//======================================================================= // Copyright (C) 2012 Flavio De Lorenzi (fdlorenzi@gmail.com) // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include #include #include #include using namespace boost; template struct my_print_callback { my_print_callback(const Graph1& graph1, const Graph2& graph2, EdgeCompatibilityPredicate edge_comp, VertexCompatibilityPredicate vertex_comp) : graph1_(graph1), graph2_(graph2), edge_comp_(edge_comp), vertex_comp_(vertex_comp) {} template bool operator()(CorrespondenceMap1To2 f, CorrespondenceMap2To1) const { std::cout << "Verify: " << std::boolalpha << verify_vf2_sub_graph_iso(graph1_, graph2_, f, edge_comp_, vertex_comp_) << std::endl; // Print sub graph isomorphism map BGL_FORALL_VERTICES_T(v, graph1_, Graph1) std::cout << '(' << v << ", " << get(f, v) << ") "; std::cout << std::endl; return true; } private: const Graph1& graph1_; const Graph2& graph2_; EdgeCompatibilityPredicate edge_comp_; VertexCompatibilityPredicate vertex_comp_; }; int main() { typedef property edge_property; typedef property vertex_property; //typedef adjacency_list graph_type; typedef adjacency_list graph_type; //typedef adjacency_list graph_type; //typedef adjacency_list graph_type; // Build graph1 graph_type graph1; add_vertex(vertex_property('a'), graph1); add_vertex(vertex_property('a'), graph1); add_vertex(vertex_property('a'), graph1); add_edge(0, 1, edge_property('b'), graph1); add_edge(0, 1, edge_property('b'), graph1); add_edge(0, 1, edge_property('d'), graph1); add_edge(1, 2, edge_property('s'), graph1); add_edge(2, 2, edge_property('l'), graph1); add_edge(2, 2, edge_property('l'), graph1); // Build graph2 graph_type graph2; add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_edge(0, 1, edge_property('a'), graph2); add_edge(0, 1, edge_property('a'), graph2); add_edge(0, 1, edge_property('b'), graph2); add_edge(1, 2, edge_property('s'), graph2); add_edge(2, 3, edge_property('b'), graph2); add_edge(2, 3, edge_property('d'), graph2); add_edge(2, 3, edge_property('b'), graph2); add_edge(3, 4, edge_property('s'), graph2); add_edge(4, 4, edge_property('l'), graph2); add_edge(4, 4, edge_property('l'), graph2); add_edge(4, 5, edge_property('c'), graph2); add_edge(4, 5, edge_property('c'), graph2); add_edge(4, 5, edge_property('c'), graph2); add_edge(5, 0, edge_property('s'), graph2); // create predicates typedef property_map::type vertex_name_map_t; typedef property_map_compatible vertex_comp_t; vertex_comp_t vertex_comp = make_property_map_compatible(get(vertex_name, graph1), get(vertex_name, graph2)); typedef property_map::type edge_name_map_t; typedef property_map_compatible edge_comp_t; edge_comp_t edge_comp = make_property_map_compatible(get(edge_name, graph1), get(edge_name, graph2)); graph_traits::vertex_iterator vi, vi_end; // define the order in whcih vertices of graph1 are examined std::vector::vertex_descriptor> vertex_order1; for (tie(vi, vi_end) = vertices(graph1); vi != vi_end; ++vi) vertex_order1.push_back(*vi); // true instructs callback to verify a map using // verify_vf2_sub_graph_iso my_print_callback callback(graph1, graph2, edge_comp, vertex_comp); bool ret = vf2_sub_graph_iso(graph1, graph2, callback, vertex_order1, edges_equivalent(edge_comp).vertices_equivalent(vertex_comp)); (void)ret; return 0; }