGET * const included )
void target_include( target_ptr const including, target_ptr const included )
{
TARGET * const internal = get_target_includes( including );
target_ptr const internal = get_target_includes( including );
internal->depends = targetentry( internal->depends, included );
}
void target_include_many( TARGET * const including, LIST * const included_names
void target_include_many( target_ptr const including, list_ptr const included_names
)
{
TARGET * const internal = get_target_includes( including );
target_ptr const internal = get_target_includes( including );
internal->depends = targetlist( internal->depends, included_names );
}
@@ -96,10 +97,10 @@ void target_include_many( TARGET * const including, LIST * const included_names
* target_module.
*/
static RULE * enter_rule( OBJECT * rulename, module_t * target_module )
static rule_ptr enter_rule( object_ptr rulename, module_ptr target_module )
{
int found;
RULE * const r = (RULE *)hash_insert( demand_rules( target_module ),
rule_ptr const r = (rule_ptr)hash_insert( demand_rules( target_module ),
rulename, &found );
if ( !found )
{
@@ -120,10 +121,10 @@ static RULE * enter_rule( OBJECT * rulename, module_t * target_module )
* src_module.
*/
static RULE * define_rule( module_t * src_module, OBJECT * rulename,
module_t * target_module )
static rule_ptr define_rule( module_ptr src_module, object_ptr rulename,
module_ptr target_module )
{
RULE * const r = enter_rule( rulename, target_module );
rule_ptr const r = enter_rule( rulename, target_module );
if ( r->module != src_module )
{
/* If the rule was imported from elsewhere, clear it now. */
@@ -136,7 +137,7 @@ static RULE * define_rule( module_t * src_module, OBJECT * rulename,
}
void rule_free( RULE * r )
void rule_free( rule_ptr r )
{
object_free( r->name );
r->name = 0;
@@ -153,15 +154,15 @@ void rule_free( RULE * r )
* bindtarget() - return pointer to TARGET, creating it if necessary.
*/
TARGET * bindtarget( OBJECT * const target_name )
target_ptr bindtarget( object_ptr const target_name )
{
int found;
TARGET * t;
target_ptr t;
if ( !targethash )
targethash = hashinit( sizeof( TARGET ), "targets" );
t = (TARGET *)hash_insert( targethash, target_name, &found );
t = (target_ptr)hash_insert( targethash, target_name, &found );
if ( !found )
{
memset( (char *)t, '\0', sizeof( *t ) );
@@ -173,13 +174,12 @@ TARGET * bindtarget( OBJECT * const target_name )
}
static void bind_explicitly_located_target( void * xtarget, void * data )
static void bind_explicitly_located_target( target_ptr t, void * )
{
TARGET * t = (TARGET *)xtarget;
if ( !( t->flags & T_FLAG_NOTFILE ) )
{
/* Check if there is a setting for LOCATE. */
SETTINGS * s = t->settings;
settings_ptr s = t->settings;
for ( ; s ; s = s->next )
{
if ( object_equal( s->symbol, constant_LOCATE ) && ! list_empty( s->value ) )
@@ -195,7 +195,7 @@ static void bind_explicitly_located_target( void * xtarget, void * data )
void bind_explicitly_located_targets()
{
if ( targethash )
hashenumerate( targethash, bind_explicitly_located_target, (void *)0 );
hash_enumerate( targethash, bind_explicitly_located_target );
}
@@ -203,7 +203,7 @@ void bind_explicitly_located_targets()
* touch_target() - mark a target to simulate being new.
*/
void touch_target( OBJECT * const t )
void touch_target( object_ptr const t )
{
bindtarget( t )->flags |= T_FLAG_TOUCHED;
}
@@ -214,14 +214,14 @@ void touch_target( OBJECT * const t )
* target is a part of.
