mirror of
https://github.com/boostorg/thread.git
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974 lines
33 KiB
C++
974 lines
33 KiB
C++
// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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// (C) Copyright 2007 Anthony Williams
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// (C) Copyright 2007 David Deakins
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// (C) Copyright 2011-2018 Vicente J. Botet Escriba
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//#define BOOST_THREAD_VERSION 3
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#include <boost/winapi/config.hpp>
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#include <boost/thread/thread_only.hpp>
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#include <boost/thread/once.hpp>
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#include <boost/thread/tss.hpp>
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#include <boost/thread/condition_variable.hpp>
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#include <boost/thread/detail/tss_hooks.hpp>
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#include <boost/thread/future.hpp>
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#include <boost/assert.hpp>
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#include <boost/cstdint.hpp>
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#if defined BOOST_THREAD_USES_DATETIME
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#include <boost/date_time/posix_time/conversion.hpp>
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#include <boost/thread/thread_time.hpp>
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#endif
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#include <boost/thread/csbl/memory/unique_ptr.hpp>
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#include <memory>
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#include <algorithm>
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#ifndef UNDER_CE
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#include <process.h>
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#endif
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#include <stdio.h>
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#include <windows.h>
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#include <boost/predef/platform.h>
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#if BOOST_PLAT_WINDOWS_RUNTIME
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#include <mutex>
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#include <atomic>
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#include <Activation.h>
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#include <wrl\client.h>
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#include <wrl\event.h>
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#include <wrl\wrappers\corewrappers.h>
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#include <wrl\ftm.h>
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#include <windows.system.threading.h>
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#pragma comment(lib, "runtimeobject.lib")
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#endif
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namespace boost
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{
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namespace detail
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{
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thread_data_base::~thread_data_base()
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{
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for (notify_list_t::iterator i = notify.begin(), e = notify.end();
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i != e; ++i)
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{
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i->second->unlock();
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i->first->notify_all();
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}
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for (async_states_t::iterator i = async_states_.begin(), e = async_states_.end();
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i != e; ++i)
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{
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(*i)->notify_deferred();
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}
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}
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}
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namespace
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{
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#ifdef BOOST_THREAD_PROVIDES_ONCE_CXX11
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boost::once_flag current_thread_tls_init_flag;
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#else
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boost::once_flag current_thread_tls_init_flag=BOOST_ONCE_INIT;
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#endif
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#if defined(UNDER_CE)
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// Windows CE does not define the TLS_OUT_OF_INDEXES constant.
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#define TLS_OUT_OF_INDEXES 0xFFFFFFFF
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#endif
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#if !BOOST_PLAT_WINDOWS_RUNTIME
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DWORD current_thread_tls_key=TLS_OUT_OF_INDEXES;
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#else
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__declspec(thread) boost::detail::thread_data_base* current_thread_data_base;
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#endif
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void create_current_thread_tls_key()
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{
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tss_cleanup_implemented(); // if anyone uses TSS, we need the cleanup linked in
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#if !BOOST_PLAT_WINDOWS_RUNTIME
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current_thread_tls_key=TlsAlloc();
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BOOST_ASSERT(current_thread_tls_key!=TLS_OUT_OF_INDEXES);
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#endif
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}
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void cleanup_tls_key()
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{
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#if !BOOST_PLAT_WINDOWS_RUNTIME
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if(current_thread_tls_key!=TLS_OUT_OF_INDEXES)
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{
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TlsFree(current_thread_tls_key);
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current_thread_tls_key=TLS_OUT_OF_INDEXES;
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}
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#endif
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}
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void set_current_thread_data(detail::thread_data_base* new_data)
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{
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boost::call_once(current_thread_tls_init_flag,create_current_thread_tls_key);
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#if BOOST_PLAT_WINDOWS_RUNTIME
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current_thread_data_base = new_data;
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#else
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if (current_thread_tls_key != TLS_OUT_OF_INDEXES)
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{
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BOOST_VERIFY(TlsSetValue(current_thread_tls_key, new_data));
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}
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else
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{
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BOOST_VERIFY(false);
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//boost::throw_exception(thread_resource_error());
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}
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#endif
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}
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}
