diff --git a/doc/PyConDC_2003/bpl.txt b/doc/PyConDC_2003/bpl.txt deleted file mode 100644 index fe0f686b..00000000 --- a/doc/PyConDC_2003/bpl.txt +++ /dev/null @@ -1,864 +0,0 @@ -.. This is a comment. Note how any initial comments are moved by - transforms to after the document title, subtitle, and docinfo. - -.. Need intro and conclusion -.. Exposing classes - .. Constructors - .. Overloading - .. Properties and data members - .. Inheritance - .. Operators and Special Functions - .. Virtual Functions -.. Call Policies - -++++++++++++++++++++++++++++++++++++++++++++++ - Introducing Boost.Python (Extended Abstract) -++++++++++++++++++++++++++++++++++++++++++++++ - - -.. bibliographic fields (which also require a transform): - -:Author: David Abrahams -:Address: 45 Walnut Street - Somerville, MA 02143 -:Contact: dave@boost-consulting.com -:organization: `Boost Consulting`_ -:date: $Date$ -:status: This is a "work in progress" -:version: 1 -:copyright: Copyright David Abrahams 2002. All rights reserved - -:Dedication: - - For my girlfriend, wife, and partner Luann - -:abstract: - - This paper describes the Boost.Python library, a system for - C++/Python interoperability. - -.. meta:: - :keywords: Boost,python,Boost.Python,C++ - :description lang=en: C++/Python interoperability with Boost.Python - -.. contents:: Table of Contents -.. section-numbering:: - - -.. _`Boost Consulting`: http://www.boost-consulting.com - -============== - Introduction -============== - -Python and C++ are in many ways as different as two languages could -be: while C++ is usually compiled to machine-code, Python is -interpreted. Python's dynamic type system is often cited as the -foundation of its flexibility, while in C++ static typing is the -cornerstone of its efficiency. C++ has an intricate and difficult -compile-time meta-language, while in Python, practically everything -happens at runtime. - -Yet for many programmers, these very differences mean that Python and -C++ complement one another perfectly. Performance bottlenecks in -Python programs can be rewritten in C++ for maximal speed, and -authors of powerful C++ libraries choose Python as a middleware -language for its flexible system integration capabilities. -Furthermore, the surface differences mask some strong similarities: - -* 'C'-family control structures (if, while, for...) - -* Support for object-orientation, functional programming, and generic - programming (these are both *multi-paradigm* programming languages.) - -* Comprehensive operator overloading facilities, recognizing the - importance of syntactic variability for readability and - expressivity. - -* High-level concepts such as collections and iterators. - -* Strong support for writers of re-usable libraries. - -* C++ idioms in common use, such as handle/body classes and - reference-counted smart pointers mirror Python reference semantics. - -* Exception-handling for effective management of error conditions. - -Given Python's rich 'C' interoperability API, it should in principle -be possible to expose C++ type and function interfaces to Python with -an analogous interface to their C++ counterparts. However, the -facilities provided by Python alone for integration with C++ are -relatively meager. Some of this, such as the need to manage -reference-counting manually and lack of C++ exception-handling -support, comes from the limitations of the 'C' language in which the -API is implemented. Most of the remaining issues can be handled if -the code understands the C++ type system. For example: - -* Every argument of every wrapped function requires some kind of - extraction code to convert it from Python to C++. Likewise, the - function return value has to be converted from C++ to Python. - Appropriate Python exceptions must be raised if the conversion - fails. Argument and return types are part of the function's type, - and much of this tedium can be relieved if the wrapping system can - extract that information through introspection. - -* Passing a wrapped C++ derived class instance to a C++ function - accepting a pointer or reference to a base class requires knowledge - of the inheritance relationship and how to translate the address of - a base class into that of a derived class. - -The Boost.Python Library (BPL) leverages the power of C++ -meta-programming techniques to introspect about the C++ type system, -and presents a simple, IDL-like C++ interface for exposing C++ code in -extension modules. - -=========================== - Boost.Python Design Goals -=========================== - -The primary goal of Boost.Python is to allow users to expose C++ -classes and functions to Python using nothing more than a C++ -compiler. In broad strokes, the user experience should be one of -directly manipulating C++ objects from Python. - -However, it's also important not to translate all interfaces *too* -literally: the idioms of each language must be respected. For -example, though C++ and Python both have an iterator concept, they are -expressed very differently. Boost.Python has to be able to bridge the -interface gap. - -It must be possible to insulate Python users from crashes resulting -from trivial misuses of C++ interfaces, such as accessing -already-deleted objects. By the same token the library should -insulate C++ users from low-level Python 'C' API, replacing -error-prone 'C' interfaces like manual reference-count management and -raw ``PyObject`` pointers