*/
TARGET * target_scc( TARGET * t )
target_ptr target_scc( target_ptr t )
{
TARGET * result = t;
target_ptr result = t;
while ( result->scc_root )
result = result->scc_root;
while ( t->scc_root )
{
TARGET * const tmp = t->scc_root;
target_ptr const tmp = t->scc_root;
t->scc_root = result;
t = tmp;
}
@@ -237,7 +237,7 @@ TARGET * target_scc( TARGET * t )
* targets list of target names
*/
TARGETS * targetlist( TARGETS * chain, LIST * target_names )
targets_ptr targetlist( targets_ptr chain, list_ptr target_names )
{
LISTITER iter = list_begin( target_names );
LISTITER const end = list_end( target_names );
@@ -255,9 +255,9 @@ TARGETS * targetlist( TARGETS * chain, LIST * target_names )
* target new target to append
*/
TARGETS * targetentry( TARGETS * chain, TARGET * target )
targets_ptr targetentry( targets_ptr chain, target_ptr target )
{
TARGETS * const c = (TARGETS *)BJAM_MALLOC( sizeof( TARGETS ) );
targets_ptr const c = (targets_ptr)BJAM_MALLOC( sizeof( TARGETS ) );
c->target = target;
if ( !chain ) chain = c;
@@ -277,7 +277,7 @@ TARGETS * targetentry( TARGETS * chain, TARGET * target )
* target new target to append
*/
TARGETS * targetchain( TARGETS * chain, TARGETS * targets )
targets_ptr targetchain( targets_ptr chain, targets_ptr targets )
{
if ( !targets ) return chain;
if ( !chain ) return targets;
@@ -291,7 +291,7 @@ TARGETS * targetchain( TARGETS * chain, TARGETS * targets )
* action_free - decrement the ACTIONs reference count and (maybe) free it.
*/
void action_free( ACTION * action )
void action_free( action_ptr action )
{
if ( --action->refs == 0 )
{
@@ -306,9 +306,9 @@ void action_free( ACTION * action )
* actionlist() - append to an ACTION chain.
*/
ACTIONS * actionlist( ACTIONS * chain, ACTION * action )
actions_ptr actionlist( actions_ptr chain, action_ptr action )
{
ACTIONS * const actions = (ACTIONS *)BJAM_MALLOC( sizeof( ACTIONS ) );
actions_ptr const actions = (actions_ptr)BJAM_MALLOC( sizeof( ACTIONS ) );
actions->action = action;
++action->refs;
if ( !chain ) chain = actions;
@@ -318,7 +318,7 @@ ACTIONS * actionlist( ACTIONS * chain, ACTION * action )
return chain;
}
static SETTINGS * settings_freelist;
static settings_ptr settings_freelist;
/*
@@ -330,10 +330,10 @@ static SETTINGS * settings_freelist;
* head of the settings chain.
*/
SETTINGS * addsettings( SETTINGS * head, int flag, OBJECT * symbol,
LIST * value )
settings_ptr addsettings( settings_ptr head, int flag, object_ptr symbol,
list_ptr value )
{
SETTINGS * v;
settings_ptr v;
/* Look for previous settings. */
for ( v = head; v; v = v->next )
@@ -349,7 +349,7 @@ SETTINGS * addsettings( SETTINGS * head, int flag, OBJECT * symbol,
if ( v )
settings_freelist = v->next;
else
v = (SETTINGS *)BJAM_MALLOC( sizeof( *v ) );
v = (settings_ptr)BJAM_MALLOC( sizeof( *v ) );
v->symbol = object_copy( symbol );
v->value = value;
@@ -377,7 +377,7 @@ SETTINGS * addsettings( SETTINGS * head, int flag, OBJECT * symbol,
* pushsettings() - set all target specific variables.
*/
void pushsettings( struct module_t * module, SETTINGS * v )
void pushsettings( module_ptr module, settings_ptr v )
{
for ( ; v; v = v->next )
v->value = var_swap( module, v->symbol, v->value );
@@ -388,7 +388,7 @@ void pushsettings( struct module_t * module, SETTINGS * v )
* popsettings() - reset target specific variables to their pre-push values.
*/
void popsettings( struct module_t * module, SETTINGS * v )
void popsettings( module_ptr module, settings_ptr v )
{
pushsettings( module, v ); /* just swap again */
}
@@ -398,10 +398,10 @@ void popsettings( struct module_t * module, SETTINGS * v )
* copysettings() - duplicate a settings list, returning the new copy.
