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msm/test/Entries.cpp
Christian Granzin 2d87fa9145 First backmp11 version (#4)
First version of the backmp11 backend.

Contains:
- favor_runtime_speed policy that mainly replaces MPL with Mp11
- favor_compile_time that uses a new mechanism with dispatch tables per state
2025-04-15 14:32:20 +02:00

315 lines
18 KiB
C++

// Copyright 2010 Christophe Henry
// henry UNDERSCORE christophe AT hotmail DOT com
// This is an extended version of the state machine available in the boost::mpl library
// Distributed under the same license as the original.
// Copyright for the original version:
// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
// under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// back-end
#include "BackCommon.hpp"
//front-end
#include <boost/msm/front/state_machine_def.hpp>
#ifndef BOOST_MSM_NONSTANDALONE_TEST
#define BOOST_TEST_MODULE entries_test
#endif
#include <boost/test/unit_test.hpp>
namespace msm = boost::msm;
namespace mpl = boost::mpl;
namespace
{
// events
struct event1 {};
struct event2 {};
struct event3 {};
struct event4 {};
struct event5 {};
struct event6
{
event6(){}
template <class Event>
event6(Event const&){}
};
template<template <typename...> class Back, typename Policy = void>
struct hierarchical_state_machine
{
// front-end: define the FSM structure
struct Fsm_ : public msm::front::state_machine_def<Fsm_>
{
BOOST_MSM_TEST_DEFINE_DEPENDENT_TEMPLATES(Fsm_);
// The list of FSM states
struct State1 : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct State2 : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubFsm2_ : public msm::front::state_machine_def<SubFsm2_>
{
BOOST_MSM_TEST_DEFINE_DEPENDENT_TEMPLATES(SubFsm2_);
typedef Back<SubFsm2_, Policy> SubFsm2;
unsigned int entry_action_counter;
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
struct SubState1 : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubState1b : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubState2 : public msm::front::state<> , public msm::front::explicit_entry<0>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubState2b : public msm::front::state<> , public msm::front::explicit_entry<1>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
// test with a pseudo entry
struct PseudoEntry1 : public msm::front::entry_pseudo_state<0>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct SubState3 : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
struct PseudoExit1 : public msm::front::exit_pseudo_state<event6>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {++entry_counter;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {++exit_counter;}
int entry_counter;
int exit_counter;
};
// action methods
void entry_action(event4 const&)
{
++entry_action_counter;
}
// the initial state. Must be defined
typedef mpl::vector<SubState1,SubState1b> initial_state;
typedef mpl::vector<SubState2b> explicit_creation;
// Transition table for SubFsm2
struct transition_table : mpl::vector<
// Start Event Next Action Guard
// +--------------+-------------+------------+------------------------+----------------------+
a_row < PseudoEntry1 , event4 , SubState3 ,&SubFsm2_::entry_action >,
_row < SubState2 , event6 , SubState1 >,
_row < SubState3 , event5 , PseudoExit1 >
// +--------------+-------------+------------+------------------------+----------------------+
> {};
// Replaces the default no-transition response.
template <class FSM,class Event>
void no_transition(Event const& , FSM&,int)
{
BOOST_FAIL("no_transition called!");
}
};
typedef Back<SubFsm2_, Policy> SubFsm2;
// the initial state of the player SM. Must be defined
typedef State1 initial_state;
// transition actions
// guard conditions
// Transition table for Fsm
struct transition_table : mpl::vector<
// Start Event Next Action Guard
// +---------------------+--------+-----------------------------------------------------+-------+--------+
_row < State1 , event1 , SubFsm2 >,
_row < State1 , event2 , typename SubFsm2::template direct<typename SubFsm2_::SubState2> >,
_row < State1 , event3 , mpl::vector<typename SubFsm2::template direct<typename SubFsm2_::SubState2>,
typename SubFsm2::template direct<typename SubFsm2_::SubState2b> > >,
_row < State1 , event4 , typename SubFsm2::template entry_pt
<typename SubFsm2_::PseudoEntry1> >,
// +---------------------+--------+-----------------------------------------------------+-------+--------+
_row < SubFsm2 , event1 , State1 >,
_row < typename SubFsm2::template exit_pt
<typename SubFsm2_::PseudoExit1>, event6 , State2 >
// +---------------------+--------+-----------------------------------------------------+-------+--------+
> {};
// Replaces the default no-transition response.
template <class FSM,class Event>
void no_transition(Event const& , FSM&,int )
{
BOOST_FAIL("no_transition called!");
}
// init counters
template <class Event,class FSM>
void on_entry(Event const&,FSM& fsm)
{
fsm.template get_state<Fsm_::State1&>().entry_counter=0;
fsm.template get_state<Fsm_::State1&>().exit_counter=0;
fsm.template get_state<Fsm_::State2&>().entry_counter=0;
