mirror of
https://github.com/boostorg/msm.git
synced 2026-02-03 09:22:12 +00:00
merged revisions 63705-65842
[SVN r65845]
This commit is contained in:
309
test/Serialize.cpp
Normal file
309
test/Serialize.cpp
Normal file
@@ -0,0 +1,309 @@
|
||||
// Copyright 2010 Christophe Henry
|
||||
// henry UNDERSCORE christophe AT hotmail DOT com
|
||||
// This is an extended version of the state machine available in the boost::mpl library
|
||||
// Distributed under the same license as the original.
|
||||
// Copyright for the original version:
|
||||
// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
|
||||
// under the Boost Software License, Version 1.0. (See accompanying
|
||||
// file LICENSE_1_0.txt or copy at
|
||||
// http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
#include <iostream>
|
||||
// back-end
|
||||
#include <boost/msm/back/state_machine.hpp>
|
||||
//front-end
|
||||
#include <boost/msm/front/state_machine_def.hpp>
|
||||
#define BOOST_TEST_MODULE MyTest
|
||||
#include <boost/test/unit_test.hpp>
|
||||
// include headers that implement a archive in simple text format
|
||||
#include <boost/archive/text_oarchive.hpp>
|
||||
#include <boost/archive/text_iarchive.hpp>
|
||||
#include <boost/serialization/tracking.hpp>
|
||||
|
||||
#include <fstream>
|
||||
|
||||
namespace msm = boost::msm;
|
||||
namespace mpl = boost::mpl;
|
||||
|
||||
namespace
|
||||
{
|
||||
// events
|
||||
struct play {};
|
||||
struct end_pause {};
|
||||
struct stop {};
|
||||
struct pause {};
|
||||
struct open_close {};
|
||||
|
||||
// A "complicated" event type that carries some data.
|
||||
enum DiskTypeEnum
|
||||
{
|
||||
DISK_CD=0,
|
||||
DISK_DVD=1
|
||||
};
|
||||
struct cd_detected
|
||||
{
|
||||
cd_detected(std::string name, DiskTypeEnum diskType)
|
||||
: name(name),
|
||||
disc_type(diskType)
|
||||
{}
|
||||
|
||||
std::string name;
|
||||
DiskTypeEnum disc_type;
|
||||
};
|
||||
|
||||
// front-end: define the FSM structure
|
||||
struct player_ : public msm::front::state_machine_def<player_>
|
||||
{
|
||||
unsigned int start_playback_counter;
|
||||
unsigned int can_close_drawer_counter;
|
||||
int front_end_data;
|
||||
|
||||
player_():
|
||||
start_playback_counter(0),
|
||||
can_close_drawer_counter(0),
|
||||
front_end_data(4)
|
||||
{}
|
||||
|
||||
//we want to serialize some data contained by the front-end
|
||||
// to achieve this, ask for it
|
||||
typedef int do_serialize;
|
||||
// and provide a serialize
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int )
|
||||
{
|
||||
ar & front_end_data;
|
||||
}
|
||||
|
||||
// The list of FSM states
|
||||
struct Empty : public msm::front::state<>
|
||||
{
|
||||
template <class Event,class FSM>
|
||||
void on_entry(Event const&,FSM& ) {++entry_counter;}
|
||||
template <class Event,class FSM>
|
||||
void on_exit(Event const&,FSM& ) {++exit_counter;}
|
||||
int entry_counter;
|
||||
int exit_counter;
|
||||
int some_dummy_data;
|
||||
// we want Empty to be serialized
|
||||
typedef int do_serialize;
|
||||
template<class Archive>
|
||||
void serialize(Archive & ar, const unsigned int )
|
||||
{
|
||||
ar & some_dummy_data;
|
||||
}
|
||||
|
||||
};
|
||||
struct Open : public msm::front::state<>
|
||||
{
|
||||
template <class Event,class FSM>
|
||||
void on_entry(Event const&,FSM& ) {++entry_counter;}
|
||||
template <class Event,class FSM>
|
||||
void on_exit(Event const&,FSM& ) {++exit_counter;}
|
||||
int entry_counter;
|
||||
int exit_counter;
|
||||
};
|
||||
|
||||
