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34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#ifndef OPEN_HPP
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#define OPEN_HPP
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// back-end
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#include <boost/msm/back/state_machine.hpp>
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//front-end
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#include <boost/msm/front/state_machine_def.hpp>
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#include <boost/msm/front/row2.hpp>
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#include "Events.hpp"
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struct Empty;
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namespace msm = boost::msm;
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namespace mpl = boost::mpl;
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using namespace msm::front;
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struct Open : public msm::front::state<>
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{
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template <class Event,class FSM>
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void on_entry(Event const& ,FSM&) {std::cout << "entering: Open" << std::endl;}
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template <class Event,class FSM>
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void on_exit(Event const&,FSM& ) {std::cout << "leaving: Open" << std::endl;}
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void close_drawer(open_close const&);
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struct internal_transition_table : mpl::vector<
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// Start Event Next Action Guard
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//+-------------+---------+-------------+---------+---------------------------+----------------------+
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msm::front::a_row2 < Open , open_close , Empty , Open,&Open::close_drawer >
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//+-------------+---------+-------------+---------+---------------------------+----------------------+
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> {};
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};
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#endif |