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361 lines
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ReStructuredText
Executable File
361 lines
12 KiB
ReStructuredText
Executable File
++++++++++++++++++++++++++++++++++
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|Boost| Pointer Container Library
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++++++++++++++++++++++++++++++++++
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.. |Boost| image:: cboost.gif
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=========
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Reference
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=========
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The documentation is divided into a an explanation for
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each container. All the common interface is explained only once,
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but links are always provided to the relevant links.
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Please make sure you understand
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the `Clonable <reference.html#the-clonable-concept>`_ concept and
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the `Clone Allocator <reference.html#the-clone-allocator-concept>`_ concept.
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- `Conventions <conventions.html>`_
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- `The Clonable concept`_
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- `The Clone Allocator concept`_
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- Class `reversible_ptr_container <reversible_ptr_container.html>`_
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- Class `associative_ptr_container <associative_ptr_container.html>`_
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- `Pointer container adapters`_
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- `ptr_sequence_adapter <ptr_sequence_adapter.html>`_
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- `ptr_set_adapter <ptr_set_adapter.html>`_
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- `ptr_multiset_adapter <ptr_multiset_adapter.html>`_
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- `ptr_map_adapter <ptr_map_adapter.html>`_
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- `ptr_multimap_adapter <ptr_multimap_adapter.html>`_
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- `Sequence containers`_
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- `ptr_vector <ptr_vector.html>`_
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- `ptr_deque <ptr_deque.html>`_
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- `ptr_list <ptr_list.html>`_
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- `ptr_array <ptr_array.html>`_
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- `Associative containers`_
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- `ptr_set <ptr_set.html>`_
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- `ptr_multiset <ptr_multiset.html>`_
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- `ptr_map <ptr_map.html>`_
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- `ptr_multimap <ptr_multimap.html>`_
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- `Map iterator operations`_
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- `Indirected functions <indirect_fun.html>`_
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- `Class nullable`_
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- `Exception classes`_
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The Clonable concept
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++++++++++++++++++++
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**Refinement of**
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- Copy Constructible
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- Heap Allocable
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- Heap Deallocable
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The Clonable concept is introduced to formalize the requirements for
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copying heap-allocated objects. A type ``T`` might be Clonable even though it
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is not Assignable or Copy Constructible. Notice that many operations on
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the containers does not even require the stored type to be Clonable.
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**Notation**
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======================= ============================================ =================== =====================
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**Type** **Object** (``const`` or non-``const``) **Pointer** **Describes**
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``T`` ``a`` ``ptr`` A Clonable type
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======================= ============================================ =================== =====================
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**Valid expressions**
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===================================== =========================== ========================================================================================
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**Expression** **Type** **Semantics**
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``new_clone(a);`` ``T*`` Allocate a new object that can be considered equivalent to the ``a`` object
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``delete_clone(ptr);`` ``void`` Deallocate an object previously allocated with ``allocate_clone()``. Must not throw
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===================================== =========================== ========================================================================================
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Default implementation
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----------------------
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In the ``<boost/ptr_container/clone_allocator.hpp>`` header a default implementation
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of the two functions is given:
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.. parsed-literal::
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namespace boost
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{
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template< class T >
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inline T* new_clone( const T& t )
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{
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return new T( t );
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}
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template< class T >
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void delete_clone( const T* t )
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{
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checked_delete( r );
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}
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}
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Notice that this implementation makes normal Copy Constructible classes are automatically
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Clonable unless ``operator new()`` or ``operator delete()`` are hidden.
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The two functions represent a layer of indirection which is necessary to support
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classes that are not Copy Constructible by default. Notice that the implementation
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relies on argument-dependent lookup (ADL) to find the right version of
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``new_clone()`` and ``delete_clone()``. This means that one does not need to overload or specialize
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the function is the boost namespace, but it can be placed together with
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the rest of the interface of the class. If you are implementing a class
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inline in headers, remember to forward declare the functions.
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The Clone Allocator concept
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+++++++++++++++++++++++++++
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The Clone Allocator concept is introduced to formalize the way
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pointer containers controls memory of
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the stored objects (and not the pointers to the stored objects).
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The clone allocator allows
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users to apply custom allocators/deallocators for the cloned objects.
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More information can be found below:
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.. contents:: :depth: 1
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:local:
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Clone Allocator requirements
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----------------------------
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**Notation**
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===================== ============================================= ==================================================
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**Type** **Object** (``const`` or non-``const``) **Describes**
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``T`` ``a`` A type
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``T*`` ``ptr`` A pointer to ``T``
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===================== ============================================= ==================================================
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**Valid expressions**
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====================================================== ============= ======================================================================================================================================================
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**Expression** **Type** **Semantics**
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``CloneAllocator::allocate_clone(a);`` ``T*`` Allocate a new object that can be considered equivalent to the ``a`` object
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``CloneAllocator::deallocate_clone(ptr);`` ``void`` Deallocate an object previously allocated with ``CloneAllocator::allocate_clone()`` or a compatible allocator. Must not throw.
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====================================================== ============= ======================================================================================================================================================
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The library comes with two predefined clone allocators.