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namespace detail
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{
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thread_data_base* get_current_thread_data()
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{
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#if BOOST_PLAT_WINDOWS_RUNTIME
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return current_thread_data_base;
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#else
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if (current_thread_tls_key == TLS_OUT_OF_INDEXES)
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{
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return 0;
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}
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return (detail::thread_data_base*)TlsGetValue(current_thread_tls_key);
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#endif
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}
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}
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namespace
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{
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#ifndef BOOST_HAS_THREADEX
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// Windows CE doesn't define _beginthreadex
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struct ThreadProxyData
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{
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typedef unsigned (__stdcall* func)(void*);
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func start_address_;
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void* arglist_;
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ThreadProxyData(func start_address,void* arglist) : start_address_(start_address), arglist_(arglist) {}
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};
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DWORD WINAPI ThreadProxy(LPVOID args)
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{
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boost::csbl::unique_ptr<ThreadProxyData> data(reinterpret_cast<ThreadProxyData*>(args));
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DWORD ret=data->start_address_(data->arglist_);
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return ret;
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}
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inline uintptr_t _beginthreadex(void* security, unsigned stack_size, unsigned (__stdcall* start_address)(void*),
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void* arglist, unsigned initflag, unsigned* thrdaddr)
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{
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DWORD threadID;
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ThreadProxyData* data = new ThreadProxyData(start_address,arglist);
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HANDLE hthread=CreateThread(static_cast<LPSECURITY_ATTRIBUTES>(security),stack_size,ThreadProxy,
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data,initflag,&threadID);
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if (hthread==0) {
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delete data;
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return 0;
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}
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*thrdaddr=threadID;
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return reinterpret_cast<uintptr_t const>(hthread);
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}
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#endif
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}
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namespace detail
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{
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struct thread_exit_callback_node
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{
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boost::detail::thread_exit_function_base* func;
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thread_exit_callback_node* next;
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thread_exit_callback_node(boost::detail::thread_exit_function_base* func_,
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thread_exit_callback_node* next_):
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func(func_),next(next_)
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{}
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};
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}
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#if BOOST_PLAT_WINDOWS_RUNTIME
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namespace detail
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{
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std::atomic_uint threadCount;
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bool win32::scoped_winrt_thread::start(thread_func address, void *parameter, unsigned int *thrdId)
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{
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Microsoft::WRL::ComPtr<ABI::Windows::System::Threading::IThreadPoolStatics> threadPoolFactory;
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HRESULT hr = ::Windows::Foundation::GetActivationFactory(
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Microsoft::WRL::Wrappers::HStringReference(RuntimeClass_Windows_System_Threading_ThreadPool).Get(),
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&threadPoolFactory);
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if (hr != S_OK)
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{
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return false;
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}
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// Create event for tracking work item completion.
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*thrdId = ++threadCount;
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handle completionHandle = CreateEventExW(NULL, NULL, 0, EVENT_ALL_ACCESS);
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if (!completionHandle)
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{
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return false;
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}
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m_completionHandle = completionHandle;
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// Create new work item.
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Microsoft::WRL::ComPtr<ABI::Windows::System::Threading::IWorkItemHandler> workItem =
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Microsoft::WRL::Callback<Microsoft::WRL::Implements<Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>, ABI::Windows::System::Threading::IWorkItemHandler, Microsoft::WRL::FtmBase>>
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([address, parameter, completionHandle](ABI::Windows::Foundation::IAsyncAction *)
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{
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// Add a reference since we need to access the completionHandle after the thread_start_function.
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// This is to handle cases where detach() was called and run_thread_exit_callbacks() would end
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// up closing the handle.
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::boost::detail::thread_data_base* const thread_info(reinterpret_cast<::boost::detail::thread_data_base*>(parameter));
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intrusive_ptr_add_ref(thread_info);
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__try
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{
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address(parameter);
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}
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__finally
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{
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SetEvent(completionHandle);
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intrusive_ptr_release(thread_info);
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}
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return S_OK;
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});
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// Schedule work item on the threadpool.
