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quadratic split algorithm added, error in linear split corrected
[SVN r71755]
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@@ -9,7 +9,7 @@
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typedef boost::geometry::model::point<float, 2, boost::geometry::cs::cartesian> P;
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typedef boost::geometry::model::box<P> B;
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//boost::geometry::index::rtree<B> t(2, 1);
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boost::geometry::index::rtree<B> t(4, 2);
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boost::geometry::index::rtree<B, boost::geometry::index::default_parameter, boost::geometry::index::quadratic_tag> t(4, 2);
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std::vector<B> vect;
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void render_scene(void)
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