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https://github.com/catchorg/Catch2
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While isatty() is a POSIX interface and theoretically could be used more broadly than on Linux and macOS, use a conservative approach and use it on any platform that uses GNU libc.
283 lines
11 KiB
C++
283 lines
11 KiB
C++
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// Copyright Catch2 Authors
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE.txt or copy at
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// https://www.boost.org/LICENSE_1_0.txt)
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// SPDX-License-Identifier: BSL-1.0
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#if defined(__clang__)
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# pragma clang diagnostic push
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# pragma clang diagnostic ignored "-Wexit-time-destructors"
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#endif
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#include <catch2/internal/catch_console_colour.hpp>
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#include <catch2/internal/catch_enforce.hpp>
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#include <catch2/internal/catch_errno_guard.hpp>
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#include <catch2/interfaces/catch_interfaces_config.hpp>
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#include <catch2/internal/catch_istream.hpp>
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#include <catch2/internal/catch_move_and_forward.hpp>
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#include <catch2/internal/catch_context.hpp>
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#include <catch2/internal/catch_platform.hpp>
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#include <catch2/internal/catch_debugger.hpp>
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#include <catch2/internal/catch_windows_h_proxy.hpp>
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#include <catch2/internal/catch_compiler_capabilities.hpp>
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#include <cassert>
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#include <ostream>
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#include <utility>
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namespace Catch {
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ColourImpl::~ColourImpl() = default;
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ColourImpl::ColourGuard ColourImpl::guardColour( Colour::Code colourCode ) {
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return ColourGuard(colourCode, this );
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}
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void ColourImpl::ColourGuard::engageImpl( std::ostream& stream ) {
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assert( &stream == &m_colourImpl->m_stream->stream() &&
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"Engaging colour guard for different stream than used by the "
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"parent colour implementation" );
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static_cast<void>( stream );
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m_engaged = true;
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m_colourImpl->use( m_code );
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}
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ColourImpl::ColourGuard::ColourGuard( Colour::Code code,
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ColourImpl const* colour ):
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m_colourImpl( colour ), m_code( code ) {
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}
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ColourImpl::ColourGuard::ColourGuard( ColourGuard&& rhs ) noexcept:
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m_colourImpl( rhs.m_colourImpl ),
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m_code( rhs.m_code ),
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m_engaged( rhs.m_engaged ) {
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rhs.m_engaged = false;
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}
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ColourImpl::ColourGuard&
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ColourImpl::ColourGuard::operator=( ColourGuard&& rhs ) noexcept {
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using std::swap;
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swap( m_colourImpl, rhs.m_colourImpl );
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swap( m_code, rhs.m_code );
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swap( m_engaged, rhs.m_engaged );
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return *this;
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}
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ColourImpl::ColourGuard::~ColourGuard() {
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if ( m_engaged ) {
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m_colourImpl->use( Colour::None );
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}
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}
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ColourImpl::ColourGuard&
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ColourImpl::ColourGuard::engage( std::ostream& stream ) & {
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engageImpl( stream );
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return *this;
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}
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ColourImpl::ColourGuard&&
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ColourImpl::ColourGuard::engage( std::ostream& stream ) && {
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engageImpl( stream );
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return CATCH_MOVE(*this);
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}
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namespace {
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//! A do-nothing implementation of colour, used as fallback for unknown
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//! platforms, and when the user asks to deactivate all colours.
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class NoColourImpl final : public ColourImpl {
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public:
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NoColourImpl( IStream* stream ): ColourImpl( stream ) {}
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private:
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void use( Colour::Code ) const override {}
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};
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} // namespace
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} // namespace Catch
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#if defined ( CATCH_CONFIG_COLOUR_WIN32 ) /////////////////////////////////////////
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namespace Catch {
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namespace {
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class Win32ColourImpl final : public ColourImpl {
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public:
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Win32ColourImpl(IStream* stream):
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ColourImpl(stream) {
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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GetConsoleScreenBufferInfo( GetStdHandle( STD_OUTPUT_HANDLE ),
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&csbiInfo );
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originalForegroundAttributes = csbiInfo.wAttributes & ~( BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY );
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originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY );
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}
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static bool useImplementationForStream(IStream const& stream) {
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// Win32 text colour APIs can only be used on console streams
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// We cannot check that the output hasn't been redirected,
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// so we just check that the original stream is console stream.