// sm_ptr still supported but deprecated as functors are a much better way to do the same thing
|
||||
struct Stopped : public msm::front::state<>
|
||||
{
|
||||
template <class Event,class FSM>
|
||||
void on_entry(Event const&,FSM& ) {++entry_counter;}
|
||||
template <class Event,class FSM>
|
||||
void on_exit(Event const&,FSM& ) {++exit_counter;}
|
||||
int entry_counter;
|
||||
int exit_counter;
|
||||
};
|
||||
|
||||
struct Playing : public msm::front::state<>
|
||||
{
|
||||
template <class Event,class FSM>
|
||||
void on_entry(Event const&,FSM& ) {++entry_counter;}
|
||||
template <class Event,class FSM>
|
||||
void on_exit(Event const&,FSM& ) {++exit_counter;}
|
||||
int entry_counter;
|
||||
int exit_counter;
|
||||
};
|
||||
|
||||
// state not defining any entry or exit
|
||||
struct Paused : public msm::front::state<>
|
||||
{
|
||||
template <class Event,class FSM>
|
||||
void on_entry(Event const&,FSM& ) {++entry_counter;}
|
||||
template <class Event,class FSM>
|
||||
void on_exit(Event const&,FSM& ) {++exit_counter;}
|
||||
int entry_counter;
|
||||
int exit_counter;
|
||||
};
|
||||
|
||||
// the initial state of the player SM. Must be defined
|
||||
typedef Empty initial_state;
|
||||
|
||||
// transition actions
|
||||
void start_playback(play const&) {++start_playback_counter; }
|
||||
void open_drawer(open_close const&) { }
|
||||
void store_cd_info(cd_detected const&) { }
|
||||
void stop_playback(stop const&) { }
|
||||
void pause_playback(pause const&) { }
|
||||
void resume_playback(end_pause const&) { }
|
||||
void stop_and_open(open_close const&) { }
|
||||
void stopped_again(stop const&){}
|
||||
// guard conditions
|
||||
bool good_disk_format(cd_detected const& evt)
|
||||
{
|
||||
// to test a guard condition, let's say we understand only CDs, not DVD
|
||||
if (evt.disc_type != DISK_CD)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
bool can_close_drawer(open_close const&)
|
||||
{
|
||||
++can_close_drawer_counter;
|
||||
return true;
|
||||
}
|
||||
|
||||
typedef player_ p; // makes transition table cleaner
|
||||
|
||||
// Transition table for player
|
||||
struct transition_table : mpl::vector<
|
||||
// Start Event Next Action Guard
|
||||
// +---------+-------------+---------+---------------------+----------------------+
|
||||
a_row < Stopped , play , Playing , &p::start_playback >,
|
||||
a_row < Stopped , open_close , Open , &p::open_drawer >,
|
||||
_row < Stopped , stop , Stopped >,
|
||||
// +---------+-------------+---------+---------------------+----------------------+
|
||||
g_row < Open , open_close , Empty , &p::can_close_drawer >,
|
||||
// +---------+-------------+---------+---------------------+----------------------+
|
||||
a_row < Empty , open_close , Open , &p::open_drawer >,
|
||||
row < Empty , cd_detected , Stopped , &p::store_cd_info ,&p::good_disk_format >,
|
||||
// +---------+-------------+---------+---------------------+----------------------+
|
||||
a_row < Playing , stop , Stopped , &p::stop_playback >,
|
||||
a_row < Playing , pause , Paused , &p::pause_playback >,
|
||||
a_row < Playing , open_close , Open , &p::stop_and_open >,
|
||||
// +---------+-------------+---------+---------------------+----------------------+
|
||||
a_row < Paused , end_pause , Playing , &p::resume_playback >,
|
||||
a_row < Paused , stop , Stopped , &p::stop_playback >,
|
||||
a_row < Paused , open_close , Open , &p::stop_and_open >
|
||||
// +---------+-------------+---------+---------------------+----------------------+
|
||||
> {};
|
||||
// Replaces the default no-transition response.
