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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="math_toolkit.quartic_roots"></a><a class="link" href="quartic_roots.html" title="Roots of Quartic Polynomials">Roots of Quartic Polynomials</a>
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</h2></div></div></div>
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<h4>
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<a name="math_toolkit.quartic_roots.h0"></a>
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<span class="phrase"><a name="math_toolkit.quartic_roots.synopsis"></a></span><a class="link" href="quartic_roots.html#math_toolkit.quartic_roots.synopsis">Synopsis</a>
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</h4>
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<pre class="programlisting"><span class="preprocessor">#include</span> <span class="special"><</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">math</span><span class="special">/</span><span class="identifier">tools</span><span class="special">/</span><span class="identifier">quartic_roots</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">></span>
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<span class="keyword">namespace</span> <span class="identifier">boost</span><span class="special">::</span><span class="identifier">math</span><span class="special">::</span><span class="identifier">tools</span> <span class="special">{</span>
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<span class="comment">// Solves ax⁴ + bx³ + cx² + dx + e = 0.</span>
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<span class="identifier">std</span><span class="special">::</span><span class="identifier">array</span><span class="special"><</span><span class="identifier">Real</span><span class="special">,</span><span class="number">3</span><span class="special">></span> <span class="identifier">quartic_roots</span><span class="special">(</span><span class="identifier">Real</span> <span class="identifier">a</span><span class="special">,</span> <span class="identifier">Real</span> <span class="identifier">b</span><span class="special">,</span> <span class="identifier">Real</span> <span class="identifier">c</span><span class="special">,</span> <span class="identifier">Real</span> <span class="identifier">d</span><span class="special">,</span> <span class="identifier">Real</span> <span class="identifier">e</span><span class="special">);</span>
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<span class="special">}</span>
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</pre>
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<h4>
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<a name="math_toolkit.quartic_roots.h1"></a>
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<span class="phrase"><a name="math_toolkit.quartic_roots.background"></a></span><a class="link" href="quartic_roots.html#math_toolkit.quartic_roots.background">Background</a>
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</h4>
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<p>
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The <code class="computeroutput"><span class="identifier">quartic_roots</span></code> function
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extracts all real roots of a quartic polynomial ax⁴+ bx³ + cx² + dx + e.
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The result is a <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">array</span><span class="special"><</span><span class="identifier">Real</span><span class="special">,</span> <span class="number">4</span><span class="special">></span></code>, which has length four, irrespective of
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the number of real roots the polynomial possesses. (This is to prevent the
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performance overhead of allocating a vector, which often exceeds the time to
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extract the roots.) The roots are returned in nondecreasing order. If a root
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is complex, then it is placed at the back of the array and set to a nan.
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</p>
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<p>
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The algorithm uses the classical method of Ferrari, and follows <a href="https://github.com/erich666/GraphicsGems/blob/master/gems/Roots3And4.c" target="_top">Graphics
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Gems V</a>, with an additional Halley iterate for root polishing. A typical
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use of a quartic real-root solver is to raytrace a torus.
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</p>
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<h4>
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<a name="math_toolkit.quartic_roots.h2"></a>
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<span class="phrase"><a name="math_toolkit.quartic_roots.performance_and_accuracy"></a></span><a class="link" href="quartic_roots.html#math_toolkit.quartic_roots.performance_and_accuracy">Performance
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and Accuracy</a>
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</h4>
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<p>
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On a consumer laptop, we observe extraction of the roots taking ~90ns. The
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file <code class="computeroutput"><span class="identifier">reporting</span><span class="special">/</span><span class="identifier">performance</span><span class="special">/</span><span class="identifier">quartic_roots_performance</span><span class="special">.</span><span class="identifier">cpp</span></code> allows determination of the speed on
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your system.
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</p>
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<div class="copyright-footer">Copyright © 2006-2021 Nikhar Agrawal, Anton Bikineev, Matthew Borland,
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Paul A. Bristow, Marco Guazzone, Christopher Kormanyos, Hubert Holin, Bruno
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Lalande, John Maddock, Evan Miller, Jeremy Murphy, Matthew Pulver, Johan Råde,
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Gautam Sewani, Benjamin Sobotta, Nicholas Thompson, Thijs van den Berg, Daryle
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Walker and Xiaogang Zhang<p>
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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