// Boost.Geometry (aka GGL, Generic Geometry Library) // QuickBook Example // Copyright (c) 2011 Barend Gehrels, Amsterdam, the Netherlands. // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //[assign //` Shows how to assign a geometry to another #include #include #include int main() { typedef boost::geometry::model::d2::point_xy point; typedef boost::geometry::model::box box; typedef boost::geometry::model::polygon polygon; point p1; box b; boost::geometry::assign_values(p1, 1, 1); boost::geometry::assign_values(b, 1, 1, 2, 2); // Assign a box to a polygon (conversion box->poly) polygon p; boost::geometry::assign(b, p); // Assign a point to another point type (conversion of point-type) boost::tuple p2; boost::geometry::assign(p1, p2); using boost::geometry::dsv; std::cout << "box: " << dsv(b) << std::endl << "polygon: " << dsv(p) << std::endl << "point: " << dsv(p) << std::endl << "point tuples: " << dsv(p2) << std::endl ; return 0; } //] //[assign_output /*` Output: [pre box: ((1, 1), (2, 2)) first: (1, 1) second: (2, 2) ] */ //]