mirror of
https://github.com/boostorg/thread.git
synced 2026-02-01 09:02:08 +00:00
Changed boost::thread to use a noncopyable design.
[SVN r10518]
This commit is contained in:
471
src/thread.cpp
471
src/thread.cpp
@@ -13,286 +13,252 @@
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* Revision History (excluding minor changes for specific compilers)
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* 8 Feb 01 Initial version.
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* 1 Jun 01 Added boost::thread initial implementation.
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* 3 Jul 01 Redesigned boost::thread to be noncopyable.
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*/
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#include <boost/thread/thread.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/condition.hpp>
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#include <boost/thread/semaphore.hpp>
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#include <boost/thread/tss.hpp>
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#include <cassert>
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#if defined(BOOST_HAS_WINTHREADS)
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# include <windows.h>
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# include <process.h>
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#elif defined(BOOST_HAS_PTHREADS)
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# include <pthread.h>
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#endif
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#include "timeconv.inl"
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namespace
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#if defined(BOOST_HAS_PTHREADS)
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namespace boost
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{
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class thread_counter
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// This class is used to signal thread objects when the thread dies.
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class thread::thread_list
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{
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public:
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thread_counter() : _threads(0) { }
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void start()
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thread_list() { }
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~thread_list()
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{
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boost::mutex::lock lock(_mutex);
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++_threads;
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mutex::lock lock(m_mutex);
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for (std::list<thread*>::iterator it = m_list.begin(); it != m_list.end(); ++it)
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{
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mutex::lock lock((*it)->m_mutex);
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(*it)->m_list = 0;
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(*it)->m_cond.notify_all();
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}
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}
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void stop()
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void add(thread* thrd)
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{
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boost::mutex::lock lock(_mutex);
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if (--_threads == 0)
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_cond.notify_all();
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mutex::lock lock(m_mutex);
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m_list.push_back(thrd);
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}
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void wait()
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void remove(thread* thrd)
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{
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boost::mutex::lock lock(_mutex);
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while (_threads != 0)
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_cond.wait(lock);
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mutex::lock lock(m_mutex);
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std::list<thread*>::iterator it = std::find(m_list.begin(), m_list.end(), thrd);
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if (it != m_list.end())
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m_list.erase(it);
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}
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private:
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unsigned long _threads;
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boost::mutex _mutex;
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boost::condition _cond;
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std::list<thread*> m_list;
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mutex m_mutex;
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};
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}
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#endif
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namespace
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{
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#if defined(BOOST_HAS_PTHREADS)
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pthread_key_t key;
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pthread_once_t once = PTHREAD_ONCE_INIT;
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void destroy_list(void* p)
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{
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boost::thread::thread_list* list = static_cast<boost::thread::thread_list*>(p);
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delete list;
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}
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void init_key()
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{
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int res = pthread_key_create(&key, &destroy_list);
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assert(res == 0);
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}
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pthread_key_t get_key()
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{
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int res = pthread_once(&once, &init_key);
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assert(res == 0);
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return key;
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}
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boost::thread::thread_list* get_list()
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{
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pthread_key_t key = get_key();
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boost::thread::thread_list* list = static_cast<boost::thread::thread_list*>(pthread_getspecific(key));
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if (!list)
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{
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list = new boost::thread::thread_list;
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pthread_setspecific(key, list);
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}
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return list;
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}
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#endif
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class thread_param
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{
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public:
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thread_param(const boost::function0<void>& threadfunc) : m_threadfunc(threadfunc), m_started(false) { }
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void wait()
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{
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boost::mutex::lock lock(m_mutex);
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while (!m_started)
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m_cond.wait(lock);
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}
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void started()
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{
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boost::mutex::lock lock(m_mutex);
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m_started = true;
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m_cond.notify_one();
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}
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boost::mutex m_mutex;
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boost::condition m_cond;
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const boost::function0<void>& m_threadfunc;
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bool m_started;
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#if defined(BOOST_HAS_PTHREADS)
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boost::thread::thread_list* m_list;
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#endif
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};
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thread_counter threads;
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boost::tss tss_state;
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#if defined(BOOST_HAS_WINTHREADS)
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unsigned __stdcall thread_proxy(void* param)
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#elif defined(BOOST_HAS_PTHREADS)
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void* thread_proxy(void* param)
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#endif
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{
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thread_param* p = static_cast<thread_param*>(param);
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boost::function0<void> threadfunc = p->m_threadfunc;
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#if defined(BOOST_HAS_PTHREADS)
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p->m_list = get_list(); // create the list
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#endif
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p->started();
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threadfunc();
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return 0;
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}
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}
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namespace boost
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{
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namespace detail
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{
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class thread_state
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{
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enum
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{
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creating,
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created,
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started,
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finished
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};
