#include #include #include #include struct Animal { const char* name; Animal(const char* name) : name(name) { } }; struct Dog : Animal { using Animal::Animal; }; struct Cat : Animal { using Animal::Animal; }; BOOST_OPENMETHOD_CLASSES(Animal, Dog, Cat); using boost::openmethod::final_virtual_ptr; using boost::openmethod::virtual_ptr; BOOST_OPENMETHOD(poke, (virtual_ptr, std::ostream&), void); BOOST_OPENMETHOD_OVERRIDE( poke, (virtual_ptr animal, std::ostream& os), void) { os << animal->name << " hisses.\n"; } BOOST_OPENMETHOD_OVERRIDE( poke, (virtual_ptr animal, std::ostream& os), void) { os << animal->name << " barks.\n"; } void poke_animals( const std::vector>& animals, std::ostream& os) { for (auto animal : animals) { poke(animal, os); } } auto main() -> int { boost::openmethod::initialize(); Dog hector{"Hector"}, snoopy{"Snoopy"}; Cat felix{"Felix"}, sylvester{"Sylvester"}; std::vector> animals = { final_virtual_ptr(hector), virtual_ptr::final(felix), final_virtual_ptr(sylvester), virtual_ptr::final(snoopy)}; poke_animals(animals, std::cout); }