with more-robust alternatives. - -Support for component-based development is crucial, so that C++ types -exposed in one extension module can be passed to functions exposed in -another without loss of crucial information like C++ inheritance -relationships. - -Finally, all wrapping must be *non-intrusive*, without modifying or -even seeing the original C++ source code. Existing C++ libraries have -to be wrappable by third parties who only have access to header files -and binaries. - -========================== - Hello Boost.Python World -========================== - -And now for a preview of Boost.Python, and how it improves on the raw -facilities offered by Python. Here's a function we might want to -expose:: - - char const* greet(unsigned x) - { - static char const* const msgs[] = { "hello", "Boost.Python", "world!" }; - - if (x > 2) - throw std::range_error("greet: index out of range"); - - return msgs[x]; - } - -To wrap this function in standard C++ using the Python 'C' API, we'd -need something like this:: - - extern "C" // all Python interactions use 'C' linkage and calling convention - { - // Wrapper to handle argument/result conversion and checking - PyObject* greet_wrap(PyObject* args, PyObject * keywords) - { - int x; - if (PyArg_ParseTuple(args, "i", &x)) // extract/check arguments - { - char const* result = greet(x); // invoke wrapped function - return PyString_FromString(result); // convert result to Python - } - return 0; // error occurred - } - - // Table of wrapped functions to be exposed by the module - static PyMethodDef methods[] = { - { "greet", greet_wrap, METH_VARARGS, "return one of 3 parts of a greeting" } - , { NULL, NULL, 0, NULL } // sentinel - }; - - // module initialization function - DL_EXPORT init_hello() - { - (void) Py_InitModule("hello", methods); // add the methods to the module - } - } - -Now here's the wrapping code we'd use to expose it with Boost.Python:: - - #include - using namespace boost::python; - BOOST_PYTHON_MODULE(hello) - { - def("greet", greet, "return one of 3 parts of a greeting"); - } - -and here it is in action:: - - >>> import hello - >>> for x in range(3): - ... print hello.greet(x) - ... - hello - Boost.Python - world! - -Aside from the fact that the 'C' API version is much more verbose than -the BPL one, it's worth noting that it doesn't handle a few things -correctly: - -* The original function accepts an unsigned integer, and the Python - 'C' API only gives us a way of extracting signed integers. The - Boost.Python version will raise a Python exception if we try to pass - a negative number to ``hello.greet``, but the other one will proceed - to do whatever the C++ implementation does when converting an - negative integer to unsigned (usually wrapping to some very large - number), and pass the incorrect translation on to the wrapped - function. - -* That brings us to the second problem: if the C++ ``greet()`` - function is called with a number greater than 2, it will throw an - exception. Typically, if a C++ exception propagates across the - boundary with code generated by a 'C' compiler, it will cause a - crash. As you can see in the first version, there's no C++ - scaffolding there to prevent this from happening. Functions wrapped - by Boost.Python automatically include an exception-handling layer - which protects Python users by translating unhandled C++ exceptions - into a corresponding Python exception. - -* A slightly more-subtle limitation is that the argument conversion - used in the Python 'C' API case can only get that integer ``x`` in - *one way*. PyArg_ParseTuple can't convert Python ``long`` objects - (arbitrary-precision integers) which happen to fit in an ``unsigned - int`` but not in a ``signed long``, nor will it ever handle a - wrapped C++ class with a user-defined implicit ``operator unsigned - int()`` conversion. The BPL's dynamic type conversion registry - allows users to add arbitrary conversion methods. - -================== - Library Overview -================== - -This section outlines some of the library's major features. Except as -neccessary to avoid confusion, details of library implementation are -omitted. - ------------------- - Exposing Classes ------------------- - -C++ classes and structs are exposed with a similarly-terse interface. -Given:: - - struct World - { - void set(std::string msg) { this->msg = msg; } - std::string greet() { return msg; } - std::string msg; - }; - -The following code will expose it in our extension module:: - - #include - BOOST_PYTHON_MODULE(hello) - { - class_("World") - .def("greet", &World::greet) - .def("set", &World::set) - ; - } - -Although this code has a certain pythonic familiarity, people -sometimes find the syntax bit confusing because it doesn't look like -most of the C++ code they're used to. All the same, this is just -standard C++. Because of their flexible syntax and operator -overloading, C++ and Python are great for defining domain-specific -(sub)languages -(DSLs), and that's what we've done in BPL. To break it down:: - - class_("World") - -constructs an unnamed object of type ``class_`` and passes -``"World"`` to its constructor. This creates a new-style Python class -called ``World`` in the extension module, and associates it with the -C++ type ``World`` in the BPL type conversion registry. We might have -also written:: - - class_ w("World"); - -but that would've been more verbose, since we'd have to name ``w`` -again to invoke its ``def()`` member function:: - - w.def("greet", &World::greet) - -There's nothing special about the location of the dot for member -access in the original example: C++ allows any amount of whitespace on -either side of a token, and placing the dot at the beginning of each -line allows us to chain as many successive calls to member functions -as we like with a uniform syntax. The other key fact that allows -chaining is that ``class_<>`` member functions all return a reference -to ``*this``. - -So the example is equivalent to:: - - class_ w("World"); - w.def("greet", &World::greet); - w.def("set", &World::set); - -It's occasionally useful to be able to break down the components of a -Boost.Python class wrapper in this way, but the rest of this paper -will tend to stick to the terse syntax. - -For completeness, here's the wrapped class in use: - ->>> import hello ->>> planet = hello.World() ->>> planet.set('howdy') ->>> planet.greet() -'howdy' - -Constructors -============ - -Since our ``World`` class is just a plain ``struct``, it has an -implicit no-argument (nullary) constructor. Boost.Python exposes the -nullary constructor by default, which is why we were able to write: - ->>> planet = hello.World() - -However, well-designed classes in any language may require constructor -arguments in order to establish their invariants. Unlike Python, -where ``__init__`` is just a specially-named method, In C++ -constructors cannot be handled like ordinary member functions. In -particular, we can't take their address: ``&World::World`` is an -error. The library provides a different interface for specifying -constructors. Given:: - - struct World - { - World(std::string msg); // added constructor - ... - -we can modify our wrapping code as follows:: - - class_("World", init()) - ... - -of course, a C++ class may have additional constructors, and we can -expose those as well by passing more instances of ``init<...>`` to -``def()``:: - - class_("World", init()) - .def(init()) - ... - -Boost.Python allows wrapped functions, member functions, and -constructors to be overloaded to mirror C++ overloading. - -Data Members and Properties -=========================== - -Any publicly-accessible data members in a C++ class can be easily -exposed as either ``readonly`` or ``readwrite`` attributes:: - - class_("World", init()) - .def_readonly("msg", &World::msg) - ... - -and can be used directly in Python: - ->>> planet = hello.World('howdy') ->>> planet.msg -'howdy' - -This does *not* result in adding attributes to the ``World`` instance -``__dict__``, which can result in substantial memory savings when -wrapping large data structures. In fact, no instance ``__dict__`` -will be created at all unless attributes are explicitly added from -Python. BPL owes this capability to the new Python 2.2 type system, -in particular the descriptor interface and ``property`` type. - -In C++, publicly-accessible data members are considered a sign of poor -design because they break encapsulation, and style guides usually -dictate the use of "getter" and "setter" functions instead. In -Python, however, ``__getattr__``, ``__setattr__``, and since 2.2, -``property`` mean that attribute access is just one more -well-encapsulated syntactic tool at the programmer's disposal. BPL -bridges this idiomatic gap by making Python ``property`` creation -directly available to users. So if ``msg`` were private, we could -still expose it as attribute in Python as follows:: - - class_("World", init()) - .add_property("msg", &World::greet, &World::set) - ... - -The example above mirrors the familiar usage of properties in Python -2.2+: - ->>> class World(object): -... __init__(self, msg): -... self.__msg = msg -... def greet(self): -... return self.__msg -... def set(self, msg): -... self.__msg = msg -... msg = property(greet, set) - -Operators and Special Functions -=============================== - -The ability to write arithmetic operators for user-defined types that -C++ and Python both allow the definition of has been a major factor in -the popularity of both languages for scientific computing. The -success of packages like NumPy attests to the power of exposing -operators in extension modules. In this example we'll wrap a class -representing a position in a large file:: - - class FilePos { /*...*/ }; - - // Linear offset - FilePos operator+(FilePos, int); - FilePos operator+(int, FilePos); - FilePos operator-(FilePos, int); - - // Distance between two FilePos objects - int operator-(FilePos, FilePos); - - // Offset with assignment - FilePos& operator+=(FilePos&, int); - FilePos& operator-=(FilePos&, int); - - // Comparison - bool operator<(FilePos, FilePos); - -The wrapping code looks like this:: - - class_("FilePos") - .def(self + int()) // __add__ - .def(int() + self) // __radd__ - .def(self - int()) // __sub__ - - .def(self - self) // __sub__ - - .def(self += int()) // __iadd__ - .def(self -= int()) // __isub__ - - .def(self < self); // __lt__ - ; - -The magic is performed using a simplified application of "expression -templates" [VELD1995]_, a technique originally developed by for -optimization of high-performance matrix algebra expressions. The -essence is that instead of performing the computation immediately, -operators are overloaded to construct a type *representing* the -computation. In matrix algebra, dramatic optimizations are often -available when the structure of an entire expression can be taken into -account, rather than processing each operation "greedily". -Boost.Python uses the same technique to build an appropriate Python -callable object based on an expression involving ``self``, which is -then added to the class. - -Inheritance -=========== - -C++ inheritance relationships can be represented to Boost.Python by adding -an optional ``bases<...