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This commit was manufactured by cvs2svn to create branch

'unlabeled-1.1.8'.

[SVN r8348]
This commit is contained in:
nobody
2000-11-28 05:17:08 +00:00
parent 4e27f8de27
commit b82e0dd2ed
65 changed files with 0 additions and 19533 deletions

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@@ -1,54 +0,0 @@
#include <string.h>
namespace hello {
class world
{
public:
world(int) {}
~world() {}
const char* get() const { return "hi, world"; }
};
size_t length(const world& x) { return strlen(x.get()); }
}
#include <boost/python/class_builder.hpp>
// Python requires an exported function called init<module-name> in every
// extension module. This is where we build the module contents.
extern "C"
#ifdef _WIN32
__declspec(dllexport)
#endif
void inithello()
{
try
{
// create an object representing this extension module
boost::python::module_builder hello("hello");
// Create the Python type object for our extension class
boost::python::class_builder<hello::world> world_class(hello, "world");
// Add the __init__ function
world_class.def(boost::python::constructor<int>());
// Add a regular member function
world_class.def(&hello::world::get, "get");
// Add a regular function to the module
hello.def(hello::length, "length");
}
catch(...)
{
boost::python::handle_exception(); // Deal with the exception for Python
}
}
// Win32 DLL boilerplate
#if defined(_WIN32)
#include <windows.h>
extern "C" BOOL WINAPI DllMain(HINSTANCE, DWORD, LPVOID)
{
return 1;
}
#endif // _WIN32

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@@ -1,41 +0,0 @@
#include <string>
namespace { // Avoid cluttering the global namespace.
// A couple of simple C++ functions that we want to expose to Python.
std::string greet() { return "hello, world"; }
int square(int number) { return number * number; }
}
#include <boost/python/class_builder.hpp>
namespace python = boost::python;
// Python requires an exported function called init<module-name> in every
// extension module. This is where we build the module contents.
extern "C"
#ifdef _WIN32
__declspec(dllexport)
#endif
void initrwgk1()
{
try
{
// Create an object representing this extension module.
python::module_builder this_module("rwgk1");
// Add regular functions to the module.
this_module.def(greet, "greet");
this_module.def(square, "square");
}
catch(...)
{
python::handle_exception(); // Deal with the exception for Python
}
}
// Win32 DLL boilerplate
#if defined(_WIN32)
#include <windows.h>
extern "C" BOOL WINAPI DllMain(HINSTANCE, DWORD, LPVOID) { return 1; }
#endif // _WIN32