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HTML
<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<title>Numeric<T></title>
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<meta name="generator" content="DocBook XSL Stylesheets V1.79.1">
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<link rel="home" href="index.html" title="Safe Numerics">
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<link rel="up" href="concepts.html" title="Type Requirements">
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<link rel="prev" href="concepts.html" title="Type Requirements">
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<link rel="next" href="integer.html" title="Integer<T>">
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<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
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<table cellpadding="2" width="100%"><tr>
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<td valign="top"><img href="index.html" height="164px" src="pre-boost.jpg" alt="Library Documentation Index"></td>
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<td><h2>Safe Numerics</h2></td>
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</tr></table>
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<div class="spirit-nav">
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<a accesskey="p" href="concepts.html"><img src="images/prev.png" alt="Prev"></a><a accesskey="u" href="concepts.html"><img src="images/up.png" alt="Up"></a><a accesskey="h" href="index.html"><img src="images/home.png" alt="Home"></a><a accesskey="n" href="integer.html"><img src="images/next.png" alt="Next"></a>
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<div class="section">
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<div class="titlepage"><div><div><h3 class="title">
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<a name="safe_numerics.numeric"></a>Numeric<T></h3></div></div></div>
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<div class="toc"><dl class="toc">
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<dt><span class="section"><a href="numeric.html#safe_numerics.numeric.description">Description</a></span></dt>
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<dt><span class="section"><a href="numeric.html#idm56709143600">Notation</a></span></dt>
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<dt><span class="section"><a href="numeric.html#idm56709133680">Associated Types</a></span></dt>
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<dt><span class="section"><a href="numeric.html#idm56709128608">Valid Expressions</a></span></dt>
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<dt><span class="section"><a href="numeric.html#idm56709032512">Models</a></span></dt>
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<dt><span class="section"><a href="numeric.html#idm56709030832">Header</a></span></dt>
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<dt><span class="section"><a href="numeric.html#idm56709028832">Note on Usage of <code class="computeroutput">std::numeric_limits</code></a></span></dt>
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</dl></div>
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<div class="section">
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<div class="titlepage"><div><div><h4 class="title">
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<a name="safe_numerics.numeric.description"></a>Description</h4></div></div></div>
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<p>A type is Numeric if it has the properties of a number.</p>
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<p>More specifically, a type T is Numeric if there exists a
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specialization of <code class="computeroutput">std::numeric_limits<T></code>. See the
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documentation for the standard library class <code class="computeroutput">numeric_limits</code>.
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The standard library includes such specializations for all the built-in
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numeric types. Note that this concept is distinct from the C++ standard
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library type traits <code class="computeroutput">is_integral</code> and
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<code class="computeroutput">is_arithmetic</code>. These latter fulfill the requirement of the
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concept Numeric. But there are types T which fulfill this concept for
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which <code class="computeroutput">is_arithmetic<T>::value == false</code>. For example see
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<code class="computeroutput">safe_signed_integer<int></code>.</p>
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</div>
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<div class="section">
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<div class="titlepage"><div><div><h4 class="title">
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<a name="idm56709143600"></a>Notation</h4></div></div></div>
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<div class="informaltable"><table class="table">
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<colgroup>
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<col align="left">
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<col align="left">
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</colgroup>
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<tbody>
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<tr>
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<td align="left"><code class="computeroutput">T, U, V</code></td>
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<td align="left">A type that is a model of a Numeric type</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t, u</code></td>
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<td align="left">An object of a type modeling a Numeric type</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">OS, IS</code></td>
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<td align="left">A type that is a model of an output or input stream</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">os, is</code></td>
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<td align="left">An object of a type modeling output or input stream</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<div class="section">
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<div class="titlepage"><div><div><h4 class="title">
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<a name="idm56709133680"></a>Associated Types</h4></div></div></div>
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<div class="informaltable"><table class="table">
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<colgroup>
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<col align="left">
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<col align="left">
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</colgroup>
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<tbody><tr>
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<td align="left"><code class="computeroutput">std::numeric_limits<T></code></td>
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<td align="left">The numeric_limits class template provides a C++ program
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with information about various properties of the implementation's
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representation of the arithmetic types. See C++ standard
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18.3.2.2.</td>
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</tr></tbody>
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</table></div>
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</div>
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<div class="section">
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<div class="titlepage"><div><div><h4 class="title">
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<a name="idm56709128608"></a>Valid Expressions</h4></div></div></div>
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<p>In addition to the expressions defined in <a href="http://www.sgi.com/tech/stl/Assignable.html" target="_top">Assignable</a> the
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following expressions must be valid. In the safe_numerics library, a type
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is considered Numeric if and only if it it has an entry in the
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std::numeric_limits table with the following members. Note that this is
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different from the the definition of std::is_arithmetic in that the later
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is required to support all valid expressions which Numeric does not
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require support for all these expressions but only requires that they be