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return stream.isConsole();
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}
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private:
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void use( Colour::Code _colourCode ) const override {
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switch( _colourCode ) {
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case Colour::None: return setTextAttribute( originalForegroundAttributes );
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case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
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case Colour::Red: return setTextAttribute( FOREGROUND_RED );
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case Colour::Green: return setTextAttribute( FOREGROUND_GREEN );
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case Colour::Blue: return setTextAttribute( FOREGROUND_BLUE );
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case Colour::Cyan: return setTextAttribute( FOREGROUND_BLUE | FOREGROUND_GREEN );
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case Colour::Yellow: return setTextAttribute( FOREGROUND_RED | FOREGROUND_GREEN );
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case Colour::Grey: return setTextAttribute( 0 );
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case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY );
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case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED );
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case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN );
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case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
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case Colour::BrightYellow: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN );
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case Colour::Bright: CATCH_INTERNAL_ERROR( "not a colour" );
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default:
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CATCH_ERROR( "Unknown colour requested" );
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}
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}
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void setTextAttribute( WORD _textAttribute ) const {
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SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ),
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_textAttribute |
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originalBackgroundAttributes );
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}
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WORD originalForegroundAttributes;
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WORD originalBackgroundAttributes;
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};
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} // end anon namespace
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} // end namespace Catch
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#endif // Windows/ ANSI/ None
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#if defined( CATCH_PLATFORM_LINUX ) || defined( CATCH_PLATFORM_MAC ) || defined( __GLIBC__ )
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# define CATCH_INTERNAL_HAS_ISATTY
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# include <unistd.h>
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#endif
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namespace Catch {
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namespace {
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class ANSIColourImpl final : public ColourImpl {
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public:
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ANSIColourImpl( IStream* stream ): ColourImpl( stream ) {}
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static bool useImplementationForStream(IStream const& stream) {
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// This is kinda messy due to trying to support a bunch of
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// different platforms at once.
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// The basic idea is that if we are asked to do autodetection (as
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// opposed to being told to use posixy colours outright), then we
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// only want to use the colours if we are writing to console.
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// However, console might be redirected, so we make an attempt at
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// checking for that on platforms where we know how to do that.
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bool useColour = stream.isConsole();
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#if defined( CATCH_INTERNAL_HAS_ISATTY ) && \
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!( defined( __DJGPP__ ) && defined( __STRICT_ANSI__ ) )
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ErrnoGuard _; // for isatty
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useColour = useColour && isatty( STDOUT_FILENO );
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# endif
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# if defined( CATCH_PLATFORM_MAC ) || defined( CATCH_PLATFORM_IPHONE )
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useColour = useColour && !isDebuggerActive();
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# endif
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return useColour;
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}
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private:
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void use( Colour::Code _colourCode ) const override {
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auto setColour = [&out =
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m_stream->stream()]( char const* escapeCode ) {
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// The escape sequence must be flushed to console, otherwise
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// if stdin and stderr are intermixed, we'd get accidentally
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// coloured output.
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out << '\033' << escapeCode << std::flush;
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};
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switch( _colourCode ) {
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case Colour::None:
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case Colour::White: return setColour( "[0m" );
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case Colour::Red: return setColour( "[0;31m" );
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case Colour::Green: return setColour( "[0;32m" );
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case Colour::Blue: return setColour( "[0;34m" );
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case Colour::Cyan: return setColour( "[0;36m" );
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case Colour::Yellow: return setColour( "[0;33m" );
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case Colour::Grey: return setColour( "[1;30m" );
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case Colour::LightGrey: return setColour( "[0;37m" );
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case Colour::BrightRed: return setColour( "[1;31m" );
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case Colour::BrightGreen: return setColour( "[1;32m" );
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case Colour::BrightWhite: return setColour( "[1;37m" );
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case Colour::BrightYellow: return setColour( "[1;33m" );
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case Colour::Bright: CATCH_INTERNAL_ERROR( "not a colour" );
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default: CATCH_INTERNAL_ERROR( "Unknown colour requested" );
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}
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}
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};
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} // end anon namespace
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} // end namespace Catch
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namespace Catch {
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Detail::unique_ptr<ColourImpl> makeColourImpl( ColourMode colourSelection,
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IStream* stream ) {
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#if defined( CATCH_CONFIG_COLOUR_WIN32 )
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if ( colourSelection == ColourMode::Win32 ) {
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return Detail::make_unique<Win32ColourImpl>( stream );
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}
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#endif
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if ( colourSelection == ColourMode::ANSI ) {
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return Detail::make_unique<ANSIColourImpl>( stream );
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}
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if ( colourSelection == ColourMode::None ) {
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return Detail::make_unique<NoColourImpl>( stream );
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}
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if ( colourSelection == ColourMode::PlatformDefault) {
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#if defined( CATCH_CONFIG_COLOUR_WIN32 )
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if ( Win32ColourImpl::useImplementationForStream( *stream ) ) {
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return Detail::make_unique<Win32ColourImpl>( stream );
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}
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#endif
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if ( ANSIColourImpl::useImplementationForStream( *stream ) ) {
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return Detail::make_unique<ANSIColourImpl>( stream );
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}
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return Detail::make_unique<NoColourImpl>( stream );
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}
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CATCH_ERROR( "Could not create colour impl for selection " << static_cast<int>(colourSelection) );
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}
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bool isColourImplAvailable( ColourMode colourSelection ) {
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switch ( colourSelection ) {
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#if defined( CATCH_CONFIG_COLOUR_WIN32 )
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case ColourMode::Win32:
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#endif
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case ColourMode::ANSI:
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case ColourMode::None:
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case ColourMode::PlatformDefault:
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return true;
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default:
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return false;
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}
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}
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} // end namespace Catch
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#if defined(__clang__)
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# pragma clang diagnostic pop
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#endif
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