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public:
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thread_state();
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~thread_state();
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void add_ref();
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void release();
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bool is_alive();
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void join();
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#if defined(BOOST_HAS_WINTHREADS)
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static unsigned __stdcall thread_proc(void* param);
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#elif defined(BOOST_HAS_PTHREADS)
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static void* thread_proc(void* param);
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#endif
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static thread_state* create(const boost::detail::threadfunc& func);
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private:
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unsigned long _refs;
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mutex _mutex;
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condition _cond;
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int _state;
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threadfunc _func;
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#if defined(BOOST_HAS_WINTHREADS)
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HANDLE _thread;
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#elif defined(BOOST_HAS_PTHREADS)
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pthread_t _thread;
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#endif
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// This line illustrate the internal compiler error encountered on MSVC
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// boost::function<int, void*> _function;
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};
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thread_state::thread_state()
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: _state(creating), _refs(2) // Both created thread and creating thread own at first
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{
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}
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thread_state::~thread_state()
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{
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if (_state == finished)
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{
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#if defined(BOOST_HAS_WINTHREADS)
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int res = CloseHandle(_thread);
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assert(res);
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#elif defined(BOOST_HAS_PTHREADS)
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int res = pthread_detach(_thread);
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assert(res == 0);
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#endif
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}
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}
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void thread_state::add_ref()
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{
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mutex::lock lock(_mutex);
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++_refs;
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}
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void thread_state::release()
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{
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bool del = false;
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{
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mutex::lock lock(_mutex);
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del = (--_refs == 0);
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}
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if (del) delete this;
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}
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bool thread_state::is_alive()
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{
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mutex::lock lock(_mutex);
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return _state == started;
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}
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void thread_state::join()
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{
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mutex::lock lock(_mutex);
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while (_state != finished)
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_cond.wait(lock);
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}
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#if defined(BOOST_HAS_WINTHREADS)
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unsigned __stdcall thread_state::thread_proc(void* param)
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#elif defined(BOOST_HAS_PTHREADS)
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void* thread_state::thread_proc(void* param)
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#endif
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{
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thread_state* state = static_cast<thread_state*>(param);
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assert(state);
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tss_state.set(state);
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{
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mutex::lock lock(state->_mutex);
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while (state->_state != created)
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state->_cond.wait(lock);
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state->_state = started;
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state->_cond.notify_all();
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threads.start();
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}
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try
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{
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state->_func();
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}
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catch (...)
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{
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}
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{
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mutex::lock lock(state->_mutex);
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state->_state = finished;
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state->_cond.notify_all();
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}
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state->release();
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threads.stop();
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return 0;
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}
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thread_state* thread_state::create(const boost::detail::threadfunc& func)
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{
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thread_state* state = new thread_state();
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mutex::lock lock(state->_mutex);
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assert(func);
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state->_func = func;
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#if defined(BOOST_HAS_WINTHREADS)
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unsigned id;
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state->_thread = (HANDLE)_beginthreadex(0, 0, &thread_proc, state, 0, &id);
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assert(state->_thread);
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if (state->_thread == 0)
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{
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delete state;
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return 0;
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}
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#elif defined(BOOST_HAS_PTHREADS)
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int res = pthread_create(&state->_thread, 0, &thread_proc, state);
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assert(res == 0);
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if (res != 0)
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{
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delete state;
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return 0;
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}
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#endif
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state->_state = created;
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state->_cond.notify_all();
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while (state->_state != started)
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state->_cond.wait(lock);
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return state;
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}
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}
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lock_error::lock_error() : std::runtime_error("thread lock error")
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{
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}
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thread::thread(const thread& other)
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: _state(other._state)
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thread::thread()
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{
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if (_state)
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_state->add_ref();
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#if defined(BOOST_HAS_WINTHREADS)
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HANDLE cur = GetCurrentThread();
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HANDLE real;
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DuplicateHandle(GetCurrentProcess(), cur, GetCurrentProcess(), &real, 0, FALSE, DUPLICATE_SAME_ACCESS);
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m_thread = reinterpret_cast<unsigned long>(real);
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m_id = GetCurrentThreadId();
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#elif defined(BOOST_HAS_PTHREADS)
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m_thread = pthread_self();
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m_list = get_list();
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m_list->add(this);
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#endif
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}
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thread::thread(const boost::function0<void>& threadfunc)
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{
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thread_param param(threadfunc);
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#if defined(BOOST_HAS_WINTHREADS)
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m_thread = _beginthreadex(0, 0, &thread_proxy, ¶m, 0, &m_id);
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assert(m_thread);