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correctly implemented if they are defined. Also is_arithmetic is only
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defined for built in numeric types while Numeric applies to any user types
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which "look like" a number.</p>
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<div class="table">
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<a name="idm56709127104"></a><p class="title"><b>Table 1. General</b></p>
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<div class="table-contents"><table class="table" summary="General">
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<colgroup>
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<col align="left">
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<col align="left">
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<col align="left">
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</colgroup>
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<thead><tr>
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<th align="left">Expression</th>
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<th align="left">Return Type</th>
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<th align="left">Return Value</th>
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</tr></thead>
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<tbody>
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<tr>
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<td align="left"><code class="computeroutput">Numeric<T></code></td>
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<td align="left"><code class="computeroutput">true_type</code></td>
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<td align="left">
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<code class="computeroutput">true</code> or <code class="computeroutput">false</code>
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</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">Numeric<T>()</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> or <code class="computeroutput">false</code>
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</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">std::numeric_limits<T>::is_specialized</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left"><code class="computeroutput">true</code></td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">std::numeric_limits<T>::is_integer</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> or <code class="computeroutput">false</code>
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</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">std::numeric_limits<T>::is_signed</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> or <code class="computeroutput">false</code>
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</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<p><br class="table-break"></p>
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<p>Any or all of the following unary operators MAY be defined. Any such
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defined operators shall implement the semantics as described below</p>
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<div class="table">
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<a name="idm56709104816"></a><p class="title"><b>Table 2. Unary Operators</b></p>
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<div class="table-contents"><table class="table" summary="Unary Operators">
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<colgroup>
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<col align="left">
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<col align="left">
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<col align="left">
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</colgroup>
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<thead><tr>
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<th align="left">Expression</th>
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<th align="left">Return Type</th>
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<th align="left">Semantics</th>
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</tr></thead>
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<tbody>
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<tr>
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<td align="left"><code class="computeroutput">-t</code></td>
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<td align="left"><code class="computeroutput">T</code></td>
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<td align="left">Invert sign</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">+t</code></td>
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<td align="left"><code class="computeroutput">T</code></td>
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<td align="left">unary plus - a no op</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t--</code></td>
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<td align="left"><code class="computeroutput">T</code></td>
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<td align="left">post decrement</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t++</code></td>
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<td align="left"><code class="computeroutput">T</code></td>
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<td align="left">post increment</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">--t</code></td>
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<td align="left"><code class="computeroutput">T</code></td>
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<td align="left">pre decrement</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">++t</code></td>
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<td align="left"><code class="computeroutput">T</code></td>
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<td align="left">pre increment</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<br class="table-break"><p>Any or all of the following binary operators MAY be defined. Any
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defined operators shall implement the semantics as described bellow</p>
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<div class="table">
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<a name="idm56709085280"></a><p class="title"><b>Table 3. Binary Operators</b></p>
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<div class="table-contents"><table class="table" summary="Binary Operators">
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<colgroup>
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<col align="left">
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<col align="left">
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<col align="left">
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</colgroup>
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<thead><tr>
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<th align="left">Expression</th>
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<th align="left">Return Type</th>
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<th align="left">Semantics</th>
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</tr></thead>
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<tbody>
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<tr>
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<td align="left"><code class="computeroutput">t - u</code></td>
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<td align="left"><code class="computeroutput">V</code></td>
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<td align="left">subtract u from t</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t + u</code></td>
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<td align="left"><code class="computeroutput">V</code></td>
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<td align="left">add u to t</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t * u</code></td>
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<td align="left"><code class="computeroutput">V</code></td>
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<td align="left">multiply t by u</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t / u</code></td>
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<td align="left"><code class="computeroutput">T</code></td>
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<td align="left">divide t by u</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t < u</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> if t less than u, <code class="computeroutput">false</code>
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otherwise</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t <= u</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> if t less than or equal to u,
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<code class="computeroutput">false</code> otherwise</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t > u</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> if t greater than u, <code class="computeroutput">false</code>