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Microsoft::WRL::ComPtr<ABI::Windows::Foundation::IAsyncAction> asyncAction;
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hr = threadPoolFactory->RunWithPriorityAndOptionsAsync(
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workItem.Get(),
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ABI::Windows::System::Threading::WorkItemPriority_Normal,
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ABI::Windows::System::Threading::WorkItemOptions_TimeSliced,
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&asyncAction);
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return hr == S_OK;
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}
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}
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#endif
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namespace
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{
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void run_thread_exit_callbacks()
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{
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detail::thread_data_ptr current_thread_data(detail::get_current_thread_data(),false);
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if(current_thread_data)
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{
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while(! current_thread_data->tss_data.empty() || current_thread_data->thread_exit_callbacks)
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{
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while(current_thread_data->thread_exit_callbacks)
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{
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detail::thread_exit_callback_node* const current_node=current_thread_data->thread_exit_callbacks;
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current_thread_data->thread_exit_callbacks=current_node->next;
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if(current_node->func)
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{
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(*current_node->func)();
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boost::detail::heap_delete(current_node->func);
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}
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boost::detail::heap_delete(current_node);
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}
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while (!current_thread_data->tss_data.empty())
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{
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std::map<void const*,detail::tss_data_node>::iterator current
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= current_thread_data->tss_data.begin();
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if(current->second.func && (current->second.value!=0))
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{
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(*current->second.func)(current->second.value);
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}
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current_thread_data->tss_data.erase(current);
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}
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}
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set_current_thread_data(0);
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}
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}
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unsigned __stdcall thread_start_function(void* param)
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{
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detail::thread_data_base* const thread_info(reinterpret_cast<detail::thread_data_base*>(param));
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set_current_thread_data(thread_info);
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#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
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BOOST_TRY
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{
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#endif
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thread_info->run();
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#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
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}
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BOOST_CATCH(thread_interrupted const&)
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{
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}
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// Unhandled exceptions still cause the application to terminate
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BOOST_CATCH_END
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#endif
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run_thread_exit_callbacks();
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return 0;
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}
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}
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thread::thread() BOOST_NOEXCEPT
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{}
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bool thread::start_thread_noexcept()
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{
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#if BOOST_PLAT_WINDOWS_RUNTIME
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intrusive_ptr_add_ref(thread_info.get());
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if (!thread_info->thread_handle.start(&thread_start_function, thread_info.get(), &thread_info->id))
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{
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intrusive_ptr_release(thread_info.get());
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return false;
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}
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return true;
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#else
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uintptr_t const new_thread=_beginthreadex(0,0,&thread_start_function,thread_info.get(),CREATE_SUSPENDED,&thread_info->id);
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if(!new_thread)
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{
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return false;
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}
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intrusive_ptr_add_ref(thread_info.get());
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thread_info->thread_handle=(detail::win32::handle)(new_thread);
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ResumeThread(thread_info->thread_handle);
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return true;
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#endif
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}
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bool thread::start_thread_noexcept(const attributes& attr)
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{
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#if BOOST_PLAT_WINDOWS_RUNTIME
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// Stack size isn't supported with Windows Runtime.
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attr;
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return start_thread_noexcept();
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#else
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uintptr_t const new_thread=_beginthreadex(0,static_cast<unsigned int>(attr.get_stack_size()),&thread_start_function,thread_info.get(),
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CREATE_SUSPENDED | STACK_SIZE_PARAM_IS_A_RESERVATION, &thread_info->id);
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if(!new_thread)
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{
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return false;
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}
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intrusive_ptr_add_ref(thread_info.get());
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thread_info->thread_handle=(detail::win32::handle)(new_thread);
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ResumeThread(thread_info->thread_handle);
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return true;
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#endif
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}
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thread::thread(detail::thread_data_ptr data):
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thread_info(data)
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{}
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namespace
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{
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struct externally_launched_thread:
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detail::thread_data_base
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{
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externally_launched_thread()
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{
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++count;
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#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
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interruption_enabled=false;
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#endif
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}
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~externally_launched_thread() {
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BOOST_ASSERT(notify.empty());
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notify.clear();
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BOOST_ASSERT(async_states_.empty());
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async_states_.clear();
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}
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void run()
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{}
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void notify_all_at_thread_exit(condition_variable*, mutex*)
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{}
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private:
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externally_launched_thread(externally_launched_thread&);
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void operator=(externally_launched_thread&);
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};
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void make_external_thread_data()
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{
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externally_launched_thread* me=detail::heap_new<externally_launched_thread>();
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BOOST_TRY
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{
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set_current_thread_data(me);
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}
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BOOST_CATCH(...)