*/
SETTINGS * copysettings( SETTINGS * head )
settings_ptr copysettings( settings_ptr head )
{
SETTINGS * copy = 0;
SETTINGS * v;
settings_ptr copy = 0;
settings_ptr v;
for ( v = head; v; v = v->next )
copy = addsettings( copy, VAR_SET, v->symbol, list_copy( v->value ) );
return copy;
@@ -412,11 +412,11 @@ SETTINGS * copysettings( SETTINGS * head )
* freetargets() - delete a targets list.
*/
void freetargets( TARGETS * chain )
void freetargets( targets_ptr chain )
{
while ( chain )
{
TARGETS * const n = chain->next;
targets_ptr const n = chain->next;
BJAM_FREE( chain );
chain = n;
}
@@ -427,11 +427,11 @@ void freetargets( TARGETS * chain )
* freeactions() - delete an action list.
*/
void freeactions( ACTIONS * chain )
void freeactions( actions_ptr chain )
{
while ( chain )
{
ACTIONS * const n = chain->next;
actions_ptr const n = chain->next;
action_free( chain->action );
BJAM_FREE( chain );
chain = n;
@@ -443,11 +443,11 @@ void freeactions( ACTIONS * chain )
* freesettings() - delete a settings list.
*/
void freesettings( SETTINGS * v )
void freesettings( settings_ptr v )
{
while ( v )
{
SETTINGS * const n = v->next;
settings_ptr const n = v->next;
object_free( v->symbol );
list_free( v->value );
v->next = settings_freelist;
@@ -457,9 +457,8 @@ void freesettings( SETTINGS * v )
}
static void freetarget( void * xt, void * data )
static void freetarget( target_ptr const t, void * )
{
TARGET * const t = (TARGET *)xt;
if ( t->name ) object_free ( t->name );
if ( t->boundname ) object_free ( t->boundname );
if ( t->settings ) freesettings( t->settings );
@@ -483,12 +482,12 @@ void rules_done()
{
if ( targethash )
{
hashenumerate( targethash, freetarget, 0 );
hash_enumerate( targethash, freetarget );
hashdone( targethash );
}
while ( settings_freelist )
{
SETTINGS * const n = settings_freelist->next;
settings_ptr const n = settings_freelist->next;
BJAM_FREE( settings_freelist );
settings_freelist = n;
}
@@ -499,7 +498,7 @@ void rules_done()
* actions_refer() - add a new reference to the given actions.
*/
void actions_refer( rule_actions * a )
void actions_refer( rule_actions_ptr a )
{
++a->reference_count;
}
@@ -509,7 +508,7 @@ void actions_refer( rule_actions * a )
* actions_free() - release a reference to given actions.
*/
void actions_free( rule_actions * a )
void actions_free( rule_actions_ptr a )
{
if ( --a->reference_count <= 0 )
{
@@ -524,7 +523,7 @@ void actions_free( rule_actions * a )
* set_rule_body() - set the argument list and procedure of the given rule.
*/
static void set_rule_body( RULE * rule, FUNCTION * procedure )
static void set_rule_body( rule_ptr rule, function_ptr procedure )
{
if ( procedure )
function_refer( procedure );
@@ -539,7 +538,7 @@ static void set_rule_body( RULE * rule, FUNCTION * procedure )
* global module.
*/
static OBJECT * global_rule_name( RULE * r )
static object_ptr global_rule_name( rule_ptr r )
{
if ( r->module == root_module() )
return object_copy( r->name );
@@ -562,14 +561,14 @@ static OBJECT * global_rule_name( RULE * r )
* module.
*/
static RULE * global_rule( RULE * r )
static rule_ptr global_rule( rule_ptr r )
{
if ( r->module == root_module() )
return r;
{
OBJECT * const name = global_rule_name( r );
RULE * const result = define_rule( r->module, name, root_module() );
object_ptr const name = global_rule_name( r );
rule_ptr const result = define_rule( r->module, name, root_module() );
object_free( name );
return result;
}
@@ -582,10 +581,10 @@ static RULE * global_rule( RULE * r )
* exported to the global module as modulename.rulename.
