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First version of the backmp11 backend. Contains: - favor_runtime_speed policy that mainly replaces MPL with Mp11 - favor_compile_time that uses a new mechanism with dispatch tables per state
169 lines
5.6 KiB
C++
169 lines
5.6 KiB
C++
// Copyright 2010 Christophe Henry
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// henry UNDERSCORE christophe AT hotmail DOT com
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// This is an extended version of the state machine available in the boost::mpl library
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// Distributed under the same license as the original.
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// Copyright for the original version:
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// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
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// under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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// back-end
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#include "BackCommon.hpp"
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//front-end
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#include <boost/msm/front/state_machine_def.hpp>
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#include <boost/msm/front/functor_row.hpp>
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#ifndef BOOST_MSM_NONSTANDALONE_TEST
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#define BOOST_TEST_MODULE set_states_test
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#endif
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#include <boost/test/unit_test.hpp>
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namespace msm = boost::msm;
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namespace mpl = boost::mpl;
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namespace fusion = boost::fusion;
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using namespace msm::front;
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namespace
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{
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struct InputEvent {};
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struct ExitEvent
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{
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ExitEvent() = default;
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template <typename T>
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ExitEvent(const T&) {};
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};
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struct State : public boost::msm::front::state<>
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{
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template <class Event, class FSM>
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void on_entry(Event const& e, FSM& fsm)
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{
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std::cout << "State - on_entry" << "\n";
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};
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template <class Event, class FSM>
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void on_exit(Event const& e, FSM& fsm)
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{
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std::cout << "State - on_exit" << "\n";
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}
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};
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struct TerminateState : public boost::msm::front::terminate_state<>
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{
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template <class Event, class FSM>
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void on_entry(Event const& e, FSM& fsm)
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{
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std::cout << "TerminateState - on_entry" << "\n";
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};
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template <class Event, class FSM>
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void on_exit(Event const& e, FSM& fsm)
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{
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std::cout << "TerminateState - on_exit" << "\n";
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}
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};
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struct PseudoExitState : public boost::msm::front::exit_pseudo_state<ExitEvent>
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{
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};
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template<template <typename...> class Back, typename Policy = void>
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struct hierarchical_state_machine
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{
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struct SubFsm_ : public msm::front::state_machine_def<SubFsm_>
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{
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BOOST_MSM_TEST_DEFINE_DEPENDENT_TEMPLATES(SubFsm_);
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template <class Event, class FSM>
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void on_entry(Event const& e, FSM& fsm)
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{
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std::cout << "SubFsm - on_entry" << "\n";
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};
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template <class Event, class FSM>
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void on_exit(Event const& e, FSM& fsm)
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{
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std::cout << "SubFsm - on_exit" << "\n";
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}
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typedef State initial_state;
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struct transition_table : mpl::vector<
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Row< State, InputEvent, PseudoExitState, none, none >
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> {};
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template <class FSM, class Event>
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void no_transition(Event const& e, FSM&, int state)
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{
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std::cout << "SubFsm: no transition from state " << state
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<< " on event " << typeid(e).name() << std::endl;
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}
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};
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typedef Back<SubFsm_, Policy> SubFsm;
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struct Fsm_ : public msm::front::state_machine_def<Fsm_>
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{
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BOOST_MSM_TEST_DEFINE_DEPENDENT_TEMPLATES(Fsm_);
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template <class Event, class FSM>
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void on_entry(Event const& e, FSM& fsm)
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{
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std::cout << "Fsm - on_entry" << "\n";
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};
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template <class Event, class FSM>
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void on_exit(Event const& e, FSM& fsm)
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{
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std::cout << "Fsm - on_exit" << "\n";
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}
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typedef SubFsm initial_state;
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struct transition_table : mpl::vector<
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Row< typename SubFsm::template exit_pt<PseudoExitState>, ExitEvent, TerminateState, none, none >
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> {};
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template <class FSM, class Event>
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void no_transition(Event const& e, FSM&, int state)
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{
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std::cout << "Fsm: no transition from state " << state
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<< " on event " << typeid(e).name() << std::endl;
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}
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};
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typedef Back<Fsm_, Policy> Fsm;
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};
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// typedef msm::back11::state_machine<Fsm_> Fsm;
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typedef get_hierarchical_test_machines<hierarchical_state_machine> test_machines;
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BOOST_AUTO_TEST_CASE_TEMPLATE(set_states_test, test_machine, test_machines)
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{
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InputEvent input_event;
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typedef typename test_machine::Fsm Fsm;
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typedef typename test_machine::SubFsm SubFsm;
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std::cout << "\nSubFsms created in constructor\n";
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Fsm fsm_subfsms_created_in_constructor(boost::msm::back::states_
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<< SubFsm());
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fsm_subfsms_created_in_constructor.start();
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fsm_subfsms_created_in_constructor.process_event(input_event);
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std::cout << "\nSubFsms created through set_states method\n";
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Fsm fsm_subfsms_created_thorugh_constructor;
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fsm_subfsms_created_thorugh_constructor.set_states(boost::msm::back::states_
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<< SubFsm());
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fsm_subfsms_created_thorugh_constructor.start();
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fsm_subfsms_created_thorugh_constructor.process_event(input_event);
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}
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}
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using back0 = hierarchical_state_machine<boost::msm::back::state_machine, boost::msm::back::favor_compile_time>::Fsm;
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using back1 = hierarchical_state_machine<boost::msm::back::state_machine, boost::msm::back::favor_compile_time>::SubFsm;
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BOOST_MSM_BACK_GENERATE_PROCESS_EVENT(back0);
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BOOST_MSM_BACK_GENERATE_PROCESS_EVENT(back1);
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using backmp11_0 = hierarchical_state_machine<boost::msm::backmp11::state_machine, boost::msm::backmp11::favor_compile_time>::Fsm;
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BOOST_MSM_BACKMP11_GENERATE_DISPATCH_TABLE(backmp11_0);
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using backmp11_1 = hierarchical_state_machine<boost::msm::backmp11::state_machine, boost::msm::backmp11::favor_compile_time>::SubFsm;
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BOOST_MSM_BACKMP11_GENERATE_DISPATCH_TABLE(backmp11_1); |