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#elif defined(BOOST_HAS_PTHREADS)
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int res = pthread_create(&m_thread, 0, &thread_proxy, ¶m);
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assert(res == 0);
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#endif
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param.wait();
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#if defined(BOOST_HAS_PTHREADS)
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m_list = param.m_list;
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assert(m_list);
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m_list->add(this);
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#endif
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}
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thread::~thread()
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{
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if (_state)
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_state->release();
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int res = 0;
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#if defined(BOOST_HAS_WINTHREADS)
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res = CloseHandle(reinterpret_cast<HANDLE>(m_thread));
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assert(res);
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#elif defined(BOOST_HAS_PTHREADS)
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{
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mutex::lock lock(m_mutex);
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if (m_list)
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m_list->remove(this);
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}
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res = pthread_detach(m_thread);
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assert(res == 0);
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#endif
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}
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bool thread::is_alive() const
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bool thread::operator==(const thread& other)
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{
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if (_state)
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return _state->is_alive();
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return false;
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#if defined(BOOST_HAS_WINTHREADS)
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return other.m_id == m_id;
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#elif defined(BOOST_HAS_PTHREADS)
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return pthread_equal(m_thread, other.m_thread) != 0;
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#endif
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}
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bool thread::operator!=(const thread& other)
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{
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return operator!=(other);
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}
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void thread::join()
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{
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if (_state)
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_state->join();
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int res;
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#if defined(BOOST_HAS_WINTHREADS)
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res = WaitForSingleObject(reinterpret_cast<HANDLE>(m_thread), INFINITE);
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assert(res == WAIT_OBJECT_0);
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#elif defined(BOOST_HAS_PTHREADS)
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mutex::lock lock(m_mutex);
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while (m_list)
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m_cond.wait(lock);
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#endif
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}
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thread thread::create(const detail::threadfunc& func)
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bool thread::try_join()
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{
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thread temp;
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temp._state = detail::thread_state::create(func);
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return temp;
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#if defined(BOOST_HAS_WINTHREADS)
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return WaitForSingleObject(reinterpret_cast<HANDLE>(m_thread), 0) == WAIT_OBJECT_0;
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#elif defined(BOOST_HAS_PTHREADS)
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mutex::lock lock(m_mutex);
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bool ret = (m_list == 0);
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return ret;
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#endif
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}
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thread thread::self()
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bool thread::timed_join(const xtime& xt)
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{
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thread temp;
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temp._state = static_cast<detail::thread_state*>(tss_state.get());
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if (temp._state)
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temp._state->add_ref();
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return temp;
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}
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void thread::join_all()
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{
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threads.wait();
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#if defined(BOOST_HAS_WINTHREADS)
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unsigned milliseconds;
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to_duration(xt, milliseconds);
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return WaitForSingleObject(reinterpret_cast<HANDLE>(m_thread), 0) == WAIT_OBJECT_0;
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#elif defined(BOOST_HAS_PTHREADS)
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mutex::lock lock(m_mutex);
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while (m_list)
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{
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if (!m_cond.timed_wait(lock, xt))
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break;
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}
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bool ret = (m_list == 0);
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return ret;
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#endif
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}
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void thread::sleep(const xtime& xt)
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@@ -336,4 +302,57 @@ namespace boost
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# endif
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#endif
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}
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thread_group::thread_group()
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{
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}
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thread_group::~thread_group()
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{
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// We shouldn't have to lock here, since referencing this object from another thread
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// while we're deleting it in the current thread is going to lead to undefined behavior
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// any way.
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for (std::list<thread*>::iterator it = m_threads.begin(); it != m_threads.end(); ++it)
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delete (*it);
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}
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thread* thread_group::create_thread(const function0<void>& threadfunc)
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{
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// No lock required here since the only "shared data" that's modified here occurs
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// inside add_thread which does lock.
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std::auto_ptr<thread> thrd(new thread(threadfunc));
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add_thread(thrd.get());
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return thrd.release();
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}
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void thread_group::add_thread(thread* thrd)
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{
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mutex::lock lock(m_mutex);
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// For now we'll simply ignore requests to add a thread object multiple times.
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// Should we consider this an error and either throw or return an error value?
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std::list<thread*>::iterator it = std::find(m_threads.begin(), m_threads.end(), thrd);
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assert(it == m_threads.end());
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if (it == m_threads.end())
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m_threads.push_back(thrd);
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}
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void thread_group::remove_thread(thread* thrd)
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{
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mutex::lock lock(m_mutex);
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// For now we'll simply ignore requests to remove a thread object that's not in the group.
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// Should we consider this an error and either throw or return an error value?
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std::list<thread*>::iterator it = std::find(m_threads.begin(), m_threads.end(), thrd);
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assert(it != m_threads.end());
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if (it != m_threads.end())
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m_threads.erase(it);
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}
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void thread_group::join_all()
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{
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mutex::lock lock(m_mutex);
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for (std::list<thread*>::iterator it = m_threads.begin(); it != m_threads.end(); ++it)
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(*it)->join();
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}
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}
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