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'merged_to_RC_1_31_0'. [SVN r22369]
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@@ -93,7 +93,7 @@ arguments or overloads with a common sequence of initial arguments come
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into play. Another macro is provided to make this a breeze.</p>
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<p>
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Like <tt>BOOST_PYTHON_FUNCTION_OVERLOADS</tt>,
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<tt>BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS</tt> may be used to automatically create
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<tt>BOOST_PYTHON_FUNCTION_OVERLOADS</tt> may be used to automatically create
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the thin wrappers for wrapping member functions. Let's have an example:</p>
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<code><pre>
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<span class=keyword>struct </span><span class=identifier>george
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@@ -63,9 +63,9 @@ Besides bjam, there are of course other ways to get your module built.
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What's written here should not be taken as "the one and only way".
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There are of course other build tools apart from [^bjam].
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Take note however that the preferred build tool for Boost.Python is bjam.
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There are so many ways to set up the build incorrectly. Experience shows
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that 90% of the "I can't build Boost.Python" problems come from people
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Take note however that the preferred build tool for Boost.Python is bjam.
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There are so many ways to set up the build incorrectly. Experience shows
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that 90% of the "I can't build Boost.Python" problems come from people
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who had to use a different tool.
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]
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@@ -1010,7 +1010,7 @@ arguments or overloads with a common sequence of initial arguments come
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into play. Another macro is provided to make this a breeze.
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Like [^BOOST_PYTHON_FUNCTION_OVERLOADS],
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[^BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS] may be used to automatically create
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[^BOOST_PYTHON_FUNCTION_OVERLOADS] may be used to automatically create
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the thin wrappers for wrapping member functions. Let's have an example:
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struct george
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@@ -1698,7 +1698,7 @@ with an example.
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We have a C++ library that works with sounds: reading and writing various
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formats, applying filters to the sound data, etc. It is named (conveniently)
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[^sounds]. Our library already has a neat C++ namespace hierarchy, like so:
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[^sounds]. Our library already has a neat C++ namespace hierarchy, like so:
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sounds::core
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sounds::io
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@@ -1718,21 +1718,21 @@ separately with Boost.Python, like this:
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{
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/* export everything in the sounds::core namespace */
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...
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}
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}
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/* file io.cpp */
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BOOST_PYTHON_MODULE(io)
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{
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/* export everything in the sounds::io namespace */
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...
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}
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}
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/* file filters.cpp */
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BOOST_PYTHON_MODULE(filters)
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{
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/* export everything in the sounds::filters namespace */
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...
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}
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}
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Compiling these files will generate the following Python extensions:
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[^core.pyd], [^io.pyd] and [^filters.pyd].
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@@ -1753,7 +1753,7 @@ Now, we create this directory structure for our Python package:
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The file [^__init__.py] is what tells Python that the directory [^sounds/] is
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actually a Python package. It can be a empty file, but can also perform some
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magic, that will be shown later.
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magic, that will be shown later.
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Now our package is ready. All the user has to do is put [^sounds] into his
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[@http://www.python.org/doc/current/tut/node8.html#SECTION008110000000000000000 PYTHONPATH] and fire up the interpreter:
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@@ -1763,7 +1763,7 @@ Now our package is ready. All the user has to do is put [^sounds] into his
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>>> sound = sounds.io.open('file.mp3')
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>>> new_sound = sounds.filters.echo(sound, 1.0)
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Nice heh?
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Nice heh?
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This is the simplest way to create hierarchies of packages, but it is not very
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flexible. What if we want to add a ['pure] Python function to the filters
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@@ -1780,7 +1780,7 @@ little. First, we will have to change the name of the extension modules:
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{
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...
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/* export everything in the sounds::core namespace */
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}
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}
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Note that we added an underscore to the module name. The filename will have to
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be changed to [^_core.pyd] as well, and we do the same to the other extension modules.
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@@ -1802,7 +1802,7 @@ Now, we change our package hierarchy like so:
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Note that we created a directory for each extension module, and added a
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__init__.py to each one. But if we leave it that way, the user will have to
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access the functions in the core module with this syntax:
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access the functions in the core module with this syntax:
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>>> import sounds.core._core
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>>> sounds.core._core.foo(...)
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@@ -1854,7 +1854,7 @@ even after it was already created:
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>>> def C_str(self): return 'A C instance!'
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>>>
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>>> # now we turn it in a member function
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>>> C.__str__ = C_str
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>>> C.__str__ = C_str
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>>>
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>>> c = C()
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>>> print c
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@@ -1874,7 +1874,7 @@ we have a class [^point] in C++:
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class_<point>("point")...;
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}
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If we are using the technique from the previous session, [@creating_packages.html
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If we are using the technique from the previous session, [@creating_packages.html
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Creating Packages], we can code directly into [^geom/__init__.py]:
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from _geom import *
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@@ -1882,7 +1882,7 @@ Creating Packages], we can code directly into [^geom/__init__.py]:
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# a regular function
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def point_str(self):
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return str((self.x, self.y))
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# now we turn it into a member function
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point.__str__ = point_str
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@@ -1897,9 +1897,9 @@ This technique has several advantages:
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You can even add a little syntactic sugar with the use of metaclasses. Let's
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create a special metaclass that "injects" methods in other classes.
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# The one Boost.Python uses for all wrapped classes.
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# The one Boost.Python uses for all wrapped classes.
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# You can use here any class exported by Boost instead of "point"
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BoostPythonMetaclass = point.__class__
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BoostPythonMetaclass = point.__class__
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class injector(object):
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class __metaclass__(BoostPythonMetaclass):
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@@ -1946,10 +1946,10 @@ class_ definitions in multiple files:
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/* file point.cpp */
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#include <point.h>
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#include <boost/python.hpp>
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void export_point()
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{
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class_<point>("point")...;
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class_<point>("point")...;
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}
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/* file triangle.cpp */
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@@ -1962,11 +1962,11 @@ class_ definitions in multiple files:
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}
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Now you create a file [^main.cpp], which contains the [^BOOST_PYTHON_MODULE]
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macro, and call the various export functions inside it.
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macro, and call the various export functions inside it.
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void export_point();
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void export_triangle();
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BOOST_PYTHON_MODULE(_geom)
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{
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export_point();
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@@ -1984,15 +1984,15 @@ usual approach:
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{
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class_<point>("point")...;
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class_<triangle>("triangle")...;
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}
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}
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but the memory is kept under control.
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but the memory is kept under control.
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This method is recommended too if you are developing the C++ library and
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exporting it to Python at the same time: changes in a class will only demand
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the compilation of a single cpp, instead of the entire wrapper code.
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[blurb __note__ If you're exporting your classes with [@../../../pyste/index.html Pyste],
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[blurb __note__ If you're exporting your classes with [@../../../pyste/index.html Pyste],
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take a look at the [^--multiple] option, that generates the wrappers in
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various files as demonstrated here.]
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