From 71fbcd8aaf3a25d11c30cb10b04aff4f061d26d0 Mon Sep 17 00:00:00 2001 From: Barend Gehrels Date: Wed, 6 Jan 2016 18:19:40 +0100 Subject: [PATCH] [traverse] remove now redundant condition, clusters never have discarded turns --- .../boost/geometry/algorithms/detail/overlay/traverse.hpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/include/boost/geometry/algorithms/detail/overlay/traverse.hpp b/include/boost/geometry/algorithms/detail/overlay/traverse.hpp index 260f32eef..12c8c1e56 100644 --- a/include/boost/geometry/algorithms/detail/overlay/traverse.hpp +++ b/include/boost/geometry/algorithms/detail/overlay/traverse.hpp @@ -351,12 +351,6 @@ struct traversal { turn_type const& ranked_turn = m_turns[ranked_point.turn_index]; - if (ranked_turn.discarded) - { - // Might be collocated u/u turn - continue; - } - // Use this turn (if also part of a cluster, it will point to // next turn outside cluster) turn_operation_type const& ranked_op = ranked_turn.operations[ranked_point.op_index];