fsm.template get_state<Fsm_::State2&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().entry_action_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState1&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState1&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState1b&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState1b&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState2&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState2&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState2b&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState2b&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState3&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::SubState3&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::PseudoEntry1&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::PseudoEntry1&>().exit_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::template exit_pt<typename SubFsm2_::PseudoExit1>&>().entry_counter=0;
fsm.template get_state<Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::template exit_pt<typename SubFsm2_::PseudoExit1>&>().exit_counter=0;
}
};
typedef Back<Fsm_, Policy> Fsm;
};
typedef get_hierarchical_test_machines<hierarchical_state_machine> test_machines;
// static char const* const state_names[] = { "State1", "SubFsm2","State2" };
BOOST_AUTO_TEST_CASE_TEMPLATE( entries_test, test_machine, test_machines )
{
typename test_machine::Fsm p;
typedef typename test_machine::Fsm_ Fsm_;
p.start();
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State1&>().entry_counter == 1,"State1 entry not called correctly");
p.process_event(event1());
p.process_event(event1());
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State1&>().exit_counter == 1,"State1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State1&>().entry_counter == 2,"State1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().exit_counter == 1,"SubFsm2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().entry_counter == 1,"SubFsm2 entry not called correctly");
p.process_event(event2());
p.process_event(event6());
p.process_event(event1());
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State1&>().exit_counter == 2,"State1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State1&>().entry_counter == 3,"State1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().exit_counter == 2,"SubFsm2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().entry_counter == 2,"SubFsm2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState2&>().entry_counter == 1,
"SubFsm2::SubState2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState2&>().exit_counter == 1,
"SubFsm2::SubState2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState1&>().entry_counter == 2,
"SubFsm2::SubState1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState1&>().exit_counter == 2,
"SubFsm2::SubState1 exit not called correctly");
p.process_event(event3());
p.process_event(event1());
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"State1 should be active");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State1&>().exit_counter == 3,"State1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State1&>().entry_counter == 4,"State1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().exit_counter == 3,"SubFsm2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().entry_counter == 3,"SubFsm2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState2&>().entry_counter == 2,
"SubFsm2::SubState2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState2&>().exit_counter == 2,
"SubFsm2::SubState2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState2b&>().entry_counter == 1,
"SubFsm2::SubState2b entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState2b&>().exit_counter == 1,
"SubFsm2::SubState2b exit not called correctly");
p.process_event(event4());
p.process_event(event5());
BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"State2 should be active");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State1&>().exit_counter == 4,"State1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::State2&>().entry_counter == 1,"State2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().exit_counter == 4,"SubFsm2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().entry_counter == 4,"SubFsm2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::PseudoEntry1&>().entry_counter == 1,
"SubFsm2::PseudoEntry1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::PseudoEntry1&>().exit_counter == 1,
"SubFsm2::PseudoEntry1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState3&>().entry_counter == 1,
"SubFsm2::SubState3 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2_::SubState3&>().exit_counter == 1,
"SubFsm2::SubState3 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::template exit_pt<typename Fsm_::SubFsm2_::PseudoExit1>&>().entry_counter == 1,
"SubFsm2::PseudoExit1 entry not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().template get_state<typename Fsm_::SubFsm2::template exit_pt<typename Fsm_::SubFsm2_::PseudoExit1>&>().exit_counter == 1,
"SubFsm2::PseudoExit1 exit not called correctly");
BOOST_CHECK_MESSAGE(p.template get_state<typename Fsm_::SubFsm2&>().entry_action_counter == 1,"Action not called correctly");
}
}
using back0 = hierarchical_state_machine<boost::msm::back::state_machine, boost::msm::back::favor_compile_time>::Fsm;
using back1 = hierarchical_state_machine<boost::msm::back::state_machine, boost::msm::back::favor_compile_time>::Fsm_::SubFsm2;
BOOST_MSM_BACK_GENERATE_PROCESS_EVENT(back0);
BOOST_MSM_BACK_GENERATE_PROCESS_EVENT(back1);
using backmp11_0 = hierarchical_state_machine<boost::msm::backmp11::state_machine, boost::msm::backmp11::favor_compile_time>::Fsm;
using backmp11_1 = hierarchical_state_machine<boost::msm::backmp11::state_machine, boost::msm::backmp11::favor_compile_time>::Fsm_::SubFsm2;
BOOST_MSM_BACKMP11_GENERATE_DISPATCH_TABLE(backmp11_0);
BOOST_MSM_BACKMP11_GENERATE_DISPATCH_TABLE(backmp11_1);