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Class ``heap_clone_allocator``
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------------------------------
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This is the default clone allocator used by all pointer containers. For most
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purposes you will never have to change this default.
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**Definition**
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.. parsed-literal::
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namespace boost
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{
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struct heap_clone_allocator
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{
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template< class U >
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static U* allocate_clone( const U& r )
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{
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return new_clone( r );
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}
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template< class U >
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static void deallocate_clone( const U* r ) const
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{
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delete_clone( r );
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}
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};
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}
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Notice that the above definition allows you to support custom allocation
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schemes by relying on ``new_clone()`` and ``delete_clone()``.
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Class ``view_clone_allocator``
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------------------------------
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This class provides a way to remove ownership properties of the
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pointer containers. As its name implies, this means that you can
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instead use the pointer containers as a view into an existing
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container.
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**Definition**
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.. parsed-literal::
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namespace boost
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{
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struct view_clone_allocator
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{
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template< class U >
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static U* allocate_clone( const U& r )
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{
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return const_cast<U*>(&r);
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}
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template< class U >
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static void deallocate_clone( const U* )
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{
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// empty
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}
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};
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}
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**See also**
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- `Changing the clone allocator <examples.html#changing-the-clone-allocator>`_
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Pointer container adapters
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++++++++++++++++++++++++++
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The pointer container adapters are used when you
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want to make a pointer container starting from
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your own "normal" container. For example, you
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might have a map class that is extends ``std::map``
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in some way; the adapter class then allows you
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to use your map class as a basis for a new
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pointer container.
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The library provides an adapter for each type
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of standard container:
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- ptr_sequence_adapter_
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- ptr_set_adapter_
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- ptr_multiset_adapter_
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- ptr_map_adapter_
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- ptr_multimap_adapter_
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.. _ptr_sequence_adapter: ptr_sequence_adapter.html
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.. _ptr_set_adapter: ptr_set_adapter.html
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.. _ptr_multiset_adapter: ptr_multiset_adapter.html
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.. _ptr_map_adapter: ptr_map_adapter.html
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.. _ptr_multimap_adapter: ptr_multimap_adapter.html
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Pointer containers
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++++++++++++++++++
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The pointer containers of this library are all built using
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the `pointer container adapters`_. There is a pointer container
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for each type of "normal" standard container:
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Sequence containers
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-------------------
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- ptr_vector_
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- ptr_deque_
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- ptr_list_
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- ptr_array_
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Associative containers
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----------------------
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- ptr_set_
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- ptr_multiset_
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- ptr_map_
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- ptr_multimap_
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.. _ptr_vector: ptr_vector.html
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.. _ptr_deque: ptr_deque.html
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.. _ptr_list: ptr_list.html
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.. _ptr_array: ptr_array.html
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.. _ptr_set: ptr_set.html
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.. _ptr_multiset: ptr_multiset.html
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.. _ptr_map: ptr_map.html
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.. _ptr_multimap: ptr_multimap.html
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Map iterator operations
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+++++++++++++++++++++++
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The map iterators are a bit different compared to the normal ones. The
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reason is that it is a bit clumsy to access the key and the mapped object
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through i->first and i->second, and one tends to forget what is what.
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Moreover, and more importantly, we also want to hide the pointer as much as possibble.
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The new style can be illustrated with a small example::
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typedef ptr_map<string,int> map_t;
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map_t m;
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m[ "foo" ] = 4; // insert pair
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m[ "bar" ] = 5; // ditto
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...
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for( map_t::iterator i = m.begin(); i != m.end(); ++i )
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{
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*i += 42; // add 42 to each value
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cout << "value=" << *i << ", key=" << i.key() << "n";
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}
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So the difference from the normal map iterator is that
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- ``operator*()`` returns a reference to the mapped object (normally it returns a reference to a ``std::pair``, and
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- that the key can be accessed through the ``key()`` function.
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Class ``nullable``
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++++++++++++++++++
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The purpose of the class is simply to tell the containers
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that null values should be allowed. Its definition is
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trivial::
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namespace boost
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{
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template< class T >
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struct nullable
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{
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typedef T type;
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};
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}
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Please notice that ``nullable`` has no effect on the containers
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interface (except for ``is_null()`` functions). For example, it
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does not make sense to do ::
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boost::ptr_vector< boost::nullable<T> > vec;
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vec.push_back( new boost::nullable<T> ); // no no
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boost::nullable<T>& ref = vec[0]; // also no no
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Exception classes
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+++++++++++++++++
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There are three exceptions that are thrown by this library. The exception
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hierarchy looks as follows::
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namespace boost
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{
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class bad_ptr_container_operation : public std::exception
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{
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public:
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bad_ptr_container_operation( const char* what );
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};
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class bad_index : public bad_ptr_container_operation
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{
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public:
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bad_index( const char* what );
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};
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class bad_pointer : public bad_ptr_container_operation
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{
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public:
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bad_pointer();
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bad_pointer( const char* what );
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};
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}
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- `home <ptr_container.html>`_
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:copyright: Thorsten Ottosen 2004-2005.
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