//// Copyright (c) 2019 Vinnie Falco (vinnie.falco@gmail.com) Copyright (c) 2025 Dmitry Arkhipov (grisumbras@yandex.ru) Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Official repository: https://github.com/boostorg/json //// = Frequently Asked Questions "Isn't simdjson faster?":: These libraries are not comparable. The output of the simdjson parser is a read-only structure. In other words, it can't be changed, and the only way to create one is by parsing a JSON string. On the other hand, Boost.JSON allows you to modify the container holding the parsed JSON, or even build a JSON document from scratch through the container interface. "Why not use a standard {req_Allocator}?:: Using standard allocators would require that <> be declared as a class template, which would impose an additional compilation burden. By avoiding the template, most of the function definitions in the library can be excluded from the headers and emitted in a separate static or dynamic library. "Why use <> over {ref_polymorphic_allocator}?:: {ref_polymorphic_allocator} treats the memory resource as a reference with respect to ownership. Boost.JSON uses a reference counted smart pointer container to simplify the lifetime management of memory resources. In addition to being reference counted, <> can function as an uncounted reference wrapper around a {ref_memory_resource}. "Why <> instead of {std_string}?":: The string provided by the library uses the <> allocator model, has the same interface on all C++ versions, and has an optimized class layout to keep the size of JSON values small. <> also implements an improved interface that replaces extraneous overloads with ones that use <>.