*/
RULE * new_rule_body( module_t * m, OBJECT * rulename, FUNCTION * procedure,
rule_ptr new_rule_body( module_ptr m, object_ptr rulename, function_ptr procedure,
int exported )
{
RULE * const local = define_rule( m, rulename, m );
rule_ptr const local = define_rule( m, rulename, m );
local->exported = exported;
set_rule_body( local, procedure );
@@ -601,7 +600,7 @@ RULE * new_rule_body( module_t * m, OBJECT * rulename, FUNCTION * procedure,
}
static void set_rule_actions( RULE * rule, rule_actions * actions )
static void set_rule_actions( rule_ptr rule, rule_actions_ptr actions )
{
if ( actions )
actions_refer( actions );
@@ -611,10 +610,10 @@ static void set_rule_actions( RULE * rule, rule_actions * actions )
}
static rule_actions * actions_new( FUNCTION * command, LIST * bindlist,
static rule_actions_ptr actions_new( function_ptr command, list_ptr bindlist,
int flags )
{
rule_actions * const result = (rule_actions *)BJAM_MALLOC( sizeof(
rule_actions_ptr const result = (rule_actions_ptr)BJAM_MALLOC( sizeof(
rule_actions ) );
function_refer( command );
result->command = command;
@@ -625,11 +624,11 @@ static rule_actions * actions_new( FUNCTION * command, LIST * bindlist,
}
RULE * new_rule_actions( module_t * m, OBJECT * rulename, FUNCTION * command,
LIST * bindlist, int flags )
rule_ptr new_rule_actions( module_ptr m, object_ptr rulename, function_ptr command,
list_ptr bindlist, int flags )
{
RULE * const local = define_rule( m, rulename, m );
RULE * const global = global_rule( local );
rule_ptr const local = define_rule( m, rulename, m );
rule_ptr const global = global_rule( local );
set_rule_actions( local, actions_new( command, bindlist, flags ) );
set_rule_actions( global, local->actions );
return local;
@@ -643,16 +642,16 @@ RULE * new_rule_actions( module_t * m, OBJECT * rulename, FUNCTION * command,
* modules, look in module 'name1' for rule 'name2'.
*/
RULE * lookup_rule( OBJECT * rulename, module_t * m, int local_only )
rule_ptr lookup_rule( object_ptr rulename, module_ptr m, int local_only )
{
RULE * r;
RULE * result = 0;
module_t * original_module = m;
rule_ptr r;
rule_ptr result = 0;
module_ptr original_module = m;
if ( m->class_module )
m = m->class_module;
if ( m->rules && ( r = (RULE *)hash_find( m->rules, rulename ) ) )
if ( m->rules && ( r = (rule_ptr)hash_find( m->rules, rulename ) ) )
result = r;
else if ( !local_only && m->imported_modules )
{
@@ -663,8 +662,8 @@ RULE * lookup_rule( OBJECT * rulename, module_t * m, int local_only )
/* Now, r->name keeps the module name, and p + 1 keeps the rule
* name.
*/
OBJECT * rule_part = object_new( p + 1 );
OBJECT * module_part;
object_ptr rule_part = object_new( p + 1 );
object_ptr module_part;
{
string buf[ 1 ];
string_new( buf );
@@ -702,9 +701,9 @@ RULE * lookup_rule( OBJECT * rulename, module_t * m, int local_only )
}
RULE * bindrule( OBJECT * rulename, module_t * m )
rule_ptr bindrule( object_ptr rulename, module_ptr m )
{
RULE * result = lookup_rule( rulename, m, 0 );
rule_ptr result = lookup_rule( rulename, m, 0 );
if ( !result )
result = lookup_rule( rulename, root_module(), 0 );
/* We have only one caller, 'evaluate_rule', which will complain about
@@ -717,21 +716,21 @@ RULE * bindrule( OBJECT * rulename, module_t * m )
}
RULE * import_rule( RULE * source, module_t * m, OBJECT * name )
rule_ptr import_rule( rule_ptr source, module_ptr m, object_ptr name )
{
RULE * const dest = define_rule( source->module, name, m );
rule_ptr const dest = define_rule( source->module, name, m );
set_rule_body( dest, source->procedure );
set_rule_actions( dest, source->actions );
return dest;
}
void rule_localize( RULE * rule, module_t * m )
void rule_localize( rule_ptr rule, module_ptr m )
{