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{
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detail::heap_delete(me);
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BOOST_RETHROW
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}
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BOOST_CATCH_END
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}
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detail::thread_data_base* get_or_make_current_thread_data()
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{
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detail::thread_data_base* current_thread_data(detail::get_current_thread_data());
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if(!current_thread_data)
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{
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make_external_thread_data();
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current_thread_data=detail::get_current_thread_data();
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}
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return current_thread_data;
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}
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}
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thread::id thread::get_id() const BOOST_NOEXCEPT
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{
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#if defined BOOST_THREAD_PROVIDES_BASIC_THREAD_ID
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detail::thread_data_ptr local_thread_info=(get_thread_info)();
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if(!local_thread_info)
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{
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return 0;
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}
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return local_thread_info->id;
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#else
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return thread::id((get_thread_info)());
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#endif
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}
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bool thread::joinable() const BOOST_NOEXCEPT
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{
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detail::thread_data_ptr local_thread_info = (get_thread_info)();
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if(!local_thread_info)
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{
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return false;
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}
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return true;
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}
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bool thread::join_noexcept()
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{
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detail::thread_data_ptr local_thread_info=(get_thread_info)();
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if(local_thread_info)
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{
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this_thread::interruptible_wait(this->native_handle(), detail::internal_platform_timepoint::getMax());
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release_handle();
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return true;
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}
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else
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{
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return false;
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}
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}
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bool thread::do_try_join_until_noexcept(detail::internal_platform_timepoint const &timeout, bool& res)
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{
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detail::thread_data_ptr local_thread_info=(get_thread_info)();
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if(local_thread_info)
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{
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if(!this_thread::interruptible_wait(this->native_handle(), timeout))
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{
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res=false;
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return true;
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}
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release_handle();
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res=true;
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return true;
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}
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else
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{
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return false;
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}
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}
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void thread::detach()
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{
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release_handle();
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}
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void thread::release_handle()
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{
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thread_info=0;
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}
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#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
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void thread::interrupt()
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{
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detail::thread_data_ptr local_thread_info=(get_thread_info)();
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if(local_thread_info)
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{
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local_thread_info->interrupt();
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}
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}
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bool thread::interruption_requested() const BOOST_NOEXCEPT
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{
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detail::thread_data_ptr local_thread_info=(get_thread_info)();
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return local_thread_info.get() && (winapi::WaitForSingleObjectEx(local_thread_info->interruption_handle,0,0)==0);
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}
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#endif
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unsigned thread::hardware_concurrency() BOOST_NOEXCEPT
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{
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detail::win32::system_info info;
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detail::win32::get_system_info(&info);
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return info.dwNumberOfProcessors;
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}
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unsigned thread::physical_concurrency() BOOST_NOEXCEPT
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{
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// a bit too strict: Windows XP with SP3 would be sufficient
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#if BOOST_PLAT_WINDOWS_RUNTIME \
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|| ( BOOST_USE_WINAPI_VERSION <= BOOST_WINAPI_VERSION_WINXP ) \
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|| ( ( defined(__MINGW32__) && !defined(__MINGW64__) ) && _WIN32_WINNT < 0x0600)
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return 0;
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#else
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unsigned cores = 0;
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DWORD size = 0;
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GetLogicalProcessorInformation(NULL, &size);
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if (ERROR_INSUFFICIENT_BUFFER != GetLastError())
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return 0;
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|
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std::vector<SYSTEM_LOGICAL_PROCESSOR_INFORMATION> buffer(size);
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if (GetLogicalProcessorInformation(&buffer.front(), &size) == FALSE)
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return 0;
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const size_t Elements = size / sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION);
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|
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for (size_t i = 0; i < Elements; ++i) {
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if (buffer[i].Relationship == RelationProcessorCore)
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++cores;
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}
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return cores;
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#endif
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|
}
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|
|
thread::native_handle_type thread::native_handle()
|
|
{
|
|
detail::thread_data_ptr local_thread_info=(get_thread_info)();
|
|
if(!local_thread_info)
|
|
{
|
|
return detail::win32::invalid_handle_value;
|
|
}
|
|
#if BOOST_PLAT_WINDOWS_RUNTIME
|
|
// There is no 'real' Win32 handle so we return a handle that at least can be waited on.
