// Copyright 2024 Christophe Henry // henry UNDERSCORE christophe AT hotmail DOT com // This is an extended version of the state machine available in the boost::mpl library // Distributed under the same license as the original. // Copyright for the original version: // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed // under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // back-end #include "BackCommon.hpp" //front-end #include #include #include "PumlCommon.hpp" #ifndef BOOST_MSM_NONSTANDALONE_TEST #define BOOST_TEST_MODULE simple_with_puml_test #endif #include using namespace std; namespace msm = boost::msm; using namespace msm::front; using namespace msm::front::puml; namespace { // front-end: define the FSM structure struct player_ : public msm::front::state_machine_def { unsigned int start_playback_counter=0; unsigned int can_close_drawer_counter=0; unsigned int test_fct_counter=0; BOOST_MSM_PUML_DECLARE_TABLE( R"( @startuml Player skinparam linetype polyline state Player{ [*]-> Empty Stopped -> Playing2 : play / TestFct,start_playback [DummyGuard] Stopped -> Open : open_close / open_drawer Stopped -> Stopped : stop Open -> Empty : open_close / close_drawer [can_close_drawer] Empty --> Open : open_close / open_drawer Empty ---> Stopped : cd_detected / store_cd_info2 [good_disk_format && always_true] Playing2 --> Stopped : stop / stop_playback Playing2 -> Paused : pause / pause_playback Playing2 --> Open : open_close / stop_and_open Paused -> Playing2 : end_pause / resume_playback2 Paused --> Stopped : stop / stop_playback Paused --> Open : open_close / stop_and_open } @enduml )" ) // Replaces the default no-transition response. template void no_transition(Event const&, FSM&,int) { BOOST_FAIL("no_transition called!"); } }; // Pick a back-end typedef get_test_machines players; BOOST_AUTO_TEST_CASE_TEMPLATE( simple_with_puml_test, player, players ) { player p; p.start(); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 1, "Empty entry not called correctly"); p.process_event(Event{}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Open should be active"); //Open BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 1,"Empty exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 1,"Open entry not called correctly"); p.process_event(Event{}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Empty should be active"); //Empty BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 1,"Open exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 2,"Empty entry not called correctly"); BOOST_CHECK_MESSAGE(p.can_close_drawer_counter == 1,"guard not called correctly"); p.process_event(Event{"louie, louie", DISK_DVD}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Empty should be active"); //Empty BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 1,"Open exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 2,"Empty entry not called correctly"); p.process_event(Event{"louie, louie", DISK_CD}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Playing2 should be active"); //Playing2 BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 2,"Empty exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 1,"Stopped entry not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 1,"Stopped exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 1,"Playing2 entry not called correctly"); BOOST_CHECK_MESSAGE(p.start_playback_counter == 1,"action not called correctly"); BOOST_CHECK_MESSAGE(p.test_fct_counter == 1,"action not called correctly"); p.process_event(Event{}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Paused should be active"); //Paused BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 1,"Playing2 exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 1,"Paused entry not called correctly"); // go back to Playing2 p.process_event(Event{}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Playing2 should be active"); //Playing2 BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 1,"Paused exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 2,"Playing2 entry not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().event_counter == 1,"Playing2 event counter incorrect"); p.process_event(Event{}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Paused should be active"); //Paused BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 2,"Playing2 exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 2,"Paused entry not called correctly"); p.process_event(Event{}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 2,"Paused exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 2,"Stopped entry not called correctly"); p.process_event(Event{}); BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped BOOST_CHECK_MESSAGE(p.template get_state&>().exit_counter == 2,"Stopped exit not called correctly"); BOOST_CHECK_MESSAGE(p.template get_state&>().entry_counter == 3,"Stopped entry not called correctly"); } }