|
||||
template <class FSM,class Event>
|
||||
void no_transition(Event const& , FSM&,int)
|
||||
{
|
||||
BOOST_FAIL("no_transition called!");
|
||||
}
|
||||
// init counters
|
||||
template <class Event,class FSM>
|
||||
void on_entry(Event const&,FSM& fsm)
|
||||
{
|
||||
fsm.template get_state<player_::Stopped&>().entry_counter=0;
|
||||
fsm.template get_state<player_::Stopped&>().exit_counter=0;
|
||||
fsm.template get_state<player_::Open&>().entry_counter=0;
|
||||
fsm.template get_state<player_::Open&>().exit_counter=0;
|
||||
fsm.template get_state<player_::Empty&>().entry_counter=0;
|
||||
fsm.template get_state<player_::Empty&>().exit_counter=0;
|
||||
fsm.template get_state<player_::Empty&>().some_dummy_data=3;
|
||||
fsm.template get_state<player_::Playing&>().entry_counter=0;
|
||||
fsm.template get_state<player_::Playing&>().exit_counter=0;
|
||||
fsm.template get_state<player_::Paused&>().entry_counter=0;
|
||||
fsm.template get_state<player_::Paused&>().exit_counter=0;
|
||||
}
|
||||
|
||||
};
|
||||
// Pick a back-end
|
||||
typedef msm::back::state_machine<player_> player;
|
||||
|
||||
// static char const* const state_names[] = { "Stopped", "Open", "Empty", "Playing", "Paused" };
|
||||
|
||||
|
||||
BOOST_AUTO_TEST_CASE( my_test )
|
||||
{
|
||||
player p;
|
||||
|
||||
p.start();
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 1,"Empty entry not called correctly");
|
||||
|
||||
p.process_event(open_close());
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Open should be active"); //Open
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().exit_counter == 1,"Empty exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().entry_counter == 1,"Open entry not called correctly");
|
||||
|
||||
// test the serialization
|
||||
std::ofstream ofs("fsm.txt");
|
||||
// save fsm to archive (current state is Open)
|
||||
{
|
||||
boost::archive::text_oarchive oa(ofs);
|
||||
// write class instance to archive
|
||||
oa << p;
|
||||
}
|
||||
// reload fsm in state Open
|
||||
player p2;
|
||||
{
|
||||
// create and open an archive for input
|
||||
std::ifstream ifs("fsm.txt");
|
||||
boost::archive::text_iarchive ia(ifs);
|
||||
// read class state from archive
|
||||
ia >> p2;
|
||||
}
|
||||
// we now use p2 as it was loaded
|
||||
// check that we kept Empty's data value
|
||||
BOOST_CHECK_MESSAGE(p2.get_state<player_::Empty&>().some_dummy_data == 3,"Empty not deserialized correctly");
|
||||
BOOST_CHECK_MESSAGE(p2.front_end_data == 4,"Front-end not deserialized correctly");
|
||||
|
||||
p.process_event(open_close());
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Empty should be active"); //Empty
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().exit_counter == 1,"Open exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 2,"Empty entry not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.can_close_drawer_counter == 1,"guard not called correctly");
|
||||
|
||||
p.process_event(
|
||||
cd_detected("louie, louie",DISK_DVD));
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Empty should be active"); //Empty
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Open&>().exit_counter == 1,"Open exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().entry_counter == 2,"Empty entry not called correctly");
|
||||
|
||||
p.process_event(
|
||||
cd_detected("louie, louie",DISK_CD));
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Empty&>().exit_counter == 2,"Empty exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 1,"Stopped entry not called correctly");
|
||||
|
||||
p.process_event(play());
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Playing should be active"); //Playing
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().exit_counter == 1,"Stopped exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().entry_counter == 1,"Playing entry not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.start_playback_counter == 1,"action not called correctly");
|
||||
|
||||
p.process_event(pause());
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Paused should be active"); //Paused
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().exit_counter == 1,"Playing exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().entry_counter == 1,"Paused entry not called correctly");
|
||||
|
||||
// go back to Playing
|
||||
p.process_event(end_pause());
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Playing should be active"); //Playing
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().exit_counter == 1,"Paused exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().entry_counter == 2,"Playing entry not called correctly");
|
||||
|
||||
p.process_event(pause());
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Paused should be active"); //Paused
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Playing&>().exit_counter == 2,"Playing exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().entry_counter == 2,"Paused entry not called correctly");
|
||||
|
||||
p.process_event(stop());
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Paused&>().exit_counter == 2,"Paused exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 2,"Stopped entry not called correctly");
|
||||
|
||||
p.process_event(stop());
|
||||
BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().exit_counter == 2,"Stopped exit not called correctly");
|
||||
BOOST_CHECK_MESSAGE(p.get_state<player_::Stopped&>().entry_counter == 3,"Stopped entry not called correctly");
|
||||
}
|
||||
}
|
||||
// eliminate object tracking (even if serialized through a pointer)
|
||||
// at the risk of a programming error creating duplicate objects.
|
||||
// this is to get rid of warning because p is not const
|
||||
BOOST_CLASS_TRACKING(player, boost::serialization::track_never)
|
||||
|
||||
Reference in New Issue
Block a user