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outcome/tutorial/interop/index.html
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<title>Interoperation - Boost.Outcome documentation</title>
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<p>This is the final section of the tutorial, and it is unavoidably quite lengthy.</p>
<p>One thing which Outcome solves &ndash; which alternatives do not &ndash; is how to
<strong>non-intrusively</strong> tie together multiple third party libraries, each using
Outcome &ndash; or some other <code>T|E</code> implementatation like <code>std::expected&lt;T, E&gt;</code>
&ndash; with custom incommensurate <code>E</code> types, or indeed arbitrary return
types which are &ldquo;split&rdquo; <code>T|E</code> return types. Solving
this well is the <em>coup de grâce</em> of Outcome against alternative approaches
to this problem domain,
including <code>std::expected&lt;T, E&gt;</code>. It is the major reason why you should
consider using Outcome over alternatives, including Expected.</p>
<p>Firstly we shall explore some of the problems faced by the software
developer when <code>T|E</code> return type based code proliferates at scale,
where dozens of libraries may be using completely incompatible <code>T|E</code> return types.</p>
<p>Secondly we shall introduce the <code>ValueOrError</code> concept support in Outcome
which implements a subset of the proposed <a href="https://wg21.link/P0786">WG21 <code>ValueOrError</code>
concept framework</a>.</p>
<p>Finally, we shall then step through a worked example which mocks up a realistic
situation that the software developer may find themselves in: tying
together disparate third party libraries, whose source code cannot be
modified, into an application-wide, mixed-mode <code>T|E</code> and exception
throwing universal error handling system which is capable of
accurately representing the original failure, but also propagating it
in a way that the application can deal with universally.</p>
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