rule->module = m;
if ( rule->procedure )
{
FUNCTION * procedure = function_unbind_variables( rule->procedure );
function_ptr procedure = function_unbind_variables( rule->procedure );
function_refer( procedure );
function_free( rule->procedure );
rule->procedure = procedure;

View File

@@ -5,6 +5,7 @@
*/
/* This file is ALSO:
* Copyright 2022 René Ferdinand Rivera Morell
* Copyright 2001-2004 David Abrahams.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE.txt or https://www.bfgroup.xyz/b2/LICENSE.txt)
@@ -34,239 +35,236 @@
#include "modules.h"
#include "timestamp.h"
typedef struct _rule RULE;
typedef struct _target TARGET;
typedef struct _targets TARGETS;
typedef struct _action ACTION;
typedef struct _actions ACTIONS;
typedef struct _settings SETTINGS ;
typedef struct _settings SETTINGS;
typedef RULE* rule_ptr;
typedef TARGET* target_ptr;
typedef TARGETS* targets_ptr;
typedef ACTION* action_ptr;
typedef ACTIONS* actions_ptr;
typedef SETTINGS* settings_ptr;
/* RULE - a generic jam rule, the product of RULE and ACTIONS. */
/* Build actions corresponding to a rule. */
struct rule_actions
{
int reference_count;
FUNCTION * command; /* command string from ACTIONS */
LIST * bindlist;
int flags; /* modifiers on ACTIONS */
#define RULE_NEWSRCS 0x01 /* $(>) is updated sources only */
#define RULE_TOGETHER 0x02 /* combine actions on single target */
#define RULE_IGNORE 0x04 /* ignore return status of executes */
#define RULE_QUIETLY 0x08 /* do not mention it unless verbose */
#define RULE_PIECEMEAL 0x10 /* split exec so each $(>) is small */
#define RULE_EXISTING 0x20 /* $(>) is pre-exisitng sources only */
struct rule_actions {
int reference_count;
function_ptr command; /* command string from ACTIONS */
list_ptr bindlist;
int flags; /* modifiers on ACTIONS */
};
typedef struct rule_actions rule_actions;
typedef struct argument_list argument_list;
#define RULE_NEWSRCS 0x01 /* $(>) is updated sources only */
#define RULE_TOGETHER 0x02 /* combine actions on single target */
#define RULE_IGNORE 0x04 /* ignore return status of executes */
#define RULE_QUIETLY 0x08 /* do not mention it unless verbose */
#define RULE_PIECEMEAL 0x10 /* split exec so each $(>) is small */
#define RULE_EXISTING 0x20 /* $(>) is pre-existing sources only */
struct _rule
{
OBJECT * name;
FUNCTION * procedure;
rule_actions * actions; /* build actions, or NULL for no actions */
module_t * module; /* module in which this rule is executed */
int exported; /* nonzero if this rule is supposed to appear in
* the global module and be automatically
* imported into other modules
*/
typedef struct rule_actions* rule_actions_ptr;
struct _rule {
object_ptr name;
function_ptr procedure;
rule_actions_ptr actions; /* build actions, or NULL for no actions */
module_ptr module; /* module in which this rule is executed */
int exported; /* nonzero if this rule is supposed to appear in
* the global module and be automatically
* imported into other modules
*/
};
/* ACTIONS - a chain of ACTIONs. */
struct _actions
{
ACTIONS * next;
ACTIONS * tail; /* valid only for head */
ACTION * action;
struct _actions {
actions_ptr next;
actions_ptr tail; /* valid only for head */
action_ptr action;
};
/* ACTION - a RULE instance with targets and sources. */
struct _action
{
RULE * rule;
TARGETS * targets;
TARGETS * sources; /* aka $(>) */
char running; /* has been started */
#define A_INIT 0
struct _action {
rule_ptr rule;
targets_ptr targets;
targets_ptr sources; /* aka $(>) */
char running; /* has been started */
#define A_INIT 0
#define A_RUNNING_NOEXEC 1
#define A_RUNNING 2
int refs;
#define A_RUNNING 2
int refs;
/* WARNING: These variables are used to pass state required by make1cmds and
* are not valid anywhere else.