|
|
return local_thread_info->thread_handle.waitable_handle();
|
|
#else
|
|
return (detail::win32::handle)local_thread_info->thread_handle;
|
|
#endif
|
|
}
|
|
|
|
detail::thread_data_ptr thread::get_thread_info BOOST_PREVENT_MACRO_SUBSTITUTION () const
|
|
{
|
|
return thread_info;
|
|
}
|
|
|
|
namespace this_thread
|
|
{
|
|
#ifndef UNDER_CE
|
|
#if !BOOST_PLAT_WINDOWS_RUNTIME
|
|
namespace detail_
|
|
{
|
|
typedef struct _REASON_CONTEXT {
|
|
ULONG Version;
|
|
DWORD Flags;
|
|
union {
|
|
LPWSTR SimpleReasonString;
|
|
struct {
|
|
HMODULE LocalizedReasonModule;
|
|
ULONG LocalizedReasonId;
|
|
ULONG ReasonStringCount;
|
|
LPWSTR *ReasonStrings;
|
|
} Detailed;
|
|
} Reason;
|
|
} REASON_CONTEXT, *PREASON_CONTEXT;
|
|
typedef BOOL (WINAPI *setwaitabletimerex_t)(HANDLE, const LARGE_INTEGER *, LONG, PTIMERAPCROUTINE, LPVOID, PREASON_CONTEXT, ULONG);
|
|
static inline BOOL WINAPI SetWaitableTimerEx_emulation(HANDLE hTimer, const LARGE_INTEGER *lpDueTime, LONG lPeriod, PTIMERAPCROUTINE pfnCompletionRoutine, LPVOID lpArgToCompletionRoutine, PREASON_CONTEXT WakeContext, ULONG TolerableDelay)
|
|
{
|
|
return SetWaitableTimer(hTimer, lpDueTime, lPeriod, pfnCompletionRoutine, lpArgToCompletionRoutine, FALSE);
|
|
}
|
|
#ifdef _MSC_VER
|
|
#pragma warning(push)
|
|
#pragma warning(disable: 6387) // MSVC sanitiser warns that GetModuleHandleA() might fail
|
|
#endif
|
|
static inline setwaitabletimerex_t SetWaitableTimerEx()
|
|
{
|
|
static setwaitabletimerex_t setwaitabletimerex_impl;
|
|
if(setwaitabletimerex_impl)
|
|
return setwaitabletimerex_impl;
|
|
void (*addr)()=(void (*)()) GetProcAddress(
|
|
#if !defined(BOOST_NO_ANSI_APIS)
|
|
GetModuleHandleA("KERNEL32.DLL"),
|
|
#else
|
|
GetModuleHandleW(L"KERNEL32.DLL"),
|
|
#endif
|
|
"SetWaitableTimerEx");
|
|
if(addr)
|
|
setwaitabletimerex_impl=(setwaitabletimerex_t) addr;
|
|
else
|
|
setwaitabletimerex_impl=&SetWaitableTimerEx_emulation;
|
|
return setwaitabletimerex_impl;
|
|
}
|
|
#ifdef _MSC_VER
|
|
#pragma warning(pop)
|
|
#endif
|
|
}
|
|
#endif
|
|
#endif
|
|
bool interruptible_wait(detail::win32::handle handle_to_wait_for, detail::internal_platform_timepoint const &timeout)
|
|
{
|
|
detail::win32::handle handles[4]={0};
|
|
unsigned handle_count=0;
|
|
unsigned wait_handle_index=~0U;
|
|
#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
|
|
unsigned interruption_index=~0U;
|
|
#endif
|
|
unsigned timeout_index=~0U;
|
|
if(handle_to_wait_for!=detail::win32::invalid_handle_value)
|
|
{
|
|
wait_handle_index=handle_count;
|
|
handles[handle_count++]=handle_to_wait_for;
|
|
}
|
|
#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
|
|
if(detail::get_current_thread_data() && detail::get_current_thread_data()->interruption_enabled)
|
|
{
|
|
interruption_index=handle_count;
|
|
handles[handle_count++]=detail::get_current_thread_data()->interruption_handle;
|
|
}
|
|
#endif
|
|
detail::win32::handle_manager timer_handle;
|
|
|
|
#ifndef UNDER_CE
|
|
#if !BOOST_PLAT_WINDOWS_RUNTIME
|
|
// Preferentially use coalescing timers for better power consumption and timer accuracy
|
|
if(timeout != detail::internal_platform_timepoint::getMax())
|
|
{
|
|
