2
0
mirror of https://github.com/boostorg/redis.git synced 2026-01-19 04:42:09 +00:00
Files
redis/doc/modules/ROOT/pages/changelog.adoc
Anarthal (Rubén Pérez) adf17f2b3b Migrates the documentation to Asciidoc/MrDocs (#276)
Fixes some typos

close #247
2025-07-02 23:27:33 +02:00

398 lines
16 KiB
Plaintext

//
// Copyright (c) 2025 Marcelo Zimbres Silva (mzimbres@gmail.com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
= Changelog
== Boost 1.88
* (Issue https://github.com/boostorg/redis/issues/233[233])
To deal with keys that might not exits in the Redis server, the
library supports `std::optional`, for example
`response<std::optional<std::vector<std::string>>>`. In some cases
however, such as the https://redis.io/docs/latest/commands/mget/[MGET] command,
each element in the vector might be non exiting, now it is possible
to specify a response as `response<std::optional<std::vector<std::optional<std::string>>>>`.
* (Issue https://github.com/boostorg/redis/issues/225[225])
Use `deferred` as the connection default completion token.
* (Issue https://github.com/boostorg/redis/issues/128[128])
Adds a new `async_exec` overload that allows passing response
adapters. This makes it possible to receive Redis responses directly
in custom data structures thereby avoiding unnecessary data copying.
Thanks to Ruben Perez (@anarthal) for implementing this feature.
* There are also other multiple small improvements in this release,
users can refer to the git history for more details.
== Boost 1.87
* (Issue https://github.com/boostorg/redis/issues/205[205])
Improves reaction time to disconnection by using `wait_for_one_error`
instead of `wait_for_all`. The function `connection::async_run` was
also changed to return EOF to the user when that error is received
from the server. That is a breaking change.
* (Issue https://github.com/boostorg/redis/issues/210[210])
Fixes the adapter of empty nested responses.
* (Issues https://github.com/boostorg/redis/issues/211[211] and https://github.com/boostorg/redis/issues/212[212])
Fixes the reconnect loop that would hang under certain conditions,
see the linked issues for more details.
* (Issue https://github.com/boostorg/redis/issues/219[219])
Changes the default log level from `disabled` to `debug`.
== Boost 1.85
* (Issue https://github.com/boostorg/redis/issues/170[170])
Under load and on low-latency networks it is possible to start
receiving responses before the write operation completed and while
the request is still marked as staged and not written. This messes
up with the heuristics that classifies responses as unsolicited or
not.
* (Issue https://github.com/boostorg/redis/issues/168[168]).
Provides a way of passing a custom SSL context to the connection.
The design here differs from that of Boost.Beast and Boost.MySql
since in Boost.Redis the connection owns the context instead of only
storing a reference to a user provided one. This is ok so because
apps need only one connection for their entire application, which
makes the overhead of one ssl-context per connection negligible.
* (Issue https://github.com/boostorg/redis/issues/181[181]).
See a detailed description of this bug in
https://github.com/boostorg/redis/issues/181#issuecomment-1913346983[this comment].
* (Issue https://github.com/boostorg/redis/issues/182[182]).
Sets `"default"` as the default value of `config::username`. This
makes it simpler to use the `requirepass` configuration in Redis.
* (Issue https://github.com/boostorg/redis/issues/189[189]).
Fixes narrowing conversion by using `std::size_t` instead of
`std::uint64_t` for the sizes of bulks and aggregates. The code
relies now on `std::from_chars` returning an error if a value
greater than 32 is received on platforms on which the size
of `std::size_t` is 32.
== Boost 1.84 (First release in Boost)
* Deprecates the `async_receive` overload that takes a response. Users
should now first call `set_receive_response` to avoid constantly and
unnecessarily setting the same response.
* Uses `std::function` to type erase the response adapter. This change
should not influence users in any way but allowed important
simplification in the connections internals. This resulted in
massive performance improvement.
* The connection has a new member `get_usage()` that returns the
connection usage information, such as number of bytes written,
received etc.
* There are massive performance improvements in the consuming of
server pushes which are now communicated with an `asio::channel` and
therefore can be buffered which avoids blocking the socket read-loop.
Batch reads are also supported by means of `channel.try_send` and
buffered messages can be consumed synchronously with
`connection::receive`. The function `boost::redis::cancel_one` has
been added to simplify processing multiple server pushes contained
in the same `generic_response`. *IMPORTANT*: These changes may
result in more than one push in the response when
`connection::async_receive` resumes. The user must therefore be
careful when calling `resp.clear()`: either ensure that all message
have been processed or just use `consume_one`.
== v1.4.2 (incorporates changes to conform the boost review and more)
* Adds `boost::redis::config::database_index` to make it possible to
choose a database before starting running commands e.g. after an
automatic reconnection.
* Massive performance improvement. One of my tests went from
140k req/s to 390k/s. This was possible after a parser
simplification that reduced the number of reschedules and buffer
rotations.
* Adds Redis stream example.