>`` argument to the ``class_<...>`` template -parameter list as follows:: - - class_ >("Derived") - ... - -This has two effects: - -1. When the ``class_<...>`` is created, Python type objects - corresponding to ``Base1`` and ``Base2`` are looked up in the BPL - registry, and are used as bases for the new Python ``Derived`` type - object [#mi]_, so methods exposed for the Python ``Base1`` and - ``Base2`` types are automatically members of the ``Derived`` type. - Because the registry is global, this works correctly even if - ``Derived`` is exposed in a different module from either of its - bases. - -2. C++ conversions from ``Derived`` to its bases are added to the - Boost.Python registry. Thus wrapped C++ methods expecting (a - pointer or reference to) an object of either base type can be - called with an object wrapping a ``Derived`` instance. Wrapped - member functions of class ``T`` are treated as though they have an - implicit first argument of ``T&``, so these conversions are - neccessary to allow the base class methods to be called for derived - objects. - -Of course it's possible to derive new Python classes from wrapped C++ -class instances. Because Boost.Python uses the new-style class -system, that works very much as for the Python built-in types. There -is one significant detail in which it differs: the built-in types -generally establish their invariants in their ``__new__`` function, so -that derived classes do not need to call ``__init__`` on the base -class before invoking its methods : - ->>> class L(list): -... def __init__(self): -... pass -... ->>> L().reverse() ->>> - -Because C++ object construction is a one-step operation, C++ instance -data cannot be constructed until the arguments are available, in the -``__init__`` function: - ->>> class D(SomeBPLClass): -... def __init__(self): -... pass -... ->>> D().some_bpl_method() -Traceback (most recent call last): - File "", line 1, in ? -TypeError: bad argument type for built-in operation - -This happened because Boost.Python couldn't find instance data of type -``SomeBPLClass`` within the ``D`` instance; ``D``'s ``__init__`` -function masked construction of the base class. It could be corrected -by either removing ``D``'s ``__init__`` function or having it call -``SomeBPLClass.__init__(...)`` explicitly. - -Virtual Functions -================= - -Deriving new types in Python from extension classes is not very -interesting unless they can be used polymorphically from C++. In -other words, Python method implementations should appear to override -the implementation of C++ virtual functions when called *through base -class pointers/references from C++*. Since the only way to alter the -behavior of a virtual function is to override it in a derived class, -the user must build a special derived class to dispatch a polymorphic -class' virtual functions:: - - // - // interface to wrap: - // - class Base - { - public: - virtual int f(std::string x) { return 42; } - virtual ~Base(); - }; - - int calls_f(Base const& b, std::string x) { return b.f(x); } - - // - // Wrapping Code - // - - // Dispatcher class - struct BaseWrap : Base - { - // Store a pointer to the Python object - BaseWrap(PyObject* self_) : self(self_) {} - PyObject* self; - - // Default implementation, for when f is not overridden - int f_default(std::string x) { return this->Base::f(x); } - // Dispatch implementation - int f(std::string x) { return call_method(self, "f", x); } - }; - - ... - def("calls_f", calls_f); - class_("Base") - .def("f", &Base::f, &BaseWrap::f_default) - ; - -Now here's some Python code which demonstrates: - ->>> class Derived(Base): -... def f(self, s): -... return len(s) -... ->>> calls_f(Base(), 'foo') -42 ->>> calls_f(Derived(), 'forty-two') -9 - -Things to notice about the dispatcher class: - -* The key element which allows overriding in Python is the - ``call_method`` invocation, which uses the same global type - conversion registry as the C++ function wrapping does to convert its - arguments from C++ to Python and its return type from Python to C++. - -* Any constructor signatures you wish to wrap must be replicated with - an initial ``PyObject*`` argument - -* The dispatcher must store this argument so that it can be used to - invoke ``call_method`` - -* The ``f_default`` member function is needed when the function being - exposed is not pure virtual; there's no other way ``Base::f`` can be - called on an object of type ``BaseWrap``, since it overrides ``f``. - -Admittedly, this formula is tedious to repeat, especially on a project -with many polymorphic classes; that it is neccessary reflects -limitations in C++'s compile-time reflection capabilities. Several -efforts are underway to write front-ends for Boost.Python which can -generate these dispatchers (and other wrapping code) automatically. -If these are successful it will mark a move away from wrapping -everything directly in pure C++ for many of our users. - ---------------- - Serialization ---------------- - -*Serialization* is the process of converting