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mirror of https://github.com/boostorg/pool.git synced 2026-02-24 04:12:11 +00:00

Fixed license & copyright issues and converted to HTML 4.01

[SVN r36274]
This commit is contained in:
Andreas Huber
2006-12-05 12:01:31 +00:00
parent 8f25aa08bf
commit 3893e9eae8
31 changed files with 4257 additions and 1929 deletions

View File

@@ -1,59 +1,130 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<HTML>
<HEAD>
<TITLE>Pool</TITLE>
<LINK HREF="../pool.css" REL="stylesheet" TYPE="text/css">
</HEAD>
<BODY>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<IMG SRC="../../../../boost.png" WIDTH=276 HEIGHT=86 ALT="C++ Boost">
<html>
<head>
<meta http-equiv="Content-Language" content="en-us">
<meta http-equiv="Content-Type" content="text/html; charset=us-ascii">
<link href="../pool.css" rel="stylesheet" type="text/css">
<H1 ALIGN=CENTER>User Allocators</H1>
<title>Pool</title>
</head>
<P>
<H2>Introduction</H2>
<body>
<img src="../../../../boost.png" width="276" height="86" alt="C++ Boost">
<P>
Pool objects need to request memory blocks from the system, which the Pool then splits into chunks to allocate to the user. By specifying a <SPAN CLASS="code">UserAllocator</SPAN> template parameter to various Pool interfaces, users can control how those system memory blocks are allocated.
<h1 align="center">User Allocators</h1>
<P>
<H2>Semantics</H2>
<h2>Introduction</h2>
<P>
<TABLE BORDER ALIGN=CENTER>
<CAPTION><EM>Symbol Table</EM></CAPTION>
<TR><TH>Symbol<TH>Meaning
<TR><TD CLASS="code">UserAllocator<TD>A User Allocator type
<TR><TD CLASS="code">block<TD>value of type <SPAN CLASS="code">char *</SPAN>
<TR><TD CLASS="code">n<TD>value of type <SPAN CLASS="code">UserAllocator::size_type</SPAN>
</TABLE>
<p>Pool objects need to request memory blocks from the system, which the
Pool then splits into chunks to allocate to the user. By specifying a
<span class="code">UserAllocator</span> template parameter to various Pool
interfaces, users can control how those system memory blocks are
allocated.</p>
<P>
<TABLE BORDER ALIGN=CENTER>
<CAPTION><EM>Typedefs</EM></CAPTION>
<TR><TH>Expression<TH>Type
<TR><TD CLASS="code">UserAllocator::size_type<TD>An unsigned integral type that can represent the size of the largest object to be allocated
<TR><TD CLASS="code">UserAllocator::difference_type<TD>A signed integral type that can represent the difference of any two pointers
</TABLE>
<h2>Semantics</h2>
<P>
<TABLE BORDER ALIGN=CENTER>
<CAPTION><EM>Allocation and Deallocation</EM></CAPTION>
<TR><TH>Expression<TH>Return Type<TH>Pre-Condition/Notes
<TR><TD CLASS="code">UserAllocator::malloc(n)<TD CLASS="code">char *<TD>Attempts to allocate <SPAN CLASS="code">n</SPAN> bytes from the system. Returns 0 if out-of-memory.
<TR><TD CLASS="code">UserAllocator::free(block)<TD CLASS="code">void<TD><SPAN CLASS="code">block</SPAN> must have been previously returned from a call to <SPAN CLASS="code">UserAllocator::malloc</SPAN>.
</TABLE>
<table border align="center" summary="">
<caption>
<em>Symbol Table</em>
</caption>
<P>
<H2>Provided Implementations</H2>
<tr>
<th>Symbol</th>
<P>
There are two <SPAN CLASS="code">UserAllocator</SPAN> classes provided. Both of them are in pool.hpp (see <A HREF="pool.html">pool</A>). The default value for the template parameter <SPAN CLASS="code">UserAllocator</SPAN> is always <SPAN CLASS="code">default_user_allocator_new_delete</SPAN>.
<th>Meaning</th>
</tr>
<P>
<H3>Synopsis</H3>
<tr>
<td class="code">UserAllocator</td>
<PRE CLASS="code">struct default_user_allocator_new_delete
<td>A User Allocator type</td>
</tr>
<tr>
<td class="code">block</td>
<td>value of type <span class="code">char *</span></td>
</tr>
<tr>
<td class="code">n</td>
<td>value of type <span class=
"code">UserAllocator::size_type</span></td>
</tr>
</table><br>
<table border align="center" summary="">
<caption>
<em>Typedefs</em>
</caption>
<tr>
<th>Expression</th>
<th>Type</th>
</tr>
<tr>
<td class="code">UserAllocator::size_type</td>
<td>An unsigned integral type that can represent the size of the
largest object to be allocated</td>
</tr>
<tr>
<td class="code">UserAllocator::difference_type</td>
<td>A signed integral type that can represent the difference of any two
pointers</td>
</tr>
</table><br>
<table border align="center" summary="">
<caption>
<em>Allocation and Deallocation</em>
</caption>
<tr>
<th>Expression</th>
<th>Return Type</th>
<th>Pre-Condition/Notes</th>
</tr>
<tr>
<td class="code">UserAllocator::malloc(n)</td>
<td class="code">char *</td>
<td>Attempts to allocate <span class="code">n</span> bytes from the
system. Returns 0 if out-of-memory.</td>
</tr>
<tr>
<td class="code">UserAllocator::free(block)</td>
<td class="code">void</td>
<td><span class="code">block</span> must have been previously returned
from a call to <span class="code">UserAllocator::malloc</span>.</td>
</tr>
</table>
<h2>Provided Implementations</h2>
<p>There are two <span class="code">UserAllocator</span> classes provided.
Both of them are in pool.hpp (see <a href="pool.html">pool</a>). The
default value for the template parameter <span class=
"code">UserAllocator</span> is always <span class=
"code">default_user_allocator_new_delete</span>.</p>
<h3>Synopsis</h3>
<pre class="code">
struct default_user_allocator_new_delete
{
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
@@ -73,19 +144,24 @@ struct default_user_allocator_malloc_free
{ return reinterpret_cast&lt;char *&gt;(std::malloc(bytes)); }
static void free(char * const block)
{ std::free(block); }
};</PRE>
};
</pre>
<hr>
<P>
<HR>
<p><a href="http://validator.w3.org/check?uri=referer"><img border="0" src=
"http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01 Transitional"
height="31" width="88"></a></p>
<P>
Copyright &copy; 2000, 2001 Stephen Cleary (scleary AT jerviswebb DOT com)
<p>Revised
<!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->05
December, 2006<!--webbot bot="Timestamp" endspan i-checksum="38516" --></p>
<P>
This file can be redistributed and/or modified under the terms found in <A HREF="../copyright.html">copyright.html</A>
<p><i>Copyright &copy; 2000, 2001 Stephen Cleary (scleary AT jerviswebb DOT
com)</i></p>
<P>
This software and its documentation is provided &quot;as is&quot; without express or implied warranty, and with no claim as to its suitability for any purpose.
</BODY>
</HTML>
<p><i>Distributed under the Boost Software License, Version 1.0. (See
accompanying file <a href="../../../../LICENSE_1_0.txt">LICENSE_1_0.txt</a>
or copy at <a href=
"http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt</a>)</i></p>
</body>
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