Some asserts are invalid when 'x' operation can be somewhere in the middle (boundary_checker).
boundary_checker::is_boundary() function removed since it's not used anywhere.
Errors in get_turns are related to the handling of touches turn. t,i/i must be handled and is_collinear must be set in operations for spikes.
2 Turns are generated for a spike, one with operation_blocked the second one with operation_intersection.
relate_linear_linear is not working yet, for now it is only ensured that boundaries will not be checked for those turns, which would result with assert failure.
TODO: opposite collinear and equal, touches c/c and endpoints intersecting a spike + the adaptation of relate(L,L).
w.r.t. either segment a or segment b.
This results in small differences in the unit test for difference, which are
checked visually and/or compared with other output. In these cases it is
an enhancement
It's also consistent with the behavior for Point-like Linestrings.
E.g. some MultiLinestring may have boundary and interior in the same point:
Ls1:
|--------------|
MLs2:
|------------|
|------|
In this case the current version of the algorithm will set BB=0 and BI=0.
Point-size Linestring is a linestring containing exactly 2 equal points.
Add generation of positions for degenerated turns, non-degenerated segments in get_turns_linear_linear.
The code should be polished after the addition of info about the degeneration of segments into Turns.
point_in_geometry - Intel 11 probably can't handle BOOST_STATIC_ASSERT() inside which some template is directly instiantated - replace by intermediate value + BOOST_MPL_ASSERT_MSG for better error message.
multi_touches test - include missing header
Enable touches() for other pairs of Geometries.
Implement ready-to-use in the implementations of relate() less comparators of operations.
Change the less comparator for L/A.
Fix: handling of the entry/interior for some turn with MultiID which comes before union for some other turn with different MultiID.
Finish the support for boost::mpl::vector<> as a complex StaticMask.
Also the specializations for Multi Geometries was moved from geometry/multi/algorithms to geometry/algorithms. They're now in one place.
The default strategies are point_in_point for PointLike, winding<> for PointLike/AnyGeometry, relate for L/L, L/A and A/A.
Point/MultiGeometry version now uses point_in_geometry directly which implements the correct behavior - this fixes the wrong handling of MultiLinestrings (boundary point of a Linestring may not be a boundary point of a MultiLinestring which contains it).
Add relate_base derived from not_implemented<> if necessary for the purpose of support_status check.
This class is derived from not_implemented<> if either StaticMaskTrait or detail_dispatch::relate::relate is derived from nyi::not_implemented_tag.
Use this technique in crosses() and overlaps().