*/
void * first_cmd; /* Pointer to the first CMD created by this action */
void * last_cmd; /* Pointer to the last CMD created by this action */
void* first_cmd; /* Pointer to the first CMD created by this action */
void* last_cmd; /* Pointer to the last CMD created by this action */
};
/* SETTINGS - variables to set when executing a TARGET's ACTIONS. */
struct _settings
{
SETTINGS * next;
OBJECT * symbol; /* symbol name for var_set() */
LIST * value; /* symbol value for var_set() */
struct _settings {
settings_ptr next;
object_ptr symbol; /* symbol name for var_set() */
list_ptr value; /* symbol value for var_set() */
};
/* TARGETS - a chain of TARGETs. */
struct _targets
{
TARGETS * next;
TARGETS * tail; /* valid only for head */
TARGET * target;
struct _targets {
targets_ptr next;
targets_ptr tail; /* valid only for head */
target_ptr target;
};
/* TARGET - an entity (e.g. a file) that can be built. */
struct _target
{
OBJECT * name;
OBJECT * boundname; /* if search() relocates target */
ACTIONS * actions; /* rules to execute, if any */
SETTINGS * settings; /* variables to define */
struct _target {
object_ptr name;
object_ptr boundname; /* if search() relocates target */
actions_ptr actions; /* rules to execute, if any */
settings_ptr settings; /* variables to define */
TARGETS * depends; /* dependencies */
TARGETS * dependants; /* the inverse of dependencies */
TARGETS * rebuilds; /* targets that should be force-rebuilt
* whenever this one is
*/
TARGET * includes; /* internal includes node */
targets_ptr depends; /* dependencies */
targets_ptr dependants; /* the inverse of dependencies */
targets_ptr rebuilds; /* targets that should be force-rebuilt
* whenever this one is
*/
target_ptr includes; /* internal includes node */
timestamp time; /* update time */
timestamp leaf; /* update time of leaf sources */
timestamp time; /* update time */
timestamp leaf; /* update time of leaf sources */
short flags; /* status info */
short flags; /* status info */
#define T_FLAG_TEMP 0x0001 /* TEMPORARY applied */
#define T_FLAG_NOCARE 0x0002 /* NOCARE applied */
#define T_FLAG_NOTFILE 0x0004 /* NOTFILE applied */
#define T_FLAG_TOUCHED 0x0008 /* ALWAYS applied or -t target */
#define T_FLAG_LEAVES 0x0010 /* LEAVES applied */
#define T_FLAG_NOUPDATE 0x0020 /* NOUPDATE applied */
#define T_FLAG_VISITED 0x0040 /* CWM: Used in debugging */
#define T_FLAG_TEMP 0x0001 /* TEMPORARY applied */
#define T_FLAG_NOCARE 0x0002 /* NOCARE applied */
#define T_FLAG_NOTFILE 0x0004 /* NOTFILE applied */
#define T_FLAG_TOUCHED 0x0008 /* ALWAYS applied or -t target */
#define T_FLAG_LEAVES 0x0010 /* LEAVES applied */
#define T_FLAG_NOUPDATE 0x0020 /* NOUPDATE applied */
#define T_FLAG_VISITED 0x0040 /* CWM: Used in debugging */
/* This flag has been added to support a new built-in rule named "RMBAD". It is
* used to force removal of outdated targets whose dependencies fail to build.
*/
#define T_FLAG_RMOLD 0x0080 /* RMBAD applied */
#define T_FLAG_RMOLD 0x0080 /* RMBAD applied */
/* This flag was added to support a new built-in rule named "FAIL_EXPECTED" used
* to indicate that the result of running a given action should be inverted,
* i.e. ok <=> fail. Useful for launching certain test runs from a Jamfile.
*/
#define T_FLAG_FAIL_EXPECTED 0x0100 /* FAIL_EXPECTED applied */
#define T_FLAG_FAIL_EXPECTED 0x0100 /* FAIL_EXPECTED applied */
#define T_FLAG_INTERNAL 0x0200 /* internal INCLUDES node */
#define T_FLAG_INTERNAL 0x0200 /* internal INCLUDES node */
/* Indicates that the target must be a file. Prevents matching non-files, like
* directories, when a target is searched.