boost::intmax_t const time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs();
|
|
timer_handle=CreateWaitableTimer(NULL,false,NULL);
|
|
if(timer_handle!=0)
|
|
{
|
|
ULONG tolerable=32; // Empirical testing shows Windows ignores this when <= 26
|
|
if(time_left_msec/20>tolerable) // 5%
|
|
tolerable=static_cast<ULONG>(time_left_msec/20);
|
|
LARGE_INTEGER due_time={{0,0}};
|
|
if(time_left_msec>0)
|
|
{
|
|
due_time.QuadPart=-(time_left_msec*10000); // negative indicates relative time
|
|
}
|
|
bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,NULL,tolerable)!=0;
|
|
if(set_time_succeeded)
|
|
{
|
|
timeout_index=handle_count;
|
|
handles[handle_count++]=timer_handle;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
bool const using_timer=timeout_index!=~0u;
|
|
boost::intmax_t time_left_msec(INFINITE);
|
|
if(!using_timer && timeout != detail::internal_platform_timepoint::getMax())
|
|
{
|
|
time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs();
|
|
if(time_left_msec < 0)
|
|
{
|
|
time_left_msec = 0;
|
|
}
|
|
}
|
|
|
|
do
|
|
{
|
|
if(handle_count)
|
|
{
|
|
unsigned long const notified_index=winapi::WaitForMultipleObjectsEx(handle_count,handles,false,static_cast<DWORD>(time_left_msec), 0);
|
|
if(notified_index<handle_count)
|
|
{
|
|
if(notified_index==wait_handle_index)
|
|
{
|
|
return true;
|
|
}
|
|
#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
|
|
else if(notified_index==interruption_index)
|
|
{
|
|
winapi::ResetEvent(detail::get_current_thread_data()->interruption_handle);
|
|
throw thread_interrupted();
|
|
}
|
|
#endif
|
|
else if(notified_index==timeout_index)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
detail::win32::sleep(static_cast<unsigned long>(time_left_msec));
|
|
}
|
|
|
|
if(!using_timer && timeout != detail::internal_platform_timepoint::getMax())
|
|
{
|
|
time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs();
|
|
}
|
|
}
|
|
while(time_left_msec == INFINITE || time_left_msec > 0);
|
|
return false;
|
|
}
|
|
|
|
namespace no_interruption_point
|
|
{
|
|
bool non_interruptible_wait(detail::win32::handle handle_to_wait_for, detail::internal_platform_timepoint const &timeout)
|
|
{
|
|
detail::win32::handle handles[3]={0};
|
|
unsigned handle_count=0;
|
|
unsigned wait_handle_index=~0U;
|
|
unsigned timeout_index=~0U;
|
|
if(handle_to_wait_for!=detail::win32::invalid_handle_value)
|
|
{
|
|
wait_handle_index=handle_count;
|
|
handles[handle_count++]=handle_to_wait_for;
|
|
}
|
|
detail::win32::handle_manager timer_handle;
|
|
|
|
#ifndef UNDER_CE
|
|
#if !BOOST_PLAT_WINDOWS_RUNTIME
|
|
// Preferentially use coalescing timers for better power consumption and timer accuracy
|
|
if(timeout != detail::internal_platform_timepoint::getMax())
|
|
{
|
|
boost::intmax_t const time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs();
|
|
timer_handle=CreateWaitableTimer(NULL,false,NULL);
|
|
if(timer_handle!=0)
|
|
{
|
|
ULONG tolerable=32; // Empirical testing shows Windows ignores this when <= 26
|
|
if(time_left_msec/20>tolerable) // 5%
|
|
tolerable=static_cast<ULONG>(time_left_msec/20);
|
|
LARGE_INTEGER due_time={{0,0}};
|
|
if(time_left_msec>0)
