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Apply patch fromPR - Do not wake up computer from sleep. #11368.
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@@ -646,7 +646,7 @@ namespace boost
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} Detailed;
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} Reason;
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} REASON_CONTEXT, *PREASON_CONTEXT;
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static REASON_CONTEXT default_reason_context={0/*POWER_REQUEST_CONTEXT_VERSION*/, 0x00000001/*POWER_REQUEST_CONTEXT_SIMPLE_STRING*/, (LPWSTR)L"generic"};
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//static REASON_CONTEXT default_reason_context={0/*POWER_REQUEST_CONTEXT_VERSION*/, 0x00000001/*POWER_REQUEST_CONTEXT_SIMPLE_STRING*/, (LPWSTR)L"generic"};
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typedef BOOL (WINAPI *setwaitabletimerex_t)(HANDLE, const LARGE_INTEGER *, LONG, PTIMERAPCROUTINE, LPVOID, PREASON_CONTEXT, ULONG);
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static inline BOOL WINAPI SetWaitableTimerEx_emulation(HANDLE hTimer, const LARGE_INTEGER *lpDueTime, LONG lPeriod, PTIMERAPCROUTINE pfnCompletionRoutine, LPVOID lpArgToCompletionRoutine, PREASON_CONTEXT WakeContext, ULONG TolerableDelay)
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{
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@@ -716,7 +716,8 @@ namespace boost
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if(time_left.milliseconds/20>tolerable) // 5%
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tolerable=time_left.milliseconds/20;
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LARGE_INTEGER due_time=get_due_time(target_time);
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bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,&detail_::default_reason_context,tolerable)!=0;
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//bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,&detail_::default_reason_context,tolerable)!=0;
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bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,NULL,tolerable)!=0;
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if(set_time_succeeded)
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{
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timeout_index=handle_count;
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@@ -800,7 +801,8 @@ namespace boost
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if(time_left.milliseconds/20>tolerable) // 5%
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tolerable=time_left.milliseconds/20;
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LARGE_INTEGER due_time=get_due_time(target_time);
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bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,&detail_::default_reason_context,tolerable)!=0;
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//bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,&detail_::default_reason_context,tolerable)!=0;
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bool const set_time_succeeded=detail_::SetWaitableTimerEx()(timer_handle,&due_time,0,0,0,NULL,tolerable)!=0;
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if(set_time_succeeded)
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{
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timeout_index=handle_count;
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