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msm/test/SetStates.cpp
Christian Granzin 2d87fa9145 First backmp11 version (#4)
First version of the backmp11 backend.

Contains:
- favor_runtime_speed policy that mainly replaces MPL with Mp11
- favor_compile_time that uses a new mechanism with dispatch tables per state
2025-04-15 14:32:20 +02:00

169 lines
5.6 KiB
C++

// Copyright 2010 Christophe Henry
// henry UNDERSCORE christophe AT hotmail DOT com
// This is an extended version of the state machine available in the boost::mpl library
// Distributed under the same license as the original.
// Copyright for the original version:
// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
// under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// back-end
#include "BackCommon.hpp"
//front-end
#include <boost/msm/front/state_machine_def.hpp>
#include <boost/msm/front/functor_row.hpp>
#ifndef BOOST_MSM_NONSTANDALONE_TEST
#define BOOST_TEST_MODULE set_states_test
#endif
#include <boost/test/unit_test.hpp>
namespace msm = boost::msm;
namespace mpl = boost::mpl;
namespace fusion = boost::fusion;
using namespace msm::front;
namespace
{
struct InputEvent {};
struct ExitEvent
{
ExitEvent() = default;
template <typename T>
ExitEvent(const T&) {};
};
struct State : public boost::msm::front::state<>
{
template <class Event, class FSM>
void on_entry(Event const& e, FSM& fsm)
{
std::cout << "State - on_entry" << "\n";
};
template <class Event, class FSM>
void on_exit(Event const& e, FSM& fsm)
{
std::cout << "State - on_exit" << "\n";
}
};
struct TerminateState : public boost::msm::front::terminate_state<>
{
template <class Event, class FSM>
void on_entry(Event const& e, FSM& fsm)
{
std::cout << "TerminateState - on_entry" << "\n";
};
template <class Event, class FSM>
void on_exit(Event const& e, FSM& fsm)
{
std::cout << "TerminateState - on_exit" << "\n";
}
};
struct PseudoExitState : public boost::msm::front::exit_pseudo_state<ExitEvent>
{
};
template<template <typename...> class Back, typename Policy = void>
struct hierarchical_state_machine
{
struct SubFsm_ : public msm::front::state_machine_def<SubFsm_>
{
BOOST_MSM_TEST_DEFINE_DEPENDENT_TEMPLATES(SubFsm_);
template <class Event, class FSM>
void on_entry(Event const& e, FSM& fsm)
{
std::cout << "SubFsm - on_entry" << "\n";
};
template <class Event, class FSM>
void on_exit(Event const& e, FSM& fsm)
{
std::cout << "SubFsm - on_exit" << "\n";
}
typedef State initial_state;
struct transition_table : mpl::vector<
Row< State, InputEvent, PseudoExitState, none, none >
> {};
template <class FSM, class Event>
void no_transition(Event const& e, FSM&, int state)
{
std::cout << "SubFsm: no transition from state " << state
<< " on event " << typeid(e).name() << std::endl;
}
};
typedef Back<SubFsm_, Policy> SubFsm;
struct Fsm_ : public msm::front::state_machine_def<Fsm_>
{
BOOST_MSM_TEST_DEFINE_DEPENDENT_TEMPLATES(Fsm_);
template <class Event, class FSM>
void on_entry(Event const& e, FSM& fsm)
{
std::cout << "Fsm - on_entry" << "\n";
};
template <class Event, class FSM>
void on_exit(Event const& e, FSM& fsm)
{
std::cout << "Fsm - on_exit" << "\n";
}
typedef SubFsm initial_state;
struct transition_table : mpl::vector<
Row< typename SubFsm::template exit_pt<PseudoExitState>, ExitEvent, TerminateState, none, none >
> {};
template <class FSM, class Event>
void no_transition(Event const& e, FSM&, int state)
{
std::cout << "Fsm: no transition from state " << state
<< " on event " << typeid(e).name() << std::endl;
}
};
typedef Back<Fsm_, Policy> Fsm;
};
// typedef msm::back11::state_machine<Fsm_> Fsm;
typedef get_hierarchical_test_machines<hierarchical_state_machine> test_machines;
BOOST_AUTO_TEST_CASE_TEMPLATE(set_states_test, test_machine, test_machines)
{
InputEvent input_event;
typedef typename test_machine::Fsm Fsm;
typedef typename test_machine::SubFsm SubFsm;
std::cout << "\nSubFsms created in constructor\n";
Fsm fsm_subfsms_created_in_constructor(boost::msm::back::states_
<< SubFsm());
fsm_subfsms_created_in_constructor.start();
fsm_subfsms_created_in_constructor.process_event(input_event);
std::cout << "\nSubFsms created through set_states method\n";
Fsm fsm_subfsms_created_thorugh_constructor;
fsm_subfsms_created_thorugh_constructor.set_states(boost::msm::back::states_
<< SubFsm());
fsm_subfsms_created_thorugh_constructor.start();
fsm_subfsms_created_thorugh_constructor.process_event(input_event);
}
}
using back0 = hierarchical_state_machine<boost::msm::back::state_machine, boost::msm::back::favor_compile_time>::Fsm;
using back1 = hierarchical_state_machine<boost::msm::back::state_machine, boost::msm::back::favor_compile_time>::SubFsm;
BOOST_MSM_BACK_GENERATE_PROCESS_EVENT(back0);
BOOST_MSM_BACK_GENERATE_PROCESS_EVENT(back1);
using backmp11_0 = hierarchical_state_machine<boost::msm::backmp11::state_machine, boost::msm::backmp11::favor_compile_time>::Fsm;
BOOST_MSM_BACKMP11_GENERATE_DISPATCH_TABLE(backmp11_0);
using backmp11_1 = hierarchical_state_machine<boost::msm::backmp11::state_machine, boost::msm::backmp11::favor_compile_time>::SubFsm;
BOOST_MSM_BACKMP11_GENERATE_DISPATCH_TABLE(backmp11_1);