//[ example1 /*` Now we can define a function that simulates an ordinary six-sided die. */ int roll_die() { boost::uniform_int<> dist(1, 6); /*< create a uniform_int distribution >*/ } //] //[ example2 int roll_die() { /*<< [important test] >>*/ boost::variate_generator > die(gen, dist); } //] //[ example3 int roll_die() { /*<< [important test] >>*/ boost::variate_generator > die(gen, dist); } //]