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149 lines
4.3 KiB
C++
149 lines
4.3 KiB
C++
// Copyright (c) 2018-2019 Emil Dotchevski
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// Copyright (c) 2018-2019 Second Spectrum, Inc.
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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// This is a simple program that shows how to propagate error objects out
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// of a C-callback, and converting them to leaf::result<T> as soon as control
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// reaches C++.
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extern "C" {
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#include "lua.h"
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#include "lauxlib.h"
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}
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#include <boost/leaf/handle_all.hpp>
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#include <boost/leaf/result.hpp>
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#include <boost/leaf/preload.hpp>
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#include <iostream>
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#include <stdlib.h>
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namespace leaf = boost::leaf;
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enum do_work_error_code
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{
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ec1=1,
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ec2
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};
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namespace boost { namespace leaf {
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template<> struct is_e_type<do_work_error_code>: std::true_type { };
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} }
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struct e_lua_pcall_error { int value; };
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struct e_lua_error_message { std::string value; };
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// This is a C callback function with a specific signature, made accessible to programs
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// written in Lua.
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// If it succeeds, it returns an int answer, by pushing it onto the Lua stack. But "sometimes"
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// it fails, in which case it calls luaL_error. This causes the Lua interpreter to abort and pop
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// back into the C++ code which called it (see call_lua below).
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int do_work( lua_State * L ) noexcept
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{
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bool success=rand()%2;
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if( success )
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{
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lua_pushnumber(L,42); // Return 42 to the calling Lua program.
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return 1;
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}
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else
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{
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// Associate an do_work_error_code object with the *next* leaf::error_id object we will
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// definitely return from the call_lua function...
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leaf::next_error().propagate(ec1);
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//...once control reaches it, after we tell the Lua interpreter to abort the program.
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return luaL_error(L,"do_work_error");
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}
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}
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std::shared_ptr<lua_State> init_lua_state() noexcept
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{
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// Create a new lua_State, we'll use std::shared_ptr for automatic cleanup.
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std::shared_ptr<lua_State> L(lua_open(),&lua_close);
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// Register the do_work function (above) as a C callback, under the global
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// Lua name "do_work". With this, calls from Lua programs to do_work
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// will land in the do_work C function we've registered.
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lua_register( &*L, "do_work", &do_work );
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// Pass some Lua code as a C string literal to Lua. This creates a global Lua
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// function called "call_do_work", which we will later ask Lua to execute.
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luaL_dostring( &*L, "\
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\n function call_do_work()\
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\n return do_work()\
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\n end" );
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return L;
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}
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// Here we will ask Lua to execute the function call_do_work, which is written
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// in Lua, and returns the value from do_work, which is written in C++ and
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// registered with the Lua interpreter as a C callback.
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// If do_work succeeds, we return the resulting int answer in leaf::result<int>.
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// If it fails, we'll communicate that failure to our caller.
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leaf::result<int> call_lua( lua_State * L )
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{
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// Ask the Lua interpreter to call the global Lua function call_do_work.
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lua_getfield( L, LUA_GLOBALSINDEX, "call_do_work" );
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if( int err=lua_pcall(L,0,1,0) )
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{
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// Something went wrong with the call, so we'll return a new_error.
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// If this is a do_work failure, the do_work_error_code object prepared in
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// do_work will become associated with this leaf::error_id value. If not,
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// we will still need to communicate that the lua_pcall failed with an
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// error code and an error message.
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auto propagate = leaf::preload( e_lua_error_message{lua_tostring(L,1)} );
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lua_pop(L,1);
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return leaf::new_error( e_lua_pcall_error{err} );
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}
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else
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{
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// Success! Just return the int answer.
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int answer=lua_tonumber(L,-1);
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lua_pop(L,1);
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return answer;
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}
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}
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int main() noexcept
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{
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std::shared_ptr<lua_State> L=init_lua_state();
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for( int i=0; i!=10; ++i )
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{
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leaf::handle_all(
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[&]() -> leaf::result<void>
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{
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LEAF_AUTO(answer, call_lua(&*L));
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std::cout << "do_work succeeded, answer=" << answer << '\n';
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return { };
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},
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[ ]( do_work_error_code e )
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{
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std::cout << "Got do_work_error_code = " << e << "!\n";
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},
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[ ]( e_lua_pcall_error const & err, e_lua_error_message const & msg )
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{
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std::cout << "Got e_lua_pcall_error, Lua error code = " << err.value << ", " << msg.value << "\n";
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},
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[ ]( leaf::error_info const & unmatched )
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{
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std::cerr <<
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"Unknown failure detected" << std::endl <<
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"Cryptic diagnostic information follows" << std::endl <<
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unmatched;
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} );
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}
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return 0;
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}
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