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otherwise</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t >= u</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> if t greater than or equal to u,
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<code class="computeroutput">false</code> otherwise</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t == u</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> if t equal to u, <code class="computeroutput">false</code>
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otherwise</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t != u</code></td>
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<td align="left"><code class="computeroutput">bool</code></td>
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<td align="left">
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<code class="computeroutput">true</code> if t not equal to u, <code class="computeroutput">false</code>
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otherwise</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t = u</code></td>
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<td align="left"><code class="computeroutput"><code class="computeroutput">T</code></code></td>
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<td align="left">assign value of u to t</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t += u</code></td>
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<td align="left"><code class="computeroutput"><code class="computeroutput">T</code></code></td>
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<td align="left">add u to t and assign to t</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t -= u</code></td>
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<td align="left"><code class="computeroutput"><code class="computeroutput">T</code></code></td>
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<td align="left">subtract u from t and assign to t</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t *= u</code></td>
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<td align="left"><code class="computeroutput"><code class="computeroutput">T</code></code></td>
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<td align="left">multiply t by u and assign to t</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">t /= u</code></td>
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<td align="left"><code class="computeroutput"><code class="computeroutput">T</code></code></td>
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<td align="left">divide t by u and assign to t</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">os << t</code></td>
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<td align="left"><code class="computeroutput"><code class="computeroutput">OS &</code></code></td>
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<td align="left">write contents of t to output stream</td>
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</tr>
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<tr>
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<td align="left"><code class="computeroutput">is >> t</code></td>
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<td align="left"><code class="computeroutput"><code class="computeroutput">IS &</code></code></td>
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<td align="left">read contents of an input stream into t</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<br class="table-break">
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</div>
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<div class="section">
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<div class="titlepage"><div><div><h4 class="title">
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<a name="idm56709032512"></a>Models</h4></div></div></div>
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<p><code class="computeroutput">int, float, safe_signed_integer<int>,
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safe_signed_range<int>, checked_result<int>,
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etc.</code></p>
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</div>
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<div class="section">
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||
<div class="titlepage"><div><div><h4 class="title">
|
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<a name="idm56709030832"></a>Header</h4></div></div></div>
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<p><a href="../../include/boost/safe_numerics/concept/numeric.hpp" target="_top"><code class="computeroutput">#include
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<boost/safe_numerics/concepts/numeric.hpp> </code></a></p>
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</div>
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<div class="section">
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<div class="titlepage"><div><div><h4 class="title">
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<a name="idm56709028832"></a>Note on Usage of <code class="computeroutput">std::numeric_limits</code>
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</h4></div></div></div>
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<p>This in turn raises another question: Is it "legal" to specialize
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<code class="computeroutput">std::numeric_limits</code> for one's own types such as
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<code class="computeroutput">safe<int></code>. In my view the standard is ambiguous on
|
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this. See various interpretations: </p>
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<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
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<li class="listitem"><p><a href="https://stackoverflow.com/questions/16122912/is-it-ok-to-specialize-stdnumeric-limitst-for-user-defined-number-like-class" target="_top">is-it-ok-to-specialize-stdnumeric-limitst-for-user-defined-number-like-class</a></p></li>
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<li class="listitem"><p><a href="https://en.cppreference.com/w/cpp/types/numeric_limits" target="_top">cppreference.com/w/cpp/types/numeric_limits</a></p></li>
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</ul></div>
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<p>In any case, it seems pretty clear that no harm will come of it. In
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spite of the consideration given to this issue, it turns out that the
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found no real need to implement these predicates. For example, there is no
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"is_numeric<T>" implemented as part of the safe numerics library.
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This may change in the future though. Even if not used, defining and
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maintaining these type requirements in this document has been very
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valuable in keeping the concepts and code more unified and
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understandable.</p>
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<p>Remember that above considerations apply to other numeric types used
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in this library even though we don't explicitly repeat this information
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for every case.</p>
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</div>
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</div>
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<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
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<td align="left"></td>
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<td align="right"><div class="copyright-footer">Copyright © 2012-2018 Robert Ramey<p><a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">Subject to Boost
|
||
Software License</a></p>
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</div></td>
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</tr></table>
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<hr>
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||
<div class="spirit-nav">
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<a accesskey="p" href="concepts.html"><img src="images/prev.png" alt="Prev"></a><a accesskey="u" href="concepts.html"><img src="images/up.png" alt="Up"></a><a accesskey="h" href="index.html"><img src="images/home.png" alt="Home"></a><a accesskey="n" href="integer.html"><img src="images/next.png" alt="Next"></a>
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</div>
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</body>
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</html>
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