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msm/test/Back11SimpleWithPuml.cpp
Christophe Henry 54e8b90b65 fixed odr issue
2024-01-25 22:29:13 +01:00

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7.0 KiB
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// Copyright 2024 Christophe Henry
// henry UNDERSCORE christophe AT hotmail DOT com
// This is an extended version of the state machine available in the boost::mpl library
// Distributed under the same license as the original.
// Copyright for the original version:
// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
// under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// back-end
#include <boost/msm/back11/state_machine.hpp>
//front-end
#include <boost/msm/front/state_machine_def.hpp>
#include <boost/msm/front/puml/puml.hpp>
#include <PumlCommon.hpp>
#ifndef BOOST_MSM_NONSTANDALONE_TEST
#define BOOST_TEST_MODULE back11_simple_with_puml_test
#endif
#include <boost/test/unit_test.hpp>
using namespace std;
namespace msm = boost::msm;
using namespace msm::front;
using namespace msm::front::puml;
namespace
{
// front-end: define the FSM structure
struct player_ : public msm::front::state_machine_def<player_>
{
unsigned int start_playback_counter=0;
unsigned int can_close_drawer_counter=0;
unsigned int test_fct_counter=0;
BOOST_MSM_PUML_DECLARE_TABLE(
R"(
@startuml Player
skinparam linetype polyline
state Player{
[*]-> Empty
Stopped -> Playing2 : play / TestFct,start_playback [DummyGuard]
Stopped -> Open : open_close / open_drawer
Stopped -> Stopped : stop
Open -> Empty : open_close / close_drawer [can_close_drawer]
Empty --> Open : open_close / open_drawer
Empty ---> Stopped : cd_detected / store_cd_info2 [good_disk_format && always_true]
Playing2 --> Stopped : stop / stop_playback
Playing2 -> Paused : pause / pause_playback
Playing2 --> Open : open_close / stop_and_open
Paused -> Playing2 : end_pause / resume_playback2
Paused --> Stopped : stop / stop_playback
Paused --> Open : open_close / stop_and_open
}
@enduml
)"
)
// Replaces the default no-transition response.
template <class FSM,class Event>
void no_transition(Event const&, FSM&,int)
{
BOOST_FAIL("no_transition called!");
}
};
// Pick a back-end
typedef msm::back11::state_machine<player_> player;
BOOST_AUTO_TEST_CASE( back11_simple_with_puml_test )
{
player p;
p.start();
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Empty")>&>().entry_counter == 1, "Empty entry not called correctly");
p.process_event(Event<by_name("open_close")>{});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Open should be active"); //Open
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Empty")>&>().exit_counter == 1,"Empty exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Open")>&>().entry_counter == 1,"Open entry not called correctly");
p.process_event(Event<by_name("open_close")>{});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Empty should be active"); //Empty
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Open")>&>().exit_counter == 1,"Open exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Empty")>&>().entry_counter == 2,"Empty entry not called correctly");
BOOST_CHECK_MESSAGE(p.can_close_drawer_counter == 1,"guard not called correctly");
p.process_event(Event<by_name("cd_detected")>{"louie, louie", DISK_DVD});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Empty should be active"); //Empty
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Open")>&>().exit_counter == 1,"Open exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Empty")>&>().entry_counter == 2,"Empty entry not called correctly");
p.process_event(Event<by_name("cd_detected")>{"louie, louie", DISK_CD});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Playing2 should be active"); //Playing2
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Empty")>&>().exit_counter == 2,"Empty exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Stopped")>&>().entry_counter == 1,"Stopped entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Stopped")>&>().exit_counter == 1,"Stopped exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Playing2")>&>().entry_counter == 1,"Playing2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.start_playback_counter == 1,"action not called correctly");
BOOST_CHECK_MESSAGE(p.test_fct_counter == 1,"action not called correctly");
p.process_event(Event<by_name("pause")>{});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Paused should be active"); //Paused
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Playing2")>&>().exit_counter == 1,"Playing2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Paused")>&>().entry_counter == 1,"Paused entry not called correctly");
// go back to Playing2
p.process_event(Event<by_name("end_pause")>{});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Playing2 should be active"); //Playing2
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Paused")>&>().exit_counter == 1,"Paused exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Playing2")>&>().entry_counter == 2,"Playing2 entry not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Playing2")>&>().event_counter == 1,"Playing2 event counter incorrect");
p.process_event(Event<by_name("pause")>{});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Paused should be active"); //Paused
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Playing2")>&>().exit_counter == 2,"Playing2 exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Paused")>&>().entry_counter == 2,"Paused entry not called correctly");
p.process_event(Event<by_name("stop")>{});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Paused")>&>().exit_counter == 2,"Paused exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Stopped")>&>().entry_counter == 2,"Stopped entry not called correctly");
p.process_event(Event<by_name("stop")>{});
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Stopped")>&>().exit_counter == 2,"Stopped exit not called correctly");
BOOST_CHECK_MESSAGE(p.get_state<State<by_name("Stopped")>&>().entry_counter == 3,"Stopped entry not called correctly");
}
}