objects in memory to a -form that can be stored on disk or sent over a network connection. The -serialized object (most often a plain string) can be retrieved and -converted back to the original object. A good serialization system will -automatically convert entire object hierarchies. Python's standard -``pickle`` module is such a system. It leverages the language's strong -runtime introspection facilities for serializing practically arbitrary -user-defined objects. With a few simple and unintrusive provisions this -powerful machinery can be extended to also work for wrapped C++ objects. -Here is an example:: - - #include - - struct World - { - World(std::string a_msg) : msg(a_msg) {} - std::string greet() const { return msg; } - std::string msg; - }; - - #include - using namespace boost::python; - - struct World_picklers : pickle_suite - { - static tuple - getinitargs(World const& w) { return make_tuple(w.greet()); } - }; - - BOOST_PYTHON_MODULE(hello) - { - class_("World", init()) - .def("greet", &World::greet) - .def_pickle(World_picklers()) - ; - } - -Now let's create a ``World`` object and put it to rest on disk:: - - >>> import hello - >>> import pickle - >>> a_world = hello.World("howdy") - >>> pickle.dump(a_world, open("my_world", "w")) - -In a potentially *different script* on a potentially *different -computer* with a potentially *different operating system*:: - - >>> import pickle - >>> resurrected_world = pickle.load(open("my_world", "r")) - >>> resurrected_world.greet() - 'howdy' - -Of course the ``cPickle`` module can also be used for faster -processing. - -Boost.Python's ``pickle_suite`` fully supports the ``pickle`` protocol -defined in the standard Python documentation. There is a one-to-one -correspondence between the standard pickling methods (``__getinitargs__``, -``__getstate__``, ``__setstate__``) and the functions defined by the -user in the class derived from ``pickle_suite`` (``getinitargs``, -``getstate``, ``setstate``). The ``class_::def_pickle()`` member function -is used to establish the Python bindings for all user-defined functions -simultaneously. Correct signatures for these functions are enforced at -compile time. Non-sensical combinations of the three pickle functions -are also rejected at compile time. These measures are designed to -help the user in avoiding obvious errors. - -Enabling serialization of more complex C++ objects requires a little -more work than is shown in the example above. Fortunately the -``object`` interface (see next section) greatly helps in keeping the -code manageable. - ------------------- - Object interface ------------------- - -Experienced extension module authors will be familiar with the 'C' view -of Python objects, the ubiquitous ``PyObject*``. Most if not all Python -'C' API functions involve ``PyObject*`` as arguments or return type. A -major complication is the raw reference counting interface presented to -the 'C' programmer. E.g. some API functions return *new references* and -others return *borrowed references*. It is up to the extension module -writer to properly increment and decrement reference counts. This -quickly becomes cumbersome and error prone, especially if there are -multiple execution paths. - -Boost.Python provides a type ``object`` which is essentially a high -level wrapper around ``PyObject*``. ``object`` automates reference -counting as much as possible. It also provides the facilities for -converting arbitrary C++ types to Python objects and vice versa. -This significantly reduces the learning effort for prospective -extension module writers. - -Creating an ``object`` from any other type is extremely simple:: - - object o(3); - -``object`` has templated interactions with all other types, with -automatic to-python conversions. It happens so naturally that it's -easily overlooked. - -The ``extract`` class template can be used to convert Python objects -to C++ types:: - - double x = extract(o); - -All registered user-defined conversions are automatically accessible -through the ``object`` interface. With reference to the ``World`` class -defined in previous examples:: - - object as_python_object(World("howdy")); - World back_as_c_plus_plus_object = extract(as_python_object); - -If a C++ type cannot be converted to a Python object an appropriate -exception is thrown at runtime. Similarly, an appropriate exception is -thrown if a C++ type cannot be extracted from a Python object. -``extract`` provides facilities for avoiding exceptions if this is -desired. - -The ``object::attr()`` member function is available for accessing -and manipulating attributes of Python objects. For example:: - - object planet(World()); - planet.attr("set")("howdy"); - -``planet.attr("set")`` returns a callable ``object``. ``"howdy"`` is -converted to a Python string object which is then passed as an argument -to the ``set`` method. - -The ``object`` type is accompanied by a set of derived types -that mirror the Python built-in types such as ``list``, ``dict``, -``tuple``, etc. as much as possible. This enables convenient -manipulation of these high-level types from C++:: - - dict d; - d["some"] = "thing"; - d["lucky_number"] = 13; - list l = d.keys(); - -This almost looks and works like regular Python code, but it is pure C++. - -================= - Thinking hybrid -================= - -For many applications runtime performance considerations are very -important. This is particularly true