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91 lines
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<title>Boost.Geometry (aka GGL, Generic Geometry Library)</title>
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<li><a href="index.html"><span>Main Page</span></a></li>
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<h1>coordinate systems</h1>Defines coordinate systems.
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<a href="#_details">More...</a>
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<tr><td></td></tr>
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<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structboost_1_1geometry_1_1cs_1_1cartesian.html">boost::geometry::cs::cartesian</a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Cartesian coordinate system. <a href="structboost_1_1geometry_1_1cs_1_1cartesian.html#_details">More...</a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structboost_1_1geometry_1_1cs_1_1geographic.html">boost::geometry::cs::geographic< DegreeOrRadian ></a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Geographic coordinate system, in <a class="el" href="classboost_1_1geometry_1_1degree.html" title="Unit of plane angle: Degrees.">degree</a> or in <a class="el" href="classboost_1_1geometry_1_1radian.html" title="Unit of plane angle: Radians.">radian</a>. <a href="structboost_1_1geometry_1_1cs_1_1geographic.html#_details">More...</a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structboost_1_1geometry_1_1cs_1_1polar.html">boost::geometry::cs::polar< DegreeOrRadian ></a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Polar coordinate system. <a href="structboost_1_1geometry_1_1cs_1_1polar.html#_details">More...</a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structboost_1_1geometry_1_1cs_1_1spherical.html">boost::geometry::cs::spherical< DegreeOrRadian ></a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Spherical coordinate system, in <a class="el" href="classboost_1_1geometry_1_1degree.html" title="Unit of plane angle: Degrees.">degree</a> or in <a class="el" href="classboost_1_1geometry_1_1radian.html" title="Unit of plane angle: Radians.">radian</a>. <a href="structboost_1_1geometry_1_1cs_1_1spherical.html#_details">More...</a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classboost_1_1geometry_1_1degree.html">boost::geometry::degree</a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Unit of plane angle: Degrees. <a href="classboost_1_1geometry_1_1degree.html#_details">More...</a><br></td></tr>
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<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classboost_1_1geometry_1_1radian.html">boost::geometry::radian</a></td></tr>
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<tr><td class="mdescLeft"> </td><td class="mdescRight">Unit of plane angle: Radians. <a href="classboost_1_1geometry_1_1radian.html#_details">More...</a><br></td></tr>
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</table>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
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Defines coordinate systems.
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<p>
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Coordinate systems are essential for any point in the Generic Geometry Library. Many algorithms such as distance or transform use coordinate systems to select the strategy to use. </div>
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<td align="left"><small>
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<p>December 1, 2009</p>
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</small></td>
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<small>Copyright © 1995-2009 Barend Gehrels, Geodan, Amsterdam<br>
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Copyright © 2008-2009 Bruno Lalande, Paris<br>
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Copyright © 2009 Mateusz Loskot, Cadcorp, London<br>
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