// // Copyright 2005-2007 Adobe Systems Incorporated // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // #include // Example to demonstrate a way to compute gradients along x-axis using namespace boost::gil; template struct halfdiff_cast_channels { template Out operator()(const T& in1, const T& in2) const { return Out((in2-in1)/2); } }; template void x_gradient(const SrcView& src, const DstView& dst) { typedef typename channel_type::type dst_channel_t; for (int y=0; y()); } } } template void x_luminosity_gradient(const SrcView& src, const DstView& dst) { typedef pixel::type, gray_layout_t> gray_pixel_t; x_gradient(color_converted_view(src), dst); } int main() { rgb8_image_t img; jpeg_read_image("test.jpg",img); gray8s_image_t img_out(img.dimensions()); fill_pixels(view(img_out),int8_t(0)); x_luminosity_gradient(const_view(img), view(img_out)); jpeg_write_view("out-x_gradient.jpg",color_converted_view(const_view(img_out))); return 0; }