for most scientific applications. -Often the performance considerations dictate the use of a compiled -language for the core algorithms. Traditionally the decision to use a -particular programming language is an exclusive one. Because of the -practical and mental difficulties of combining different languages many -systems are written in just one language. This is quite unfortunate -because the price payed for runtime performance is typically a -significant overhead due to static typing. For example, our experience -shows that developing maintainable C++ code is typically much more -time-consuming and requires much more hard-earned working experience -than developing useful Python code. A related observation is that many -compiled packages are augmented by some type of rudimentary scripting -layer. These ad hoc solutions clearly show that many times a compiled -language alone does not get the job done. On the other hand it is also -clear that a pure Python implementation is too slow for numerically -intensive production code. - -Boost.Python enables us to *think hybrid* when developing new -applications. Python can be used for rapidly prototyping a -new application. Python's ease of use and the large pool of standard -libraries give us a head start on the way to a first working system. If -necessary, the working procedure can be used to discover the -rate-limiting algorithms. To maximize performance these can be -reimplemented in C++, together with the Boost.Python bindings needed to -tie them back into the existing higher-level procedure. - -Of course, this *top-down* approach is less attractive if it is clear -from the start that many algorithms will eventually have to be -implemented in a compiled language. Fortunately Boost.Python also -enables us to pursue a *bottom-up* approach. We have used this approach -very successfully in the development of a toolbox for scientific -applications (scitbx) that we will describe elsewhere. The toolbox -started out mainly as a library of C++ classes with Boost.Python -bindings, and for a while the growth was mainly concentrated on the C++ -parts. However, as the toolbox is becoming more complete, more and more -newly added functionality can be implemented in Python. We expect this -trend to continue, as illustrated qualitatively in this figure: - -.. image:: python_cpp_mix.png - -This figure shows the ratio of newly added C++ and Python code over -time as new algorithms are implemented. We expect this ratio to level -out near 70% Python. The increasing ability to solve new problems -mostly with the easy-to-use Python language rather than a necessarily -more arcane statically typed language is the return on the investment -of learning how to use Boost.Python. The ability to solve some problems -entirely using only Python will enable a larger group of people to -participate in the rapid development of new applications. - -============= - Conclusions -============= - -The examples in this paper illustrate that Boost.Python enables -seamless interoperability between C++ and Python. Importantly, this is -achieved without introducing a third syntax: the Python/C++ interface -definitions are written in pure C++. This avoids any problems with -parsing the C++ code to be interfaced to Python, yet the interface -definitions are concise and maintainable. Freed from most of the -development-time penalties of crossing a language boundary, software -designers can take full advantage of two rich and complimentary -language environments. In practice it turns out that some things are -very difficult to do with pure Python/C (e.g. an efficient array -library with an intuitive interface in the compiled language) and -others are very difficult to do with pure C++ (e.g. serialization). -If one has the luxury of being able to design a software system as a -hybrid system from the ground up there are many new ways of avoiding -road blocks in one language or the other. - -.. I'm not ready to give up on all of this quite yet - -.. Perhaps one day we'll have a language with the simplicity and - expressive power of Python and the compile-time muscle of C++. Being - able to take advantage of all of these facilities without paying the - mental and development-time penalties of crossing a language barrier - would bring enormous benefits. Until then, interoperability tools - like Boost.Python can help lower the barrier and make the benefits of - both languages more accessible to both communities. - -=========== - Footnotes -=========== - -.. [#mi] For hard-core new-style class/extension module writers it is - worth noting that the normal requirement that all extension classes - with data form a layout-compatible single-inheritance chain is - lifted for Boost.Python extension classes. Clearly, either - ``Base1`` or ``Base2`` has to occupy a different offset in the - ``Derived`` class instance. This is possible because the wrapped - part of BPL extension class instances is never assumed to have a - fixed offset within the wrapper. - -=========== - Citations -=========== - -.. [VELD1995] T. Veldhuizen, "Expression Templates," C++ Report, - Vol. 7 No. 5 June 1995, pp. 26-31. - http://osl.iu.edu/~tveldhui/papers/Expression-Templates/exprtmpl.html diff --git a/doc/index.html b/doc/index.html deleted file mode 100644 index 599a8ca6..00000000 --- a/doc/index.html +++ /dev/null @@ -1,106 +0,0 @@ - - - - - - - - - Boost.Python - - - - - - - - - -
-

