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Boost Jam cleanup - renamed the path_key__register_long_name() function to path_register_key() and improved related comments, minor stylistic changes.

[SVN r80035]
This commit is contained in:
Jurko Gospodnetić
2012-08-14 15:24:27 +00:00
parent 1f53971bd1
commit 2274cb0e4c
3 changed files with 13 additions and 11 deletions

View File

@@ -4,11 +4,12 @@
* This file is part of Jam - see jam.c for Copyright information.
*/
/* This file is ALSO:
* Copyright 2001-2004 David Abrahams.
* Copyright 2005 Rene Rivera.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
/* This file is ALSO:
* Copyright 2001-2004 David Abrahams.
* Copyright 2005 Rene Rivera.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*/
/*
@@ -111,7 +112,7 @@ int file_collect_dir_content_( file_info_t * const d )
path_build( &f, pathname );
pathname_obj = object_new( pathname->value );
path_key__register_long_path( pathname_obj );
path_register_key( pathname_obj );
files = list_push_back( files, pathname_obj );
{
file_info_t * const ff = file_info( pathname_obj );

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@@ -58,10 +58,11 @@ void path_parent( PATHNAME * f );
OBJECT * path_as_key( OBJECT * path );
/* Called as an optimization when we know we have a path that is already in its
* long/key form. Avoids the need for some subsequent path_as_key() call to do a
* potentially expensive short-->long path conversion.
* canonical/long/key form. Avoids the need for some subsequent path_as_key()
* call to do a potentially expensive path conversion requiring access to the
* actual underlying file system.
*/
void path_key__register_long_path( OBJECT * long_path );
void path_register_key( OBJECT * long_path );
#ifdef USE_PATHUNIX
/* Returns a static pointer to the system dependent path to the temporary

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@@ -472,7 +472,7 @@ static path_key_entry * path_key( OBJECT * const path,
}
void path_key__register_long_path( OBJECT * long_path )
void path_register_key( OBJECT * long_path )
{
path_key( long_path, 1 );
}
@@ -504,7 +504,7 @@ void path_done( void )
#else /* NT */
void path_key__register_long_path( OBJECT * path )
void path_register_key( OBJECT * path )
{
}