|
|
{
|
|
due_time.QuadPart=-(time_left_msec*10000); // negative indicates relative time
|
|
}
|
|
bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,NULL,tolerable)!=0;
|
|
if(set_time_succeeded)
|
|
{
|
|
timeout_index=handle_count;
|
|
handles[handle_count++]=timer_handle;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
bool const using_timer=timeout_index!=~0u;
|
|
boost::intmax_t time_left_msec(INFINITE);
|
|
if(!using_timer && timeout != detail::internal_platform_timepoint::getMax())
|
|
{
|
|
time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs();
|
|
if(time_left_msec < 0)
|
|
{
|
|
time_left_msec = 0;
|
|
}
|
|
}
|
|
|
|
do
|
|
{
|
|
if(handle_count)
|
|
{
|
|
unsigned long const notified_index=winapi::WaitForMultipleObjectsEx(handle_count,handles,false,static_cast<DWORD>(time_left_msec), 0);
|
|
if(notified_index<handle_count)
|
|
{
|
|
if(notified_index==wait_handle_index)
|
|
{
|
|
return true;
|
|
}
|
|
else if(notified_index==timeout_index)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
detail::win32::sleep(static_cast<unsigned long>(time_left_msec));
|
|
}
|
|
|
|
if(!using_timer && timeout != detail::internal_platform_timepoint::getMax())
|
|
{
|
|
time_left_msec = (timeout - detail::internal_platform_clock::now()).getMs();
|
|
}
|
|
}
|
|
while(time_left_msec == INFINITE || time_left_msec > 0);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
thread::id get_id() BOOST_NOEXCEPT
|
|
{
|
|
#if defined BOOST_THREAD_PROVIDES_BASIC_THREAD_ID
|
|
#if BOOST_PLAT_WINDOWS_RUNTIME
|
|
detail::thread_data_base* current_thread_data(detail::get_current_thread_data());
|
|
if (current_thread_data)
|
|
{
|
|
return current_thread_data->id;
|
|
}
|
|
#endif
|
|
return winapi::GetCurrentThreadId();
|
|
#else
|
|
return thread::id(get_or_make_current_thread_data());
|
|
#endif
|
|
}
|
|
|
|
#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
|
|
void interruption_point()
|
|
{
|
|
if(interruption_enabled() && interruption_requested())
|
|
{
|
|
winapi::ResetEvent(detail::get_current_thread_data()->interruption_handle);
|
|
throw thread_interrupted();
|
|
}
|
|
}
|
|
|
|
bool interruption_enabled() BOOST_NOEXCEPT
|
|
{
|
|
return detail::get_current_thread_data() && detail::get_current_thread_data()->interruption_enabled;
|
|
}
|
|
|
|
bool interruption_requested() BOOST_NOEXCEPT
|
|
{
|
|
return detail::get_current_thread_data() && (winapi::WaitForSingleObjectEx(detail::get_current_thread_data()->interruption_handle,0,0)==0);
|
|
}
|
|
#endif
|
|
|
|
void yield() BOOST_NOEXCEPT
|
|
{
|
|
detail::win32::sleep(0);
|
|
}
|
|
|
|
#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
|
|
disable_interruption::disable_interruption() BOOST_NOEXCEPT:
|
|
interruption_was_enabled(interruption_enabled())
|
|
{
|
|
if(interruption_was_enabled)
|
|
{
|
|
detail::get_current_thread_data()->interruption_enabled=false;
|
|
}
|
|
}
|
|
|
|
disable_interruption::~disable_interruption() BOOST_NOEXCEPT
|
|
{
|
|
if(detail::get_current_thread_data())
|
|
{
|
|
detail::get_current_thread_data()->interruption_enabled=interruption_was_enabled;
|
|
}
|
|
}
|
|
|
|
restore_interruption::restore_interruption(disable_interruption& d) BOOST_NOEXCEPT