-

-
-

Boost.Python

- -

Index

-
-
- -

Synopsis

- Welcome to version 2 of Boost.Python, a C++ library which enables - seamless interoperability between C++ and the Python programming language. The new version - has been rewritten from the ground up, with a more convenient and - flexible interface, and many new capabilities, including support for: - -
    -
  • References and Pointers
  • - -
  • Globally Registered Type Coercions
  • - -
  • Automatic Cross-Module Type Conversions
  • - -
  • Efficient Function Overloading
  • - -
  • C++ to Python Exception Translation
  • - -
  • Default Arguments
  • - -
  • Keyword Arguments
  • - -
  • Manipulating Python objects in C++
  • - -
  • Exporting C++ Iterators as Python Iterators
  • - -
  • Documentation Strings
  • -
- The development of these features was funded in part by grants to Boost Consulting from the Lawrence Livermore National Laboratories - and by the Computational Crystallography - Initiative at Lawrence Berkeley National Laboratories. -
- -

Contents

- -
-
Tutorial Introduction
- -
Building and Testing
- -
Reference Manual
- -
Configuration Information
- -
Known Working Platforms and - Compilers
- -
Definitions
- -
Projects using Boost.Python
- -
Support Resources
- -
Frequently Asked Questions (FAQs)
- -
News/Change Log
- -
LLNL Progress Reports
- -
Acknowledgments
-
-
- -

Revised - - 17 November, 2002 - -

- -

© Copyright Dave - Abrahams 2002. All Rights Reserved.

- - -