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197 lines
5.7 KiB
C++
197 lines
5.7 KiB
C++
// Copyright 2024 Christophe Henry
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// henry UNDERSCORE christophe AT hotmail DOT com
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// This is an extended version of the state machine available in the boost::mpl library
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// Distributed under the same license as the original.
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// Copyright for the original version:
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// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
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// under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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// back-end
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#include "BackCommon.hpp"
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//front-end
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#include <boost/msm/front/functor_row.hpp>
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#include <boost/msm/front/state_machine_def.hpp>
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#ifndef BOOST_MSM_NONSTANDALONE_TEST
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#define BOOST_TEST_MODULE backmp11_many_defer_transitions
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#endif
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#include <boost/test/unit_test.hpp>
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using namespace boost::msm::front;
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using namespace boost::msm::backmp11;
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namespace mp11 = boost::mp11;
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// Events
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struct Event1 {};
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struct Event2 {};
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struct Event3 {};
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struct Event4 {};
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namespace uml_defer_transitions
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{
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// States
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struct State1 : state<>
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{
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using deferred_events = mp11::mp_list<Event1, Event2, Event3>;
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};
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struct State2 : state<>
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{
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using deferred_events = mp11::mp_list<Event1, Event3>;
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};
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struct State3 : state<>
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{
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};
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struct State4 : state<>
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{
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};
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struct State5 : state<>
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{
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};
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// ----- State machine
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struct Sm1_ : state_machine_def<Sm1_>
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{
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// Set initial state
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typedef State1 initial_state;
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// Enable deferred capability
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typedef int activate_deferred_events;
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// Transition table
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using transition_table = mp11::mp_list<
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// Start Event Next Action
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Row < State1, Event4, State2, none >,
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Row < State2, Event2, State3, none >,
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Row < State3, Event1, State4, none >,
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Row < State3, Event3, State5, none >,
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Row < State4, Event3, State5, none >,
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Row < State5, Event1, State4, none >
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>;
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};
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// Pick a back-end
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using TestMachines = mp11::mp_list<
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#ifndef BOOST_MSM_TEST_SKIP_BACKMP11
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state_machine<Sm1_>,
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state_machine<Sm1_, favor_compile_time_config>
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#endif // BOOST_MSM_TEST_SKIP_BACKMP11
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>;
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BOOST_AUTO_TEST_CASE_TEMPLATE(uml_defer_transitions, TestMachine, TestMachines)
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{
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TestMachine state_machine;
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state_machine.start();
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state_machine.process_event(Event1());
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// Queue: Event1
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BOOST_REQUIRE(state_machine.get_deferred_events_queue().size() == 1);
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state_machine.process_event(Event2());
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// Queue: Event1, Event2
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BOOST_REQUIRE(state_machine.get_deferred_events_queue().size() == 2);
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state_machine.process_event(Event3());
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// Queue: Event1, Event2, Event3
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BOOST_REQUIRE(state_machine.get_deferred_events_queue().size() == 3);
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state_machine.process_event(Event4());
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// Event4 gets consumed, new state is State2.
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// Event1 stays deferred (queue: Event1, Event2, Event3)
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// Event2 gets consumed, new state is State3 (queue: Event1, Event3)
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// Event1 gets consumed, new state is State4 (queue: Event3)
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// Event3 gets consumed, new state is State5
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BOOST_REQUIRE(state_machine.get_deferred_events_queue().size() == 0);
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BOOST_REQUIRE(state_machine.template is_state_active<State5>());
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}
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} // namespace uml_defer_transitions
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// Test case for manual deferral by using transitions with Defer actions.
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// Not specified in UML and thus no clear semantics how it should behave.
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// Currently a Defer action consumes the event (it gets removed from the queue)
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// and then defers it (it gets pushed back to the queue), the Defer action
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// returns HANDLED_DEFERRED as processing result).
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namespace action_defer_transitions
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{
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// States
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struct State1 : state<>
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{
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};
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struct State2 : state<>
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{
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};
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struct State3 : state<>
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{
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};
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struct State4 : state<>
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{
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};
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struct State5 : state<>
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{
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};
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// ----- State machine
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struct Sm1_ : state_machine_def<Sm1_>
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{
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// Set initial state
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typedef State1 initial_state;
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// Enable deferred capability
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typedef int activate_deferred_events;
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// Transition table
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using transition_table = mp11::mp_list<
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// Start Event Next Action
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Row < State1, Event1, none , Defer>,
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Row < State1, Event2, none , Defer>,
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Row < State1, Event3, none , Defer>,
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Row < State1, Event4, State2, none >,
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Row < State2, Event3, none , Defer>,
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Row < State2, Event1, none , Defer>,
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Row < State2, Event2, State3, none >,
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Row < State3, Event1, State4, none >,
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Row < State3, Event3, State5, none >,
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Row < State4, Event3, State5, none >,
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Row < State5, Event1, State4, none >
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>;
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};
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// Pick a back-end
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using TestMachines = mp11::mp_list<
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#ifndef BOOST_MSM_TEST_SKIP_BACKMP11
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state_machine<Sm1_>,
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state_machine<Sm1_, favor_compile_time_config>
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#endif // BOOST_MSM_TEST_SKIP_BACKMP11
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>;
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BOOST_AUTO_TEST_CASE_TEMPLATE(action_defer_transitions, TestMachine, TestMachines)
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{
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TestMachine state_machine;
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state_machine.start();
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state_machine.process_event(Event1());
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// Queue: Event1
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BOOST_REQUIRE(state_machine.get_deferred_events_queue().size() == 1);
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state_machine.process_event(Event2());
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// Queue: Event2, Event1
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BOOST_REQUIRE(state_machine.get_deferred_events_queue().size() == 2);
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state_machine.process_event(Event3());
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// Queue: Event3, Event2, Event1
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BOOST_REQUIRE(state_machine.get_deferred_events_queue().size() == 3);
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state_machine.process_event(Event4());
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// Event4 gets consumed, new state is State2.
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// Event3 gets deferred (queue: Event2, Event1, Event3)
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// Event2 gets consumed, new state is State3 (queue: Event1, Event3)
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// Event1 gets consumed, new state is State4 (queue: Event3)
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BOOST_REQUIRE(state_machine.get_deferred_events_queue().size() == 1);
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BOOST_REQUIRE(state_machine.template is_state_active<State4>());
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}
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} // namespace action_defer_transitions
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