|
|
{
|
|
if(d.interruption_was_enabled)
|
|
{
|
|
detail::get_current_thread_data()->interruption_enabled=true;
|
|
}
|
|
}
|
|
|
|
restore_interruption::~restore_interruption() BOOST_NOEXCEPT
|
|
{
|
|
if(detail::get_current_thread_data())
|
|
{
|
|
detail::get_current_thread_data()->interruption_enabled=false;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
namespace detail
|
|
{
|
|
void add_thread_exit_function(thread_exit_function_base* func)
|
|
{
|
|
detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data());
|
|
thread_exit_callback_node* const new_node=
|
|
heap_new<thread_exit_callback_node>(
|
|
func,current_thread_data->thread_exit_callbacks);
|
|
current_thread_data->thread_exit_callbacks=new_node;
|
|
}
|
|
|
|
tss_data_node* find_tss_data(void const* key)
|
|
{
|
|
detail::thread_data_base* const current_thread_data(get_current_thread_data());
|
|
if(current_thread_data)
|
|
{
|
|
std::map<void const*,tss_data_node>::iterator current_node=
|
|
current_thread_data->tss_data.find(key);
|
|
if(current_node!=current_thread_data->tss_data.end())
|
|
{
|
|
return ¤t_node->second;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void* get_tss_data(void const* key)
|
|
{
|
|
if(tss_data_node* const current_node=find_tss_data(key))
|
|
{
|
|
return current_node->value;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void add_new_tss_node(void const* key,
|
|
boost::shared_ptr<tss_cleanup_function> func,
|
|
void* tss_data)
|
|
{
|
|
detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data());
|
|
current_thread_data->tss_data.insert(std::make_pair(key,tss_data_node(func,tss_data)));
|
|
}
|
|
|
|
void erase_tss_node(void const* key)
|
|
{
|
|
detail::thread_data_base* const current_thread_data(get_or_make_current_thread_data());
|
|
current_thread_data->tss_data.erase(key);
|
|
}
|
|
|
|
void set_tss_data(void const* key,
|
|
boost::shared_ptr<tss_cleanup_function> func,
|
|
void* tss_data,bool cleanup_existing)
|
|
{
|
|
if(tss_data_node* const current_node=find_tss_data(key))
|
|
{
|
|
if(cleanup_existing && current_node->func && (current_node->value!=0))
|
|
{
|
|
(*current_node->func)(current_node->value);
|
|
}
|
|
if(func || (tss_data!=0))
|
|
{
|
|
current_node->func=func;
|
|
current_node->value=tss_data;
|
|
}
|
|
else
|
|
{
|
|
erase_tss_node(key);
|
|
}
|
|
}
|
|
else if(func || (tss_data!=0))
|
|
{
|
|
add_new_tss_node(key,func,tss_data);
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOST_THREAD_DECL void __cdecl on_process_enter()
|
|
{}
|
|
|
|
BOOST_THREAD_DECL void __cdecl on_thread_enter()
|
|
{}
|
|
|
|
BOOST_THREAD_DECL void __cdecl on_process_exit()
|
|
{
|
|
boost::cleanup_tls_key();
|
|
}
|
|
|
|
BOOST_THREAD_DECL void __cdecl on_thread_exit()
|
|
{
|
|
boost::run_thread_exit_callbacks();
|
|
}
|
|
|
|
BOOST_THREAD_DECL void notify_all_at_thread_exit(condition_variable& cond, unique_lock<mutex> lk)
|
|
{
|
|
detail::thread_data_base* const current_thread_data(detail::get_current_thread_data());
|
|
if(current_thread_data)
|
|
{
|
|
current_thread_data->notify_all_at_thread_exit(&cond, lk.release());
|
|
}
|
|
}
|
|
}
|
|
|