*/
#define T_FLAG_ISFILE 0x0400
#define T_FLAG_ISFILE 0x0400
#define T_FLAG_PRECIOUS 0x0800
#define T_FLAG_PRECIOUS 0x0800
char binding; /* how target relates to a real file or
* folder
*/
char binding; /* how target relates to a real file or
* folder
*/
#define T_BIND_UNBOUND 0 /* a disembodied name */
#define T_BIND_MISSING 1 /* could not find real file */
#define T_BIND_PARENTS 2 /* using parent's timestamp */
#define T_BIND_EXISTS 3 /* real file, timestamp valid */
#define T_BIND_UNBOUND 0 /* a disembodied name */
#define T_BIND_MISSING 1 /* could not find real file */
#define T_BIND_PARENTS 2 /* using parent's timestamp */
#define T_BIND_EXISTS 3 /* real file, timestamp valid */
char fate; /* make0()'s diagnosis */
char fate; /* make0()'s diagnosis */
#define T_FATE_INIT 0 /* nothing done to target */
#define T_FATE_MAKING 1 /* make0(target) on stack */
#define T_FATE_INIT 0 /* nothing done to target */
#define T_FATE_MAKING 1 /* make0(target) on stack */
#define T_FATE_STABLE 2 /* target did not need updating */
#define T_FATE_NEWER 3 /* target newer than parent */
#define T_FATE_STABLE 2 /* target did not need updating */
#define T_FATE_NEWER 3 /* target newer than parent */
#define T_FATE_SPOIL 4 /* >= SPOIL rebuilds parents */
#define T_FATE_ISTMP 4 /* unneeded temp target oddly present */
#define T_FATE_SPOIL 4 /* >= SPOIL rebuilds parents */
#define T_FATE_ISTMP 4 /* unneeded temp target oddly present */
#define T_FATE_BUILD 5 /* >= BUILD rebuilds target */
#define T_FATE_TOUCHED 5 /* manually touched with -t */
#define T_FATE_REBUILD 6
#define T_FATE_MISSING 7 /* is missing, needs updating */
#define T_FATE_NEEDTMP 8 /* missing temp that must be rebuild */
#define T_FATE_OUTDATED 9 /* is out of date, needs updating */
#define T_FATE_UPDATE 10 /* deps updated, needs updating */
#define T_FATE_BUILD 5 /* >= BUILD rebuilds target */
#define T_FATE_TOUCHED 5 /* manually touched with -t */
#define T_FATE_REBUILD 6
#define T_FATE_MISSING 7 /* is missing, needs updating */
#define T_FATE_NEEDTMP 8 /* missing temp that must be rebuild */
#define T_FATE_OUTDATED 9 /* is out of date, needs updating */
#define T_FATE_UPDATE 10 /* deps updated, needs updating */
#define T_FATE_BROKEN 11 /* >= BROKEN ruins parents */
#define T_FATE_CANTFIND 11 /* no rules to make missing target */
#define T_FATE_CANTMAKE 12 /* can not find dependencies */
#define T_FATE_BROKEN 11 /* >= BROKEN ruins parents */
#define T_FATE_CANTFIND 11 /* no rules to make missing target */
#define T_FATE_CANTMAKE 12 /* can not find dependencies */
char progress; /* tracks make1() progress */
char progress; /* tracks make1() progress */
#define T_MAKE_INIT 0 /* make1(target) not yet called */
#define T_MAKE_ONSTACK 1 /* make1(target) on stack */
#define T_MAKE_ACTIVE 2 /* make1(target) in make1b() */
#define T_MAKE_RUNNING 3 /* make1(target) running commands */
#define T_MAKE_DONE 4 /* make1(target) done */
#define T_MAKE_NOEXEC_DONE 5 /* make1(target) done with -n in effect */
#define T_MAKE_INIT 0 /* make1(target) not yet called */
#define T_MAKE_ONSTACK 1 /* make1(target) on stack */
#define T_MAKE_ACTIVE 2 /* make1(target) in make1b() */
#define T_MAKE_RUNNING 3 /* make1(target) running commands */
#define T_MAKE_DONE 4 /* make1(target) done */
#define T_MAKE_NOEXEC_DONE 5 /* make1(target) done with -n in effect */
#ifdef OPT_SEMAPHORE
#define T_MAKE_SEMAPHORE 5 /* Special target type for semaphores */
#define T_MAKE_SEMAPHORE 5 /* Special target type for semaphores */
#endif
char status; /* exec_cmd() result */
char status; /* exec_cmd() result */
#ifdef OPT_SEMAPHORE
TARGET * semaphore; /* used in serialization */
target_ptr semaphore; /* used in serialization */
#endif
int asynccnt; /* child deps outstanding */
TARGETS * parents; /* used by make1() for completion */
TARGET * scc_root; /* used by make to resolve cyclic includes
*/
TARGET * rescanning; /* used by make0 to mark visited targets
* when rescanning
*/
int depth; /* The depth of the target in the make0
* stack.