* Renames the project to Boost.Redis and moves the code into namespace
`boost::redis`.
* As pointed out in the reviews the `to_bulk` and `from_bulk` names were too
generic for ADL customization points. They gained the prefix `boost_redis_`.
* Moves `boost::redis::resp3::request` to `boost::redis::request`.
* Adds new typedef `boost::redis::response` that should be used instead of
`std::tuple`.
* Adds new typedef `boost::redis::generic_response` that should be used instead
of `std::vector<resp3::node<std::string>>`.
* Renames `redis::ignore` to `redis::ignore_t`.
* Changes `async_exec` to receive a `redis::response` instead of an adapter,
namely, instead of passing `adapt(resp)` users should pass `resp` directly.
* Introduces `boost::redis::adapter::result` to store responses to commands
including possible resp3 errors without losing the error diagnostic part. To
access values now use `std::get<N>(resp).value()` instead of
`std::get<N>(resp)`.
* Implements full-duplex communication. Before these changes the connection
would wait for a response to arrive before sending the next one. Now requests
are continuously coalesced and written to the socket. `request::coalesce`
became unnecessary and was removed. I could measure significative performance
gains with these changes.
* Improves serialization examples using Boost.Describe to serialize to JSON and protobuf. See
cpp20_json.cpp and cpp20_protobuf.cpp for more details.
* Upgrades to Boost 1.81.0.
* Fixes build with pass:[libc++].
* Adds high-level functionality to the connection classes. For
example, `boost::redis::connection::async_run` will automatically
resolve, connect, reconnect and perform health checks.
== v1.4.0-1
* Renames `retry_on_connection_lost` to `cancel_if_unresponded`. (v1.4.1)
* Removes dependency on Boost.Hana, `boost::string_view`, Boost.Variant2 and Boost.Spirit.
* Fixes build and setup CI on windows.
== v1.3.0-1
* Upgrades to Boost 1.80.0
* Removes automatic sending of the `HELLO` command. This can't be
implemented properly without bloating the connection class. It is
now a user responsibility to send HELLO. Requests that contain it have
priority over other requests and will be moved to the front of the
queue, see `aedis::request::config`
* Automatic name resolving and connecting have been removed from
`aedis::connection::async_run`. Users have to do this step manually
now. The reason for this change is that having them built-in doesn't
offer enough flexibility that is need for boost users.
* Removes healthy checks and idle timeout. This functionality must now
be implemented by users, see the examples. This is
part of making Aedis useful to a larger audience and suitable for
the Boost review process.
* The `aedis::connection` is now using a typeddef to a
`net::ip::tcp::socket` and `aedis::ssl::connection` to
`net::ssl::stream<net::ip::tcp::socket>`. Users that need to use
other stream type must now specialize `aedis::basic_connection`.
* Adds a low level example of async code.
== v1.2.0
* `aedis::adapt` supports now tuples created with `std::tie`.
`aedis::ignore` is now an alias to the type of `std::ignore`.
* Provides allocator support for the internal queue used in the
`aedis::connection` class.
* Changes the behaviour of `async_run` to complete with success if
asio::error::eof is received. This makes it easier to write
composed operations with awaitable operators.
* Adds allocator support in the `aedis::request` (a
contribution from Klemens Morgenstern).
* Renames `aedis::request::push_range2` to `push_range`. The
suffix 2 was used for disambiguation. Klemens fixed it with SFINAE.
* Renames `fail_on_connection_lost` to
`aedis::request::config::cancel_on_connection_lost`. Now, it will
only cause connections to be canceled when `async_run` completes.
* Introduces `aedis::request::config::cancel_if_not_connected` which will
cause a request to be canceled if `async_exec` is called before a
connection has been established.
* Introduces new request flag `aedis::request::config::retry` that if
set to true will cause the request to not be canceled when it was
sent to Redis but remained unresponded after `async_run` completed.
It provides a way to avoid executing commands twice.
* Removes the `aedis::connection::async_run` overload that takes
request and adapter as parameters.
* Changes the way `aedis::adapt()` behaves with
`std::vector<aedis::resp3::node<T>>`. Receiving RESP3 simple errors,
blob errors or null won't causes an error but will be treated as
normal response. It is the user responsibility to check the content
in the vector.
* Fixes a bug in `connection::cancel(operation::exec)`. Now this
call will only cancel non-written requests.
* Implements per-operation implicit cancellation support for
`aedis::connection::async_exec`. The following call will `co_await (conn.async_exec(...) || timer.async_wait(...))`
will cancel the request as long as it has not been written.
* Changes `aedis::connection::async_run` completion signature to
`f(error_code)`. This is how is was in the past, the second
parameter was not helpful.
* Renames `operation::receive_push` to `aedis::operation::receive`.
== v1.1.0-1
* Removes `coalesce_requests` from the `aedis::connection::config`, it
became a request property now, see `aedis::request::config::coalesce`.
* Removes `max_read_size` from the `aedis::connection::config`. The maximum
read size can be specified now as a parameter of the
`aedis::adapt()` function.
