Files
geometry/tests/additional_glut_vis.cpp
2011-03-24 23:52:27 +00:00

71 lines
1.6 KiB
C++

#include <gl/glut.h>
#define BOOST_GEOMETRY_INDEX_RTREE_ENABLE_GL_DRAW
#include <boost/geometry/extensions/index/rtree/rtree.hpp>
#include <boost/geometry/extensions/index/rtree/visitors/gl_draw.hpp>
typedef boost::geometry::model::point<float, 2, boost::geometry::cs::cartesian> P;
typedef boost::geometry::model::box<P> B;
boost::geometry::index::rtree<B> t;
void render_scene(void)
{
boost::geometry::index::gl_draw(t);
}
void resize(int w, int h)
{
if ( h == 0 )
h = 1;
float ratio = float(w) / h;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glViewport(0, 0, w, h);
gluPerspective(45, ratio, 1, 1000);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(
5.0f, 5.0f, 15.0f,
5.0f, 5.0f, -1.0f,
0.0f, 1.0f, 0.0f);
}
void mouse(int button, int state, int x, int y)
{
if ( state == GLUT_DOWN )
{
float x = ( rand() % 10000 ) / 1000.0f;
float y = ( rand() % 10000 ) / 1000.0f;
float w = ( rand() % 10000 ) / 100000.0f;
float h = ( rand() % 10000 ) / 100000.0f;
boost::geometry::index::insert(t, B(P(x - w, y - h),P(x + w, y + h)));
glutPostRedisplay();
}
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DEPTH | GLUT_SINGLE | GLUT_RGBA);
glutInitWindowPosition(100,100);
glutInitWindowSize(800, 600);
glutCreateWindow("Mouse click to insert new value");
glutDisplayFunc(render_scene);
glutReshapeFunc(resize);
glutMouseFunc(mouse);
std::cout << "Mouse click to insert new value";
glutMainLoop();
return 0;
}