/* Copyright (c) 2019 Marcelo Zimbres Silva (mzimbres@gmail.com) * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #include #include #include #include "utils.ipp" namespace resp3 = aedis::resp3; using aedis::command; using resp3::make_serializer; using resp3::adapt; namespace net = aedis::net; using net::async_write; using net::buffer; using net::dynamic_buffer; /* Illustrates the basic principles. Sends some commands to the redis server and read the responses back. The hello command is always required after the connection has been stablished. Note: In general connections will be kept open and used for multiple requests, see for example echo_server.cpp. */ net::awaitable ping() { try { auto socket = co_await connect(); // Creates and sends the request. std::string request; auto sr = make_serializer(request); sr.push(command::hello, 3); sr.push(command::flushall); sr.push(command::ping); sr.push(command::incr, "key"); sr.push(command::quit); co_await async_write(socket, buffer(request)); // Expected responses. int incr; std::string ping; // Reads the responses. std::string buffer; co_await resp3::async_read(socket, dynamic_buffer(buffer)); // hello (ignored) co_await resp3::async_read(socket, dynamic_buffer(buffer)); // flushall co_await resp3::async_read(socket, dynamic_buffer(buffer), adapt(ping)); co_await resp3::async_read(socket, dynamic_buffer(buffer), adapt(incr)); co_await resp3::async_read(socket, dynamic_buffer(buffer)); // Print the responses. std::cout << "ping: " << ping << "\n" << "incr: " << incr << "\n"; } catch (std::exception const& e) { std::cerr << e.what() << std::endl; } } int main() { net::io_context ioc; co_spawn(ioc, ping(), net::detached); ioc.run(); }