* Removes `aedis::sync` class, see intro_sync.cpp for how to perform
synchronous and thread safe calls. This is possible in Boost. 1.80
only as it requires `boost::asio::deferred`.
* Moves from `boost::optional` to `std::optional`. This is part of
moving to pass:[C++17].
* Changes the behaviour of the second `aedis::connection::async_run` overload
so that it always returns an error when the connection is lost.
* Adds TLS support, see intro_tls.cpp.
* Adds an example that shows how to resolve addresses over sentinels,
see subscriber_sentinel.cpp.
* Adds a `aedis::connection::timeouts::resp3_handshake_timeout`. This is
timeout used to send the `HELLO` command.
* Adds `aedis::endpoint` where in addition to host and port, users can
optionally provide username, password and the expected server role
(see `aedis::error::unexpected_server_role`).
* `aedis::connection::async_run` checks whether the server role received in
the hello command is equal to the expected server role specified in
`aedis::endpoint`. To skip this check let the role variable empty.
* Removes reconnect functionality from `aedis::connection`. It
is possible in simple reconnection strategies but bloats the class
in more complex scenarios, for example, with sentinel,
authentication and TLS. This is trivial to implement in a separate
coroutine. As a result the `enum event` and `async_receive_event`
have been removed from the class too.
* Fixes a bug in `connection::async_receive_push` that prevented
passing any response adapter other that `adapt(std::vector<node>)`.
* Changes the behaviour of `aedis::adapt()` that caused RESP3 errors
to be ignored. One consequence of it is that `connection::async_run`
would not exit with failure in servers that required authentication.
* Changes the behaviour of `connection::async_run` that would cause it
to complete with success when an error in the
`connection::async_exec` occurred.
* Ports the buildsystem from autotools to CMake.
== v1.0.0
* Adds experimental cmake support for windows users.
* Adds new class `aedis::sync` that wraps an `aedis::connection` in
a thread-safe and synchronous API. All free functions from the
`sync.hpp` are now member functions of `aedis::sync`.
* Split `aedis::connection::async_receive_event` in two functions, one
to receive events and another for server side pushes, see
`aedis::connection::async_receive_push`.
* Removes collision between `aedis::adapter::adapt` and
`aedis::adapt`.
* Adds `connection::operation` enum to replace `cancel_*` member
functions with a single cancel function that gets the operations
that should be cancelled as argument.
* Bugfix: a bug on reconnect from a state where the `connection` object
had unsent commands. It could cause `async_exec` to never
complete under certain conditions.
* Bugfix: Documentation of `adapt()` functions were missing from
Doxygen.
== v0.3.0
* Adds `experimental::exec` and `receive_event` functions to offer a
thread safe and synchronous way of executing requests across
threads. See `intro_sync.cpp` and `subscriber_sync.cpp` for
examples.
* `connection::async_read_push` was renamed to `async_receive_event`.
* `connection::async_receive_event` is now being used to communicate
internal events to the user, such as resolve, connect, push etc. For
examples see cpp20_subscriber.cpp and `connection::event`.
* The `aedis` directory has been moved to `include` to look more
similar to Boost libraries. Users should now replace `-I/aedis-path`
with `-I/aedis-path/include` in the compiler flags.
* The `AUTH` and `HELLO` commands are now sent automatically. This change was
necessary to implement reconnection. The username and password
used in `AUTH` should be provided by the user on
`connection::config`.
* Adds support for reconnection. See `connection::enable_reconnect`.
* Fixes a bug in the `connection::async_run(host, port)` overload
that was causing crashes on reconnection.
* Fixes the executor usage in the connection class. Before these
changes it was imposing `any_io_executor` on users.
* `connection::async_receiver_event` is not cancelled anymore when
`connection::async_run` exits. This change makes user code simpler.
* `connection::async_exec` with host and port overload has been
removed. Use the other `connection::async_run` overload.
* The host and port parameters from `connection::async_run` have been
move to `connection::config` to better support authentication and
failover.
* Many simplifications in the `chat_room` example.
* Fixes build in clang the compilers and makes some improvements in
the documentation.
== v0.2.0-1
* Fixes a bug that happens on very high load. (v0.2.1)
* Major rewrite of the high-level API. There is no more need to use the low-level API anymore.
* No more callbacks: Sending requests follows the ASIO asynchronous model.
* Support for reconnection: Pending requests are not canceled when a connection is lost and are re-sent when a new one is established.
* The library is not sending HELLO-3 on user behalf anymore. This is important to support AUTH properly.
== v0.1.0-2
* Adds reconnect coroutine in the `echo_server` example. (v0.1.2)
* Corrects `client::async_wait_for_data` with `make_parallel_group` to launch operation. (v0.1.2)
* Improvements in the documentation. (v0.1.2)
* Avoids dynamic memory allocation in the client class after reconnection. (v0.1.2)
* Improves the documentation and adds some features to the high-level client. (v.0.1.1)
* Improvements in the design and documentation.
== v0.0.1
* First release to collect design feedback.