*/
char * cmds; /* type-punned command list */
int asynccnt; /* child deps outstanding */
targets_ptr parents; /* used by make1() for completion */
target_ptr scc_root; /* used by make to resolve cyclic includes
*/
target_ptr rescanning; /* used by make0 to mark visited targets
* when rescanning
*/
int depth; /* The depth of the target in the make0
* stack.
*/
char* cmds; /* type-punned command list */
char const * failed;
char const* failed;
};
/* Action related functions. */
void action_free ( ACTION * );
ACTIONS * actionlist ( ACTIONS *, ACTION * );
void freeactions ( ACTIONS * );
SETTINGS * addsettings ( SETTINGS *, int flag, OBJECT * symbol, LIST * value );
void pushsettings ( module_t *, SETTINGS * );
void popsettings ( module_t *, SETTINGS * );
SETTINGS * copysettings ( SETTINGS * );
void freesettings ( SETTINGS * );
void actions_refer( rule_actions * );
void actions_free ( rule_actions * );
void action_free(action_ptr);
actions_ptr actionlist(actions_ptr, action_ptr);
void freeactions(actions_ptr);
settings_ptr addsettings(settings_ptr, int flag, object_ptr symbol, list_ptr value);
void pushsettings(module_ptr, settings_ptr);
void popsettings(module_ptr, settings_ptr);
settings_ptr copysettings(settings_ptr);
void freesettings(settings_ptr);
void actions_refer(rule_actions_ptr);
void actions_free(rule_actions_ptr);
/* Rule related functions. */
RULE * bindrule ( OBJECT * rulename, module_t * );
RULE * import_rule ( RULE * source, module_t *, OBJECT * name );
void rule_localize ( RULE * rule, module_t * module );
RULE * new_rule_body ( module_t *, OBJECT * rulename, FUNCTION * func, int exprt );
RULE * new_rule_actions( module_t *, OBJECT * rulename, FUNCTION * command, LIST * bindlist, int flags );
void rule_free ( RULE * );
rule_ptr bindrule(object_ptr rulename, module_ptr);
rule_ptr import_rule(rule_ptr source, module_ptr, object_ptr name);
void rule_localize(rule_ptr rule, module_ptr module);
rule_ptr new_rule_body(module_ptr, object_ptr rulename, function_ptr func, int exprt);
rule_ptr new_rule_actions(module_ptr, object_ptr rulename, function_ptr command, list_ptr bindlist, int flags);
void rule_free(rule_ptr);
/* Target related functions. */
void bind_explicitly_located_targets();
TARGET * bindtarget ( OBJECT * const );
void freetargets ( TARGETS * );
TARGETS * targetchain ( TARGETS *, TARGETS * );
TARGETS * targetentry ( TARGETS *, TARGET * );
void target_include ( TARGET * const including,
TARGET * const included );
void target_include_many ( TARGET * const including,
LIST * const included_names );
TARGETS * targetlist ( TARGETS *, LIST * target_names );
void touch_target ( OBJECT * const );
void clear_includes ( TARGET * );
TARGET * target_scc ( TARGET * );
void bind_explicitly_located_targets();
target_ptr bindtarget(object_ptr const);
void freetargets(targets_ptr);
targets_ptr targetchain(targets_ptr, targets_ptr);
targets_ptr targetentry(targets_ptr, target_ptr);
void target_include(target_ptr const including,
target_ptr const included);
void target_include_many(target_ptr const including,
list_ptr const included_names);
targets_ptr targetlist(targets_ptr, list_ptr target_names);
void touch_target(object_ptr const);
void clear_includes(target_ptr);
target_ptr target_scc(target_ptr);
/* Final module cleanup. */
void rules_done();